]> git.sesse.net Git - casparcg/blob - core/mixer/image/image_mixer.cpp
2.0.0.2: Fixed IS_KEY. Added separate local-key and layer-key to enable proper rendering.
[casparcg] / core / mixer / image / image_mixer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "image_mixer.h"\r
23 #include "image_kernel.h"\r
24 \r
25 #include "../gpu/ogl_device.h"\r
26 #include "../gpu/host_buffer.h"\r
27 #include "../gpu/device_buffer.h"\r
28 #include "../gpu/gpu_write_frame.h"\r
29 \r
30 #include <common/concurrency/executor.h>\r
31 #include <common/exception/exceptions.h>\r
32 #include <common/gl/gl_check.h>\r
33 \r
34 #include <core/producer/frame/image_transform.h>\r
35 #include <core/producer/frame/pixel_format.h>\r
36 #include <core/video_format.h>\r
37 \r
38 #include <boost/foreach.hpp>\r
39 \r
40 #include <Glee.h>\r
41 #include <SFML/Window/Context.hpp>\r
42 \r
43 #include <array>\r
44 #include <unordered_map>\r
45 \r
46 namespace caspar { namespace mixer {\r
47                 \r
48 struct image_mixer::implementation : boost::noncopyable\r
49 {       \r
50         struct render_item\r
51         {\r
52                 core::pixel_format_desc desc;\r
53                 std::vector<safe_ptr<device_buffer>> textures;\r
54                 core::image_transform transform;\r
55         };\r
56 \r
57         const core::video_format_desc format_desc_;\r
58         \r
59         std::stack<core::image_transform>               transform_stack_;\r
60         std::vector<std::vector<render_item>>   transferring_queue_;\r
61         std::vector<std::vector<render_item>>   render_queue_;\r
62         \r
63         image_kernel kernel_;\r
64                 \r
65         safe_ptr<host_buffer>   read_buffer_;\r
66         \r
67         safe_ptr<device_buffer> draw_buffer_;\r
68         safe_ptr<device_buffer> write_buffer_;\r
69 \r
70         safe_ptr<device_buffer> local_key_buffer_;\r
71         safe_ptr<device_buffer> layer_key_buffer_;\r
72 \r
73         bool local_key_;\r
74         bool layer_key_;\r
75 \r
76 public:\r
77         implementation(const core::video_format_desc& format_desc) \r
78                 : format_desc_(format_desc)\r
79                 , read_buffer_(ogl_device::create_host_buffer(format_desc_.size, host_buffer::read_only))\r
80                 , draw_buffer_(ogl_device::create_device_buffer(format_desc.width, format_desc.height, 4))\r
81                 , write_buffer_ (ogl_device::create_device_buffer(format_desc.width, format_desc.height, 4))\r
82                 , local_key_buffer_(ogl_device::create_device_buffer(format_desc.width, format_desc.height, 1))\r
83                 , layer_key_buffer_(ogl_device::create_device_buffer(format_desc.width, format_desc.height, 1))\r
84                 , local_key_(false)\r
85                 , layer_key_(false)\r
86         {\r
87                 transform_stack_.push(core::image_transform());\r
88         }\r
89         \r
90         void begin(const core::basic_frame& frame)\r
91         {\r
92                 transform_stack_.push(transform_stack_.top()*frame.get_image_transform());\r
93         }\r
94                 \r
95         void visit(core::write_frame& frame)\r
96         {               \r
97                 auto gpu_frame = dynamic_cast<gpu_write_frame*>(&frame);\r
98                 if(!gpu_frame)\r
99                         return;\r
100                                 \r
101                 auto desc               = gpu_frame->get_pixel_format_desc();\r
102                 auto buffers    = gpu_frame->get_plane_buffers();\r
103                 auto transform  = transform_stack_.top()*gpu_frame->get_image_transform();\r
104 \r
105                 ogl_device::begin_invoke([=]\r
106                 {\r
107                         render_item item;\r
108 \r
109                         item.desc = desc;\r
110                         item.transform = transform;\r
111                         \r
112                         // Start transfer from host to device.\r
113 \r
114                         for(size_t n = 0; n < buffers.size(); ++n)\r
115                         {\r
116                                 auto texture = ogl_device::create_device_buffer(desc.planes[n].width, desc.planes[n].height, desc.planes[n].channels);\r
117                                 texture->read(*buffers[n]);\r
118                                 item.textures.push_back(texture);\r
119                         }       \r
120 \r
121                         transferring_queue_.back().push_back(item);\r
122                 });\r
123         }\r
124 \r
125         void end()\r
126         {\r
127                 transform_stack_.pop();\r
128         }\r
129 \r
130         void begin_layer()\r
131         {\r
132                 ogl_device::begin_invoke([=]\r
133                 {\r
134                         transferring_queue_.push_back(std::vector<render_item>());\r
135                 });\r
136         }\r
137 \r
138         void end_layer()\r
139         {\r
140         }\r
141 \r
142         boost::unique_future<safe_ptr<const host_buffer>> render()\r
143         {\r
144                 auto result = ogl_device::begin_invoke([=]() -> safe_ptr<const host_buffer>\r
145                 {\r
146                         read_buffer_->map(); // Might block.\r
147                         return read_buffer_;\r
148                 });\r
149                         \r
150                 ogl_device::begin_invoke([=]\r
151                 {\r
152                         local_key_ = false;\r
153                         layer_key_ = false;\r
154 \r
155                         // Clear buffers.\r
156                         local_key_buffer_->clear();\r
157                         layer_key_buffer_->clear();\r
158                         draw_buffer_->clear();\r
159 \r
160                         // Draw items in device.\r
161 \r
162                         BOOST_FOREACH(auto layer, render_queue_)\r
163                         {\r
164                                 draw_buffer_->attach(); \r
165 \r
166                                 BOOST_FOREACH(auto item, layer)                 \r
167                                         draw(item);     \r
168                                                                 \r
169                                 layer_key_ = local_key_; // If there was only key in last layer then use it as key for the entire next layer.\r
170                                 local_key_ = false;\r
171 \r
172                                 std::swap(local_key_buffer_, layer_key_buffer_);\r
173                                 layer_key_buffer_->bind(4);\r
174                         }\r
175 \r
176                         // Move waiting items to queue.\r
177 \r
178                         render_queue_ = std::move(transferring_queue_);\r
179 \r
180                         // Start transfer from device to host.\r
181 \r
182                         read_buffer_ = ogl_device::create_host_buffer(format_desc_.size, host_buffer::read_only);\r
183                         draw_buffer_->attach();\r
184                         draw_buffer_->write(*read_buffer_);\r
185 \r
186                         std::swap(draw_buffer_, write_buffer_);\r
187                 });\r
188 \r
189                 return std::move(result);\r
190         }\r
191         \r
192         void draw(const render_item& item)\r
193         {                                               \r
194                 // Bind textures\r
195 \r
196                 for(size_t n = 0; n < item.textures.size(); ++n)\r
197                         item.textures[n]->bind(n);              \r
198 \r
199                 // Setup key and kernel\r
200 \r
201                 bool local_key = false;\r
202                 bool layer_key = false;\r
203                 \r
204                 if(item.transform.get_is_key())\r
205                 {\r
206                         if(!local_key_)\r
207                         {\r
208                                 local_key_buffer_->clear();\r
209                                 local_key_buffer_->attach();\r
210                                 local_key_ = true;\r
211                         }\r
212                 }               \r
213                 else\r
214                 {               \r
215                         local_key = local_key_;\r
216                         layer_key = layer_key_;\r
217 \r
218                         if(local_key_)\r
219                         {\r
220                                 local_key_buffer_->bind(3);\r
221                                 draw_buffer_->attach(); \r
222                                 local_key_ = false;\r
223                         }                       \r
224                 }       \r
225 \r
226                 // Draw\r
227 \r
228                 kernel_.draw(format_desc_.width, format_desc_.height, item.desc, item.transform, local_key, layer_key); \r
229         }\r
230                         \r
231         std::vector<safe_ptr<host_buffer>> create_buffers(const core::pixel_format_desc& format)\r
232         {\r
233                 std::vector<safe_ptr<host_buffer>> buffers;\r
234                 std::transform(format.planes.begin(), format.planes.end(), std::back_inserter(buffers), [&](const core::pixel_format_desc::plane& plane)\r
235                 {\r
236                         return ogl_device::create_host_buffer(plane.size, host_buffer::write_only);\r
237                 });\r
238                 return buffers;\r
239         }\r
240 };\r
241 \r
242 image_mixer::image_mixer(const core::video_format_desc& format_desc) : impl_(new implementation(format_desc)){}\r
243 void image_mixer::begin(const core::basic_frame& frame){impl_->begin(frame);}\r
244 void image_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
245 void image_mixer::end(){impl_->end();}\r
246 boost::unique_future<safe_ptr<const host_buffer>> image_mixer::render(){return impl_->render();}\r
247 std::vector<safe_ptr<host_buffer>> image_mixer::create_buffers(const core::pixel_format_desc& format){return impl_->create_buffers(format);}\r
248 void image_mixer::begin_layer(){impl_->begin_layer();}\r
249 void image_mixer::end_layer(){impl_->end_layer();}\r
250 \r
251 }}