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[casparcg] / core / producer / transition / transition_producer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */ \r
20 #include "../../stdafx.h"\r
21 \r
22 #include "transition_producer.h"\r
23 \r
24 #include "../../frame/frame_format.h"\r
25 #include "../../frame/gpu_frame.h"\r
26 #include "../../frame/composite_gpu_frame.h"\r
27 #include "../../frame/frame_factory.h"\r
28 \r
29 #include "../../../common/utility/memory.h"\r
30 #include "../../renderer/render_device.h"\r
31 \r
32 #include <boost/range/algorithm/copy.hpp>\r
33 \r
34 namespace caspar{       \r
35 \r
36 struct transition_producer::implementation : boost::noncopyable\r
37 {\r
38         implementation(const frame_producer_ptr& dest, const transition_info& info, const frame_format_desc& format_desc) \r
39                 : current_frame_(0), info_(info), border_color_(0), format_desc_(format_desc), dest_(dest)\r
40         {\r
41                 if(!dest)\r
42                         BOOST_THROW_EXCEPTION(null_argument() << arg_name_info("dest"));\r
43         }\r
44                 \r
45         frame_producer_ptr get_following_producer() const\r
46         {\r
47                 return dest_;\r
48         }\r
49         \r
50         void set_leading_producer(const frame_producer_ptr& producer)\r
51         {\r
52                 source_ = producer;\r
53         }\r
54                 \r
55         gpu_frame_ptr get_frame()\r
56         {\r
57                 if(++current_frame_ >= info_.duration)\r
58                         return nullptr;\r
59 \r
60                 return compose(get_producer_frame(dest_), get_producer_frame(source_));\r
61         }\r
62 \r
63         gpu_frame_ptr get_producer_frame(frame_producer_ptr& producer)\r
64         {\r
65                 if(producer == nullptr)\r
66                 {       \r
67                         auto frame = factory_->create_frame(format_desc_);\r
68                         common::clear(frame->data(), frame->size());\r
69                         return frame;\r
70                 }\r
71 \r
72                 gpu_frame_ptr frame;\r
73                 try\r
74                 {\r
75                         frame = producer->get_frame();\r
76                 }\r
77                 catch(...)\r
78                 {\r
79                         CASPAR_LOG_CURRENT_EXCEPTION();\r
80                         CASPAR_LOG(warning) << "Removed renderer from transition.";\r
81                 }\r
82 \r
83                 if(frame == nullptr && producer->get_following_producer() != nullptr)\r
84                 {\r
85                         auto following = producer->get_following_producer();\r
86                         following->set_leading_producer(producer);\r
87                         producer = following;\r
88                         return get_producer_frame(producer);\r
89                 }\r
90                 return frame;\r
91         }\r
92                         \r
93         gpu_frame_ptr compose(const gpu_frame_ptr& dest_frame, const gpu_frame_ptr& src_frame) \r
94         {       \r
95                 if(!src_frame)\r
96                         return dest_frame;\r
97 \r
98                 if(info_.type == transition_type::cut || !dest_frame)           \r
99                         return src_frame;\r
100                 \r
101                 int volume = static_cast<int>(static_cast<float>(current_frame_)/static_cast<float>(info_.duration)*256.0f);\r
102                                 \r
103                 for(size_t n = 0; n < dest_frame->audio_data().size(); ++n)\r
104                         dest_frame->audio_data()[n] = static_cast<short>((static_cast<int>(dest_frame->audio_data()[n])*volume)>>8);\r
105 \r
106                 for(size_t n = 0; n < src_frame->audio_data().size(); ++n)\r
107                         src_frame->audio_data()[n] = static_cast<short>((static_cast<int>(src_frame->audio_data()[n])*(256-volume))>>8);\r
108                                 \r
109                 float alpha = static_cast<float>(current_frame_)/static_cast<float>(info_.duration);\r
110                 auto composite = std::make_shared<composite_gpu_frame>(format_desc_.width, format_desc_.height);\r
111                 composite->add(src_frame);\r
112                 composite->add(dest_frame);\r
113                 if(info_.type == transition_type::mix)\r
114                 {\r
115                         src_frame->alpha(1.0f-alpha);\r
116                         dest_frame->alpha(alpha);\r
117                 }\r
118                 else if(info_.type == transition_type::slide)\r
119                 {\r
120                         if(info_.direction == transition_direction::from_left)                  \r
121                                 dest_frame->translate(-1.0f+alpha, 0.0f);                       \r
122                         else if(info_.direction == transition_direction::from_right)\r
123                                 dest_frame->translate(1.0f-alpha, 0.0f);                        \r
124                 }\r
125                 else if(info_.type == transition_type::push)\r
126                 {\r
127                         if(info_.direction == transition_direction::from_left)          \r
128                         {\r
129                                 dest_frame->translate(-1.0f+alpha, 0.0f);\r
130                                 src_frame->translate(0.0f+alpha, 0.0f);\r
131                         }\r
132                         else if(info_.direction == transition_direction::from_right)\r
133                         {\r
134                                 dest_frame->translate(1.0f-alpha, 0.0f);\r
135                                 src_frame->translate(0.0f-alpha, 0.0f);\r
136                         }\r
137                 }\r
138                 return composite;\r
139         }\r
140                 \r
141         void initialize(const frame_factory_ptr& factory)\r
142         {\r
143                 dest_->initialize(factory);\r
144                 factory_ = factory;\r
145         }\r
146 \r
147         const frame_format_desc format_desc_;\r
148 \r
149         frame_producer_ptr              source_;\r
150         frame_producer_ptr              dest_;\r
151         \r
152         unsigned short                  current_frame_;\r
153         \r
154         const transition_info   info_;\r
155         const unsigned long             border_color_;\r
156         frame_factory_ptr               factory_;\r
157 };\r
158 \r
159 transition_producer::transition_producer(const frame_producer_ptr& dest, const transition_info& info, const frame_format_desc& format_desc) \r
160         : impl_(new implementation(dest, info, format_desc)){}\r
161 gpu_frame_ptr transition_producer::get_frame(){return impl_->get_frame();}\r
162 frame_producer_ptr transition_producer::get_following_producer() const{return impl_->get_following_producer();}\r
163 void transition_producer::set_leading_producer(const frame_producer_ptr& producer) { impl_->set_leading_producer(producer); }\r
164 const frame_format_desc& transition_producer::get_frame_format_desc() const { return impl_->format_desc_; } \r
165 void transition_producer::initialize(const frame_factory_ptr& factory) { impl_->initialize(factory);}\r
166 \r
167 }\r
168 \r