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[casparcg] / core / producer / layer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 \r
21 #include "../stdafx.h"\r
22 \r
23 #include "layer.h"\r
24 \r
25 #include "frame_producer.h"\r
26 #include "frame/basic_frame.h"\r
27 \r
28 namespace caspar { namespace core {\r
29         \r
30 struct layer::implementation\r
31 {                               \r
32         safe_ptr<frame_producer>        foreground_;\r
33         safe_ptr<frame_producer>        background_;\r
34         bool                                            is_paused_;\r
35         int                                                     auto_play_delta_;\r
36         int64_t                                         frame_number_;\r
37 public:\r
38         implementation() \r
39                 : foreground_(frame_producer::empty())\r
40                 , background_(frame_producer::empty())\r
41                 , is_paused_(false)\r
42                 , auto_play_delta_(-1){}\r
43         \r
44         void pause(){is_paused_ = true;}\r
45         void resume(){is_paused_ = false;}\r
46 \r
47         void load(const safe_ptr<frame_producer>& producer, bool preview, int auto_play_delta)\r
48         {               \r
49                 background_     = producer;\r
50 \r
51                 if(auto_play_delta > -1)\r
52                 {\r
53                         if(foreground_->nb_frames() > 0)\r
54                                 auto_play_delta_ = auto_play_delta;\r
55                         else\r
56                                 CASPAR_LOG(warning) << foreground_->print() << L" Producer in foreground does not support auto-play.";\r
57                 }\r
58 \r
59                 if(preview) // Play the first frame and pause.\r
60                 {                       \r
61                         play();\r
62                         receive();\r
63                         pause();\r
64                 }\r
65 \r
66                 if(auto_play_delta >= 0 && foreground_ == frame_producer::empty())\r
67                         play();\r
68         }\r
69         \r
70         void play()\r
71         {                       \r
72                 if(background_ != frame_producer::empty())\r
73                 {\r
74                         background_->set_leading_producer(foreground_);\r
75                         foreground_ = background_;\r
76                         frame_number_ = 0;\r
77                         auto_play_delta_ = -1;\r
78                         background_ = frame_producer::empty();\r
79                 }\r
80                 resume();\r
81         }\r
82         \r
83         void stop()\r
84         {\r
85                 foreground_ = frame_producer::empty();\r
86         }\r
87                 \r
88         safe_ptr<basic_frame> receive()\r
89         {               \r
90                 if(is_paused_)\r
91                         return foreground_->last_frame();\r
92                 \r
93                 const auto frames_left = foreground_->nb_frames() - (++frame_number_) - auto_play_delta_;\r
94 \r
95                 auto frame = receive_and_follow(foreground_, frame_producer::NO_HINT);\r
96                 if(frame == core::basic_frame::late())\r
97                         return foreground_->last_frame();\r
98                 \r
99                 if(auto_play_delta_ == 0)\r
100                 {\r
101                         if(frame == core::basic_frame::eof())\r
102                         {\r
103                                 CASPAR_ASSERT(frames_left == 0);\r
104 \r
105                                 CASPAR_LOG(info) << L"Automatically playing next clip with " << auto_play_delta_ << " frames offset.";\r
106                                 \r
107                                 play();\r
108                                 frame = receive();\r
109                         }\r
110                 }\r
111                 else if(auto_play_delta_ > 0)\r
112                 {\r
113                         if(frames_left <= 0 || frame == core::basic_frame::eof())\r
114                         {\r
115                                 //CASPAR_ASSERT(frame != core::basic_frame::eof() && "Received early EOF. Media duration metadata incorrect.");\r
116 \r
117                                 CASPAR_LOG(info) << L"Automatically playing next clip with " << auto_play_delta_ << " frames offset. Frames left: " << frames_left;\r
118                                 \r
119                                 play();\r
120                                 frame = receive();\r
121                         }\r
122                 }\r
123                                 \r
124                 return frame;\r
125         }\r
126 \r
127         bool empty() const\r
128         {\r
129                 return background_ == core::frame_producer::empty() && foreground_ == core::frame_producer::empty();\r
130         }\r
131 };\r
132 \r
133 layer::layer() : impl_(new implementation()){}\r
134 layer::layer(layer&& other) : impl_(std::move(other.impl_)){}\r
135 layer& layer::operator=(layer&& other)\r
136 {\r
137         impl_ = std::move(other.impl_);\r
138         return *this;\r
139 }\r
140 layer::layer(const layer& other) : impl_(new implementation(*other.impl_)){}\r
141 layer& layer::operator=(const layer& other)\r
142 {\r
143         layer temp(other);\r
144         temp.swap(*this);\r
145         return *this;\r
146 }\r
147 void layer::swap(layer& other)\r
148 {       \r
149         impl_.swap(other.impl_);\r
150 }\r
151 void layer::load(const safe_ptr<frame_producer>& frame_producer, bool preview, int auto_play_delta){return impl_->load(frame_producer, preview, auto_play_delta);}      \r
152 void layer::play(){impl_->play();}\r
153 void layer::pause(){impl_->pause();}\r
154 void layer::stop(){impl_->stop();}\r
155 safe_ptr<basic_frame> layer::receive() {return impl_->receive();}\r
156 safe_ptr<frame_producer> layer::foreground() const { return impl_->foreground_;}\r
157 safe_ptr<frame_producer> layer::background() const { return impl_->background_;}\r
158 bool layer::empty() const {return impl_->empty();}\r
159 }}