]> git.sesse.net Git - casparcg/blob - core/mixer/image/image_mixer.cpp
2.0. image_mixer: Minor fixes.
[casparcg] / core / mixer / image / image_mixer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "image_mixer.h"\r
23 #include "image_kernel.h"\r
24 \r
25 #include "../gpu/ogl_device.h"\r
26 #include "../gpu/host_buffer.h"\r
27 #include "../gpu/device_buffer.h"\r
28 #include "../write_frame.h"\r
29 \r
30 #include "../../video_channel_context.h"\r
31 \r
32 #include <common/concurrency/executor.h>\r
33 #include <common/exception/exceptions.h>\r
34 #include <common/gl/gl_check.h>\r
35 \r
36 #include <core/producer/frame/image_transform.h>\r
37 #include <core/producer/frame/pixel_format.h>\r
38 #include <core/video_format.h>\r
39 \r
40 #include <boost/foreach.hpp>\r
41 \r
42 #include <algorithm>\r
43 #include <array>\r
44 #include <unordered_map>\r
45 \r
46 namespace caspar { namespace core {\r
47                 \r
48 struct render_item\r
49 {\r
50         pixel_format_desc                                        desc;\r
51         std::vector<safe_ptr<device_buffer>> textures;\r
52         core::image_transform                            transform;\r
53         int                                                                      tag;\r
54 };\r
55 \r
56 struct image_mixer::implementation : boost::noncopyable\r
57 {               \r
58         video_channel_context&                                  channel_;\r
59         \r
60         std::stack<core::image_transform>               transform_stack_;\r
61 \r
62         std::queue<std::queue<std::deque<render_item>>> render_queue_; // layer/stream/items\r
63         \r
64         std::unique_ptr<image_kernel>                   kernel_;\r
65                 \r
66         std::shared_ptr<device_buffer>                  draw_buffer_[2];\r
67         std::shared_ptr<device_buffer>                  write_buffer_;\r
68 \r
69         std::shared_ptr<device_buffer>                  stream_key_buffer_[2];\r
70         std::shared_ptr<device_buffer>                  layer_key_buffer_;\r
71         \r
72 public:\r
73         implementation(video_channel_context& video_channel) \r
74                 : channel_(video_channel)\r
75         {\r
76                 initialize_buffers();\r
77                 transform_stack_.push(core::image_transform());\r
78 \r
79                 channel_.ogl().invoke([=]\r
80                 {\r
81                         if(!GLEE_VERSION_3_0)\r
82                                 CASPAR_LOG(warning) << "Missing OpenGL 3.0 support.";//BOOST_THROW_EXCEPTION(not_supported() << msg_info("Missing OpenGL 3.0 support."));\r
83 \r
84                         kernel_.reset(new image_kernel());\r
85                 });\r
86         }\r
87 \r
88         ~implementation()\r
89         {\r
90                 channel_.ogl().gc();\r
91         }\r
92 \r
93         void initialize_buffers()\r
94         {\r
95                 write_buffer_                   = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
96                 layer_key_buffer_               = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
97                 draw_buffer_[0]                 = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
98                 draw_buffer_[1]                 = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
99                 stream_key_buffer_[0]   = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
100                 stream_key_buffer_[1]   = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
101         }\r
102 \r
103         void begin(core::basic_frame& frame)\r
104         {\r
105                 transform_stack_.push(transform_stack_.top()*frame.get_image_transform());\r
106         }\r
107                 \r
108         void visit(core::write_frame& frame)\r
109         {                       \r
110                 if(frame.get_textures().empty())\r
111                         return;\r
112 \r
113                 render_item item = {frame.get_pixel_format_desc(), frame.get_textures(), transform_stack_.top()*frame.get_image_transform(), frame.tag()};      \r
114 \r
115                 auto& layer = render_queue_.back();\r
116 \r
117                 if(layer.empty() || (!layer.back().empty() && layer.back().back().tag != frame.tag()))\r
118                         layer.push(std::deque<render_item>());\r
119                 \r
120                 auto& stream = layer.back();\r
121                 \r
122                 //if(std::find(stream.begin(), stream.end(), item) == stream.end())\r
123                 stream.push_back(item);\r
124         }\r
125 \r
126         void end()\r
127         {\r
128                 transform_stack_.pop();\r
129         }\r
130 \r
131         void begin_layer()\r
132         {\r
133                 render_queue_.push(std::queue<std::deque<render_item>>());\r
134         }\r
135 \r
136         void end_layer()\r
137         {\r
138         }\r
139         \r
140         safe_ptr<host_buffer> render()\r
141         {               \r
142                 auto render_queue = std::move(render_queue_);\r
143 \r
144                 return channel_.ogl().invoke([=]() mutable -> safe_ptr<host_buffer>\r
145                 {                       \r
146                         if(channel_.get_format_desc().width != write_buffer_->width() || channel_.get_format_desc().height != write_buffer_->height())\r
147                                 initialize_buffers();\r
148 \r
149                         return do_render(std::move(render_queue));\r
150                 });\r
151         }\r
152         \r
153         safe_ptr<host_buffer> do_render(std::queue<std::queue<std::deque<render_item>>>&& render_queue)\r
154         {\r
155                 auto read_buffer = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only);\r
156 \r
157                 layer_key_buffer_->clear();\r
158                 draw_buffer_[0]->clear();\r
159                 draw_buffer_[1]->clear();\r
160                 stream_key_buffer_[0]->clear();\r
161                 stream_key_buffer_[1]->clear();\r
162 \r
163                 bool local_key = false;\r
164                 bool layer_key = false;\r
165 \r
166                 while(!render_queue.empty())\r
167                 {                       \r
168                         stream_key_buffer_[0]->clear();\r
169 \r
170                         auto layer = std::move(render_queue.front());\r
171                         render_queue.pop();\r
172 \r
173                         while(!layer.empty())\r
174                         {\r
175                                 auto stream = std::move(layer.front());\r
176                                 layer.pop();\r
177                                                                 \r
178                                 render(stream, local_key, layer_key);\r
179                                 \r
180                                 local_key = stream.front().transform.get_is_key();\r
181                                 if(!local_key)\r
182                                         stream_key_buffer_[0]->clear();\r
183 \r
184                                 channel_.ogl().yield();\r
185                         }\r
186 \r
187                         layer_key = local_key;\r
188                         local_key = false;\r
189                         std::swap(stream_key_buffer_[0], layer_key_buffer_);\r
190                 }\r
191 \r
192                 std::swap(draw_buffer_[0], write_buffer_);\r
193 \r
194                 // Start transfer from device to host.                          \r
195                 write_buffer_->write(*read_buffer);\r
196 \r
197                 return read_buffer;\r
198         }\r
199 \r
200         void render(std::deque<render_item>& stream, bool local_key, bool layer_key)\r
201         {\r
202                 CASPAR_ASSERT(!stream.empty());\r
203                                 \r
204                 if(stream.front().transform.get_is_key())\r
205                 {\r
206                         stream_key_buffer_[1]->attach();\r
207                         \r
208                         BOOST_FOREACH(auto item2, stream)\r
209                         {       \r
210                                 kernel_->draw(channel_.get_format_desc().width, channel_.get_format_desc().height, item2.desc, item2.transform, item2.textures, \r
211                                                                 make_safe(stream_key_buffer_[0]), nullptr, nullptr);\r
212                         }\r
213 \r
214                         std::swap(stream_key_buffer_[0], stream_key_buffer_[1]);\r
215 \r
216                         stream_key_buffer_[1]->bind();\r
217                         glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, channel_.get_format_desc().width, channel_.get_format_desc().height); \r
218                 }\r
219                 else\r
220                 {\r
221                         draw_buffer_[1]->attach();      \r
222                         \r
223                         BOOST_FOREACH(auto item2, stream)\r
224                         {       \r
225                                 kernel_->draw(channel_.get_format_desc().width, channel_.get_format_desc().height, item2.desc, item2.transform, item2.textures, \r
226                                                                 make_safe(draw_buffer_[0]), local_key ? stream_key_buffer_[0] : nullptr, layer_key ? layer_key_buffer_ : nullptr);      \r
227                         }\r
228 \r
229                         std::swap(draw_buffer_[0], draw_buffer_[1]);\r
230                         \r
231                         draw_buffer_[1]->bind();\r
232                         glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, channel_.get_format_desc().width, channel_.get_format_desc().height);\r
233                 }\r
234         }\r
235                                 \r
236         safe_ptr<write_frame> create_frame(const void* tag, const core::pixel_format_desc& desc)\r
237         {\r
238                 return make_safe<write_frame>(channel_.ogl(), reinterpret_cast<int>(tag), desc);\r
239         }\r
240 };\r
241 \r
242 image_mixer::image_mixer(video_channel_context& video_channel) : impl_(new implementation(video_channel)){}\r
243 void image_mixer::begin(core::basic_frame& frame){impl_->begin(frame);}\r
244 void image_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
245 void image_mixer::end(){impl_->end();}\r
246 safe_ptr<host_buffer> image_mixer::render(){return impl_->render();}\r
247 safe_ptr<write_frame> image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc){return impl_->create_frame(tag, desc);}\r
248 void image_mixer::begin_layer(){impl_->begin_layer();}\r
249 void image_mixer::end_layer(){impl_->end_layer();}\r
250 image_mixer& image_mixer::operator=(image_mixer&& other)\r
251 {\r
252         impl_ = std::move(other.impl_);\r
253         return *this;\r
254 }\r
255 \r
256 }}