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- Implemented real-time state notification using OSC-UDP.
[casparcg] / core / producer / layer.cpp
1 /*\r
2 * Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 * This file is part of CasparCG (www.casparcg.com).\r
5 *\r
6 * CasparCG is free software: you can redistribute it and/or modify\r
7 * it under the terms of the GNU General Public License as published by\r
8 * the Free Software Foundation, either version 3 of the License, or\r
9 * (at your option) any later version.\r
10 *\r
11 * CasparCG is distributed in the hope that it will be useful,\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 * GNU General Public License for more details.\r
15 *\r
16 * You should have received a copy of the GNU General Public License\r
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 * Author: Robert Nagy, ronag89@gmail.com\r
20 */\r
21 \r
22 #include "../stdafx.h"\r
23 \r
24 #include "layer.h"\r
25 \r
26 #include "frame_producer.h"\r
27 #include "frame/basic_frame.h"\r
28 \r
29 #include <boost/property_tree/ptree.hpp>\r
30 \r
31 namespace caspar { namespace core {\r
32         \r
33 struct layer::implementation\r
34 {                               \r
35         safe_ptr<frame_producer>        foreground_;\r
36         safe_ptr<frame_producer>        background_;\r
37         int64_t                                         frame_number_;\r
38         int32_t                                         auto_play_delta_;\r
39         bool                                            is_paused_;\r
40         monitor::subject                        monitor_subject_;\r
41 \r
42 public:\r
43         implementation(int index) \r
44                 : foreground_(frame_producer::empty())\r
45                 , background_(frame_producer::empty())\r
46                 , frame_number_(0)\r
47                 , auto_play_delta_(-1)\r
48                 , is_paused_(false)\r
49                 , monitor_subject_("/layer/" + boost::lexical_cast<std::string>(index))\r
50         {\r
51         }\r
52         \r
53         void pause()\r
54         {\r
55                 is_paused_ = true;\r
56         }\r
57 \r
58         void resume()\r
59         {\r
60                 is_paused_ = false;\r
61         }\r
62 \r
63         void load(const safe_ptr<frame_producer>& producer, bool preview, int auto_play_delta)\r
64         {               \r
65                 background_              = producer;\r
66                 auto_play_delta_ = auto_play_delta;\r
67 \r
68                 if(auto_play_delta_ > -1 && foreground_ == frame_producer::empty())\r
69                         play();\r
70 \r
71                 if(preview) // Play the first frame and pause.\r
72                 {                       \r
73                         play();\r
74                         receive(frame_producer::NO_HINT);\r
75                         pause();\r
76                 }\r
77         }\r
78         \r
79         void play()\r
80         {                       \r
81                 if(background_ != frame_producer::empty())\r
82                 {\r
83                         background_->set_leading_producer(foreground_);\r
84                         \r
85                         set_foreground(background_);\r
86 \r
87                         background_                     = frame_producer::empty();\r
88                         frame_number_           = 0;\r
89                         auto_play_delta_        = -1;   \r
90                 }\r
91 \r
92                 is_paused_                      = false;\r
93         }\r
94         \r
95         void stop()\r
96         {\r
97                 set_foreground(frame_producer::empty());\r
98 \r
99                 background_                     = background_;\r
100                 frame_number_           = 0;\r
101                 auto_play_delta_        = -1;\r
102 \r
103                 is_paused_                      = true;\r
104         }\r
105                 \r
106         safe_ptr<basic_frame> receive(int hints)\r
107         {               \r
108                 try\r
109                 {\r
110                         if(is_paused_)\r
111                         {\r
112                                 if(foreground_->last_frame() == basic_frame::empty())\r
113                                         foreground_->receive(frame_producer::NO_HINT);\r
114 \r
115                                 return disable_audio(foreground_->last_frame());\r
116                         }\r
117 \r
118                         auto foreground = foreground_;\r
119 \r
120                         auto frame = receive_and_follow(foreground, hints);\r
121 \r
122                         if(foreground != foreground_)\r
123                                 set_foreground(foreground);\r
124 \r
125                         if(frame == core::basic_frame::late())\r
126                                 return foreground_->last_frame();\r
127 \r
128                         auto frames_left = static_cast<int64_t>(foreground_->nb_frames()) - static_cast<int64_t>(++frame_number_) - static_cast<int64_t>(auto_play_delta_);\r
129                         if(auto_play_delta_ > -1 && frames_left < 1)\r
130                         {\r
131                                 play();\r
132                                 return receive(hints);\r
133                         }\r
134                                 \r
135                         return frame;\r
136                 }\r
137                 catch(...)\r
138                 {\r
139                         CASPAR_LOG_CURRENT_EXCEPTION();\r
140                         stop();\r
141                         return core::basic_frame::empty();\r
142                 }\r
143         }\r
144 \r
145         boost::unique_future<std::wstring> call(bool foreground, const std::wstring& param)\r
146         {\r
147                 return (foreground ? foreground_ : background_)->call(param);\r
148         }\r
149 \r
150         bool empty() const\r
151         {\r
152                 return background_ == core::frame_producer::empty() && foreground_ == core::frame_producer::empty();\r
153         }\r
154 \r
155         boost::property_tree::wptree info() const\r
156         {\r
157                 boost::property_tree::wptree info;\r
158                 info.add(L"status",             is_paused_ ? L"paused" : (foreground_ == frame_producer::empty() ? L"stopped" : L"playing"));\r
159                 info.add(L"auto_delta", auto_play_delta_);\r
160                 info.add(L"frame-number", frame_number_);\r
161 \r
162                 auto nb_frames = foreground_->nb_frames();\r
163 \r
164                 info.add(L"nb_frames",   nb_frames == std::numeric_limits<int64_t>::max() ? -1 : nb_frames);\r
165                 info.add(L"frames-left", nb_frames == std::numeric_limits<int64_t>::max() ? -1 : (foreground_->nb_frames() - frame_number_ - auto_play_delta_));\r
166                 info.add_child(L"foreground.producer", foreground_->info());\r
167                 info.add_child(L"background.producer", background_->info());\r
168                 return info;\r
169         }\r
170 \r
171         void set_foreground(safe_ptr<core::frame_producer> producer)\r
172         {\r
173                 foreground_->monitor_output().unlink_target(&monitor_subject_);\r
174                 foreground_                     = producer;\r
175                 foreground_->monitor_output().link_target(&monitor_subject_);\r
176         }\r
177 };\r
178 \r
179 layer::layer(int index) : impl_(new implementation(index)){}\r
180 layer::layer(layer&& other) : impl_(std::move(other.impl_)){}\r
181 layer& layer::operator=(layer&& other)\r
182 {\r
183         impl_ = std::move(other.impl_);\r
184         return *this;\r
185 }\r
186 void layer::swap(layer& other)\r
187 {       \r
188         impl_.swap(other.impl_);\r
189 }\r
190 void layer::load(const safe_ptr<frame_producer>& frame_producer, bool preview, int auto_play_delta){return impl_->load(frame_producer, preview, auto_play_delta);}      \r
191 void layer::play(){impl_->play();}\r
192 void layer::pause(){impl_->pause();}\r
193 void layer::stop(){impl_->stop();}\r
194 bool layer::is_paused() const{return impl_->is_paused_;}\r
195 int64_t layer::frame_number() const{return impl_->frame_number_;}\r
196 safe_ptr<basic_frame> layer::receive(int hints) {return impl_->receive(hints);}\r
197 safe_ptr<frame_producer> layer::foreground() const { return impl_->foreground_;}\r
198 safe_ptr<frame_producer> layer::background() const { return impl_->background_;}\r
199 bool layer::empty() const {return impl_->empty();}\r
200 boost::unique_future<std::wstring> layer::call(bool foreground, const std::wstring& param){return impl_->call(foreground, param);}\r
201 boost::property_tree::wptree layer::info() const{return impl_->info();}\r
202 monitor::source& layer::monitor_output(){return impl_->monitor_subject_;}\r
203 }}