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[casparcg] / core / producer / stage.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 \r
21 #include "../StdAfx.h"\r
22 \r
23 #include "stage.h"\r
24 \r
25 #include "layer.h"\r
26 \r
27 #include "../video_channel_context.h"\r
28 \r
29 #include <core/producer/frame/basic_frame.h>\r
30 #include <core/producer/frame/frame_factory.h>\r
31 \r
32 #include <common/concurrency/executor.h>\r
33 \r
34 #include <boost/foreach.hpp>\r
35 \r
36 #include <tbb/parallel_for_each.h>\r
37 \r
38 #include <map>\r
39 #include <set>\r
40 \r
41 namespace caspar { namespace core {\r
42         \r
43 void destroy_producer(safe_ptr<frame_producer>& producer)\r
44 {\r
45         if(!producer.unique())\r
46                 CASPAR_LOG(debug) << producer->print() << L" Not destroyed on safe asynchronous destruction thread.";\r
47         \r
48         producer = frame_producer::empty();\r
49 }\r
50 \r
51 class destroy_producer_proxy : public frame_producer\r
52 {\r
53         safe_ptr<frame_producer> producer_;\r
54         executor& destroy_context_;\r
55 public:\r
56         destroy_producer_proxy(executor& destroy_context, const safe_ptr<frame_producer>& producer) \r
57                 : producer_(producer)\r
58                 , destroy_context_(destroy_context){}\r
59 \r
60         ~destroy_producer_proxy()\r
61         {               \r
62                 if(destroy_context_.size() > 4)\r
63                         CASPAR_LOG(error) << L" Potential destroyer deadlock.";\r
64 \r
65                 destroy_context_.begin_invoke(std::bind(&destroy_producer, std::move(producer_)));\r
66         }\r
67 \r
68         virtual safe_ptr<basic_frame>           receive(int hints)                                                                                              {return producer_->receive(hints);}\r
69         virtual safe_ptr<basic_frame>           last_frame() const                                                                                              {return producer_->last_frame();}\r
70         virtual std::wstring                            print() const                                                                                                   {return producer_->print();}\r
71         virtual void                                            param(const std::wstring& str)                                                                  {producer_->param(str);}\r
72         virtual safe_ptr<frame_producer>        get_following_producer() const                                                                  {return producer_->get_following_producer();}\r
73         virtual void                                            set_leading_producer(const safe_ptr<frame_producer>& producer)  {producer_->set_leading_producer(producer);}\r
74         virtual int64_t                                         nb_frames() const                                                                                               {return producer_->nb_frames();}\r
75 };\r
76 \r
77 struct stage::implementation : boost::noncopyable\r
78 {               \r
79         std::map<int, layer>                                            layers_;        \r
80         video_channel_context&                                          channel_;\r
81 public:\r
82         implementation(video_channel_context& video_channel)  \r
83                 : channel_(video_channel)\r
84         {\r
85         }\r
86                                                 \r
87         std::map<int, safe_ptr<basic_frame>> execute()\r
88         {               \r
89                 try\r
90                 {\r
91                         std::map<int, safe_ptr<basic_frame>> frames;\r
92                 \r
93                         BOOST_FOREACH(auto& layer, layers_)                     \r
94                                 frames[layer.first] = basic_frame::empty();     \r
95 \r
96                         tbb::parallel_for_each(layers_.begin(), layers_.end(), [&](std::map<int, layer>::value_type& layer) \r
97                         {\r
98                                 frames[layer.first] = layer.second.receive();   \r
99                         });\r
100 \r
101                         return frames;\r
102 \r
103                 }\r
104                 catch(...)\r
105                 {\r
106                         CASPAR_LOG(error) << L"[stage] Error detected";\r
107                         throw;\r
108                 }               \r
109         }\r
110 \r
111         void load(int index, const safe_ptr<frame_producer>& producer, bool preview, int auto_play_delta)\r
112         {\r
113                 channel_.execution().invoke([&]\r
114                 {\r
115                         layers_[index].load(make_safe<destroy_producer_proxy>(channel_.destruction(), producer), preview, auto_play_delta);\r
116                 }, high_priority);\r
117         }\r
118 \r
119         void pause(int index)\r
120         {               \r
121                 channel_.execution().invoke([&]\r
122                 {\r
123                         layers_[index].pause();\r
124                 }, high_priority);\r
125         }\r
126 \r
127         void play(int index)\r
128         {               \r
129                 channel_.execution().invoke([&]\r
130                 {\r
131                         layers_[index].play();\r
132                 }, high_priority);\r
133         }\r
134 \r
135         void stop(int index)\r
136         {               \r
137                 channel_.execution().invoke([&]\r
138                 {\r
139                         layers_[index].stop();\r
140                 }, high_priority);\r
141         }\r
142 \r
143         void clear(int index)\r
144         {\r
145                 channel_.execution().invoke([&]\r
146                 {\r
147                         layers_.erase(index);\r
148                 }, high_priority);\r
149         }\r
150                 \r
151         void clear()\r
152         {\r
153                 channel_.execution().invoke([&]\r
154                 {\r
155                         layers_.clear();\r
156                 }, high_priority);\r
157         }       \r
158         \r
159         void swap_layer(int index, size_t other_index)\r
160         {\r
161                 channel_.execution().invoke([&]\r
162                 {\r
163                         layers_[index].swap(layers_[other_index]);\r
164                 }, high_priority);\r
165         }\r
166 \r
167         void swap_layer(int index, size_t other_index, stage& other)\r
168         {\r
169                 if(other.impl_.get() == this)\r
170                         swap_layer(index, other_index);\r
171                 else\r
172                 {\r
173                         auto func = [&]{layers_[index].swap(other.impl_->layers_[other_index]);};               \r
174                         channel_.execution().invoke([&]{other.impl_->channel_.execution().invoke(func, high_priority);}, high_priority);\r
175                 }\r
176         }\r
177 \r
178         void swap(stage& other)\r
179         {\r
180                 if(other.impl_.get() == this)\r
181                         return;\r
182                 \r
183                 auto func = [&]\r
184                 {\r
185                         auto sel_first = [](const std::pair<int, layer>& pair){return pair.first;};\r
186 \r
187                         std::set<int> indices;\r
188                         auto inserter = std::inserter(indices, indices.begin());\r
189 \r
190                         std::transform(layers_.begin(), layers_.end(), inserter, sel_first);\r
191                         std::transform(other.impl_->layers_.begin(), other.impl_->layers_.end(), inserter, sel_first);\r
192 \r
193                         BOOST_FOREACH(auto index, indices)\r
194                                 layers_[index].swap(other.impl_->layers_[index]);\r
195                 };\r
196                 \r
197                 channel_.execution().invoke([&]{other.impl_->channel_.execution().invoke(func, high_priority);});\r
198         }\r
199 \r
200         layer_status get_status(int index)\r
201         {               \r
202                 return channel_.execution().invoke([&]\r
203                 {\r
204                         return layers_[index].status();\r
205                 }, high_priority );\r
206         }\r
207         \r
208         safe_ptr<frame_producer> foreground(int index)\r
209         {\r
210                 return channel_.execution().invoke([=]{return layers_[index].foreground();}, high_priority);\r
211         }\r
212         \r
213         safe_ptr<frame_producer> background(int index)\r
214         {\r
215                 return channel_.execution().invoke([=]{return layers_[index].background();}, high_priority);\r
216         }\r
217 \r
218         std::wstring print() const\r
219         {\r
220                 return L"stage [" + boost::lexical_cast<std::wstring>(channel_.index()) + L"]";\r
221         }\r
222 \r
223 };\r
224 \r
225 stage::stage(video_channel_context& video_channel) : impl_(new implementation(video_channel)){}\r
226 void stage::swap(stage& other){impl_->swap(other);}\r
227 void stage::load(int index, const safe_ptr<frame_producer>& producer, bool preview, int auto_play_delta){impl_->load(index, producer, preview, auto_play_delta);}\r
228 void stage::pause(int index){impl_->pause(index);}\r
229 void stage::play(int index){impl_->play(index);}\r
230 void stage::stop(int index){impl_->stop(index);}\r
231 void stage::clear(int index){impl_->clear(index);}\r
232 void stage::clear(){impl_->clear();}\r
233 void stage::swap_layer(int index, size_t other_index){impl_->swap_layer(index, other_index);}\r
234 void stage::swap_layer(int index, size_t other_index, stage& other){impl_->swap_layer(index, other_index, other);}\r
235 layer_status stage::get_status(int index){return impl_->get_status(index);}\r
236 safe_ptr<frame_producer> stage::foreground(size_t index) {return impl_->foreground(index);}\r
237 safe_ptr<frame_producer> stage::background(size_t index) {return impl_->background(index);}\r
238 std::map<int, safe_ptr<basic_frame>> stage::execute(){return impl_->execute();}\r
239 }}