]> git.sesse.net Git - casparcg/blob - core/mixer/image/image_mixer.cpp
2.0. Updated rendered and fixed some interlacing bugs.
[casparcg] / core / mixer / image / image_mixer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "image_mixer.h"\r
23 #include "image_kernel.h"\r
24 \r
25 #include "../gpu/ogl_device.h"\r
26 #include "../gpu/host_buffer.h"\r
27 #include "../gpu/device_buffer.h"\r
28 #include "../write_frame.h"\r
29 \r
30 #include "../../video_channel_context.h"\r
31 \r
32 #include <common/concurrency/executor.h>\r
33 #include <common/exception/exceptions.h>\r
34 #include <common/gl/gl_check.h>\r
35 \r
36 #include <core/producer/frame/image_transform.h>\r
37 #include <core/producer/frame/pixel_format.h>\r
38 #include <core/video_format.h>\r
39 \r
40 #include <boost/foreach.hpp>\r
41 #include <boost/range.hpp>\r
42 \r
43 #include <algorithm>\r
44 #include <array>\r
45 #include <unordered_map>\r
46 \r
47 namespace caspar { namespace core {\r
48                 \r
49 struct render_item\r
50 {\r
51         pixel_format_desc                                               desc;\r
52         std::vector<safe_ptr<device_buffer>>    textures;\r
53         image_transform                                                 transform;\r
54         video_mode::type                                                mode;\r
55         const void*                                                             tag;\r
56 };\r
57 \r
58 bool operator==(const render_item& lhs, const render_item& rhs)\r
59 {\r
60         return lhs.textures == rhs.textures && lhs.transform == rhs.transform && lhs.tag == rhs.tag && lhs.mode == rhs.mode;\r
61 }\r
62 \r
63 struct image_mixer::implementation : boost::noncopyable\r
64 {               \r
65         typedef std::deque<render_item>                 layer;\r
66 \r
67         video_channel_context&                                  channel_;\r
68 \r
69         std::stack<image_transform>                             transform_stack_;\r
70         std::deque<video_mode::type>                    mode_stack_;\r
71 \r
72         std::queue<layer>                                               layers_; // layer/stream/items\r
73         \r
74         std::unique_ptr<image_kernel>                   kernel_;\r
75                 \r
76         std::array<std::shared_ptr<device_buffer>, 2> draw_buffer_;\r
77         std::shared_ptr<device_buffer>                  write_buffer_;\r
78 \r
79         std::array<std::shared_ptr<device_buffer>, 2> stream_key_buffer_;\r
80         std::shared_ptr<device_buffer>                  layer_key_buffer_;\r
81         \r
82 public:\r
83         implementation(video_channel_context& video_channel) \r
84                 : channel_(video_channel)\r
85         {\r
86                 initialize_buffers();\r
87                 transform_stack_.push(image_transform());\r
88                 mode_stack_.push_back(video_mode::progressive);\r
89 \r
90                 channel_.ogl().invoke([=]\r
91                 {\r
92                         if(!GLEE_VERSION_3_0)\r
93                                 CASPAR_LOG(warning) << "Missing OpenGL 3.0 support.";//BOOST_THROW_EXCEPTION(not_supported() << msg_info("Missing OpenGL 3.0 support."));\r
94 \r
95                         kernel_.reset(new image_kernel());\r
96                 });\r
97         }\r
98 \r
99         ~implementation()\r
100         {\r
101                 channel_.ogl().gc();\r
102         }\r
103 \r
104         void initialize_buffers()\r
105         {\r
106                 write_buffer_                   = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
107                 layer_key_buffer_               = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
108                 draw_buffer_[0]                 = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
109                 draw_buffer_[1]                 = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
110                 stream_key_buffer_[0]   = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
111                 stream_key_buffer_[1]   = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
112         }\r
113 \r
114         void begin(core::basic_frame& frame)\r
115         {\r
116                 transform_stack_.push(transform_stack_.top()*frame.get_image_transform());\r
117                 mode_stack_.push_back(frame.get_mode() == video_mode::progressive ? mode_stack_.back() : frame.get_mode());\r
118         }\r
119                 \r
120         void visit(core::write_frame& frame)\r
121         {               \r
122                 // Check if frame has been discarded by interlacing\r
123                 if(boost::range::find(mode_stack_, video_mode::upper) != mode_stack_.end() && boost::range::find(mode_stack_, video_mode::lower) != mode_stack_.end())\r
124                         return;\r
125                 \r
126                 core::render_item item = {frame.get_pixel_format_desc(), frame.get_textures(), transform_stack_.top(), mode_stack_.back(), frame.tag()};        \r
127 \r
128                 auto& layer = layers_.back();\r
129 \r
130                 auto it = boost::range::find(layer, item);\r
131                 if(it == layer.end())\r
132                         layer.push_back(item);\r
133         }\r
134 \r
135         void end()\r
136         {\r
137                 transform_stack_.pop();\r
138                 mode_stack_.pop_back();\r
139         }\r
140 \r
141         void begin_layer()\r
142         {\r
143                 layers_.push(layer());\r
144         }\r
145 \r
146         void end_layer()\r
147         {\r
148         }\r
149         \r
150         boost::unique_future<safe_ptr<host_buffer>> render()\r
151         {               \r
152                 auto layers = std::move(layers_);\r
153 \r
154                 return channel_.ogl().begin_invoke([=]() mutable -> safe_ptr<host_buffer>\r
155                 {                       \r
156                         if(channel_.get_format_desc().width != write_buffer_->width() || channel_.get_format_desc().height != write_buffer_->height())\r
157                                 initialize_buffers();\r
158 \r
159                         return do_render(std::move(layers));\r
160                 });\r
161         }\r
162         \r
163         safe_ptr<host_buffer> do_render(std::queue<layer>&& layers)\r
164         {\r
165                 auto read_buffer = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only);\r
166 \r
167                 layer_key_buffer_->clear();\r
168                 draw_buffer_[0]->clear();\r
169                 draw_buffer_[1]->clear();\r
170                 stream_key_buffer_[0]->clear();\r
171                 stream_key_buffer_[1]->clear();\r
172 \r
173                 bool local_key = false;\r
174                 bool layer_key = false;\r
175 \r
176                 while(!layers.empty())\r
177                 {                       \r
178                         stream_key_buffer_[0]->clear();\r
179 \r
180                         auto layer = std::move(layers.front());\r
181                         layers.pop();\r
182                         \r
183                         while(!layer.empty())\r
184                         {\r
185                                 auto item = std::move(layer.front());\r
186                                 layer.pop_front();\r
187                                                                                         \r
188                                 if(item.transform.get_is_key())\r
189                                 {\r
190                                         render_item(stream_key_buffer_, item, nullptr, nullptr);\r
191                                         local_key = true;\r
192                                 }\r
193                                 else\r
194                                 {\r
195                                         render_item(draw_buffer_, item, local_key ? stream_key_buffer_[0] : nullptr, layer_key ? layer_key_buffer_ : nullptr);  \r
196                                         stream_key_buffer_[0]->clear();\r
197                                         local_key = false;\r
198                                 }\r
199 \r
200                                 channel_.ogl().yield();\r
201                         }\r
202 \r
203                         layer_key = local_key;\r
204                         local_key = false;\r
205                         std::swap(stream_key_buffer_[0], layer_key_buffer_);\r
206                 }\r
207 \r
208                 std::swap(draw_buffer_[0], write_buffer_);\r
209 \r
210                 // Start transfer from device to host.                          \r
211                 write_buffer_->write(*read_buffer);\r
212 \r
213                 return read_buffer;\r
214         }\r
215         \r
216         void render_item(std::array<std::shared_ptr<device_buffer>,2>& targets, render_item& item, const std::shared_ptr<device_buffer>& local_key, const std::shared_ptr<device_buffer>& layer_key)\r
217         {\r
218                 targets[1]->attach();\r
219                         \r
220                 kernel_->draw(channel_.get_format_desc().width, channel_.get_format_desc().height, item.desc, item.transform, item.mode, item.textures, make_safe(targets[0]), local_key, layer_key);\r
221                 \r
222                 targets[0]->bind();\r
223 \r
224                 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, channel_.get_format_desc().width, channel_.get_format_desc().height);\r
225                 \r
226                 std::swap(targets[0], targets[1]);\r
227         }\r
228                                 \r
229         safe_ptr<write_frame> create_frame(const void* tag, const core::pixel_format_desc& desc)\r
230         {\r
231                 return make_safe<write_frame>(channel_.ogl(), tag, desc);\r
232         }\r
233 };\r
234 \r
235 image_mixer::image_mixer(video_channel_context& video_channel) : impl_(new implementation(video_channel)){}\r
236 void image_mixer::begin(core::basic_frame& frame){impl_->begin(frame);}\r
237 void image_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
238 void image_mixer::end(){impl_->end();}\r
239 boost::unique_future<safe_ptr<host_buffer>> image_mixer::render(){return impl_->render();}\r
240 safe_ptr<write_frame> image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc){return impl_->create_frame(tag, desc);}\r
241 void image_mixer::begin_layer(){impl_->begin_layer();}\r
242 void image_mixer::end_layer(){impl_->end_layer();}\r
243 image_mixer& image_mixer::operator=(image_mixer&& other)\r
244 {\r
245         impl_ = std::move(other.impl_);\r
246         return *this;\r
247 }\r
248 \r
249 }}