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[casparcg] / core / producer / scene / scene_producer.cpp
1 /*
2 * Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>
3 *
4 * This file is part of CasparCG (www.casparcg.com).
5 *
6 * CasparCG is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * CasparCG is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.
18 *
19 * Author: Helge Norberg, helge.norberg@svt.se
20 */
21
22 #include "../../stdafx.h"
23
24 #include "scene_producer.h"
25
26 #include "../../frame/draw_frame.h"
27 #include "../../interaction/interaction_aggregator.h"
28
29 namespace caspar { namespace core { namespace scene {
30
31 layer::layer(const spl::shared_ptr<frame_producer>& producer)
32         : producer(producer)
33 {
34 }
35
36 adjustments::adjustments()
37         : opacity(1.0)
38 {
39 }
40
41 struct scene_producer::impl
42 {
43         constraints pixel_constraints_;
44         std::list<layer> layers_;
45         interaction_aggregator aggregator_;
46         binding<int64_t> frame_number_;
47
48         impl(int width, int height)
49                 : pixel_constraints_(width, height)
50                 , aggregator_([=] (double x, double y) { return collission_detect(x, y); })
51         {
52         }
53
54         layer& create_layer(
55                         const spl::shared_ptr<frame_producer>& producer, int x, int y)
56         {
57                 layer& layer = create_layer(producer);
58
59                 layer.position.x.set(x);
60                 layer.position.y.set(y);
61
62                 return layer;
63         }
64
65         layer& create_layer(const spl::shared_ptr<frame_producer>& producer)
66         {
67                 layer layer(producer);
68
69                 layers_.push_back(layer);
70
71                 return layers_.back();
72         }
73
74         binding<int64_t> frame()
75         {
76                 return frame_number_;
77         }
78
79         frame_transform get_transform(const layer& layer) const
80         {
81                 frame_transform transform;
82
83                 auto& pos = transform.image_transform.fill_translation;
84                 auto& scale = transform.image_transform.fill_scale;
85
86                 pos[0] = static_cast<double>(layer.position.x.get()) / static_cast<double>(pixel_constraints_.width.get());
87                 pos[1] = static_cast<double>(layer.position.y.get()) / static_cast<double>(pixel_constraints_.height.get());
88                 scale[0] = static_cast<double>(layer.producer.get()->pixel_constraints().width.get())
89                                 / static_cast<double>(pixel_constraints_.width.get());
90                 scale[1] = static_cast<double>(layer.producer.get()->pixel_constraints().height.get())
91                                 / static_cast<double>(pixel_constraints_.height.get());
92
93                 transform.image_transform.opacity = layer.adjustments.opacity.get();
94                 transform.image_transform.is_key = layer.is_key.get();
95
96                 return transform;
97         }
98
99         draw_frame render_frame()
100         {
101                 std::vector<draw_frame> frames;
102
103                 BOOST_FOREACH(auto& layer, layers_)
104                 {
105                         draw_frame frame(layer.producer.get()->receive());
106                         frame.transform() = get_transform(layer);;
107                         frames.push_back(frame);
108                 }
109
110                 frame_number_.set(frame_number_.get() + 1);
111
112                 return draw_frame(frames);
113         }
114
115         void on_interaction(const interaction_event::ptr& event)
116         {
117                 aggregator_.translate_and_send(event);
118         }
119
120         bool collides(double x, double y) const
121         {
122                 return collission_detect(x, y);
123         }
124
125         boost::optional<interaction_target> collission_detect(double x, double y) const
126         {
127                 BOOST_FOREACH(auto& layer, layers_ | boost::adaptors::reversed)
128                 {
129                         auto transform = get_transform(layer);
130                         auto translated = translate(x, y, transform);
131
132                         if (translated.first >= 0.0
133                                 && translated.first <= 1.0
134                                 && translated.second >= 0.0
135                                 && translated.second <= 1.0
136                                 && layer.producer.get()->collides(translated.first, translated.second))
137                         {
138                                 return std::make_pair(transform, layer.producer.get().get());
139                         }
140                 }
141
142                 return boost::optional<interaction_target>();
143         }
144
145         std::wstring print() const
146         {
147                 return L"scene[]";
148         }
149
150         std::wstring name() const
151         {
152                 return L"scene";
153         }
154         
155         boost::property_tree::wptree info() const
156         {
157                 boost::property_tree::wptree info;
158                 info.add(L"type", L"scene");
159                 return info;
160         }
161
162         void subscribe(const monitor::observable::observer_ptr& o)
163         {
164         }
165
166         void unsubscribe(const monitor::observable::observer_ptr& o)
167         {
168         }
169 };
170
171 scene_producer::scene_producer(int width, int height)
172         : impl_(new impl(width, height))
173 {
174 }
175
176 scene_producer::~scene_producer()
177 {
178 }
179
180 layer& scene_producer::create_layer(
181                 const spl::shared_ptr<frame_producer>& producer, int x, int y)
182 {
183         return impl_->create_layer(producer, x, y);
184 }
185
186 layer& scene_producer::create_layer(
187                 const spl::shared_ptr<frame_producer>& producer)
188 {
189         return impl_->create_layer(producer);
190 }
191
192 binding<int64_t> scene_producer::frame()
193 {
194         return impl_->frame();
195 }
196
197 draw_frame scene_producer::receive_impl()
198 {
199         return impl_->render_frame();
200 }
201
202 constraints& scene_producer::pixel_constraints() { return impl_->pixel_constraints_; }
203
204 void scene_producer::on_interaction(const interaction_event::ptr& event)
205 {
206         impl_->on_interaction(event);
207 }
208
209 bool scene_producer::collides(double x, double y) const
210 {
211         return impl_->collides(x, y);
212 }
213
214 std::wstring scene_producer::print() const
215 {
216         return impl_->print();
217 }
218
219 std::wstring scene_producer::name() const
220 {
221         return impl_->name();
222 }
223
224 boost::property_tree::wptree scene_producer::info() const
225 {
226         return impl_->info();
227 }
228
229 void scene_producer::subscribe(const monitor::observable::observer_ptr& o)
230 {
231         impl_->subscribe(o);
232 }
233
234 void scene_producer::unsubscribe(const monitor::observable::observer_ptr& o)
235 {
236         impl_->unsubscribe(o);
237 }
238
239 spl::shared_ptr<frame_producer> create_dummy_scene_producer(const spl::shared_ptr<class frame_factory>& frame_factory, const video_format_desc& format_desc, const std::vector<std::wstring>& params)
240 {
241         if (params.size() < 1 || params.at(0) != L"[SCENE]")
242                 return core::frame_producer::empty();
243
244         auto scene = spl::make_shared<scene_producer>(1280, 720);
245
246
247         binding<double> text_width(10);
248         binding<double> padding(1);
249         binding<double> panel_width = padding + text_width + padding;
250         binding<double> panel_height(50);
251
252         auto subscription = panel_width.on_change([&]
253         {
254                 CASPAR_LOG(info) << "Panel width: " << panel_width.get();
255         });
256
257         text_width.set(20);
258         text_width.set(10);
259         padding.set(2);
260         text_width.set(20);
261
262         auto create_param = [](std::wstring elem) -> std::vector<std::wstring>
263         {
264                 std::vector<std::wstring> result;
265                 result.push_back(elem);
266                 return result;
267         };
268
269         scene->create_layer(create_producer(frame_factory, format_desc, create_param(L"car")));
270         std::vector<std::wstring> sub_params;
271         sub_params.push_back(L"[FREEHAND]");
272         sub_params.push_back(L"640");
273         sub_params.push_back(L"360");
274         scene->create_layer(create_producer(frame_factory, format_desc, sub_params), 10, 10);
275         sub_params.clear();
276
277         scene->create_layer(create_producer(frame_factory, format_desc, create_param(L"BLUE")), 110, 10);
278
279         //scene->create_layer(create_producer(frame_factory, format_desc, create_param(L"SP")), 50, 50);
280
281         auto& upper_left = scene->create_layer(create_producer(frame_factory, format_desc, create_param(L"scene/upper_left")));
282         auto& upper_right = scene->create_layer(create_producer(frame_factory, format_desc, create_param(L"scene/upper_right")));
283         auto& lower_left = scene->create_layer(create_producer(frame_factory, format_desc, create_param(L"scene/lower_left")));
284         auto& lower_right = scene->create_layer(create_producer(frame_factory, format_desc, create_param(L"scene/lower_right")));
285
286         binding<double> panel_x = scene->frame()
287                         .as<double>()
288                         .transformed([](double v) { return std::sin(v / 20.0); })
289                         * 20.0
290                         + 40.0;
291         binding<double> panel_y(500);
292         upper_left.position.x = panel_x;
293         upper_left.position.y = panel_y;
294         upper_right.position.x = upper_left.position.x + upper_left.producer.get()->pixel_constraints().width + panel_width;
295         upper_right.position.y = upper_left.position.y;
296         lower_left.position.x = upper_left.position.x;
297         lower_left.position.y = upper_left.position.y + upper_left.producer.get()->pixel_constraints().height + panel_height;
298         lower_right.position.x = upper_right.position.x;
299         lower_right.position.y = lower_left.position.y;
300
301         text_width.set(500);
302         panel_height.set(50);
303
304         return scene;
305 }
306
307 }}}