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2.0.0.2: clip-rect and fix-rect works now properly with transitions.
[casparcg] / core / mixer / image / image_mixer.cpp
1 #include "../../StdAfx.h"\r
2 \r
3 #include "image_mixer.h"\r
4 #include "image_kernel.h"\r
5 #include "image_transform.h"\r
6 \r
7 #include "../gpu/ogl_device.h"\r
8 #include "../gpu/host_buffer.h"\r
9 #include "../gpu/device_buffer.h"\r
10 \r
11 #include <common/exception/exceptions.h>\r
12 #include <common/gl/gl_check.h>\r
13 #include <common/concurrency/executor.h>\r
14 \r
15 #include <Glee.h>\r
16 #include <SFML/Window/Context.hpp>\r
17 #include <unordered_map>\r
18 \r
19 namespace caspar { namespace core {\r
20                 \r
21 struct image_mixer::implementation : boost::noncopyable\r
22 {                       \r
23         const video_format_desc format_desc_;\r
24         \r
25         std::stack<image_transform> transform_stack_;\r
26 \r
27         GLuint fbo_;\r
28         std::array<std::shared_ptr<device_buffer>, 2> render_targets_;\r
29 \r
30         std::shared_ptr<host_buffer> reading_;\r
31 \r
32         image_kernel kernel_;\r
33 \r
34         safe_ptr<ogl_device> context_;\r
35 \r
36 public:\r
37         implementation(const video_format_desc& format_desc) \r
38                 : format_desc_(format_desc)\r
39                 , context_(ogl_device::create())\r
40         {\r
41                 context_->begin_invoke([=]\r
42                 {\r
43                         transform_stack_.push(image_transform());\r
44                         transform_stack_.top().set_mode(video_mode::progressive);\r
45 \r
46                         GL(glEnable(GL_TEXTURE_2D));\r
47                         GL(glEnable(GL_STENCIL_TEST));\r
48                         GL(glEnable(GL_SCISSOR_TEST));\r
49                         GL(glDisable(GL_DEPTH_TEST));           \r
50 \r
51                         render_targets_[0] = context_->create_device_buffer(format_desc.width, format_desc.height, 4);\r
52                         render_targets_[1] = context_->create_device_buffer(format_desc.width, format_desc.height, 4);\r
53                         \r
54                         GL(glGenFramebuffers(1, &fbo_));                \r
55                         GL(glBindFramebuffer(GL_FRAMEBUFFER_EXT, fbo_));\r
56                         GL(glReadBuffer(GL_COLOR_ATTACHMENT0_EXT));\r
57 \r
58                         reading_ = context_->create_host_buffer(format_desc_.size, host_buffer::read_only);\r
59                 });\r
60         }\r
61 \r
62         ~implementation()\r
63         {\r
64                 glDeleteFramebuffersEXT(1, &fbo_);\r
65         }\r
66 \r
67         void begin(const image_transform& transform)\r
68         {\r
69                 transform_stack_.push(transform_stack_.top()*transform);\r
70         }\r
71                 \r
72         void render(const pixel_format_desc& desc, std::vector<safe_ptr<host_buffer>>& buffers)\r
73         {\r
74                 auto transform = transform_stack_.top();\r
75                 context_->begin_invoke([=]\r
76                 {\r
77                         GL(glColor4d(1.0, 1.0, 1.0, transform.get_opacity()));\r
78                         GL(glViewport(0, 0, format_desc_.width, format_desc_.height));\r
79                         kernel_.apply(desc.pix_fmt, transform);\r
80 \r
81                         std::vector<safe_ptr<device_buffer>> device_buffers;\r
82                         for(size_t n = 0; n < buffers.size(); ++n)\r
83                         {\r
84                                 auto texture = context_->create_device_buffer(desc.planes[n].width, desc.planes[n].height, desc.planes[n].channels);\r
85                                 texture->read(*buffers[n]);\r
86                                 device_buffers.push_back(texture);\r
87                         }\r
88 \r
89                         for(size_t n = 0; n < buffers.size(); ++n)\r
90                         {\r
91                                 glActiveTexture(GL_TEXTURE0+n);\r
92                                 device_buffers[n]->bind();\r
93                         }\r
94 \r
95                         auto m_p = transform.get_mask_translation();\r
96                         auto m_s = transform.get_mask_scale();\r
97                         double w = static_cast<double>(format_desc_.width);\r
98                         double h = static_cast<double>(format_desc_.height);\r
99 \r
100                         GL(glScissor(static_cast<size_t>(m_p[0]*w), static_cast<size_t>(m_p[1]*h), static_cast<size_t>(m_s[0]*w), static_cast<size_t>(m_s[1]*h)));\r
101                         \r
102                         auto f_p = transform.get_image_translation();\r
103                         auto f_s = transform.get_image_scale();\r
104                         \r
105                         glBegin(GL_QUADS);\r
106                                 glTexCoord2d(0.0, 0.0); glVertex2d( f_p[0]        *2.0-1.0,      f_p[1]        *2.0-1.0);\r
107                                 glTexCoord2d(1.0, 0.0); glVertex2d((f_p[0]+f_s[0])*2.0-1.0,  f_p[1]        *2.0-1.0);\r
108                                 glTexCoord2d(1.0, 1.0); glVertex2d((f_p[0]+f_s[0])*2.0-1.0, (f_p[1]+f_s[1])*2.0-1.0);\r
109                                 glTexCoord2d(0.0, 1.0); glVertex2d( f_p[0]        *2.0-1.0, (f_p[1]+f_s[1])*2.0-1.0);\r
110                         glEnd();\r
111 \r
112                         GL(glScissor(0, 0, format_desc_.width, format_desc_.height));\r
113                 });\r
114         }\r
115 \r
116         void end()\r
117         {\r
118                 transform_stack_.pop();\r
119         }\r
120 \r
121         boost::unique_future<safe_ptr<const host_buffer>> begin_pass()\r
122         {\r
123                 return context_->begin_invoke([=]() -> safe_ptr<const host_buffer>\r
124                 {\r
125                         reading_->map();\r
126                         render_targets_[0]->attach(0);\r
127                         GL(glClear(GL_COLOR_BUFFER_BIT));\r
128                         return safe_ptr<const host_buffer>(reading_);\r
129                 });\r
130         }\r
131 \r
132         void end_pass()\r
133         {\r
134                 context_->begin_invoke([=]\r
135                 {\r
136                         reading_ = context_->create_host_buffer(format_desc_.size, host_buffer::read_only);\r
137                         render_targets_[0]->write(*reading_);\r
138                         std::rotate(render_targets_.begin(), render_targets_.begin() + 1, render_targets_.end());\r
139                 });\r
140         }\r
141                 \r
142         std::vector<safe_ptr<host_buffer>> create_buffers(const pixel_format_desc& format)\r
143         {\r
144                 std::vector<safe_ptr<host_buffer>> buffers;\r
145                 std::transform(format.planes.begin(), format.planes.end(), std::back_inserter(buffers), [&](const pixel_format_desc::plane& plane) -> safe_ptr<host_buffer>\r
146                 {\r
147                         return context_->create_host_buffer(plane.size, host_buffer::write_only);\r
148                 });\r
149                 return buffers;\r
150         }\r
151 };\r
152 \r
153 image_mixer::image_mixer(const video_format_desc& format_desc) : impl_(new implementation(format_desc)){}\r
154 void image_mixer::begin(const image_transform& transform) {     impl_->begin(transform);}\r
155 void image_mixer::process(const pixel_format_desc& desc, std::vector<safe_ptr<host_buffer>>& buffers){  impl_->render(desc, buffers);}\r
156 void image_mixer::end(){impl_->end();}\r
157 boost::unique_future<safe_ptr<const host_buffer>> image_mixer::begin_pass(){    return impl_->begin_pass();}\r
158 void image_mixer::end_pass(){impl_->end_pass();}\r
159 std::vector<safe_ptr<host_buffer>> image_mixer::create_buffers(const pixel_format_desc& format){return impl_->create_buffers(format);}\r
160 \r
161 }}