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[casparcg] / core / mixer / image / image_mixer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "image_mixer.h"\r
23 #include "image_kernel.h"\r
24 \r
25 #include "../gpu/ogl_device.h"\r
26 #include "../gpu/host_buffer.h"\r
27 #include "../gpu/device_buffer.h"\r
28 #include "../write_frame.h"\r
29 \r
30 #include "../../video_channel_context.h"\r
31 \r
32 #include <common/concurrency/executor.h>\r
33 #include <common/exception/exceptions.h>\r
34 #include <common/gl/gl_check.h>\r
35 \r
36 #include <core/producer/frame/image_transform.h>\r
37 #include <core/producer/frame/pixel_format.h>\r
38 #include <core/video_format.h>\r
39 \r
40 #include <gl/glew.h>\r
41 \r
42 #include <boost/foreach.hpp>\r
43 #include <boost/range.hpp>\r
44 #include <boost/range/algorithm/find.hpp>\r
45 \r
46 #include <algorithm>\r
47 #include <array>\r
48 #include <deque>\r
49 #include <unordered_map>\r
50 \r
51 namespace caspar { namespace core {\r
52                 \r
53 struct image_mixer::implementation : boost::noncopyable\r
54 {               \r
55         typedef std::deque<render_item>                                 layer;\r
56 \r
57         video_channel_context&                                                  channel_;\r
58 \r
59         std::vector<image_transform>                                    transform_stack_;\r
60         std::vector<video_mode::type>                                   mode_stack_;\r
61 \r
62         std::deque<std::deque<render_item>>                             layers_; // layer/stream/items\r
63         \r
64         image_kernel                                                                    kernel_;\r
65                 \r
66         std::array<std::shared_ptr<device_buffer>,2>    draw_buffer_;\r
67         std::shared_ptr<device_buffer>                                  write_buffer_;\r
68 \r
69         std::array<std::shared_ptr<device_buffer>,2>    local_key_buffer_;\r
70         std::shared_ptr<device_buffer>                                  layer_key_buffer_;\r
71         \r
72 public:\r
73         implementation(video_channel_context& video_channel) \r
74                 : channel_(video_channel)\r
75                 , transform_stack_(1)\r
76                 , mode_stack_(1, video_mode::progressive)\r
77         {\r
78                 initialize_buffers();\r
79         }\r
80 \r
81         ~implementation()\r
82         {\r
83                 channel_.ogl().gc();\r
84         }\r
85 \r
86         void initialize_buffers()\r
87         {\r
88                 write_buffer_                   = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
89                 layer_key_buffer_               = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
90                 draw_buffer_[0]                 = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
91                 //draw_buffer_[1]                       = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
92                 local_key_buffer_[0]    = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
93                 //local_key_buffer_[1]  = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
94                 channel_.ogl().gc();\r
95         }\r
96 \r
97         void begin(core::basic_frame& frame)\r
98         {\r
99                 transform_stack_.push_back(transform_stack_.back()*frame.get_image_transform());\r
100                 mode_stack_.push_back(frame.get_mode() == video_mode::progressive ? mode_stack_.back() : frame.get_mode());\r
101         }\r
102                 \r
103         void visit(core::write_frame& frame)\r
104         {       \r
105                 CASPAR_ASSERT(!layers_.empty());\r
106 \r
107                 // Check if frame has been discarded by interlacing\r
108                 if(boost::range::find(mode_stack_, video_mode::upper) != mode_stack_.end() && boost::range::find(mode_stack_, video_mode::lower) != mode_stack_.end())\r
109                         return;\r
110                 \r
111                 core::render_item item(frame.get_pixel_format_desc(), frame.get_textures(), transform_stack_.back(), mode_stack_.back(), frame.tag());  \r
112 \r
113                 auto& layer = layers_.back();\r
114 \r
115                 auto it = boost::range::find(layer, item);\r
116                 if(it == layer.end())\r
117                         layer.push_back(item);\r
118         }\r
119 \r
120         void end()\r
121         {\r
122                 transform_stack_.pop_back();\r
123                 mode_stack_.pop_back();\r
124         }\r
125 \r
126         void begin_layer()\r
127         {\r
128                 layers_.push_back(layer());\r
129         }\r
130 \r
131         void end_layer()\r
132         {\r
133         }\r
134         \r
135         boost::unique_future<safe_ptr<host_buffer>> render()\r
136         {               \r
137                 auto layers = std::move(layers_);\r
138                 return channel_.ogl().begin_invoke([=]()mutable{return render(std::move(layers));});\r
139         }\r
140         \r
141         safe_ptr<host_buffer> render(std::deque<layer>&& layers)\r
142         {\r
143                 if(channel_.get_format_desc().width != write_buffer_->width() || channel_.get_format_desc().height != write_buffer_->height())\r
144                         initialize_buffers();\r
145                 \r
146                 layer_key_buffer_->clear();\r
147                 draw_buffer_[0]->clear();\r
148                 //draw_buffer_[1]->clear();\r
149                 local_key_buffer_[0]->clear();\r
150                 //local_key_buffer_[1]->clear();\r
151 \r
152                 bool layer_key = false;\r
153 \r
154                 BOOST_FOREACH(auto& layer, layers)\r
155                         draw(std::move(layer), layer_key);\r
156 \r
157                 std::swap(draw_buffer_[0], write_buffer_);\r
158                 \r
159                 auto host_buffer = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only);\r
160                 host_buffer->begin_read(*write_buffer_);\r
161                 \r
162                 GL(glFlush());\r
163 \r
164                 return host_buffer;\r
165         }\r
166 \r
167         void draw(layer&& layer, bool& layer_key)\r
168         {                       \r
169                 bool local_key = false;\r
170 \r
171                 local_key_buffer_[0]->clear();\r
172 \r
173                 BOOST_FOREACH(auto& item, layer)\r
174                         draw(std::move(item), local_key, layer_key);\r
175                 \r
176                 layer_key = local_key;\r
177 \r
178                 std::swap(local_key_buffer_[0], layer_key_buffer_);\r
179         }\r
180 \r
181         void draw(render_item&& item, bool& local_key, bool& layer_key)\r
182         {                                                                                       \r
183                 if(item.transform.get_is_key())\r
184                 {\r
185                         draw(local_key_buffer_, std::move(item), nullptr, nullptr);\r
186                         local_key = true;\r
187                 }\r
188                 else\r
189                 {\r
190                         draw(draw_buffer_, std::move(item), local_key ? local_key_buffer_[0] : nullptr, layer_key ? layer_key_buffer_ : nullptr);       \r
191                         local_key_buffer_[0]->clear();\r
192                         local_key = false;\r
193                 }\r
194                 channel_.ogl().yield(); // Return resources to pool as early as possible.\r
195         }\r
196         \r
197         void draw(std::array<std::shared_ptr<device_buffer>,2>& targets, render_item&& item, const std::shared_ptr<device_buffer>& local_key, const std::shared_ptr<device_buffer>& layer_key)\r
198         {\r
199                 if(!std::all_of(item.textures.begin(), item.textures.end(), std::mem_fn(&device_buffer::ready)))\r
200                 {\r
201                         CASPAR_LOG(warning) << L"[image_mixer] Performance warning. Host to device transfer not complete, GPU will be stalled";\r
202                         channel_.ogl().yield(); // Try to give it some more time.\r
203                 }               \r
204 \r
205                 targets[0]->attach();\r
206                 kernel_.draw(item, make_safe(targets[0]), local_key, layer_key);\r
207 \r
208                 //targets[1]->attach();\r
209                         \r
210                 //kernel_.draw(item, make_safe(targets[0]), local_key, layer_key);\r
211                 \r
212                 //targets[0]->bind();\r
213 \r
214                 //glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, targets[0]->width(), targets[0]->height());\r
215                 \r
216                 //std::swap(targets[0], targets[1]);\r
217         }\r
218                                 \r
219         safe_ptr<write_frame> create_frame(const void* tag, const core::pixel_format_desc& desc)\r
220         {\r
221                 return make_safe<write_frame>(channel_.ogl(), tag, desc);\r
222         }\r
223 };\r
224 \r
225 image_mixer::image_mixer(video_channel_context& video_channel) : impl_(new implementation(video_channel)){}\r
226 void image_mixer::begin(core::basic_frame& frame){impl_->begin(frame);}\r
227 void image_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
228 void image_mixer::end(){impl_->end();}\r
229 boost::unique_future<safe_ptr<host_buffer>> image_mixer::render(){return impl_->render();}\r
230 safe_ptr<write_frame> image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc){return impl_->create_frame(tag, desc);}\r
231 void image_mixer::begin_layer(){impl_->begin_layer();}\r
232 void image_mixer::end_layer(){impl_->end_layer();}\r
233 image_mixer& image_mixer::operator=(image_mixer&& other)\r
234 {\r
235         impl_ = std::move(other.impl_);\r
236         return *this;\r
237 }\r
238 \r
239 }}