2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>
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4 * This file is part of CasparCG.
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6 * CasparCG is free software: you can redistribute it and/or modify
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7 * it under the terms of the GNU General Public License as published by
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8 * the Free Software Foundation, either version 3 of the License, or
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9 * (at your option) any later version.
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11 * CasparCG is distributed in the hope that it will be useful,
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 * GNU General Public License for more details.
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16 * You should have received a copy of the GNU General Public License
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17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.
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22 #include "../../stdafx.h"
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24 #include "ogl_device.h"
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28 #include <common/exception/exceptions.h>
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29 #include <common/utility/assert.h>
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30 #include <common/gl/gl_check.h>
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32 #include <boost/foreach.hpp>
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34 #include <gl/glew.h>
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36 namespace caspar { namespace core {
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38 ogl_device::ogl_device()
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39 : executor_(L"ogl_device")
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41 , attached_texture_(0)
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44 std::fill(binded_textures_.begin(), binded_textures_.end(), 0);
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45 std::fill(viewport_.begin(), viewport_.end(), 0);
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46 std::fill(scissor_.begin(), scissor_.end(), 0);
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50 context_.reset(new sf::Context());
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51 context_->SetActive(true);
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53 if (glewInit() != GLEW_OK)
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54 BOOST_THROW_EXCEPTION(gl::ogl_exception() << msg_info("Failed to initialize GLEW."));
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56 if(!GLEW_VERSION_3_2)
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57 CASPAR_LOG(warning) << "Missing OpenGL 3.2 support.";
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59 GL(glGenFramebuffers(1, &fbo_));
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60 GL(glBindFramebuffer(GL_FRAMEBUFFER_EXT, fbo_));
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61 GL(glReadBuffer(GL_COLOR_ATTACHMENT0_EXT));
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62 GL(glDisable(GL_MULTISAMPLE_ARB));
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66 ogl_device::~ogl_device()
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70 BOOST_FOREACH(auto& pool, device_pools_)
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72 BOOST_FOREACH(auto& pool, host_pools_)
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74 glDeleteFramebuffersEXT(1, &fbo_);
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78 safe_ptr<device_buffer> ogl_device::create_device_buffer(size_t width, size_t height, size_t stride)
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80 CASPAR_VERIFY(stride > 0 && stride < 5);
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81 CASPAR_VERIFY(width > 0 && height > 0);
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82 auto pool = device_pools_[stride-1][((width << 16) & 0xFFFF0000) | (height & 0x0000FFFF)];
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83 std::shared_ptr<device_buffer> buffer;
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84 if(!pool->try_pop(buffer))
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86 executor_.invoke([&]
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90 buffer.reset(new device_buffer(width, height, stride));
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100 buffer.reset(new device_buffer(width, height, stride));
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104 CASPAR_LOG(error) << L"ogl: create_device_buffer failed!";
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109 }, high_priority);
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112 return safe_ptr<device_buffer>(buffer.get(), [=](device_buffer*)
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114 pool->push(buffer);
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118 safe_ptr<host_buffer> ogl_device::create_host_buffer(size_t size, host_buffer::usage_t usage)
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120 CASPAR_VERIFY(usage == host_buffer::write_only || usage == host_buffer::read_only);
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121 CASPAR_VERIFY(size > 0);
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122 auto pool = host_pools_[usage][size];
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123 std::shared_ptr<host_buffer> buffer;
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124 if(!pool->try_pop(buffer))
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126 executor_.invoke([&]
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130 buffer.reset(new host_buffer(size, usage));
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131 if(usage == host_buffer::write_only)
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144 buffer.reset(new host_buffer(size, usage));
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145 if(usage == host_buffer::write_only)
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152 CASPAR_LOG(error) << L"ogl: create_host_buffer failed!";
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157 }, high_priority);
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160 return safe_ptr<host_buffer>(buffer.get(), [=](host_buffer*)
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162 executor_.begin_invoke([=]
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164 if(usage == host_buffer::write_only)
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169 pool->push(buffer);
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175 void ogl_device::yield()
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180 boost::unique_future<void> ogl_device::gc()
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182 return begin_invoke([=]
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184 CASPAR_LOG(info) << " ogl: Running GC.";
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188 BOOST_FOREACH(auto& pools, device_pools_)
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190 BOOST_FOREACH(auto& pool, pools)
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191 pool.second->clear();
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193 BOOST_FOREACH(auto& pools, host_pools_)
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195 BOOST_FOREACH(auto& pool, pools)
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196 pool.second->clear();
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201 CASPAR_LOG_CURRENT_EXCEPTION();
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206 std::wstring ogl_device::get_version()
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208 static std::wstring ver = L"Not found";
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212 ver = widen(tmp.invoke([]{return std::string(reinterpret_cast<const char*>(glGetString(GL_VERSION)));})
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213 + " " + tmp.invoke([]{return std::string(reinterpret_cast<const char*>(glGetString(GL_VENDOR)));}));
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221 void ogl_device::enable(GLenum cap)
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223 auto& val = caps_[cap];
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231 void ogl_device::disable(GLenum cap)
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233 auto& val = caps_[cap];
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241 void ogl_device::viewport(size_t x, size_t y, size_t width, size_t height)
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243 if(x != viewport_[0] || y != viewport_[1] || width != viewport_[2] || height != viewport_[3])
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245 glViewport(x, y, width, height);
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248 viewport_[2] = width;
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249 viewport_[3] = height;
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253 void ogl_device::scissor(size_t x, size_t y, size_t width, size_t height)
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255 if(x != scissor_[0] || y != scissor_[1] || width != scissor_[2] || height != scissor_[3])
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257 glScissor(x, y, width, height);
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260 scissor_[2] = width;
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261 scissor_[3] = height;
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265 void ogl_device::stipple_pattern(const GLubyte* pattern)
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267 if(pattern_ != pattern)
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269 glPolygonStipple(pattern);
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270 pattern_ = pattern;
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274 void ogl_device::attach(device_buffer& texture)
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276 if(attached_texture_ != texture.id())
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278 GL(glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + 0, GL_TEXTURE_2D, texture.id(), 0));
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279 attached_texture_ = texture.id();
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283 void ogl_device::clear(device_buffer& texture)
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286 GL(glClear(GL_COLOR_BUFFER_BIT));
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289 void ogl_device::use(shader& shader)
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291 if(active_shader_ != shader.id())
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293 GL(glUseProgramObjectARB(shader.id()));
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294 active_shader_ = shader.id();
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