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2.0.0.2: Refactored executor. Optimized frame allocations.
[casparcg] / core / mixer / image / image_mixer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "image_mixer.h"\r
23 #include "image_kernel.h"\r
24 \r
25 #include "../gpu/ogl_device.h"\r
26 #include "../gpu/host_buffer.h"\r
27 #include "../gpu/device_buffer.h"\r
28 #include "../write_frame.h"\r
29 \r
30 #include <common/concurrency/executor.h>\r
31 #include <common/exception/exceptions.h>\r
32 #include <common/gl/gl_check.h>\r
33 \r
34 #include <core/producer/frame/image_transform.h>\r
35 #include <core/producer/frame/pixel_format.h>\r
36 #include <core/video_format.h>\r
37 \r
38 #include <boost/foreach.hpp>\r
39 \r
40 #include <array>\r
41 #include <unordered_map>\r
42 \r
43 namespace caspar { namespace core {\r
44                 \r
45 struct image_mixer::implementation : boost::noncopyable\r
46 {       \r
47         static const size_t LOCAL_KEY_INDEX = 3;\r
48         static const size_t LAYER_KEY_INDEX = 4;\r
49 \r
50         struct render_item\r
51         {\r
52                 core::pixel_format_desc desc;\r
53                 std::vector<safe_ptr<device_buffer>> textures;\r
54                 core::image_transform transform;\r
55         };\r
56 \r
57         const core::video_format_desc format_desc_;\r
58         \r
59         std::stack<core::image_transform>               transform_stack_;\r
60         std::vector<std::vector<render_item>>   transferring_queue_;\r
61         std::vector<std::vector<render_item>>   render_queue_;\r
62         \r
63         image_kernel kernel_;\r
64                         \r
65         safe_ptr<device_buffer> draw_buffer_;\r
66         safe_ptr<device_buffer> write_buffer_;\r
67 \r
68         safe_ptr<device_buffer> local_key_buffer_;\r
69         safe_ptr<device_buffer> layer_key_buffer_;\r
70 \r
71         bool local_key_;\r
72         bool layer_key_;\r
73 \r
74 public:\r
75         implementation(const core::video_format_desc& format_desc) \r
76                 : format_desc_(format_desc)\r
77                 , draw_buffer_(ogl_device::create_device_buffer(format_desc.width, format_desc.height, 4))\r
78                 , write_buffer_ (ogl_device::create_device_buffer(format_desc.width, format_desc.height, 4))\r
79                 , local_key_buffer_(ogl_device::create_device_buffer(format_desc.width, format_desc.height, 1))\r
80                 , layer_key_buffer_(ogl_device::create_device_buffer(format_desc.width, format_desc.height, 1))\r
81                 , local_key_(false)\r
82                 , layer_key_(false)\r
83         {\r
84                 transform_stack_.push(core::image_transform());\r
85         }\r
86         \r
87         void begin(const core::basic_frame& frame)\r
88         {\r
89                 transform_stack_.push(transform_stack_.top()*frame.get_image_transform());\r
90         }\r
91                 \r
92         void visit(core::write_frame& frame)\r
93         {                                               \r
94                 auto desc               = frame.get_pixel_format_desc();\r
95                 auto buffers    = frame.get_plane_buffers();\r
96                 auto transform  = transform_stack_.top()*frame.get_image_transform();\r
97 \r
98                 ogl_device::begin_invoke([=]\r
99                 {\r
100                         render_item item;\r
101 \r
102                         item.desc = desc;\r
103                         item.transform = transform;\r
104                         \r
105                         // Start transfer from host to device.\r
106 \r
107                         for(size_t n = 0; n < buffers.size(); ++n)\r
108                         {\r
109                                 auto texture = ogl_device::create_device_buffer(desc.planes[n].width, desc.planes[n].height, desc.planes[n].channels);\r
110                                 texture->read(*buffers[n]);\r
111                                 item.textures.push_back(texture);\r
112                         }       \r
113 \r
114                         transferring_queue_.back().push_back(item);\r
115                 });\r
116         }\r
117 \r
118         void end()\r
119         {\r
120                 transform_stack_.pop();\r
121         }\r
122 \r
123         void begin_layer()\r
124         {\r
125                 ogl_device::begin_invoke([=]\r
126                 {\r
127                         transferring_queue_.push_back(std::vector<render_item>());\r
128                 });\r
129         }\r
130 \r
131         void end_layer()\r
132         {\r
133         }\r
134 \r
135         boost::unique_future<safe_ptr<const host_buffer>> render()\r
136         {\r
137                 auto result = ogl_device::create_host_buffer(format_desc_.size, host_buffer::read_only);\r
138                                         \r
139                 ogl_device::begin_invoke([=]\r
140                 {\r
141                         local_key_ = false;\r
142                         layer_key_ = false;\r
143 \r
144                         // Clear buffers.\r
145                         local_key_buffer_->clear();\r
146                         layer_key_buffer_->clear();\r
147                         draw_buffer_->clear();\r
148 \r
149                         // Draw items in device.\r
150 \r
151                         BOOST_FOREACH(auto layer, render_queue_)\r
152                         {\r
153                                 draw_buffer_->attach(); \r
154 \r
155                                 BOOST_FOREACH(auto item, layer)                 \r
156                                 {       \r
157                                         ogl_device::yield(); // Allow quick buffer allocation to execute.\r
158                                         draw(item);     \r
159                                 }\r
160 \r
161                                 layer_key_ = local_key_; // If there was only key in last layer then use it as key for the entire next layer.\r
162                                 local_key_ = false;\r
163 \r
164                                 std::swap(local_key_buffer_, layer_key_buffer_);\r
165                         }\r
166 \r
167                         // Move waiting items to queue.\r
168 \r
169                         render_queue_ = std::move(transferring_queue_);\r
170 \r
171                         // Start transfer from device to host.\r
172 \r
173                         draw_buffer_->write(*result);\r
174 \r
175                         std::swap(draw_buffer_, write_buffer_);\r
176                 });\r
177                 \r
178                 return ogl_device::begin_invoke([=]() -> safe_ptr<const host_buffer>\r
179                 {\r
180                         result->map(); // Might block.\r
181                         return result;\r
182                 });\r
183         }\r
184         \r
185         void draw(const render_item& item)\r
186         {               \r
187                 // Bind textures\r
188 \r
189                 for(size_t n = 0; n < item.textures.size(); ++n)\r
190                         item.textures[n]->bind(n);              \r
191 \r
192                 // Setup key and kernel\r
193 \r
194                 bool local_key = false;\r
195                 bool layer_key = false;\r
196                 \r
197                 if(item.transform.get_is_key()) // This is a key frame, render it to the local_key buffer for later use.\r
198                 {\r
199                         if(!local_key_) // Initialize local-key if it is not active.\r
200                         {\r
201                                 local_key_buffer_->clear();\r
202                                 local_key_buffer_->attach();\r
203                                 local_key_ = true;\r
204                         }\r
205                 }               \r
206                 else // This is a normal frame. Use key buffers if they are active.\r
207                 {               \r
208                         local_key = local_key_;\r
209                         layer_key = layer_key_;\r
210 \r
211                         if(local_key_) // Use local key if we have it.\r
212                         {\r
213                                 local_key_buffer_->bind(LOCAL_KEY_INDEX);\r
214                                 draw_buffer_->attach(); \r
215                                 local_key_ = false; // Use it only one time.\r
216                         }               \r
217 \r
218                         if(layer_key_) // Use layer key if we have it.\r
219                                 layer_key_buffer_->bind(LAYER_KEY_INDEX);\r
220                 }       \r
221 \r
222                 // Draw\r
223 \r
224                 kernel_.draw(format_desc_.width, format_desc_.height, item.desc, item.transform, local_key, layer_key); \r
225         }\r
226                         \r
227         std::vector<safe_ptr<host_buffer>> create_buffers(const core::pixel_format_desc& format)\r
228         {\r
229                 std::vector<safe_ptr<host_buffer>> buffers;\r
230                 std::transform(format.planes.begin(), format.planes.end(), std::back_inserter(buffers), [&](const core::pixel_format_desc::plane& plane)\r
231                 {\r
232                         return ogl_device::create_host_buffer(plane.size, host_buffer::write_only);\r
233                 });\r
234                 return buffers;\r
235         }\r
236 };\r
237 \r
238 image_mixer::image_mixer(const core::video_format_desc& format_desc) : impl_(new implementation(format_desc)){}\r
239 void image_mixer::begin(const core::basic_frame& frame){impl_->begin(frame);}\r
240 void image_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
241 void image_mixer::end(){impl_->end();}\r
242 boost::unique_future<safe_ptr<const host_buffer>> image_mixer::render(){return impl_->render();}\r
243 std::vector<safe_ptr<host_buffer>> image_mixer::create_buffers(const core::pixel_format_desc& format){return impl_->create_buffers(format);}\r
244 void image_mixer::begin_layer(){impl_->begin_layer();}\r
245 void image_mixer::end_layer(){impl_->end_layer();}\r
246 \r
247 }}