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2.0.0.2: amcp: Changed IS_KEY to KEY_DEPTH which is able to key several layers. Fixed...
[casparcg] / core / mixer / image / image_mixer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "image_mixer.h"\r
23 #include "image_kernel.h"\r
24 \r
25 #include "../gpu/ogl_device.h"\r
26 #include "../gpu/host_buffer.h"\r
27 #include "../gpu/device_buffer.h"\r
28 #include "../gpu/gpu_write_frame.h"\r
29 \r
30 #include <common/concurrency/executor.h>\r
31 #include <common/exception/exceptions.h>\r
32 #include <common/gl/gl_check.h>\r
33 \r
34 #include <core/producer/frame/image_transform.h>\r
35 #include <core/producer/frame/pixel_format.h>\r
36 #include <core/video_format.h>\r
37 \r
38 #include <boost/cast.hpp>\r
39 \r
40 #include <Glee.h>\r
41 #include <SFML/Window/Context.hpp>\r
42 \r
43 #include <array>\r
44 #include <unordered_map>\r
45 \r
46 namespace caspar { namespace mixer {\r
47                 \r
48 struct image_mixer::implementation : boost::noncopyable\r
49 {                       \r
50         const core::video_format_desc format_desc_;\r
51         \r
52         std::stack<core::image_transform> transform_stack_;\r
53 \r
54         GLuint fbo_;\r
55         std::array<std::shared_ptr<device_buffer>, 2> render_targets_;\r
56 \r
57         std::shared_ptr<host_buffer> reading_;\r
58 \r
59         image_kernel kernel_;\r
60 \r
61         struct keyer\r
62         {\r
63                 std::shared_ptr<device_buffer> key;\r
64                 size_t depth;\r
65         } keyer_;\r
66 \r
67 public:\r
68         implementation(const core::video_format_desc& format_desc) \r
69                 : format_desc_(format_desc)\r
70         {\r
71                 ogl_device::invoke([]\r
72                 {\r
73                         if(!GLEE_VERSION_3_0)\r
74                                 BOOST_THROW_EXCEPTION(not_supported() << msg_info("Missing OpenGL 3.0 support."));\r
75                 });\r
76                 \r
77                 ogl_device::begin_invoke([=]\r
78                 {\r
79                         transform_stack_.push(core::image_transform());\r
80                         transform_stack_.top().set_mode(core::video_mode::progressive);\r
81 \r
82                         GL(glEnable(GL_TEXTURE_2D));\r
83                         GL(glDisable(GL_DEPTH_TEST));           \r
84 \r
85                         render_targets_[0] = ogl_device::create_device_buffer(format_desc.width, format_desc.height, 4);\r
86                         render_targets_[1] = ogl_device::create_device_buffer(format_desc.width, format_desc.height, 4);\r
87                         \r
88                         GL(glGenFramebuffers(1, &fbo_));                \r
89                         GL(glBindFramebuffer(GL_FRAMEBUFFER_EXT, fbo_));\r
90                         GL(glReadBuffer(GL_COLOR_ATTACHMENT0_EXT));\r
91 \r
92                         reading_ = ogl_device::create_host_buffer(format_desc_.size, host_buffer::read_only);\r
93                 });\r
94         }\r
95 \r
96         ~implementation()\r
97         {\r
98                 glDeleteFramebuffersEXT(1, &fbo_);\r
99         }\r
100 \r
101         void begin(const core::basic_frame& frame)\r
102         {\r
103                 transform_stack_.push(transform_stack_.top()*frame.get_image_transform());\r
104         }\r
105                 \r
106         void visit(core::write_frame& frame)\r
107         {\r
108                 auto gpu_frame = dynamic_cast<gpu_write_frame*>(&frame);\r
109                 if(!gpu_frame)\r
110                         return;\r
111 \r
112                 auto desc               = gpu_frame->get_pixel_format_desc();\r
113                 auto buffers    = gpu_frame->get_plane_buffers();\r
114                 auto transform  = transform_stack_.top();\r
115                 \r
116                 if(buffers.empty())             \r
117                         return;\r
118 \r
119                 ogl_device::begin_invoke([=]\r
120                 {                                                               \r
121                         if(transform.get_key_depth() > 0) // Its a key_frame just save buffer for next frame.\r
122                         {\r
123                                 auto texture = create_device_buffer(desc.planes[0]);\r
124                                 texture->read(*buffers[0]);\r
125                                 keyer_.key = texture;\r
126                                 keyer_.depth = transform.get_key_depth();                                               \r
127                         }\r
128                         else\r
129                         {                               \r
130                                 const bool   has_separate_key = keyer_.depth > 0;\r
131                                 const size_t max_index            = has_separate_key ? 3 : 4;\r
132                                 \r
133                                 std::vector<safe_ptr<device_buffer>> device_buffers;\r
134                                 for(size_t n = 0; n < std::min(max_index, buffers.size()); ++n)\r
135                                 {\r
136                                         auto texture = create_device_buffer(desc.planes[n]);\r
137                                         texture->read(*buffers[n]);\r
138                                         device_buffers.push_back(texture);\r
139                                 }       \r
140 \r
141                                 if(has_separate_key && keyer_.key)\r
142                                         device_buffers.push_back(make_safe(keyer_.key));\r
143 \r
144                                 for(size_t n = 0; n < device_buffers.size(); ++n)\r
145                                 {\r
146                                         GL(glActiveTexture(GL_TEXTURE0+n));\r
147                                         device_buffers[n]->bind();\r
148                                 }\r
149                                                 \r
150                                 GL(glColor4d(1.0, 1.0, 1.0, transform.get_opacity()));\r
151                                 GL(glViewport(0, 0, format_desc_.width, format_desc_.height));\r
152                                 kernel_.apply(desc, transform, has_separate_key);\r
153                                                 \r
154                                 auto m_p = transform.get_key_translation();\r
155                                 auto m_s = transform.get_key_scale();\r
156                                 auto w   = static_cast<double>(format_desc_.width);\r
157                                 auto h   = static_cast<double>(format_desc_.height);\r
158                         \r
159                                 GL(glEnable(GL_SCISSOR_TEST));\r
160                                 GL(glScissor(static_cast<size_t>(m_p[0]*w), static_cast<size_t>(m_p[1]*h), static_cast<size_t>(m_s[0]*w), static_cast<size_t>(m_s[1]*h)));\r
161                         \r
162                                 auto f_p = transform.get_fill_translation();\r
163                                 auto f_s = transform.get_fill_scale();\r
164                         \r
165                                 glBegin(GL_QUADS);\r
166                                         glTexCoord2d(0.0, 0.0); glVertex2d( f_p[0]        *2.0-1.0,      f_p[1]        *2.0-1.0);\r
167                                         glTexCoord2d(1.0, 0.0); glVertex2d((f_p[0]+f_s[0])*2.0-1.0,  f_p[1]        *2.0-1.0);\r
168                                         glTexCoord2d(1.0, 1.0); glVertex2d((f_p[0]+f_s[0])*2.0-1.0, (f_p[1]+f_s[1])*2.0-1.0);\r
169                                         glTexCoord2d(0.0, 1.0); glVertex2d( f_p[0]        *2.0-1.0, (f_p[1]+f_s[1])*2.0-1.0);\r
170                                 glEnd();\r
171                                 GL(glDisable(GL_SCISSOR_TEST));         \r
172 \r
173                                 if(keyer_.depth == 0)\r
174                                         keyer_.key.reset();\r
175                                 else\r
176                                         --keyer_.depth;\r
177                         }\r
178                 });\r
179         }\r
180 \r
181         void end()\r
182         {\r
183                 transform_stack_.pop();\r
184         }\r
185 \r
186         boost::unique_future<safe_ptr<const host_buffer>> begin_pass()\r
187         {\r
188                 return ogl_device::begin_invoke([=]() -> safe_ptr<const host_buffer>\r
189                 {\r
190                         keyer_.depth = 0;\r
191                         reading_->map();\r
192                         render_targets_[0]->attach(0);\r
193                         GL(glClear(GL_COLOR_BUFFER_BIT));\r
194                         return safe_ptr<const host_buffer>(reading_);\r
195                 });\r
196         }\r
197 \r
198         void end_pass()\r
199         {\r
200                 ogl_device::begin_invoke([=]\r
201                 {\r
202                         reading_ = ogl_device::create_host_buffer(format_desc_.size, host_buffer::read_only);\r
203                         render_targets_[0]->write(*reading_);\r
204                         std::rotate(render_targets_.begin(), render_targets_.begin() + 1, render_targets_.end());\r
205                 });\r
206         }\r
207 \r
208         safe_ptr<device_buffer> create_device_buffer(const core::pixel_format_desc::plane& plane)\r
209         {\r
210                 return ogl_device::create_device_buffer(plane.width, plane.height, plane.channels);\r
211         }\r
212                 \r
213         std::vector<safe_ptr<host_buffer>> create_buffers(const core::pixel_format_desc& format)\r
214         {\r
215                 std::vector<safe_ptr<host_buffer>> buffers;\r
216                 std::transform(format.planes.begin(), format.planes.end(), std::back_inserter(buffers), [&](const core::pixel_format_desc::plane& plane)\r
217                 {\r
218                         return ogl_device::create_host_buffer(plane.size, host_buffer::write_only);\r
219                 });\r
220                 return buffers;\r
221         }\r
222 };\r
223 \r
224 image_mixer::image_mixer(const core::video_format_desc& format_desc) : impl_(new implementation(format_desc)){}\r
225 void image_mixer::begin(const core::basic_frame& frame){impl_->begin(frame);}\r
226 void image_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
227 void image_mixer::end(){impl_->end();}\r
228 boost::unique_future<safe_ptr<const host_buffer>> image_mixer::begin_pass(){    return impl_->begin_pass();}\r
229 void image_mixer::end_pass(){impl_->end_pass();}\r
230 std::vector<safe_ptr<host_buffer>> image_mixer::create_buffers(const core::pixel_format_desc& format){return impl_->create_buffers(format);}\r
231 \r
232 }}