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[casparcg] / core / producer / frame / basic_frame.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "basic_frame.h"\r
23 \r
24 #include "frame_transform.h"\r
25 #include "../../video_format.h"\r
26 \r
27 #include <boost/foreach.hpp>\r
28 \r
29 namespace caspar { namespace core {\r
30                                                                                                                                                                                                                                                                                                                 \r
31 struct basic_frame::implementation\r
32 {               \r
33         std::vector<safe_ptr<basic_frame>> frames_;\r
34 \r
35         frame_transform frame_transform_;       \r
36         \r
37 public:\r
38         implementation(const std::vector<safe_ptr<basic_frame>>& frames) : frames_(frames) \r
39         {\r
40         }\r
41         implementation(std::vector<safe_ptr<basic_frame>>&& frames) : frames_(std::move(frames))\r
42         {\r
43         }\r
44         implementation(safe_ptr<basic_frame>&& frame) \r
45         {\r
46                 frames_.push_back(std::move(frame));\r
47         }\r
48         implementation(const safe_ptr<basic_frame>& frame)              \r
49         { \r
50                 frames_.push_back(frame);\r
51         }\r
52         \r
53         void accept(basic_frame& self, frame_visitor& visitor)\r
54         {\r
55                 visitor.begin(self);\r
56                 BOOST_FOREACH(auto frame, frames_)\r
57                         frame->accept(visitor);\r
58                 visitor.end();\r
59         }       \r
60 };\r
61         \r
62 basic_frame::basic_frame() : impl_(new implementation(std::vector<safe_ptr<basic_frame>>())){}\r
63 basic_frame::basic_frame(const std::vector<safe_ptr<basic_frame>>& frames) : impl_(new implementation(frames)){}\r
64 basic_frame::basic_frame(const basic_frame& other) : impl_(new implementation(*other.impl_)){}\r
65 basic_frame::basic_frame(std::vector<safe_ptr<basic_frame>>&& frames) : impl_(new implementation(frames)){}\r
66 basic_frame::basic_frame(const safe_ptr<basic_frame>& frame) : impl_(new implementation(frame)){}\r
67 basic_frame::basic_frame(safe_ptr<basic_frame>&& frame)  : impl_(new implementation(std::move(frame))){}\r
68 basic_frame::basic_frame(basic_frame&& other) : impl_(std::move(other.impl_)){}\r
69 basic_frame& basic_frame::operator=(const basic_frame& other)\r
70 {\r
71         basic_frame temp(other);\r
72         temp.swap(*this);\r
73         return *this;\r
74 }\r
75 basic_frame& basic_frame::operator=(basic_frame&& other)\r
76 {\r
77         basic_frame temp(std::move(other));\r
78         temp.swap(*this);\r
79         return *this;\r
80 }\r
81 void basic_frame::swap(basic_frame& other){impl_.swap(other.impl_);}\r
82 \r
83 const frame_transform& basic_frame::get_frame_transform() const { return impl_->frame_transform_;}\r
84 frame_transform& basic_frame::get_frame_transform() { return impl_->frame_transform_;}\r
85 void basic_frame::accept(frame_visitor& visitor){impl_->accept(*this, visitor);}\r
86 \r
87 safe_ptr<basic_frame> basic_frame::interlace(const safe_ptr<basic_frame>& frame1, const safe_ptr<basic_frame>& frame2, field_mode::type mode)\r
88 {                               \r
89         if(frame1 == basic_frame::eof() || frame2 == basic_frame::eof())\r
90                 return basic_frame::eof();\r
91 \r
92         if(frame1 == basic_frame::empty() && frame2 == basic_frame::empty())\r
93                 return basic_frame::empty();\r
94         \r
95         if(frame1 == frame2 || mode == field_mode::progressive)\r
96                 return frame2;\r
97 \r
98         auto my_frame1 = make_safe<basic_frame>(frame1);\r
99         auto my_frame2 = make_safe<basic_frame>(frame2);\r
100         if(mode == field_mode::upper)\r
101         {\r
102                 my_frame1->get_frame_transform().field_mode = field_mode::upper;        \r
103                 my_frame2->get_frame_transform().field_mode = field_mode::lower;        \r
104         }                                                                        \r
105         else                                                             \r
106         {                                                                        \r
107                 my_frame1->get_frame_transform().field_mode = field_mode::lower;        \r
108                 my_frame2->get_frame_transform().field_mode = field_mode::upper;        \r
109         }\r
110 \r
111         std::vector<safe_ptr<basic_frame>> frames;\r
112         frames.push_back(my_frame1);\r
113         frames.push_back(my_frame2);\r
114         return make_safe<basic_frame>(std::move(frames));\r
115 }\r
116 \r
117 safe_ptr<basic_frame> basic_frame::combine(const safe_ptr<basic_frame>& frame1, const safe_ptr<basic_frame>& frame2)\r
118 {       \r
119         if(frame1 == basic_frame::eof() || frame2 == basic_frame::eof())\r
120                 return basic_frame::eof();\r
121         \r
122         if(frame1 == basic_frame::empty() && frame2 == basic_frame::empty())\r
123                 return basic_frame::empty();\r
124 \r
125         std::vector<safe_ptr<basic_frame>> frames;\r
126         frames.push_back(frame1);\r
127         frames.push_back(frame2);\r
128         return make_safe<basic_frame>(std::move(frames));\r
129 }\r
130 \r
131 safe_ptr<basic_frame> basic_frame::fill_and_key(const safe_ptr<basic_frame>& fill, const safe_ptr<basic_frame>& key)\r
132 {       \r
133         if(fill == basic_frame::eof() || key == basic_frame::eof())\r
134                 return basic_frame::eof();\r
135 \r
136         if(fill == basic_frame::empty() || key == basic_frame::empty())\r
137                 return basic_frame::empty();\r
138 \r
139         std::vector<safe_ptr<basic_frame>> frames;\r
140         key->get_frame_transform().is_key = true;\r
141         frames.push_back(key);\r
142         frames.push_back(fill);\r
143         return make_safe<basic_frame>(std::move(frames));\r
144 }\r
145 \r
146 safe_ptr<basic_frame> disable_audio(const safe_ptr<basic_frame>& frame)\r
147 {\r
148         basic_frame frame2 = frame;\r
149         frame2.get_frame_transform().volume = 0.0;\r
150         return make_safe<basic_frame>(std::move(frame2));\r
151 }\r
152         \r
153 }}