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[casparcg] / core / mixer / gpu / ogl_device.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "ogl_device.h"\r
23 \r
24 #include <common/utility/assert.h>\r
25 #include <common/gl/gl_check.h>\r
26 \r
27 #include <boost/foreach.hpp>\r
28 \r
29 namespace caspar { namespace core {\r
30 \r
31 ogl_device::ogl_device() : executor_(L"ogl_device")\r
32 {\r
33         invoke([=]\r
34         {\r
35                 context_.reset(new sf::Context());\r
36                 context_->SetActive(true);\r
37                                                 \r
38                 if(!GLEE_VERSION_3_0)\r
39                         BOOST_THROW_EXCEPTION(not_supported() << msg_info("Missing OpenGL 3.0 support."));\r
40 \r
41                 GL(glGenFramebuffers(1, &fbo_));                \r
42                 GL(glBindFramebuffer(GL_FRAMEBUFFER_EXT, fbo_));\r
43                 GL(glReadBuffer(GL_COLOR_ATTACHMENT0_EXT));\r
44         });\r
45 }\r
46 \r
47 ogl_device::~ogl_device()\r
48 {\r
49         invoke([=]\r
50         {\r
51                 BOOST_FOREACH(auto& pool, device_pools_)\r
52                         pool.clear();\r
53                 BOOST_FOREACH(auto& pool, host_pools_)\r
54                         pool.clear();\r
55                 glDeleteFramebuffersEXT(1, &fbo_);\r
56         });\r
57 }\r
58                                 \r
59 safe_ptr<device_buffer> ogl_device::create_device_buffer(size_t width, size_t height, size_t stride)\r
60 {\r
61         CASPAR_VERIFY(stride > 0 && stride < 5);\r
62         CASPAR_VERIFY(width > 0 && height > 0);\r
63         auto pool = &device_pools_[stride-1][((width << 16) & 0xFFFF0000) | (height & 0x0000FFFF)];\r
64         std::shared_ptr<device_buffer> buffer;\r
65         if(!pool->try_pop(buffer))              \r
66         {\r
67                 executor_.invoke([&]\r
68                 {\r
69                         buffer = std::make_shared<device_buffer>(width, height, stride);\r
70 \r
71                         if(glGetError() != GL_NO_ERROR)\r
72                                 BOOST_THROW_EXCEPTION(std::bad_alloc());\r
73 \r
74                 }, high_priority);      \r
75                 executor_.begin_invoke([=]\r
76                 {\r
77                         auto buffer = std::make_shared<device_buffer>(width, height, stride);\r
78                         pool->try_push(buffer);\r
79                 }, high_priority);      \r
80         }\r
81                         \r
82         return safe_ptr<device_buffer>(buffer.get(), [=](device_buffer*){pool->push(buffer);});\r
83 }\r
84         \r
85 safe_ptr<host_buffer> ogl_device::create_host_buffer(size_t size, host_buffer::usage_t usage)\r
86 {\r
87         CASPAR_VERIFY(usage == host_buffer::write_only || usage == host_buffer::read_only);\r
88         CASPAR_VERIFY(size > 0);\r
89         auto pool = &host_pools_[usage][size];\r
90         std::shared_ptr<host_buffer> buffer;\r
91         if(!pool->try_pop(buffer))\r
92         {\r
93                 executor_.invoke([&]\r
94                 {\r
95                         buffer = std::make_shared<host_buffer>(size, usage);\r
96                         if(usage == host_buffer::write_only)\r
97                                 buffer->map();\r
98                         else\r
99                                 buffer->unmap();\r
100 \r
101                         if(glGetError() != GL_NO_ERROR)\r
102                                 BOOST_THROW_EXCEPTION(std::bad_alloc());\r
103 \r
104                 }, high_priority);      \r
105                 executor_.begin_invoke([=]\r
106                 {\r
107                         auto buffer = std::make_shared<host_buffer>(size, usage);\r
108                         if(usage == host_buffer::write_only)\r
109                                 buffer->map();\r
110                         else\r
111                                 buffer->unmap();\r
112                         pool->try_push(buffer);\r
113                 }, high_priority);      \r
114         }\r
115         \r
116         return safe_ptr<host_buffer>(buffer.get(), [=](host_buffer*)\r
117         {\r
118                 executor_.begin_invoke([=]\r
119                 {\r
120                         if(usage == host_buffer::write_only)\r
121                                 buffer->map();\r
122                         else\r
123                                 buffer->unmap();\r
124                         \r
125                         if(glGetError() == GL_NO_ERROR)\r
126                                 pool->push(buffer);\r
127                 }, high_priority);\r
128         });\r
129 }\r
130 \r
131 void ogl_device::yield()\r
132 {\r
133         executor_.yield();\r
134 }\r
135 \r
136 void ogl_device::gc()\r
137 {\r
138         //begin_invoke([=]\r
139         //{             \r
140         //      BOOST_FOREACH(auto& pool, device_pools_)\r
141         //              pool.clear();\r
142         //      BOOST_FOREACH(auto& pool, host_pools_)\r
143         //              pool.clear();\r
144         //});\r
145 }\r
146 \r
147 std::wstring ogl_device::get_version()\r
148 {       \r
149         static std::wstring ver;\r
150         if(ver.empty())\r
151         {\r
152                 ogl_device tmp;\r
153                 ver = widen(tmp.invoke([]{return std::string(reinterpret_cast<const char*>(glGetString(GL_VERSION)));})\r
154                 + " "   + tmp.invoke([]{return std::string(reinterpret_cast<const char*>(glGetString(GL_VENDOR)));}));  \r
155         }\r
156         return ver;\r
157 }\r
158 \r
159 }}