]> git.sesse.net Git - casparcg/blob - core/mixer/image/image_mixer.cpp
git-svn-id: https://casparcg.svn.sourceforge.net/svnroot/casparcg/server/branches...
[casparcg] / core / mixer / image / image_mixer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "image_mixer.h"\r
23 #include "image_kernel.h"\r
24 \r
25 #include "../gpu/ogl_device.h"\r
26 #include "../gpu/host_buffer.h"\r
27 #include "../gpu/device_buffer.h"\r
28 #include "../write_frame.h"\r
29 \r
30 #include "../../video_channel_context.h"\r
31 \r
32 #include <common/concurrency/executor.h>\r
33 #include <common/exception/exceptions.h>\r
34 #include <common/gl/gl_check.h>\r
35 \r
36 #include <core/producer/frame/image_transform.h>\r
37 #include <core/producer/frame/pixel_format.h>\r
38 #include <core/video_format.h>\r
39 \r
40 #include <boost/foreach.hpp>\r
41 #include <boost/range.hpp>\r
42 \r
43 #include <algorithm>\r
44 #include <array>\r
45 #include <unordered_map>\r
46 \r
47 namespace caspar { namespace core {\r
48                 \r
49 struct image_mixer::implementation : boost::noncopyable\r
50 {               \r
51         typedef std::deque<render_item>                                 layer;\r
52 \r
53         video_channel_context&                                                  channel_;\r
54 \r
55         std::vector<image_transform>                                    transform_stack_;\r
56         std::vector<video_mode::type>                                   mode_stack_;\r
57 \r
58         std::queue<std::deque<render_item>>                             layers_; // layer/stream/items\r
59         \r
60         image_kernel                                                                    kernel_;\r
61                 \r
62         std::array<std::shared_ptr<device_buffer>,2>    draw_buffer_;\r
63         std::shared_ptr<device_buffer>                                  write_buffer_;\r
64 \r
65         std::array<std::shared_ptr<device_buffer>,2>    stream_key_buffer_;\r
66         std::shared_ptr<device_buffer>                                  layer_key_buffer_;\r
67         \r
68 public:\r
69         implementation(video_channel_context& video_channel) \r
70                 : channel_(video_channel)\r
71                 , transform_stack_(1)\r
72                 , mode_stack_(1, video_mode::progressive)\r
73         {\r
74                 initialize_buffers();\r
75 \r
76                 channel_.ogl().invoke([=]\r
77                 {\r
78                         if(!GLEE_VERSION_3_0)\r
79                                 CASPAR_LOG(warning) << "Missing OpenGL 3.0 support.";//BOOST_THROW_EXCEPTION(not_supported() << msg_info("Missing OpenGL 3.0 support."));\r
80                 });\r
81         }\r
82 \r
83         ~implementation()\r
84         {\r
85                 channel_.ogl().gc();\r
86         }\r
87 \r
88         void initialize_buffers()\r
89         {\r
90                 write_buffer_                   = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
91                 layer_key_buffer_               = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
92                 draw_buffer_[0]                 = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
93                 draw_buffer_[1]                 = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 4);\r
94                 stream_key_buffer_[0]   = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
95                 stream_key_buffer_[1]   = channel_.ogl().create_device_buffer(channel_.get_format_desc().width, channel_.get_format_desc().height, 1);\r
96                 channel_.ogl().gc();\r
97         }\r
98 \r
99         void begin(core::basic_frame& frame)\r
100         {\r
101                 transform_stack_.push_back(transform_stack_.back()*frame.get_image_transform());\r
102                 mode_stack_.push_back(frame.get_mode() == video_mode::progressive ? mode_stack_.back() : frame.get_mode());\r
103         }\r
104                 \r
105         void visit(core::write_frame& frame)\r
106         {       \r
107                 CASPAR_ASSERT(!layers_.empty());\r
108 \r
109                 // Check if frame has been discarded by interlacing\r
110                 if(boost::range::find(mode_stack_, video_mode::upper) != mode_stack_.end() && boost::range::find(mode_stack_, video_mode::lower) != mode_stack_.end())\r
111                         return;\r
112                 \r
113                 core::render_item item = {frame.get_pixel_format_desc(), frame.get_textures(), transform_stack_.back(), mode_stack_.back(), frame.tag()};       \r
114 \r
115                 auto& layer = layers_.back();\r
116 \r
117                 auto it = boost::range::find(layer, item);\r
118                 if(it == layer.end())\r
119                         layer.push_back(item);\r
120         }\r
121 \r
122         void end()\r
123         {\r
124                 transform_stack_.pop_back();\r
125                 mode_stack_.pop_back();\r
126         }\r
127 \r
128         void begin_layer()\r
129         {\r
130                 layers_.push(layer());\r
131         }\r
132 \r
133         void end_layer()\r
134         {\r
135         }\r
136         \r
137         boost::unique_future<safe_ptr<host_buffer>> render()\r
138         {               \r
139                 auto layers = std::move(layers_);\r
140 \r
141                 return channel_.ogl().begin_invoke([=]() mutable -> safe_ptr<host_buffer>\r
142                 {                       \r
143                         if(channel_.get_format_desc().width != write_buffer_->width() || channel_.get_format_desc().height != write_buffer_->height())\r
144                                 initialize_buffers();\r
145 \r
146                         return do_render(std::move(layers));\r
147                 });\r
148         }\r
149         \r
150         safe_ptr<host_buffer> do_render(std::queue<layer>&& layers)\r
151         {\r
152                 auto read_buffer = channel_.ogl().create_host_buffer(channel_.get_format_desc().size, host_buffer::read_only);\r
153 \r
154                 layer_key_buffer_->clear();\r
155                 draw_buffer_[0]->clear();\r
156                 draw_buffer_[1]->clear();\r
157                 stream_key_buffer_[0]->clear();\r
158                 stream_key_buffer_[1]->clear();\r
159 \r
160                 bool local_key = false;\r
161                 bool layer_key = false;\r
162 \r
163                 while(!layers.empty())\r
164                 {                       \r
165                         stream_key_buffer_[0]->clear();\r
166 \r
167                         auto layer = std::move(layers.front());\r
168                         layers.pop();\r
169                         \r
170                         while(!layer.empty())\r
171                         {\r
172                                 auto item = std::move(layer.front());\r
173                                 layer.pop_front();\r
174                                                                                         \r
175                                 if(item.transform.get_is_key())\r
176                                 {\r
177                                         render_item(stream_key_buffer_, std::move(item), nullptr, nullptr);\r
178                                         local_key = true;\r
179                                 }\r
180                                 else\r
181                                 {\r
182                                         render_item(draw_buffer_, std::move(item), local_key ? stream_key_buffer_[0] : nullptr, layer_key ? layer_key_buffer_ : nullptr);       \r
183                                         stream_key_buffer_[0]->clear();\r
184                                         local_key = false;\r
185                                 }\r
186                                 channel_.ogl().yield(); // Return resources to pool as early as possible.\r
187                         }\r
188 \r
189                         layer_key = local_key;\r
190                         local_key = false;\r
191                         std::swap(stream_key_buffer_[0], layer_key_buffer_);\r
192                 }\r
193 \r
194                 std::swap(draw_buffer_[0], write_buffer_);\r
195 \r
196                 // device -> host.                              \r
197                 write_buffer_->write(*read_buffer);\r
198 \r
199                 return read_buffer;\r
200         }\r
201         \r
202         void render_item(std::array<std::shared_ptr<device_buffer>,2>& targets, render_item&& item, const std::shared_ptr<device_buffer>& local_key, const std::shared_ptr<device_buffer>& layer_key)\r
203         {\r
204                 targets[1]->attach();\r
205                         \r
206                 kernel_.draw(item, make_safe(targets[0]), local_key, layer_key);\r
207                 \r
208                 targets[0]->bind();\r
209 \r
210                 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, targets[0]->width(), targets[0]->height());\r
211                 \r
212                 std::swap(targets[0], targets[1]);\r
213         }\r
214                                 \r
215         safe_ptr<write_frame> create_frame(const void* tag, const core::pixel_format_desc& desc)\r
216         {\r
217                 return make_safe<write_frame>(channel_.ogl(), tag, desc);\r
218         }\r
219 };\r
220 \r
221 image_mixer::image_mixer(video_channel_context& video_channel) : impl_(new implementation(video_channel)){}\r
222 void image_mixer::begin(core::basic_frame& frame){impl_->begin(frame);}\r
223 void image_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
224 void image_mixer::end(){impl_->end();}\r
225 boost::unique_future<safe_ptr<host_buffer>> image_mixer::render(){return impl_->render();}\r
226 safe_ptr<write_frame> image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc){return impl_->create_frame(tag, desc);}\r
227 void image_mixer::begin_layer(){impl_->begin_layer();}\r
228 void image_mixer::end_layer(){impl_->end_layer();}\r
229 image_mixer& image_mixer::operator=(image_mixer&& other)\r
230 {\r
231         impl_ = std::move(other.impl_);\r
232         return *this;\r
233 }\r
234 \r
235 }}