]> git.sesse.net Git - casparcg/blob - core/producer/layer.cpp
2.0. auto play fixes.
[casparcg] / core / producer / layer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 \r
21 #include "../stdafx.h"\r
22 \r
23 #include "layer.h"\r
24 \r
25 #include "frame_producer.h"\r
26 \r
27 #include "frame/basic_frame.h"\r
28 \r
29 \r
30 namespace caspar { namespace core {\r
31         \r
32 struct layer::implementation\r
33 {                               \r
34         safe_ptr<frame_producer>        foreground_;\r
35         safe_ptr<frame_producer>        background_;\r
36         bool                                            is_paused_;\r
37         int                                                     auto_play_delta_;\r
38         int64_t                                         frame_number_;\r
39 public:\r
40         implementation() \r
41                 : foreground_(frame_producer::empty())\r
42                 , background_(frame_producer::empty())\r
43                 , is_paused_(false)\r
44                 , auto_play_delta_(-1){}\r
45         \r
46         void pause(){is_paused_ = true;}\r
47         void resume(){is_paused_ = false;}\r
48 \r
49         void load(const safe_ptr<frame_producer>& producer, bool preview, int auto_play_delta)\r
50         {               \r
51                 background_     = producer;\r
52 \r
53                 if(auto_play_delta > -1)\r
54                 {\r
55                         if(producer->nb_frames() > 0)\r
56                                 auto_play_delta_ = auto_play_delta;\r
57                         else\r
58                                 CASPAR_LOG(warning) << producer->print() << L" Does not support auto-play.";\r
59                 }\r
60 \r
61                 if(preview) // Play the first frame and pause.\r
62                 {                       \r
63                         play();\r
64                         receive();\r
65                         pause();\r
66                 }\r
67 \r
68                 if(auto_play_delta >= 0 && foreground_ == frame_producer::empty())\r
69                         play();\r
70         }\r
71         \r
72         void play()\r
73         {                       \r
74                 if(background_ != frame_producer::empty())\r
75                 {\r
76                         background_->set_leading_producer(foreground_);\r
77                         foreground_ = background_;\r
78                         frame_number_ = 0;\r
79                         auto_play_delta_ = -1;\r
80                         background_ = frame_producer::empty();\r
81                 }\r
82                 resume();\r
83         }\r
84         \r
85         void stop()\r
86         {\r
87                 foreground_ = frame_producer::empty();\r
88         }\r
89                 \r
90         safe_ptr<basic_frame> receive()\r
91         {               \r
92                 if(is_paused_)\r
93                         return foreground_->last_frame();\r
94                 \r
95                 const auto frames_left = foreground_->nb_frames() - (++frame_number_) - auto_play_delta_;\r
96 \r
97                 auto frame = receive_and_follow(foreground_);\r
98                 if(frame == core::basic_frame::late())\r
99                         return foreground_->last_frame();\r
100                 \r
101                 if(auto_play_delta_ == 0)\r
102                 {\r
103                         if(frame == core::basic_frame::eof())\r
104                         {\r
105                                 CASPAR_ASSERT(frames_left == 0);\r
106 \r
107                                 CASPAR_LOG(info) << L"Automatically playing next clip with " << auto_play_delta_ << " frames offset.";\r
108                                 \r
109                                 play();\r
110                                 frame = receive();\r
111                         }\r
112                 }\r
113                 else if(auto_play_delta_ > 0)\r
114                 {\r
115                         if(frames_left <= 0 || frame == core::basic_frame::eof())\r
116                         {\r
117                                 CASPAR_VERIFY(frame != core::basic_frame::eof() && "Received early EOF. Media duration metadata incorrect.");\r
118 \r
119                                 CASPAR_LOG(info) << L"Automatically playing next clip with " << auto_play_delta_ << " frames offset.";\r
120                                 \r
121                                 play();\r
122                                 frame = receive();\r
123                         }\r
124                 }\r
125                                 \r
126                 return frame;\r
127         }\r
128 };\r
129 \r
130 layer::layer() : impl_(new implementation()){}\r
131 layer::layer(layer&& other) : impl_(std::move(other.impl_)){}\r
132 layer& layer::operator=(layer&& other)\r
133 {\r
134         impl_ = std::move(other.impl_);\r
135         return *this;\r
136 }\r
137 layer::layer(const layer& other) : impl_(new implementation(*other.impl_)){}\r
138 layer& layer::operator=(const layer& other)\r
139 {\r
140         layer temp(other);\r
141         temp.swap(*this);\r
142         return *this;\r
143 }\r
144 void layer::swap(layer& other)\r
145 {       \r
146         impl_.swap(other.impl_);\r
147 }\r
148 void layer::load(const safe_ptr<frame_producer>& frame_producer, bool preview, int auto_play_delta){return impl_->load(frame_producer, preview, auto_play_delta);}      \r
149 void layer::play(){impl_->play();}\r
150 void layer::pause(){impl_->pause();}\r
151 void layer::stop(){impl_->stop();}\r
152 safe_ptr<basic_frame> layer::receive() {return impl_->receive();}\r
153 safe_ptr<frame_producer> layer::foreground() const { return impl_->foreground_;}\r
154 safe_ptr<frame_producer> layer::background() const { return impl_->background_;}\r
155 }}