]> git.sesse.net Git - casparcg/blob - core/producer/layer.cpp
2.0.0.2: - Refactored frame layer tagging.
[casparcg] / core / producer / layer.cpp
1 #include "../stdafx.h"\r
2 \r
3 #include "layer.h"\r
4 #include "frame_producer.h"\r
5 \r
6 #include "../producer/frame/basic_frame.h"\r
7 #include "../producer/frame/audio_transform.h"\r
8 \r
9 namespace caspar { namespace core {\r
10         \r
11 struct layer::implementation\r
12 {                               \r
13         safe_ptr<frame_producer>        foreground_;\r
14         safe_ptr<frame_producer>        background_;\r
15         safe_ptr<basic_frame>           last_frame_;\r
16         bool                                            is_paused_;\r
17 public:\r
18         implementation() \r
19                 : foreground_(frame_producer::empty())\r
20                 , background_(frame_producer::empty())\r
21                 , last_frame_(basic_frame::empty())\r
22                 , is_paused_(false){}\r
23         \r
24         void pause(){is_paused_ = true;}\r
25         void resume(){is_paused_ = false;}\r
26 \r
27         void load(const safe_ptr<frame_producer>& producer, bool preview)\r
28         {               \r
29                 background_ = producer;\r
30 \r
31                 if(preview)\r
32                 {\r
33                         play();\r
34                         receive();\r
35                         pause();\r
36                 }\r
37         }\r
38         \r
39         void play()\r
40         {                       \r
41                 if(background_ != frame_producer::empty())\r
42                 {\r
43                         background_->set_leading_producer(foreground_);\r
44                         foreground_ = background_;\r
45                         background_ = frame_producer::empty();\r
46                 }\r
47                 resume();\r
48         }\r
49         \r
50         void stop()\r
51         {\r
52                 pause();\r
53                 last_frame_ = basic_frame::empty();\r
54                 foreground_ = frame_producer::empty();\r
55         }\r
56                 \r
57         safe_ptr<basic_frame> receive()\r
58         {               \r
59                 if(is_paused_)          \r
60                         last_frame_->get_audio_transform().set_has_audio(false);                \r
61                 else\r
62                         last_frame_ = receive_and_follow(foreground_);\r
63 \r
64                 return last_frame_;\r
65         }\r
66 };\r
67 \r
68 layer::layer() : impl_(new implementation()){}\r
69 layer::layer(layer&& other) : impl_(std::move(other.impl_)){}\r
70 layer& layer::operator=(layer&& other)\r
71 {\r
72         impl_ = std::move(other.impl_);\r
73         return *this;\r
74 }\r
75 layer::layer(const layer& other) : impl_(new implementation(*other.impl_)){}\r
76 layer& layer::operator=(const layer& other)\r
77 {\r
78         layer tmp(other);\r
79         tmp.swap(*this);\r
80         return *this;\r
81 }\r
82 void layer::swap(layer& other)\r
83 {       \r
84         impl_.swap(other.impl_);\r
85 }\r
86 void layer::load(const safe_ptr<frame_producer>& frame_producer, bool preview){return impl_->load(frame_producer, preview);}    \r
87 void layer::play(){impl_->play();}\r
88 void layer::pause(){impl_->pause();}\r
89 void layer::stop(){impl_->stop();}\r
90 safe_ptr<basic_frame> layer::receive() {return impl_->receive();}\r
91 safe_ptr<frame_producer> layer::foreground() const { return impl_->foreground_;}\r
92 safe_ptr<frame_producer> layer::background() const { return impl_->background_;}\r
93 }}