]> git.sesse.net Git - casparcg/blob - core/producer/layer.cpp
2.0.0.2: - Removed AUTO_PLAY from LOADBG Command.
[casparcg] / core / producer / layer.cpp
1 #include "../stdafx.h"\r
2 \r
3 #include "layer.h"\r
4 #include "frame_producer.h"\r
5 \r
6 #include "../producer/frame/basic_frame.h"\r
7 #include "../producer/frame/audio_transform.h"\r
8 \r
9 namespace caspar { namespace core {\r
10         \r
11 struct layer::implementation : boost::noncopyable\r
12 {                               \r
13         safe_ptr<frame_producer>        foreground_;\r
14         safe_ptr<frame_producer>        background_;\r
15         safe_ptr<basic_frame>           last_frame_;\r
16         bool                                            is_paused_;\r
17 public:\r
18         implementation() \r
19                 : foreground_(frame_producer::empty())\r
20                 , background_(frame_producer::empty())\r
21                 , last_frame_(basic_frame::empty())\r
22                 , is_paused_(false){}\r
23         \r
24         void pause() \r
25         {\r
26                 is_paused_ = true; \r
27         }\r
28 \r
29         void resume()\r
30         {\r
31                 is_paused_ = false;\r
32         }\r
33 \r
34         void load(const safe_ptr<frame_producer>& producer, bool preview)\r
35         {               \r
36                 background_ = producer;\r
37 \r
38                 if(preview)\r
39                 {\r
40                         play();\r
41                         receive();\r
42                         pause();\r
43                 }\r
44         }\r
45         \r
46         void play()\r
47         {                       \r
48                 if(background_ != frame_producer::empty())\r
49                 {\r
50                         background_->set_leading_producer(foreground_);\r
51                         foreground_ = background_;\r
52                         background_ = frame_producer::empty();\r
53                 }\r
54                 resume();\r
55         }\r
56         \r
57         void stop()\r
58         {\r
59                 pause();\r
60                 last_frame_ = basic_frame::empty();\r
61                 foreground_ = frame_producer::empty();\r
62         }\r
63                 \r
64         safe_ptr<basic_frame> receive()\r
65         {               \r
66                 if(is_paused_)          \r
67                         last_frame_->get_audio_transform().set_has_audio(false);                \r
68                 else\r
69                         last_frame_ = receive_and_follow(foreground_);\r
70 \r
71                 return last_frame_;\r
72         }\r
73 };\r
74 \r
75 layer::layer() : impl_(new implementation()){}\r
76 layer::layer(layer&& other) : impl_(std::move(other.impl_)){}\r
77 layer& layer::operator=(layer&& other)\r
78 {\r
79         impl_ = std::move(other.impl_);\r
80         return *this;\r
81 }\r
82 void layer::swap(layer& other)\r
83 {       \r
84         impl_.swap(other.impl_);\r
85 }\r
86 void layer::load(const safe_ptr<frame_producer>& frame_producer, bool preview){return impl_->load(frame_producer, preview);}    \r
87 void layer::play(){impl_->play();}\r
88 void layer::pause(){impl_->pause();}\r
89 void layer::stop(){impl_->stop();}\r
90 safe_ptr<basic_frame> layer::receive() {return impl_->receive();}\r
91 safe_ptr<frame_producer> layer::foreground() const { return impl_->foreground_;}\r
92 safe_ptr<frame_producer> layer::background() const { return impl_->background_;}\r
93 }}