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2.0. decklink_producer: Improved error handling and refactored.
[casparcg] / core / producer / frame / basic_frame.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "basic_frame.h"\r
23 \r
24 #include "image_transform.h"\r
25 #include "audio_transform.h"\r
26 #include "pixel_format.h"\r
27 #include "../../video_format.h"\r
28 \r
29 #include <boost/range/algorithm.hpp>\r
30 \r
31 namespace caspar { namespace core {\r
32                                                                                                                                                                                                                                                                                                                 \r
33 struct basic_frame::implementation\r
34 {               \r
35         std::vector<safe_ptr<basic_frame>> frames_;\r
36 \r
37         image_transform image_transform_;       \r
38         audio_transform audio_transform_;\r
39         \r
40 public:\r
41         implementation(const std::vector<safe_ptr<basic_frame>>& frames) \r
42                 : frames_(frames) {}\r
43         implementation(std::vector<safe_ptr<basic_frame>>&& frames) \r
44                 : frames_(std::move(frames)){}\r
45         implementation(safe_ptr<basic_frame>&& frame) \r
46                 { frames_.push_back(std::move(frame));}\r
47         implementation(const safe_ptr<basic_frame>& frame) \r
48                 { frames_.push_back(frame);}\r
49         \r
50         void accept(basic_frame& self, frame_visitor& visitor)\r
51         {\r
52                 visitor.begin(self);\r
53                 BOOST_FOREACH(auto frame, frames_)\r
54                         frame->accept(visitor);\r
55                 visitor.end();\r
56         }       \r
57 };\r
58         \r
59 basic_frame::basic_frame() : impl_(new implementation(std::vector<safe_ptr<basic_frame>>())){}\r
60 basic_frame::basic_frame(const basic_frame& other) : impl_(new implementation(*other.impl_)){}\r
61 basic_frame::basic_frame(std::vector<safe_ptr<basic_frame>>&& frames) : impl_(new implementation(frames)){}\r
62 basic_frame::basic_frame(const safe_ptr<basic_frame>& frame) : impl_(new implementation(frame)){}\r
63 basic_frame::basic_frame(safe_ptr<basic_frame>&& frame)  : impl_(new implementation(std::move(frame))){}\r
64 void basic_frame::swap(basic_frame& other){impl_.swap(other.impl_);}\r
65 basic_frame& basic_frame::operator=(const basic_frame& other)\r
66 {\r
67         basic_frame temp(other);\r
68         temp.swap(*this);\r
69         return *this;\r
70 }\r
71 basic_frame::basic_frame(basic_frame&& other) : impl_(std::move(other.impl_)){}\r
72 basic_frame& basic_frame::operator=(basic_frame&& other)\r
73 {\r
74         basic_frame temp(std::move(other));\r
75         temp.swap(*this);\r
76         return *this;\r
77 }\r
78 void basic_frame::accept(frame_visitor& visitor){impl_->accept(*this, visitor);}\r
79 \r
80 const image_transform& basic_frame::get_image_transform() const { return impl_->image_transform_;}\r
81 image_transform& basic_frame::get_image_transform() { return impl_->image_transform_;}\r
82 const audio_transform& basic_frame::get_audio_transform() const { return impl_->audio_transform_;}\r
83 audio_transform& basic_frame::get_audio_transform() { return impl_->audio_transform_;}\r
84 \r
85 safe_ptr<basic_frame> basic_frame::interlace(const safe_ptr<basic_frame>& frame1, const safe_ptr<basic_frame>& frame2, video_mode::type mode)\r
86 {                       \r
87         if(frame1 == basic_frame::empty() && frame2 == basic_frame::empty())\r
88                 return basic_frame::empty();\r
89         \r
90         if(frame1 == basic_frame::eof() && frame2 == basic_frame::eof())\r
91                 return basic_frame::eof();\r
92         \r
93         if(frame1 == frame2 || mode == video_mode::progressive)\r
94                 return frame2;\r
95 \r
96         auto my_frame1 = make_safe<basic_frame>(frame1);\r
97         auto my_frame2 = make_safe<basic_frame>(frame2);\r
98         if(mode == video_mode::upper)\r
99         {\r
100                 my_frame1->get_image_transform().set_mode(video_mode::upper);   \r
101                 my_frame2->get_image_transform().set_mode(video_mode::lower);   \r
102         }                                                                                        \r
103         else                                                                             \r
104         {                                                                                        \r
105                 my_frame1->get_image_transform().set_mode(video_mode::lower);   \r
106                 my_frame2->get_image_transform().set_mode(video_mode::upper);   \r
107         }\r
108 \r
109         std::vector<safe_ptr<basic_frame>> frames;\r
110         frames.push_back(my_frame1);\r
111         frames.push_back(my_frame2);\r
112         return basic_frame(std::move(frames));\r
113 }\r
114 \r
115 safe_ptr<basic_frame> basic_frame::combine(const safe_ptr<basic_frame>& frame1, const safe_ptr<basic_frame>& frame2)\r
116 {\r
117         if(frame1 == basic_frame::empty() && frame2 == basic_frame::empty())\r
118                 return basic_frame::empty();\r
119         \r
120         if(frame1 == basic_frame::eof() && frame2 == basic_frame::eof())\r
121                 return basic_frame::eof();\r
122         \r
123         std::vector<safe_ptr<basic_frame>> frames;\r
124         frames.push_back(frame1);\r
125         frames.push_back(frame2);\r
126         return basic_frame(std::move(frames));\r
127 }\r
128 \r
129 safe_ptr<basic_frame> basic_frame::fill_and_key(const safe_ptr<basic_frame>& fill, const safe_ptr<basic_frame>& key)\r
130 {\r
131         if(fill == basic_frame::empty() && key == basic_frame::empty())\r
132                 return basic_frame::empty();\r
133         \r
134         if(fill == basic_frame::eof() && key == basic_frame::eof())\r
135                 return basic_frame::eof();\r
136 \r
137         if(key == basic_frame::empty() || key == basic_frame::eof())\r
138                 return fill;\r
139 \r
140         std::vector<safe_ptr<basic_frame>> frames;\r
141         key->get_image_transform().set_is_key(true);\r
142         frames.push_back(key);\r
143         frames.push_back(fill);\r
144         return basic_frame(std::move(frames));\r
145 }\r
146         \r
147 }}