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[casparcg] / core / producer / scene / scene_producer.cpp
1 /*
2 * Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>
3 *
4 * This file is part of CasparCG (www.casparcg.com).
5 *
6 * CasparCG is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * CasparCG is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.
18 *
19 * Author: Helge Norberg, helge.norberg@svt.se
20 */
21
22 #include "../../StdAfx.h"
23
24 #include <common/future.h>
25 #include <common/prec_timer.h>
26
27 #include <boost/algorithm/string/split.hpp>
28 #include <boost/algorithm/string.hpp>
29
30 #include "scene_producer.h"
31
32 #include "../../frame/draw_frame.h"
33 #include "../../interaction/interaction_aggregator.h"
34 #include "../text/text_producer.h"
35
36 namespace caspar { namespace core { namespace scene {
37
38 layer::layer(const std::wstring& name, const spl::shared_ptr<frame_producer>& producer)
39         : name(name), producer(producer)
40 {
41         crop.lower_right.x.bind(producer.get()->pixel_constraints().width);
42         crop.lower_right.y.bind(producer.get()->pixel_constraints().height);
43         perspective.upper_right.x.bind(producer.get()->pixel_constraints().width);
44         perspective.lower_right.x.bind(producer.get()->pixel_constraints().width);
45         perspective.lower_right.y.bind(producer.get()->pixel_constraints().height);
46         perspective.lower_left.y.bind(producer.get()->pixel_constraints().height);
47 }
48
49 adjustments::adjustments()
50         : opacity(1.0)
51 {
52 }
53
54 struct timeline
55 {
56         std::map<int64_t, keyframe> keyframes;
57
58         void on_frame(int64_t frame)
59         {
60                 auto before = --keyframes.upper_bound(frame);
61                 bool found_before = before != keyframes.end() && before->first < frame;
62                 auto after = keyframes.upper_bound(frame);
63                 bool found_after = after != keyframes.end() && after->first > frame;
64                 auto exact_frame = keyframes.find(frame);
65                 bool found_exact_frame = exact_frame != keyframes.end();
66
67                 if (found_exact_frame)
68                 {
69                         exact_frame->second.on_destination_frame();
70
71                         auto next_frame = ++exact_frame;
72
73                         if (next_frame != keyframes.end() && next_frame->second.on_start_animate)
74                                 next_frame->second.on_start_animate();
75                 }
76                 else if (found_after)
77                 {
78                         int64_t start_frame = 0;
79
80                         if (found_before)
81                         {
82                                 start_frame = before->first;
83                         }
84
85                         if (after->second.on_start_animate && frame == 0)
86                                 after->second.on_start_animate();
87                         else if (after->second.on_animate_to)
88                                 after->second.on_animate_to(start_frame, frame);
89                 }
90         }
91 };
92
93 mark_action get_mark_action(const std::wstring& name)
94 {
95         if (name == L"start")
96                 return mark_action::start;
97         else if (name == L"stop")
98                 return mark_action::stop;
99         else if (name == L"jump_to")
100                 return mark_action::jump_to;
101         else if (name == L"remove")
102                 return mark_action::remove;
103         else
104                 CASPAR_THROW_EXCEPTION(user_error() << msg_info(L"Invalid mark_action " + name));
105 }
106
107 struct marker
108 {
109         mark_action             action;
110         std::wstring    label_argument;
111
112         marker(mark_action action, const std::wstring& label_argument)
113                 : action(action)
114                 , label_argument(label_argument)
115         {
116         }
117 };
118
119 struct scene_producer::impl
120 {
121         std::wstring                                                                                    producer_name_;
122         std::wstring                                                                                    template_name_;
123         constraints                                                                                             pixel_constraints_;
124         video_format_desc                                                                               format_desc_;
125         std::list<layer>                                                                                layers_;
126         interaction_aggregator                                                                  aggregator_;
127         binding<double>                                                                                 frame_number_;
128         binding<int64_t>                                                                                timeline_frame_number_;
129         binding<double>                                                                                 speed_;
130         mutable tbb::atomic<int64_t>                                                    m_x_;
131         mutable tbb::atomic<int64_t>                                                    m_y_;
132         binding<int64_t>                                                                                mouse_x_;
133         binding<int64_t>                                                                                mouse_y_;
134         double                                                                                                  frame_fraction_         = 0.0;
135         std::map<void*, timeline>                                                               timelines_;
136         std::map<std::wstring, std::shared_ptr<core::variable>> variables_;
137         std::vector<std::wstring>                                                               variable_names_;
138         std::multimap<int64_t, marker>                                                  markers_by_frame_;
139         std::vector<std::shared_ptr<void>>                                              task_subscriptions_;
140         monitor::subject                                                                                monitor_subject_;
141         bool                                                                                                    paused_                         = true;
142         bool                                                                                                    removed_                        = false;
143         bool                                                                                                    going_to_mark_          = false;
144
145         impl(
146                         std::wstring producer_name,
147                         std::wstring template_name,
148                         int width,
149                         int height,
150                         const video_format_desc& format_desc)
151                 : producer_name_(std::move(producer_name))
152                 , template_name_(std::move(template_name))
153                 , format_desc_(format_desc)
154                 , aggregator_([=] (double x, double y) { return collission_detect(x, y); })
155         {
156                 auto speed_variable = std::make_shared<core::variable_impl<double>>(L"1.0", true, 1.0);
157                 store_variable(L"scene_speed", speed_variable);
158                 speed_ = speed_variable->value();
159
160                 auto frame_variable = std::make_shared<core::variable_impl<double>>(L"-1", true, -1);
161                 store_variable(L"frame", frame_variable);
162                 frame_number_ = frame_variable->value();
163
164                 auto fps = format_desc_.fps * format_desc_.field_count;
165                 auto fps_variable = std::make_shared<core::variable_impl<double>>(boost::lexical_cast<std::wstring>(fps), false, fps);
166                 store_variable(L"fps", fps_variable);
167
168                 auto timeline_frame_variable = std::make_shared<core::variable_impl<int64_t>>(L"-1", false, -1);
169                 store_variable(L"timeline_frame", timeline_frame_variable);
170                 timeline_frame_number_ = timeline_frame_variable->value();
171
172                 auto mouse_x_variable = std::make_shared<core::variable_impl<int64_t>>(L"0", false, 0);
173                 auto mouse_y_variable = std::make_shared<core::variable_impl<int64_t>>(L"0", false, 0);
174                 store_variable(L"mouse_x", mouse_x_variable);
175                 store_variable(L"mouse_y", mouse_y_variable);
176                 mouse_x_ = mouse_x_variable->value();
177                 mouse_y_ = mouse_y_variable->value();
178                 m_x_ = 0;
179                 m_y_ = 0;
180
181                 auto scene_width = std::make_shared<core::variable_impl<double>>(boost::lexical_cast<std::wstring>(width), false, width);
182                 auto scene_height = std::make_shared<core::variable_impl<double>>(boost::lexical_cast<std::wstring>(height), false, height);
183                 store_variable(L"scene_width", scene_width);
184                 store_variable(L"scene_height", scene_height);
185                 pixel_constraints_.width = scene_width->value();
186                 pixel_constraints_.height = scene_height->value();
187         }
188
189         layer& create_layer(
190                         const spl::shared_ptr<frame_producer>& producer, int x, int y, const std::wstring& name)
191         {
192                 layer layer(name, producer);
193
194                 layer.position.x.set(x);
195                 layer.position.y.set(y);
196
197                 layers_.push_back(layer);
198
199                 return layers_.back();
200         }
201
202         void reverse_layers() {
203                 layers_.reverse();
204         }
205
206         layer& get_layer(const std::wstring& name)
207         {
208                 for (auto& layer : layers_)
209                         if (layer.name.get() == name)
210                                 return layer;
211
212                 CASPAR_THROW_EXCEPTION(user_error() << msg_info(name + L" not found in scene"));
213         }
214
215         void store_keyframe(void* timeline_identity, const keyframe& k)
216         {
217                 timelines_[timeline_identity].keyframes.insert(std::make_pair(k.destination_frame, k));
218         }
219
220         void store_variable(
221                         const std::wstring& name, const std::shared_ptr<core::variable>& var)
222         {
223                 variables_.insert(std::make_pair(name, var));
224                 variable_names_.push_back(name);
225         }
226
227         void add_mark(int64_t frame, mark_action action, const std::wstring& label)
228         {
229                 markers_by_frame_.insert(std::make_pair(frame, marker(action, label)));
230         }
231
232         void add_task(binding<bool> when, std::function<void ()> task)
233         {
234                 auto subscription = when.on_change([=]
235                 {
236                         if (when.get())
237                         {
238                                 try
239                                 {
240                                         task();
241                                 }
242                                 catch (...)
243                                 {
244                                         CASPAR_LOG_CURRENT_EXCEPTION_AT_LEVEL(debug);
245                                         CASPAR_LOG(error) << print() << " Error when invoking scene task. Turn on log level debug for stacktrace.";
246                                 }
247                         }
248                 });
249
250                 task_subscriptions_.push_back(std::move(subscription));
251         }
252
253         core::variable& get_variable(const std::wstring& name)
254         {
255                 auto found = variables_.find(name);
256
257                 if (found == variables_.end())
258                         CASPAR_THROW_EXCEPTION(user_error() << msg_info(name + L" not found in scene"));
259
260                 return *found->second;
261         }
262
263         const std::vector<std::wstring>& get_variables() const
264         {
265                 return variable_names_;
266         }
267
268         binding<int64_t> timeline_frame()
269         {
270                 return timeline_frame_number_;
271         }
272
273         frame_transform get_transform(const layer& layer) const
274         {
275                 frame_transform transform;
276
277                 auto& anchor            = transform.image_transform.anchor;
278                 auto& pos                       = transform.image_transform.fill_translation;
279                 auto& scale                     = transform.image_transform.fill_scale;
280                 auto& angle                     = transform.image_transform.angle;
281                 auto& crop                      = transform.image_transform.crop;
282                 auto& pers                      = transform.image_transform.perspective;
283
284                 anchor[0]       = layer.anchor.x.get()                                                                          / layer.producer.get()->pixel_constraints().width.get();
285                 anchor[1]       = layer.anchor.y.get()                                                                          / layer.producer.get()->pixel_constraints().height.get();
286                 pos[0]          = layer.position.x.get()                                                                        / pixel_constraints_.width.get();
287                 pos[1]          = layer.position.y.get()                                                                        / pixel_constraints_.height.get();
288                 scale[0]        = layer.producer.get()->pixel_constraints().width.get()         / pixel_constraints_.width.get();
289                 scale[1]        = layer.producer.get()->pixel_constraints().height.get()        / pixel_constraints_.height.get();
290                 crop.ul[0]      = layer.crop.upper_left.x.get()                                                         / layer.producer.get()->pixel_constraints().width.get();
291                 crop.ul[1]      = layer.crop.upper_left.y.get()                                                         / layer.producer.get()->pixel_constraints().height.get();
292                 crop.lr[0]      = layer.crop.lower_right.x.get()                                                        / layer.producer.get()->pixel_constraints().width.get();
293                 crop.lr[1]      = layer.crop.lower_right.y.get()                                                        / layer.producer.get()->pixel_constraints().height.get();
294                 pers.ul[0]      = layer.perspective.upper_left.x.get()                                          / layer.producer.get()->pixel_constraints().width.get();
295                 pers.ul[1]      = layer.perspective.upper_left.y.get()                                          / layer.producer.get()->pixel_constraints().height.get();
296                 pers.ur[0]      = layer.perspective.upper_right.x.get()                                         / layer.producer.get()->pixel_constraints().width.get();
297                 pers.ur[1]      = layer.perspective.upper_right.y.get()                                         / layer.producer.get()->pixel_constraints().height.get();
298                 pers.lr[0]      = layer.perspective.lower_right.x.get()                                         / layer.producer.get()->pixel_constraints().width.get();
299                 pers.lr[1]      = layer.perspective.lower_right.y.get()                                         / layer.producer.get()->pixel_constraints().height.get();
300                 pers.ll[0]      = layer.perspective.lower_left.x.get()                                          / layer.producer.get()->pixel_constraints().width.get();
301                 pers.ll[1]      = layer.perspective.lower_left.y.get()                                          / layer.producer.get()->pixel_constraints().height.get();
302
303                 static const double PI = 3.141592653589793;
304
305                 angle           = layer.rotation.get() * PI / 180.0;
306
307                 transform.image_transform.opacity                                                       = layer.adjustments.opacity.get();
308                 transform.image_transform.is_key                                                        = layer.is_key.get();
309                 transform.image_transform.use_mipmap                                            = layer.use_mipmap.get();
310                 transform.image_transform.blend_mode                                            = layer.blend_mode.get();
311                 transform.image_transform.chroma.enable                                         = layer.chroma_key.enable.get();
312                 transform.image_transform.chroma.target_hue                                     = layer.chroma_key.target_hue.get();
313                 transform.image_transform.chroma.hue_width                                      = layer.chroma_key.hue_width.get();
314                 transform.image_transform.chroma.min_saturation                         = layer.chroma_key.min_saturation.get();
315                 transform.image_transform.chroma.min_brightness                         = layer.chroma_key.min_brightness.get();
316                 transform.image_transform.chroma.softness                                       = layer.chroma_key.softness.get();
317                 transform.image_transform.chroma.spill_suppress                         = layer.chroma_key.spill_suppress.get();
318                 transform.image_transform.chroma.spill_suppress_saturation      = layer.chroma_key.spill_suppress_saturation.get();
319
320                 // Mark as sublayer, so it will be composited separately by the mixer.
321                 transform.image_transform.layer_depth = 1;
322
323                 return transform;
324         }
325
326         boost::optional<std::pair<int64_t, marker>> find_first_stop_or_jump_or_remove(int64_t start_frame, int64_t end_frame)
327         {
328                 auto lower = markers_by_frame_.lower_bound(start_frame);
329                 auto upper = markers_by_frame_.upper_bound(end_frame);
330
331                 if (lower == markers_by_frame_.end())
332                         return boost::none;
333
334                 for (auto iter = lower; iter != upper; ++iter)
335                 {
336                         auto action = iter->second.action;
337
338                         if (action == mark_action::stop || action == mark_action::jump_to || action == mark_action::remove)
339                                 return std::make_pair(iter->first, iter->second);
340                 }
341
342                 return boost::none;
343         }
344
345         boost::optional<std::pair<int64_t, marker>> find_first_start(int64_t start_frame)
346         {
347                 auto lower = markers_by_frame_.lower_bound(start_frame);
348
349                 if (lower == markers_by_frame_.end())
350                         return boost::none;
351
352                 for (auto iter = lower; iter != markers_by_frame_.end(); ++iter)
353                 {
354                         auto action = iter->second.action;
355
356                         if (action == mark_action::start)
357                                 return std::make_pair(iter->first, iter->second);
358                 }
359
360                 return boost::none;
361         }
362
363         draw_frame render_frame()
364         {
365                 if (format_desc_.field_count == 1)
366                         return render_progressive_frame();
367                 else
368                 {
369                         prec_timer timer;
370                         timer.tick_millis(0);
371
372                         auto field1 = render_progressive_frame();
373
374                         timer.tick(0.5 / format_desc_.fps);
375
376                         auto field2 = render_progressive_frame();
377
378                         return draw_frame::interlace(field1, field2, format_desc_.field_mode);
379                 }
380         }
381
382         void advance()
383         {
384                 frame_fraction_ += speed_.get();
385
386                 if (std::abs(frame_fraction_) >= 1.0)
387                 {
388                         int64_t delta = static_cast<int64_t>(frame_fraction_);
389                         auto previous_frame = timeline_frame_number_.get();
390                         auto next_frame = timeline_frame_number_.get() + delta;
391                         auto marker = find_first_stop_or_jump_or_remove(previous_frame + 1, next_frame);
392
393                         if (marker && marker->second.action == mark_action::remove)
394                         {
395                                 remove();
396                         }
397                         if (marker && !going_to_mark_)
398                         {
399                                 if (marker->second.action == mark_action::stop)
400                                 {
401                                         timeline_frame_number_.set(marker->first);
402                                         frame_fraction_ = 0.0;
403                                         paused_ = true;
404                                 }
405                                 else if (marker->second.action == mark_action::jump_to)
406                                 {
407                                         go_to_marker(marker->second.label_argument, 0);
408                                 }
409                         }
410                         else
411                         {
412                                 timeline_frame_number_.set(next_frame);
413                                 frame_fraction_ -= delta;
414                         }
415
416                         going_to_mark_ = false;
417                 }
418         }
419
420         draw_frame render_progressive_frame()
421         {
422                 if (removed_)
423                         return draw_frame::empty();
424
425                 mouse_x_.set(m_x_);
426                 mouse_y_.set(m_y_);
427
428                 if (!paused_)
429                         advance();
430
431                 frame_number_.set(frame_number_.get() + speed_.get());
432
433                 for (auto& timeline : timelines_)
434                         timeline.second.on_frame(timeline_frame_number_.get());
435
436                 std::vector<draw_frame> frames;
437
438                 for (auto& layer : layers_)
439                 {
440                         if (layer.hidden.get())
441                                 continue;
442
443                         draw_frame frame(layer.producer.get()->receive());
444                         frame.transform() = get_transform(layer);
445                         frames.push_back(frame);
446                 }
447
448                 return draw_frame(frames);
449         }
450
451         void on_interaction(const interaction_event::ptr& event)
452         {
453                 aggregator_.translate_and_send(event);
454         }
455
456         bool collides(double x, double y) const
457         {
458                 m_x_ = static_cast<int64_t>(x * pixel_constraints_.width.get());
459                 m_y_ = static_cast<int64_t>(y * pixel_constraints_.height.get());
460
461                 return static_cast<bool>((collission_detect(x, y)));
462         }
463
464         boost::optional<interaction_target> collission_detect(double x, double y) const
465         {
466                 for (auto& layer : layers_ | boost::adaptors::reversed)
467                 {
468                         if (layer.hidden.get())
469                                 continue;
470
471                         auto transform = get_transform(layer);
472                         auto translated = translate(x, y, transform);
473
474                         if (translated.first >= 0.0
475                                 && translated.first <= 1.0
476                                 && translated.second >= 0.0
477                                 && translated.second <= 1.0
478                                 && layer.producer.get()->collides(translated.first, translated.second))
479                         {
480                                 return std::make_pair(transform, static_cast<interaction_sink*>(layer.producer.get().get()));
481                         }
482                 }
483
484                 return boost::optional<interaction_target>();
485         }
486
487         std::future<std::wstring> call(const std::vector<std::wstring>& params)
488         {
489                 if (!params.empty() && boost::ends_with(params.at(0), L"()"))
490                         return make_ready_future(handle_call(params));
491                 else
492                         return make_ready_future(handle_variable_set(params));
493         }
494
495         std::wstring handle_variable_set(const std::vector<std::wstring>& params)
496         {
497                 for (int i = 0; i + 1 < params.size(); i += 2)
498                 {
499                         auto found = variables_.find(boost::to_lower_copy(params.at(i)));
500
501                         if (found != variables_.end() && found->second->is_public())
502                                 found->second->from_string(params.at(i + 1));
503                 }
504
505                 return L"";
506         }
507
508         std::wstring handle_call(const std::vector<std::wstring>& params)
509         {
510                 auto call = params.at(0);
511
512                 if (call == L"play()")
513                         go_to_marker(params.at(1), -1);
514                 else if (call == L"remove()")
515                         remove();
516                 else if (call == L"next()")
517                         next();
518                 else
519                         CASPAR_THROW_EXCEPTION(user_error() << msg_info(L"Unknown call " + call));
520
521                 return L"";
522         }
523
524         void remove()
525         {
526                 removed_ = true;
527                 layers_.clear();
528         }
529
530         void next()
531         {
532                 auto marker = find_first_start(timeline_frame_number_.get() + 1);
533
534                 if (marker)
535                 {
536                         timeline_frame_number_.set(marker->first - 1);
537                         frame_fraction_ = 0.0;
538                         paused_ = false;
539                         going_to_mark_ = true;
540                 }
541                 else
542                 {
543                         remove();
544                 }
545         }
546
547         void go_to_marker(const std::wstring& marker_name, int64_t offset)
548         {
549                 for (auto& marker : markers_by_frame_)
550                 {
551                         if (marker.second.label_argument == marker_name && marker.second.action == mark_action::start)
552                         {
553                                 timeline_frame_number_.set(marker.first + offset);
554                                 frame_fraction_ = 0.0;
555                                 paused_ = false;
556                                 going_to_mark_ = true;
557
558                                 return;
559                         }
560                 }
561
562                 if (marker_name == L"intro")
563                 {
564                         timeline_frame_number_.set(offset);
565                         frame_fraction_ = 0.0;
566                         paused_ = false;
567                         going_to_mark_ = true;
568                 }
569                 else if (marker_name == L"outro")
570                 {
571                         remove();
572                 }
573                 else
574                         CASPAR_LOG(info) << print() << L" no marker called " << marker_name << " found";
575         }
576
577         std::wstring print() const
578         {
579                 return L"scene[type=" + name() + L" template=" + template_name_ + L"]";
580         }
581
582         std::wstring name() const
583         {
584                 return producer_name_;
585         }
586
587         boost::property_tree::wptree info() const
588         {
589                 boost::property_tree::wptree info;
590                 info.add(L"type", L"scene");
591                 info.add(L"producer-name", name());
592                 info.add(L"template-name", template_name_);
593                 info.add(L"frame-number", frame_number_.get());
594                 info.add(L"timeline-frame-number", timeline_frame_number_.get());
595
596                 for (auto& var : variables_)
597                 {
598                         boost::property_tree::wptree variable_info;
599
600                         variable_info.add(L"name", var.first);
601                         variable_info.add(L"public", var.second->is_public());
602                         variable_info.add(L"value", var.second->to_string());
603
604                         info.add_child(L"variables.variable", variable_info);
605                 }
606
607                 for (auto& layer : layers_)
608                 {
609                         boost::property_tree::wptree layer_info;
610
611                         layer_info.add(L"name", layer.name.get());
612                         layer_info.add_child(L"producer", layer.producer.get()->info());
613                         layer_info.add(L"x", layer.position.x.get());
614                         layer_info.add(L"y", layer.position.y.get());
615                         layer_info.add(L"width", layer.producer.get()->pixel_constraints().width.get());
616                         layer_info.add(L"height", layer.producer.get()->pixel_constraints().height.get());
617
618                         info.add_child(L"layers.layer", layer_info);
619                 }
620
621                 return info;
622         }
623
624         monitor::subject& monitor_output()
625         {
626                 return monitor_subject_;
627         }
628 };
629
630 scene_producer::scene_producer(std::wstring producer_name, std::wstring template_name, int width, int height, const video_format_desc& format_desc)
631         : impl_(new impl(std::move(producer_name), std::move(template_name), width, height, format_desc))
632 {
633 }
634
635 scene_producer::~scene_producer()
636 {
637 }
638
639 layer& scene_producer::create_layer(
640                 const spl::shared_ptr<frame_producer>& producer, int x, int y, const std::wstring& name)
641 {
642         return impl_->create_layer(producer, x, y, name);
643 }
644
645 layer& scene_producer::create_layer(
646                 const spl::shared_ptr<frame_producer>& producer, const std::wstring& name)
647 {
648         return impl_->create_layer(producer, 0, 0, name);
649 }
650
651 void scene_producer::reverse_layers()
652 {
653         impl_->reverse_layers();
654 }
655
656 layer& scene_producer::get_layer(const std::wstring& name)
657 {
658         return impl_->get_layer(name);
659 }
660
661 binding<int64_t> scene_producer::timeline_frame()
662 {
663         return impl_->timeline_frame();
664 }
665
666 draw_frame scene_producer::receive_impl()
667 {
668         return impl_->render_frame();
669 }
670
671 constraints& scene_producer::pixel_constraints() { return impl_->pixel_constraints_; }
672
673 void scene_producer::on_interaction(const interaction_event::ptr& event)
674 {
675         impl_->on_interaction(event);
676 }
677
678 bool scene_producer::collides(double x, double y) const
679 {
680         return impl_->collides(x, y);
681 }
682
683 std::wstring scene_producer::print() const
684 {
685         return impl_->print();
686 }
687
688 std::wstring scene_producer::name() const
689 {
690         return impl_->name();
691 }
692
693 boost::property_tree::wptree scene_producer::info() const
694 {
695         return impl_->info();
696 }
697
698 std::future<std::wstring> scene_producer::call(const std::vector<std::wstring>& params)
699 {
700         return impl_->call(params);
701 }
702
703 monitor::subject& scene_producer::monitor_output()
704 {
705         return impl_->monitor_output();
706 }
707
708 void scene_producer::store_keyframe(void* timeline_identity, const keyframe& k)
709 {
710         impl_->store_keyframe(timeline_identity, k);
711 }
712
713 void scene_producer::store_variable(
714                 const std::wstring& name, const std::shared_ptr<core::variable>& var)
715 {
716         impl_->store_variable(name, var);
717 }
718
719 void scene_producer::add_mark(int64_t frame, mark_action action, const std::wstring& label)
720 {
721         impl_->add_mark(frame, action, label);
722 }
723
724 void scene_producer::add_task(binding<bool> when, std::function<void ()> task)
725 {
726         impl_->add_task(std::move(when), std::move(task));
727 }
728
729 core::variable& scene_producer::get_variable(const std::wstring& name)
730 {
731         return impl_->get_variable(name);
732 }
733
734 const std::vector<std::wstring>& scene_producer::get_variables() const
735 {
736         return impl_->get_variables();
737 }
738
739 }}}