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2.0. image_mixer: Optimized nested interlaced rendering where the same frame was...
[casparcg] / core / mixer / image / image_mixer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "image_mixer.h"\r
23 #include "image_kernel.h"\r
24 \r
25 #include "../gpu/ogl_device.h"\r
26 #include "../gpu/host_buffer.h"\r
27 #include "../gpu/device_buffer.h"\r
28 #include "../write_frame.h"\r
29 \r
30 #include "../../video_channel_context.h"\r
31 \r
32 #include <common/concurrency/executor.h>\r
33 #include <common/exception/exceptions.h>\r
34 #include <common/gl/gl_check.h>\r
35 \r
36 #include <core/producer/frame/image_transform.h>\r
37 #include <core/producer/frame/pixel_format.h>\r
38 #include <core/video_format.h>\r
39 \r
40 #include <boost/foreach.hpp>\r
41 \r
42 #include <algorithm>\r
43 #include <array>\r
44 #include <unordered_map>\r
45 \r
46 namespace caspar { namespace core {\r
47                 \r
48 struct render_item\r
49 {\r
50         pixel_format_desc                                        desc;\r
51         std::vector<safe_ptr<device_buffer>> textures;\r
52         core::image_transform                            transform;\r
53         int                                                                      tag;\r
54 };\r
55 \r
56 bool operator==(const render_item& lhs, const render_item& rhs)\r
57 {\r
58         return lhs.textures == rhs.textures && lhs.transform == rhs.transform && lhs.tag == rhs.tag;\r
59 }\r
60 \r
61 struct image_mixer::implementation : boost::noncopyable\r
62 {               \r
63         video_channel_context&                                  channel_;\r
64         \r
65         std::stack<core::image_transform>               transform_stack_;\r
66 \r
67         std::queue<std::queue<std::deque<render_item>>> render_queue_; // layer/stream/items\r
68         \r
69         std::unique_ptr<image_kernel>                   kernel_;\r
70                 \r
71         std::shared_ptr<device_buffer>                  draw_buffer_[2];\r
72         std::shared_ptr<device_buffer>                  write_buffer_;\r
73 \r
74         std::shared_ptr<device_buffer>                  stream_key_buffer_[2];\r
75         std::shared_ptr<device_buffer>                  layer_key_buffer_;\r
76         \r
77 public:\r
78         implementation(video_channel_context& video_channel) \r
79                 : channel_(video_channel)\r
80         {\r
81                 initialize_buffers();\r
82                 transform_stack_.push(core::image_transform());\r
83 \r
84                 channel_.ogl().invoke([=]\r
85                 {\r
86                         if(!GLEE_VERSION_3_0)\r
87                                 CASPAR_LOG(warning) << "Missing OpenGL 3.0 support.";//BOOST_THROW_EXCEPTION(not_supported() << msg_info("Missing OpenGL 3.0 support."));\r
88 \r
89                         kernel_.reset(new image_kernel());\r
90                 });\r
91         }\r
92 \r
93         ~implementation()\r
94         {\r
95                 channel_.ogl().gc();\r
96         }\r
97 \r
98         void initialize_buffers()\r
99         {\r
100                 write_buffer_                   = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
101                 layer_key_buffer_               = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
102                 draw_buffer_[0]                 = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
103                 draw_buffer_[1]                 = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
104                 stream_key_buffer_[0]   = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
105                 stream_key_buffer_[1]   = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
106         }\r
107 \r
108         void begin(core::basic_frame& frame)\r
109         {\r
110                 transform_stack_.push(transform_stack_.top()*frame.get_image_transform());\r
111         }\r
112                 \r
113         void visit(core::write_frame& frame)\r
114         {                       \r
115                 if(frame.get_textures().empty())\r
116                         return;\r
117 \r
118                 render_item item = {frame.get_pixel_format_desc(), frame.get_textures(), transform_stack_.top()*frame.get_image_transform(), frame.tag()};      \r
119 \r
120                 auto& layer = render_queue_.back();\r
121 \r
122                 if(layer.empty() || (!layer.back().empty() && layer.back().back().tag != frame.tag()))\r
123                         layer.push(std::deque<render_item>());\r
124                 \r
125                 auto& stream = layer.back();\r
126                 \r
127                 if(std::find(stream.begin(), stream.end(), item) == stream.end())\r
128                         stream.push_back(item);\r
129         }\r
130 \r
131         void end()\r
132         {\r
133                 transform_stack_.pop();\r
134         }\r
135 \r
136         void begin_layer()\r
137         {\r
138                 render_queue_.push(std::queue<std::deque<render_item>>());\r
139         }\r
140 \r
141         void end_layer()\r
142         {\r
143         }\r
144         \r
145         safe_ptr<host_buffer> render()\r
146         {               \r
147                 auto render_queue = std::move(render_queue_);\r
148 \r
149                 return channel_.ogl().invoke([=]() mutable -> safe_ptr<host_buffer>\r
150                 {                       \r
151                         if(channel_.get_format_desc().width != write_buffer_->width() || channel_.get_format_desc().height != write_buffer_->height())\r
152                                 initialize_buffers();\r
153 \r
154                         return do_render(std::move(render_queue));\r
155                 });\r
156         }\r
157         \r
158         safe_ptr<host_buffer> do_render(std::queue<std::queue<std::deque<render_item>>>&& render_queue)\r
159         {\r
160                 auto read_buffer = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only);\r
161 \r
162                 layer_key_buffer_->clear();\r
163                 draw_buffer_[0]->clear();\r
164                 draw_buffer_[1]->clear();\r
165                 stream_key_buffer_[0]->clear();\r
166                 stream_key_buffer_[1]->clear();\r
167 \r
168                 bool local_key = false;\r
169                 bool layer_key = false;\r
170 \r
171                 while(!render_queue.empty())\r
172                 {                       \r
173                         stream_key_buffer_[0]->clear();\r
174 \r
175                         auto layer = std::move(render_queue.front());\r
176                         render_queue.pop();\r
177 \r
178                         while(!layer.empty())\r
179                         {\r
180                                 auto stream = std::move(layer.front());\r
181                                 layer.pop();\r
182                                                                 \r
183                                 render(stream, local_key, layer_key);\r
184                                 \r
185                                 local_key = stream.front().transform.get_is_key();\r
186                                 if(!local_key)\r
187                                         stream_key_buffer_[0]->clear();\r
188 \r
189                                 channel_.ogl().yield();\r
190                         }\r
191 \r
192                         layer_key = local_key;\r
193                         local_key = false;\r
194                         std::swap(stream_key_buffer_[0], layer_key_buffer_);\r
195                 }\r
196 \r
197                 std::swap(draw_buffer_[0], write_buffer_);\r
198 \r
199                 // Start transfer from device to host.                          \r
200                 write_buffer_->write(*read_buffer);\r
201 \r
202                 return read_buffer;\r
203         }\r
204 \r
205         void render(std::deque<render_item>& stream, bool local_key, bool layer_key)\r
206         {\r
207                 CASPAR_ASSERT(!stream.empty());\r
208                                 \r
209                 if(stream.front().transform.get_is_key())\r
210                 {\r
211                         stream_key_buffer_[1]->attach();\r
212                         \r
213                         BOOST_FOREACH(auto item2, stream)\r
214                         {       \r
215                                 kernel_->draw(channel_.get_format_desc().width, channel_.get_format_desc().height, item2.desc, item2.transform, item2.textures, \r
216                                                                 make_safe(stream_key_buffer_[0]), nullptr, nullptr);\r
217                         }\r
218 \r
219                         std::swap(stream_key_buffer_[0], stream_key_buffer_[1]);\r
220 \r
221                         stream_key_buffer_[1]->bind();\r
222                         glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, channel_.get_format_desc().width, channel_.get_format_desc().height); \r
223                 }\r
224                 else\r
225                 {\r
226                         draw_buffer_[1]->attach();      \r
227                         \r
228                         BOOST_FOREACH(auto item2, stream)\r
229                         {       \r
230                                 kernel_->draw(channel_.get_format_desc().width, channel_.get_format_desc().height, item2.desc, item2.transform, item2.textures, \r
231                                                                 make_safe(draw_buffer_[0]), local_key ? stream_key_buffer_[0] : nullptr, layer_key ? layer_key_buffer_ : nullptr);      \r
232                         }\r
233 \r
234                         std::swap(draw_buffer_[0], draw_buffer_[1]);\r
235                         \r
236                         draw_buffer_[1]->bind();\r
237                         glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, channel_.get_format_desc().width, channel_.get_format_desc().height);\r
238                 }\r
239         }\r
240                                 \r
241         safe_ptr<write_frame> create_frame(const void* tag, const core::pixel_format_desc& desc)\r
242         {\r
243                 return make_safe<write_frame>(channel_.ogl(), reinterpret_cast<int>(tag), desc);\r
244         }\r
245 };\r
246 \r
247 image_mixer::image_mixer(video_channel_context& video_channel) : impl_(new implementation(video_channel)){}\r
248 void image_mixer::begin(core::basic_frame& frame){impl_->begin(frame);}\r
249 void image_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
250 void image_mixer::end(){impl_->end();}\r
251 safe_ptr<host_buffer> image_mixer::render(){return impl_->render();}\r
252 safe_ptr<write_frame> image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc){return impl_->create_frame(tag, desc);}\r
253 void image_mixer::begin_layer(){impl_->begin_layer();}\r
254 void image_mixer::end_layer(){impl_->end_layer();}\r
255 image_mixer& image_mixer::operator=(image_mixer&& other)\r
256 {\r
257         impl_ = std::move(other.impl_);\r
258         return *this;\r
259 }\r
260 \r
261 }}