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2.0. image_mixer: Refactored and reduced memory usage.
[casparcg] / core / mixer / image / image_mixer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "image_mixer.h"\r
23 #include "image_kernel.h"\r
24 \r
25 #include "../gpu/ogl_device.h"\r
26 #include "../gpu/host_buffer.h"\r
27 #include "../gpu/device_buffer.h"\r
28 #include "../write_frame.h"\r
29 \r
30 #include "../../video_channel_context.h"\r
31 \r
32 #include <common/concurrency/executor.h>\r
33 #include <common/exception/exceptions.h>\r
34 #include <common/gl/gl_check.h>\r
35 \r
36 #include <core/producer/frame/image_transform.h>\r
37 #include <core/producer/frame/pixel_format.h>\r
38 #include <core/video_format.h>\r
39 \r
40 #include <gl/glew.h>\r
41 \r
42 #include <boost/foreach.hpp>\r
43 #include <boost/range.hpp>\r
44 #include <boost/range/algorithm/find.hpp>\r
45 \r
46 #include <algorithm>\r
47 #include <array>\r
48 #include <deque>\r
49 #include <unordered_map>\r
50 \r
51 namespace caspar { namespace core {\r
52                 \r
53 struct image_mixer::implementation : boost::noncopyable\r
54 {               \r
55         typedef std::deque<render_item>                 layer;\r
56 \r
57         video_channel_context&                                  channel_;\r
58 \r
59         std::vector<image_transform>                    transform_stack_;\r
60         std::vector<video_mode::type>                   mode_stack_;\r
61 \r
62         std::deque<std::deque<render_item>>             layers_; // layer/stream/items\r
63         \r
64         image_kernel                                                    kernel_;\r
65                 \r
66         std::shared_ptr<device_buffer>                  draw_buffer_;\r
67 \r
68         std::shared_ptr<device_buffer>                  local_key_buffer_;\r
69         std::shared_ptr<device_buffer>                  layer_key_buffer_;\r
70                 \r
71 public:\r
72         implementation(video_channel_context& video_channel) \r
73                 : channel_(video_channel)\r
74                 , transform_stack_(1)\r
75                 , mode_stack_(1, video_mode::progressive)\r
76         {\r
77         }\r
78 \r
79         ~implementation()\r
80         {\r
81                 channel_.ogl().gc();\r
82         }\r
83         \r
84         void begin(core::basic_frame& frame)\r
85         {\r
86                 transform_stack_.push_back(transform_stack_.back()*frame.get_image_transform());\r
87                 mode_stack_.push_back(frame.get_mode() == video_mode::progressive ? mode_stack_.back() : frame.get_mode());\r
88         }\r
89                 \r
90         void visit(core::write_frame& frame)\r
91         {       \r
92                 CASPAR_ASSERT(!layers_.empty());\r
93 \r
94                 // Check if frame has been discarded by interlacing\r
95                 if(boost::range::find(mode_stack_, video_mode::upper) != mode_stack_.end() && boost::range::find(mode_stack_, video_mode::lower) != mode_stack_.end())\r
96                         return;\r
97                 \r
98                 core::render_item item(frame.get_pixel_format_desc(), frame.get_textures(), transform_stack_.back(), mode_stack_.back(), frame.tag());  \r
99 \r
100                 auto& layer = layers_.back();\r
101 \r
102                 if(boost::range::find(layer, item) == layer.end())\r
103                         layer.push_back(item);\r
104         }\r
105 \r
106         void end()\r
107         {\r
108                 transform_stack_.pop_back();\r
109                 mode_stack_.pop_back();\r
110         }\r
111 \r
112         void begin_layer()\r
113         {\r
114                 layers_.push_back(layer());\r
115         }\r
116 \r
117         void end_layer()\r
118         {\r
119         }\r
120         \r
121         boost::unique_future<safe_ptr<host_buffer>> render()\r
122         {               \r
123                 auto layers = std::move(layers_);\r
124                 return channel_.ogl().begin_invoke([=]()mutable\r
125                 {\r
126                         return render(std::move(layers));\r
127                 });\r
128         }\r
129         \r
130         safe_ptr<host_buffer> render(std::deque<layer>&& layers)\r
131         {\r
132                 draw_buffer_ = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);                             \r
133                 channel_.ogl().clear(*draw_buffer_);\r
134                                 \r
135                 BOOST_FOREACH(auto& layer, layers)\r
136                         draw(std::move(layer));\r
137                                 \r
138                 auto host_buffer = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only);\r
139                 channel_.ogl().attach(*draw_buffer_);\r
140                 host_buffer->begin_read(draw_buffer_->width(), draw_buffer_->height(), format(draw_buffer_->stride()));\r
141                 \r
142                 GL(glFlush());\r
143                 \r
144                 return host_buffer;\r
145         }\r
146 \r
147         void draw(layer&& layer)\r
148         {                                       \r
149                 BOOST_FOREACH(auto& item, layer)\r
150                         draw(std::move(item));\r
151                 \r
152                 std::swap(local_key_buffer_, layer_key_buffer_);\r
153         }\r
154 \r
155         void draw(render_item&& item)\r
156         {                                                                                       \r
157                 if(item.transform.get_is_key())\r
158                 {\r
159                         if(!local_key_buffer_)\r
160                         {\r
161                                 local_key_buffer_ = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
162                                 channel_.ogl().clear(*local_key_buffer_);\r
163                         }\r
164 \r
165                         draw(local_key_buffer_, std::move(item), nullptr, nullptr);\r
166                 }\r
167                 else\r
168                 {\r
169                         draw(draw_buffer_, std::move(item), local_key_buffer_, layer_key_buffer_);      \r
170                         local_key_buffer_.reset();\r
171                 }\r
172         }\r
173         \r
174         void draw(std::shared_ptr<device_buffer>& target, render_item&& item, const std::shared_ptr<device_buffer>& local_key, const std::shared_ptr<device_buffer>& layer_key)\r
175         {\r
176                 if(!std::all_of(item.textures.begin(), item.textures.end(), std::mem_fn(&device_buffer::ready)))\r
177                 {\r
178                         CASPAR_LOG(warning) << L"[image_mixer] Performance warning. Host to device transfer not complete, GPU will be stalled";\r
179                         channel_.ogl().yield(); // Try to give it some more time.\r
180                 }               \r
181 \r
182                 kernel_.draw(channel_.ogl(), std::move(item), make_safe(target), local_key, layer_key);\r
183         }\r
184                                 \r
185         safe_ptr<write_frame> create_frame(const void* tag, const core::pixel_format_desc& desc)\r
186         {\r
187                 return make_safe<write_frame>(channel_.ogl(), tag, desc);\r
188         }\r
189 };\r
190 \r
191 image_mixer::image_mixer(video_channel_context& video_channel) : impl_(new implementation(video_channel)){}\r
192 void image_mixer::begin(core::basic_frame& frame){impl_->begin(frame);}\r
193 void image_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
194 void image_mixer::end(){impl_->end();}\r
195 boost::unique_future<safe_ptr<host_buffer>> image_mixer::render(){return impl_->render();}\r
196 safe_ptr<write_frame> image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc){return impl_->create_frame(tag, desc);}\r
197 void image_mixer::begin_layer(){impl_->begin_layer();}\r
198 void image_mixer::end_layer(){impl_->end_layer();}\r
199 image_mixer& image_mixer::operator=(image_mixer&& other)\r
200 {\r
201         impl_ = std::move(other.impl_);\r
202         return *this;\r
203 }\r
204 \r
205 }}