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[casparcg] / core / producer / stage.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 \r
21 #include "../StdAfx.h"\r
22 \r
23 #include "stage.h"\r
24 \r
25 #include "layer.h"\r
26 \r
27 #include <core/producer/frame/basic_frame.h>\r
28 #include <core/producer/frame/frame_factory.h>\r
29 \r
30 #include <common/concurrency/executor.h>\r
31 #include <common/utility/move_on_copy.h>\r
32 \r
33 #include <boost/foreach.hpp>\r
34 \r
35 #include <agents.h>\r
36 #include <ppl.h>\r
37 \r
38 #include <map>\r
39 #include <set>\r
40 \r
41 using namespace Concurrency;\r
42 \r
43 namespace caspar { namespace core {\r
44 \r
45 struct stage::implementation : public agent, public boost::noncopyable\r
46 {               \r
47         overwrite_buffer<bool>                                          is_running_;\r
48         Concurrency::critical_section                           mutex_;\r
49         stage::target_t&                                                        target_;\r
50         std::map<int, layer>                                            layers_;        \r
51         governor&                                                                       governor_;\r
52 public:\r
53         implementation(stage::target_t& target, governor& governor)  \r
54                 : target_(target)\r
55                 , governor_(governor)\r
56         {\r
57                 start();\r
58         }\r
59 \r
60         ~implementation()\r
61         {\r
62                 send(is_running_, false);\r
63                 governor_.cancel();\r
64                 agent::wait(this);\r
65         }\r
66 \r
67         virtual void run()\r
68         {\r
69                 send(is_running_, true);\r
70                 while(is_running_.value())\r
71                 {\r
72                         try\r
73                         {\r
74                                 std::map<int, safe_ptr<basic_frame>> frames;\r
75                                 {\r
76                                         critical_section::scoped_lock lock(mutex_);\r
77                 \r
78                                         BOOST_FOREACH(auto& layer, layers_)                     \r
79                                                 frames[layer.first] = basic_frame::empty();     \r
80 \r
81                                         Concurrency::parallel_for_each(layers_.begin(), layers_.end(), [&](std::map<int, layer>::value_type& layer) \r
82                                         {\r
83                                                 frames[layer.first] = layer.second.receive();   \r
84                                         });\r
85                                 }\r
86 \r
87                                 send(target_, stage::target_element_t(std::make_pair(frames, governor_.acquire())));\r
88                         }\r
89                         catch(...)\r
90                         {\r
91                                 CASPAR_LOG_CURRENT_EXCEPTION();\r
92                                 clear();\r
93                                 Concurrency::wait(20);\r
94                         }       \r
95                 }\r
96 \r
97                 send(is_running_, false);\r
98                 done();\r
99         }\r
100                                 \r
101         void load(int index, const safe_ptr<frame_producer>& producer, bool preview, int auto_play_delta)\r
102         {\r
103                 {\r
104                         critical_section::scoped_lock lock(mutex_);\r
105                         \r
106                         layers_[index].load(producer, preview, auto_play_delta);\r
107                 }\r
108         }\r
109 \r
110         void pause(int index)\r
111         {               \r
112                 {\r
113                         critical_section::scoped_lock lock(mutex_);\r
114                         \r
115                         layers_[index].pause();\r
116                 }\r
117         }\r
118 \r
119         void play(int index)\r
120         {               \r
121                 {\r
122                         critical_section::scoped_lock lock(mutex_);\r
123                         \r
124                         layers_[index].play();\r
125                 }\r
126         }\r
127 \r
128         void stop(int index)\r
129         {               \r
130                 {\r
131                         critical_section::scoped_lock lock(mutex_);\r
132                         \r
133                         layers_[index].stop();\r
134                 }\r
135         }\r
136 \r
137         void clear(int index)\r
138         {\r
139                 {\r
140                         critical_section::scoped_lock lock(mutex_);\r
141                         \r
142                         layers_.erase(index);\r
143                 }\r
144         }\r
145                 \r
146         void clear()\r
147         {\r
148                 {\r
149                         critical_section::scoped_lock lock(mutex_);\r
150                         \r
151                         layers_.clear();\r
152                 }\r
153         }       \r
154         \r
155         void swap_layer(int index, size_t other_index)\r
156         {\r
157                 {\r
158                         critical_section::scoped_lock lock(mutex_);\r
159                         \r
160                         std::swap(layers_[index], layers_[other_index]);\r
161                 }\r
162         }\r
163 \r
164         void swap_layer(int index, size_t other_index, stage& other)\r
165         {\r
166                 if(other.impl_.get() == this)\r
167                         swap_layer(index, other_index);\r
168                 else\r
169                 {                       \r
170                         {\r
171                                 critical_section::scoped_lock lock1(mutex_);\r
172                                 critical_section::scoped_lock lock2(other.impl_->mutex_);\r
173 \r
174                                 std::swap(layers_[index], other.impl_->layers_[other_index]);\r
175                         }\r
176                 }\r
177         }\r
178 \r
179         void swap(stage& other)\r
180         {\r
181                 if(other.impl_.get() == this)\r
182                         return;\r
183                 \r
184                 {\r
185                         critical_section::scoped_lock lock1(mutex_);\r
186                         critical_section::scoped_lock lock2(other.impl_->mutex_);\r
187                         \r
188                         std::swap(layers_, other.impl_->layers_);\r
189                 }\r
190         }\r
191 \r
192         layer_status get_status(int index)\r
193         {               \r
194                 {\r
195                         critical_section::scoped_lock lock(mutex_);\r
196                         \r
197                         return layers_[index].status();\r
198                 }\r
199         }\r
200         \r
201         safe_ptr<frame_producer> foreground(int index)\r
202         {\r
203                 {\r
204                         critical_section::scoped_lock lock(mutex_);\r
205                         \r
206                         return layers_[index].foreground();\r
207                 }\r
208         }\r
209         \r
210         safe_ptr<frame_producer> background(int index)\r
211         {\r
212                 {\r
213                         critical_section::scoped_lock lock(mutex_);\r
214                         \r
215                         return layers_[index].background();\r
216                 }\r
217         }\r
218 \r
219         std::wstring print() const\r
220         {\r
221                 // C-TODO\r
222                 return L"stage []";// + boost::lexical_cast<std::wstring>(channel_.index()) + L"]";\r
223         }\r
224 \r
225 };\r
226 \r
227 stage::stage(target_t& target, governor& governor) : impl_(new implementation(target, governor)){}\r
228 void stage::swap(stage& other){impl_->swap(other);}\r
229 void stage::load(int index, const safe_ptr<frame_producer>& producer, bool preview, int auto_play_delta){impl_->load(index, producer, preview, auto_play_delta);}\r
230 void stage::pause(int index){impl_->pause(index);}\r
231 void stage::play(int index){impl_->play(index);}\r
232 void stage::stop(int index){impl_->stop(index);}\r
233 void stage::clear(int index){impl_->clear(index);}\r
234 void stage::clear(){impl_->clear();}\r
235 void stage::swap_layer(int index, size_t other_index){impl_->swap_layer(index, other_index);}\r
236 void stage::swap_layer(int index, size_t other_index, stage& other){impl_->swap_layer(index, other_index, other);}\r
237 layer_status stage::get_status(int index){return impl_->get_status(index);}\r
238 safe_ptr<frame_producer> stage::foreground(size_t index) {return impl_->foreground(index);}\r
239 safe_ptr<frame_producer> stage::background(size_t index) {return impl_->background(index);}\r
240 }}