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2.0.2: Updated file info headers.
[casparcg] / core / producer / frame / basic_frame.cpp
1 /*\r
2 * Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 * This file is part of CasparCG (www.casparcg.com).\r
5 *\r
6 * CasparCG is free software: you can redistribute it and/or modify\r
7 * it under the terms of the GNU General Public License as published by\r
8 * the Free Software Foundation, either version 3 of the License, or\r
9 * (at your option) any later version.\r
10 *\r
11 * CasparCG is distributed in the hope that it will be useful,\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 * GNU General Public License for more details.\r
15 *\r
16 * You should have received a copy of the GNU General Public License\r
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 * Author: Robert Nagy, ronag89@gmail.com\r
20 */\r
21 \r
22 #include "../../stdafx.h"\r
23 \r
24 #include "basic_frame.h"\r
25 \r
26 #include "frame_transform.h"\r
27 #include "../../video_format.h"\r
28 \r
29 #include <boost/foreach.hpp>\r
30 \r
31 namespace caspar { namespace core {\r
32                                                                                                                                                                                                                                                                                                                 \r
33 struct basic_frame::implementation\r
34 {               \r
35         std::vector<safe_ptr<basic_frame>> frames_;\r
36 \r
37         frame_transform frame_transform_;       \r
38         \r
39 public:\r
40         implementation(const std::vector<safe_ptr<basic_frame>>& frames) : frames_(frames) \r
41         {\r
42         }\r
43         implementation(std::vector<safe_ptr<basic_frame>>&& frames) : frames_(std::move(frames))\r
44         {\r
45         }\r
46         implementation(safe_ptr<basic_frame>&& frame) \r
47         {\r
48                 frames_.push_back(std::move(frame));\r
49         }\r
50         implementation(const safe_ptr<basic_frame>& frame)              \r
51         { \r
52                 frames_.push_back(frame);\r
53         }\r
54         \r
55         void accept(basic_frame& self, frame_visitor& visitor)\r
56         {\r
57                 visitor.begin(self);\r
58                 BOOST_FOREACH(auto frame, frames_)\r
59                         frame->accept(visitor);\r
60                 visitor.end();\r
61         }       \r
62 };\r
63         \r
64 basic_frame::basic_frame() : impl_(new implementation(std::vector<safe_ptr<basic_frame>>())){}\r
65 basic_frame::basic_frame(const std::vector<safe_ptr<basic_frame>>& frames) : impl_(new implementation(frames)){}\r
66 basic_frame::basic_frame(const basic_frame& other) : impl_(new implementation(*other.impl_)){}\r
67 basic_frame::basic_frame(std::vector<safe_ptr<basic_frame>>&& frames) : impl_(new implementation(frames)){}\r
68 basic_frame::basic_frame(const safe_ptr<basic_frame>& frame) : impl_(new implementation(frame)){}\r
69 basic_frame::basic_frame(safe_ptr<basic_frame>&& frame)  : impl_(new implementation(std::move(frame))){}\r
70 basic_frame::basic_frame(basic_frame&& other) : impl_(std::move(other.impl_)){}\r
71 basic_frame& basic_frame::operator=(const basic_frame& other)\r
72 {\r
73         basic_frame temp(other);\r
74         temp.swap(*this);\r
75         return *this;\r
76 }\r
77 basic_frame& basic_frame::operator=(basic_frame&& other)\r
78 {\r
79         basic_frame temp(std::move(other));\r
80         temp.swap(*this);\r
81         return *this;\r
82 }\r
83 void basic_frame::swap(basic_frame& other){impl_.swap(other.impl_);}\r
84 \r
85 const frame_transform& basic_frame::get_frame_transform() const { return impl_->frame_transform_;}\r
86 frame_transform& basic_frame::get_frame_transform() { return impl_->frame_transform_;}\r
87 void basic_frame::accept(frame_visitor& visitor){impl_->accept(*this, visitor);}\r
88 \r
89 safe_ptr<basic_frame> basic_frame::interlace(const safe_ptr<basic_frame>& frame1, const safe_ptr<basic_frame>& frame2, field_mode::type mode)\r
90 {                               \r
91         if(frame1 == basic_frame::eof() || frame2 == basic_frame::eof())\r
92                 return basic_frame::eof();\r
93 \r
94         if(frame1 == basic_frame::empty() && frame2 == basic_frame::empty())\r
95                 return basic_frame::empty();\r
96         \r
97         if(frame1 == frame2 || mode == field_mode::progressive)\r
98                 return frame2;\r
99 \r
100         auto my_frame1 = make_safe<basic_frame>(frame1);\r
101         auto my_frame2 = make_safe<basic_frame>(frame2);\r
102         if(mode == field_mode::upper)\r
103         {\r
104                 my_frame1->get_frame_transform().field_mode = field_mode::upper;        \r
105                 my_frame2->get_frame_transform().field_mode = field_mode::lower;        \r
106         }                                                                        \r
107         else                                                             \r
108         {                                                                        \r
109                 my_frame1->get_frame_transform().field_mode = field_mode::lower;        \r
110                 my_frame2->get_frame_transform().field_mode = field_mode::upper;        \r
111         }\r
112 \r
113         std::vector<safe_ptr<basic_frame>> frames;\r
114         frames.push_back(my_frame1);\r
115         frames.push_back(my_frame2);\r
116         return make_safe<basic_frame>(std::move(frames));\r
117 }\r
118 \r
119 safe_ptr<basic_frame> basic_frame::combine(const safe_ptr<basic_frame>& frame1, const safe_ptr<basic_frame>& frame2)\r
120 {       \r
121         if(frame1 == basic_frame::eof() || frame2 == basic_frame::eof())\r
122                 return basic_frame::eof();\r
123         \r
124         if(frame1 == basic_frame::empty() && frame2 == basic_frame::empty())\r
125                 return basic_frame::empty();\r
126 \r
127         std::vector<safe_ptr<basic_frame>> frames;\r
128         frames.push_back(frame1);\r
129         frames.push_back(frame2);\r
130         return make_safe<basic_frame>(std::move(frames));\r
131 }\r
132 \r
133 safe_ptr<basic_frame> basic_frame::fill_and_key(const safe_ptr<basic_frame>& fill, const safe_ptr<basic_frame>& key)\r
134 {       \r
135         if(fill == basic_frame::eof() || key == basic_frame::eof())\r
136                 return basic_frame::eof();\r
137 \r
138         if(fill == basic_frame::empty() || key == basic_frame::empty())\r
139                 return basic_frame::empty();\r
140 \r
141         std::vector<safe_ptr<basic_frame>> frames;\r
142         key->get_frame_transform().is_key = true;\r
143         frames.push_back(key);\r
144         frames.push_back(fill);\r
145         return make_safe<basic_frame>(std::move(frames));\r
146 }\r
147 \r
148 safe_ptr<basic_frame> disable_audio(const safe_ptr<basic_frame>& frame)\r
149 {\r
150         basic_frame frame2 = frame;\r
151         frame2.get_frame_transform().volume = 0.0;\r
152         return make_safe<basic_frame>(std::move(frame2));\r
153 }\r
154         \r
155 }}