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[casparcg] / core / producer / transition / transition_producer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */ \r
20 #include "../../stdafx.h"\r
21 \r
22 #include "transition_producer.h"\r
23 \r
24 #include "../../frame/frame_format.h"\r
25 #include "../../frame/gpu_frame.h"\r
26 #include "../../frame/gpu_composite_frame.h"\r
27 #include "../../frame/frame_factory.h"\r
28 \r
29 #include "../../../common/utility/memory.h"\r
30 #include "../../renderer/render_device.h"\r
31 \r
32 #include <boost/range/algorithm/copy.hpp>\r
33 \r
34 namespace caspar { namespace core {     \r
35 \r
36 struct transition_producer::implementation : boost::noncopyable\r
37 {\r
38         implementation(const frame_producer_ptr& dest, const transition_info& info, const frame_format_desc& format_desc) \r
39                 : current_frame_(0), info_(info), format_desc_(format_desc), dest_producer_(dest)\r
40         {\r
41                 if(!dest)\r
42                         BOOST_THROW_EXCEPTION(null_argument() << arg_name_info("dest"));\r
43         }\r
44                 \r
45         frame_producer_ptr get_following_producer() const\r
46         {\r
47                 return dest_producer_;\r
48         }\r
49         \r
50         void set_leading_producer(const frame_producer_ptr& producer)\r
51         {\r
52                 source_producer_ = producer;\r
53         }\r
54                 \r
55         gpu_frame_ptr get_frame()\r
56         {\r
57                 if(current_frame_++ >= info_.duration)\r
58                         return nullptr;\r
59 \r
60                 gpu_frame_ptr source;\r
61                 gpu_frame_ptr dest;\r
62 \r
63                 tbb::parallel_invoke\r
64                 (\r
65                         [&]{dest = get_frame(dest_producer_);},\r
66                         [&]{source = get_frame(source_producer_);}\r
67                 );\r
68 \r
69                 return compose(dest, source);\r
70         }\r
71 \r
72         gpu_frame_ptr get_frame(frame_producer_ptr& producer)\r
73         {\r
74                 if(producer == nullptr)\r
75                         return nullptr;\r
76 \r
77                 gpu_frame_ptr frame;\r
78                 try\r
79                 {\r
80                         frame = producer->get_frame();\r
81                 }\r
82                 catch(...)\r
83                 {\r
84                         CASPAR_LOG_CURRENT_EXCEPTION();\r
85                         producer = nullptr;\r
86                         CASPAR_LOG(warning) << "Removed renderer from transition.";\r
87                 }\r
88 \r
89                 if(frame == nullptr && producer != nullptr && \r
90                         producer->get_following_producer() != nullptr)\r
91                 {\r
92                         auto following = producer->get_following_producer();\r
93                         following->initialize(factory_);\r
94                         following->set_leading_producer(producer);\r
95                         producer = following;\r
96                         return get_frame(producer);\r
97                 }\r
98                 return frame;\r
99         }\r
100                         \r
101         void set_volume(const gpu_frame_ptr& frame, int volume)\r
102         {\r
103                 if(!frame)\r
104                         return;\r
105 \r
106                 for(size_t n = 0; n < frame->audio_data().size(); ++n)\r
107                         frame->audio_data()[n] = static_cast<short>((static_cast<int>(frame->audio_data()[n])*volume)>>8);\r
108         }\r
109                 \r
110         gpu_frame_ptr compose(const gpu_frame_ptr& dest_frame, gpu_frame_ptr src_frame) \r
111         {       \r
112                 if(info_.type == transition_type::cut)          \r
113                         return src_frame;\r
114 \r
115                 if(!dest_frame)\r
116                         return nullptr;\r
117                                                                 \r
118                 double alpha = static_cast<double>(current_frame_)/static_cast<double>(info_.duration);\r
119                 int volume = static_cast<int>(static_cast<double>(current_frame_)/static_cast<double>(info_.duration)*256.0);\r
120                                 \r
121                 tbb::parallel_invoke\r
122                 (\r
123                         [&]{set_volume(dest_frame, volume);},\r
124                         [&]{set_volume(src_frame, 256-volume);}\r
125                 );\r
126                 \r
127                 if(info_.type == transition_type::mix)\r
128                         dest_frame->alpha(alpha);               \r
129                 else if(info_.type == transition_type::slide)\r
130                 {       \r
131                         if(info_.direction == transition_direction::from_left)                  \r
132                                 dest_frame->translate(-1.0+alpha, 0.0);                 \r
133                         else if(info_.direction == transition_direction::from_right)\r
134                                 dest_frame->translate(1.0-alpha, 0.0);          \r
135                 }\r
136                 else if(info_.type == transition_type::push)\r
137                 {\r
138                         if(info_.direction == transition_direction::from_left)          \r
139                         {\r
140                                 dest_frame->translate(-1.0+alpha, 0.0);\r
141                                 if(src_frame)\r
142                                         src_frame->translate(0.0+alpha, 0.0);\r
143                         }\r
144                         else if(info_.direction == transition_direction::from_right)\r
145                         {\r
146                                 dest_frame->translate(1.0-alpha, 0.0);\r
147                                 if(src_frame)\r
148                                         src_frame->translate(0.0-alpha, 0.0);\r
149                         }\r
150                 }\r
151                 else if(info_.type == transition_type::wipe)\r
152                 {\r
153                         if(info_.direction == transition_direction::from_left)          \r
154                         {\r
155                                 dest_frame->translate(-1.0+alpha, 0.0);\r
156                                 dest_frame->texcoords(rectangle(-1.0+alpha, 1.0, alpha, 0.0));\r
157                         }\r
158                         else if(info_.direction == transition_direction::from_right)\r
159                         {\r
160                                 dest_frame->translate(1.0-alpha, 0.0);\r
161                                 dest_frame->texcoords(rectangle(1.0-alpha, 1.0, 2.0-alpha, 0.0));\r
162                         }\r
163                 }\r
164                                                 \r
165                 auto composite = std::make_shared<gpu_composite_frame>();\r
166                 if(src_frame)\r
167                         composite->add(src_frame);\r
168                 composite->add(dest_frame);\r
169                 return composite;\r
170         }\r
171                 \r
172         void initialize(const frame_factory_ptr& factory)\r
173         {\r
174                 dest_producer_->initialize(factory);\r
175                 factory_ = factory;\r
176         }\r
177 \r
178         const frame_format_desc         format_desc_;\r
179 \r
180         frame_producer_ptr                      source_producer_;\r
181         frame_producer_ptr                      dest_producer_;\r
182         \r
183         unsigned short                          current_frame_;\r
184         \r
185         const transition_info           info_;\r
186         frame_factory_ptr                       factory_;\r
187 };\r
188 \r
189 transition_producer::transition_producer(const frame_producer_ptr& dest, const transition_info& info, const frame_format_desc& format_desc) \r
190         : impl_(new implementation(dest, info, format_desc)){}\r
191 gpu_frame_ptr transition_producer::get_frame(){return impl_->get_frame();}\r
192 frame_producer_ptr transition_producer::get_following_producer() const{return impl_->get_following_producer();}\r
193 void transition_producer::set_leading_producer(const frame_producer_ptr& producer) { impl_->set_leading_producer(producer); }\r
194 const frame_format_desc& transition_producer::get_frame_format_desc() const { return impl_->format_desc_; } \r
195 void transition_producer::initialize(const frame_factory_ptr& factory) { impl_->initialize(factory);}\r
196 \r
197 }}\r
198 \r