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Support for ternary operator equivalent for bindings
[casparcg] / core / producer / scene / scene_producer.cpp
1 /*
2 * Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>
3 *
4 * This file is part of CasparCG (www.casparcg.com).
5 *
6 * CasparCG is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * CasparCG is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.
18 *
19 * Author: Helge Norberg, helge.norberg@svt.se
20 */
21
22 #include "../../stdafx.h"
23
24 #include "scene_producer.h"
25
26 #include "../../frame/draw_frame.h"
27 #include "../../interaction/interaction_aggregator.h"
28
29 namespace caspar { namespace core { namespace scene {
30
31 layer::layer(const spl::shared_ptr<frame_producer>& producer)
32         : producer(producer)
33 {
34 }
35
36 adjustments::adjustments()
37         : opacity(1.0)
38 {
39 }
40
41 struct scene_producer::impl
42 {
43         constraints pixel_constraints_;
44         std::list<layer> layers_;
45         interaction_aggregator aggregator_;
46         binding<int64_t> frame_number_;
47
48         impl(int width, int height)
49                 : pixel_constraints_(width, height)
50                 , aggregator_([=] (double x, double y) { return collission_detect(x, y); })
51         {
52         }
53
54         layer& create_layer(
55                         const spl::shared_ptr<frame_producer>& producer, int x, int y)
56         {
57                 layer& layer = create_layer(producer);
58
59                 layer.position.x.set(x);
60                 layer.position.y.set(y);
61
62                 return layer;
63         }
64
65         layer& create_layer(const spl::shared_ptr<frame_producer>& producer)
66         {
67                 layer layer(producer);
68
69                 layers_.push_back(layer);
70
71                 return layers_.back();
72         }
73
74         binding<int64_t> frame()
75         {
76                 return frame_number_;
77         }
78
79         frame_transform get_transform(const layer& layer) const
80         {
81                 frame_transform transform;
82
83                 auto& pos = transform.image_transform.fill_translation;
84                 auto& scale = transform.image_transform.fill_scale;
85
86                 pos[0] = static_cast<double>(layer.position.x.get()) / static_cast<double>(pixel_constraints_.width.get());
87                 pos[1] = static_cast<double>(layer.position.y.get()) / static_cast<double>(pixel_constraints_.height.get());
88                 scale[0] = static_cast<double>(layer.producer.get()->pixel_constraints().width.get())
89                                 / static_cast<double>(pixel_constraints_.width.get());
90                 scale[1] = static_cast<double>(layer.producer.get()->pixel_constraints().height.get())
91                                 / static_cast<double>(pixel_constraints_.height.get());
92
93                 transform.image_transform.opacity = layer.adjustments.opacity.get();
94                 transform.image_transform.is_key = layer.is_key.get();
95
96                 return transform;
97         }
98
99         draw_frame render_frame()
100         {
101                 std::vector<draw_frame> frames;
102
103                 BOOST_FOREACH(auto& layer, layers_)
104                 {
105                         if (layer.hidden.get())
106                                 continue;
107
108                         draw_frame frame(layer.producer.get()->receive());
109                         frame.transform() = get_transform(layer);;
110                         frames.push_back(frame);
111                 }
112
113                 frame_number_.set(frame_number_.get() + 1);
114
115                 return draw_frame(frames);
116         }
117
118         void on_interaction(const interaction_event::ptr& event)
119         {
120                 aggregator_.translate_and_send(event);
121         }
122
123         bool collides(double x, double y) const
124         {
125                 return collission_detect(x, y);
126         }
127
128         boost::optional<interaction_target> collission_detect(double x, double y) const
129         {
130                 BOOST_FOREACH(auto& layer, layers_ | boost::adaptors::reversed)
131                 {
132                         if (layer.hidden.get())
133                                 continue;
134
135                         auto transform = get_transform(layer);
136                         auto translated = translate(x, y, transform);
137
138                         if (translated.first >= 0.0
139                                 && translated.first <= 1.0
140                                 && translated.second >= 0.0
141                                 && translated.second <= 1.0
142                                 && layer.producer.get()->collides(translated.first, translated.second))
143                         {
144                                 return std::make_pair(transform, layer.producer.get().get());
145                         }
146                 }
147
148                 return boost::optional<interaction_target>();
149         }
150
151         std::wstring print() const
152         {
153                 return L"scene[]";
154         }
155
156         std::wstring name() const
157         {
158                 return L"scene";
159         }
160         
161         boost::property_tree::wptree info() const
162         {
163                 boost::property_tree::wptree info;
164                 info.add(L"type", L"scene");
165                 return info;
166         }
167
168         void subscribe(const monitor::observable::observer_ptr& o)
169         {
170         }
171
172         void unsubscribe(const monitor::observable::observer_ptr& o)
173         {
174         }
175 };
176
177 scene_producer::scene_producer(int width, int height)
178         : impl_(new impl(width, height))
179 {
180 }
181
182 scene_producer::~scene_producer()
183 {
184 }
185
186 layer& scene_producer::create_layer(
187                 const spl::shared_ptr<frame_producer>& producer, int x, int y)
188 {
189         return impl_->create_layer(producer, x, y);
190 }
191
192 layer& scene_producer::create_layer(
193                 const spl::shared_ptr<frame_producer>& producer)
194 {
195         return impl_->create_layer(producer);
196 }
197
198 binding<int64_t> scene_producer::frame()
199 {
200         return impl_->frame();
201 }
202
203 draw_frame scene_producer::receive_impl()
204 {
205         return impl_->render_frame();
206 }
207
208 constraints& scene_producer::pixel_constraints() { return impl_->pixel_constraints_; }
209
210 void scene_producer::on_interaction(const interaction_event::ptr& event)
211 {
212         impl_->on_interaction(event);
213 }
214
215 bool scene_producer::collides(double x, double y) const
216 {
217         return impl_->collides(x, y);
218 }
219
220 std::wstring scene_producer::print() const
221 {
222         return impl_->print();
223 }
224
225 std::wstring scene_producer::name() const
226 {
227         return impl_->name();
228 }
229
230 boost::property_tree::wptree scene_producer::info() const
231 {
232         return impl_->info();
233 }
234
235 void scene_producer::subscribe(const monitor::observable::observer_ptr& o)
236 {
237         impl_->subscribe(o);
238 }
239
240 void scene_producer::unsubscribe(const monitor::observable::observer_ptr& o)
241 {
242         impl_->unsubscribe(o);
243 }
244
245 spl::shared_ptr<frame_producer> create_dummy_scene_producer(const spl::shared_ptr<class frame_factory>& frame_factory, const video_format_desc& format_desc, const std::vector<std::wstring>& params)
246 {
247         if (params.size() < 1 || params.at(0) != L"[SCENE]")
248                 return core::frame_producer::empty();
249
250         auto scene = spl::make_shared<scene_producer>(1280, 720);
251
252         binding<double> text_width(10);
253         binding<double> padding(1);
254         binding<double> panel_width = padding + text_width + padding;
255         binding<double> panel_height(50);
256
257         auto subscription = panel_width.on_change([&]
258         {
259                 CASPAR_LOG(info) << "Panel width: " << panel_width.get();
260         });
261
262         text_width.set(20);
263         text_width.set(10);
264         padding.set(2);
265         text_width.set(20);
266
267         auto create_param = [](std::wstring elem) -> std::vector<std::wstring>
268         {
269                 std::vector<std::wstring> result;
270                 result.push_back(elem);
271                 return result;
272         };
273
274         auto& car_layer = scene->create_layer(create_producer(frame_factory, format_desc, create_param(L"car")));
275         car_layer.hidden = scene->frame() % 50 > 25 || !(scene->frame() < 1000);
276         std::vector<std::wstring> sub_params;
277         sub_params.push_back(L"[FREEHAND]");
278         sub_params.push_back(L"640");
279         sub_params.push_back(L"360");
280         scene->create_layer(create_producer(frame_factory, format_desc, sub_params), 10, 10);
281         sub_params.clear();
282
283         scene->create_layer(create_producer(frame_factory, format_desc, create_param(L"BLUE")), 110, 10);
284
285         //scene->create_layer(create_producer(frame_factory, format_desc, create_param(L"SP")), 50, 50);
286
287         auto& upper_left = scene->create_layer(create_producer(frame_factory, format_desc, create_param(L"scene/upper_left")));
288         auto& upper_right = scene->create_layer(create_producer(frame_factory, format_desc, create_param(L"scene/upper_right")));
289         auto& lower_left = scene->create_layer(create_producer(frame_factory, format_desc, create_param(L"scene/lower_left")));
290         auto& lower_right = scene->create_layer(create_producer(frame_factory, format_desc, create_param(L"scene/lower_right")));
291
292         binding<double> panel_x = (scene->frame()
293                         .as<double>()
294                         .transformed([](double v) { return std::sin(v / 20.0); })
295                         * 20.0
296                         + 40.0)
297                         .transformed([](double v) { return std::floor(v); }); // snap to pixels instead of subpixels
298         binding<double> panel_y = when(car_layer.hidden).then(500.0).otherwise(-panel_x + 300);
299         upper_left.position.x = panel_x;
300         upper_left.position.y = panel_y;
301         upper_right.position.x = upper_left.position.x + upper_left.producer.get()->pixel_constraints().width + panel_width;
302         upper_right.position.y = upper_left.position.y;
303         lower_left.position.x = upper_left.position.x;
304         lower_left.position.y = upper_left.position.y + upper_left.producer.get()->pixel_constraints().height + panel_height;
305         lower_right.position.x = upper_right.position.x;
306         lower_right.position.y = lower_left.position.y;
307
308         text_width.set(500);
309         panel_height.set(50);
310
311         return scene;
312 }
313
314 }}}