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[casparcg] / core / producer / transition / transition_producer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */ \r
20 #include "../../stdafx.h"\r
21 \r
22 #include "transition_producer.h"\r
23 \r
24 #include "../../frame/frame_format.h"\r
25 #include "../../frame/gpu_frame.h"\r
26 #include "../../frame/gpu_composite_frame.h"\r
27 #include "../../frame/frame_factory.h"\r
28 \r
29 #include "../../../common/utility/memory.h"\r
30 #include "../../renderer/render_device.h"\r
31 \r
32 #include <boost/range/algorithm/copy.hpp>\r
33 \r
34 namespace caspar { namespace core {     \r
35 \r
36 struct transition_producer::implementation : boost::noncopyable\r
37 {\r
38         implementation(const frame_producer_ptr& dest, const transition_info& info, \r
39                                         const frame_format_desc& format_desc) \r
40                 : current_frame_(0), info_(info), format_desc_(format_desc), dest_producer_(dest)\r
41         {\r
42                 if(!dest)\r
43                         BOOST_THROW_EXCEPTION(null_argument() << arg_name_info("dest"));\r
44         }\r
45                 \r
46         frame_producer_ptr get_following_producer() const\r
47         {\r
48                 return dest_producer_;\r
49         }\r
50         \r
51         void set_leading_producer(const frame_producer_ptr& producer)\r
52         {\r
53                 source_producer_ = producer;\r
54         }\r
55                 \r
56         gpu_frame_ptr get_frame()\r
57         {\r
58                 if(++current_frame_ >= info_.duration)\r
59                         return nullptr;\r
60 \r
61                 gpu_frame_ptr source;\r
62                 gpu_frame_ptr dest;\r
63 \r
64                 tbb::parallel_invoke\r
65                 (\r
66                         [&]{dest = get_producer_frame(dest_producer_);},\r
67                         [&]{source = get_producer_frame(source_producer_);}\r
68                 );\r
69 \r
70                 return compose(dest, source);\r
71         }\r
72 \r
73         gpu_frame_ptr get_producer_frame(frame_producer_ptr& producer)\r
74         {\r
75                 if(producer == nullptr)\r
76                 {       \r
77                         auto frame = factory_->create_frame(format_desc_);\r
78                         common::clear(frame->data(), frame->size());\r
79                         return frame;\r
80                 }\r
81 \r
82                 gpu_frame_ptr frame;\r
83                 try\r
84                 {\r
85                         frame = producer->get_frame();\r
86                 }\r
87                 catch(...)\r
88                 {\r
89                         CASPAR_LOG_CURRENT_EXCEPTION();\r
90                         producer = nullptr;\r
91                         CASPAR_LOG(warning) << "Removed renderer from transition.";\r
92                 }\r
93 \r
94                 if(frame == nullptr && producer != nullptr && producer->get_following_producer() != nullptr)\r
95                 {\r
96                         auto following = producer->get_following_producer();\r
97                         following->initialize(factory_);\r
98                         following->set_leading_producer(producer);\r
99                         producer = following;\r
100                         return get_producer_frame(producer);\r
101                 }\r
102                 return frame;\r
103         }\r
104                         \r
105         gpu_frame_ptr compose(const gpu_frame_ptr& dest_producer_frame, const gpu_frame_ptr& src_frame) \r
106         {       \r
107                 if(!src_frame)\r
108                         return dest_producer_frame;\r
109 \r
110                 if(info_.type == transition_type::cut || !dest_producer_frame)          \r
111                         return src_frame;\r
112                 \r
113                 int volume = static_cast<int>(static_cast<double>(current_frame_)/static_cast<double>(info_.duration)*256.0);\r
114                                 \r
115                 for(size_t n = 0; n < dest_producer_frame->audio_data().size(); ++n)\r
116                         dest_producer_frame->audio_data()[n] = static_cast<short>((static_cast<int>(dest_producer_frame->audio_data()[n])*volume)>>8);\r
117 \r
118                 for(size_t n = 0; n < src_frame->audio_data().size(); ++n)\r
119                         src_frame->audio_data()[n] = static_cast<short>((static_cast<int>(src_frame->audio_data()[n])*(256-volume))>>8);\r
120                                 \r
121                 float alpha = static_cast<float>(current_frame_)/static_cast<float>(info_.duration);\r
122                 auto composite = std::make_shared<gpu_composite_frame>();\r
123                 composite->add(src_frame);\r
124                 composite->add(dest_producer_frame);\r
125                 if(info_.type == transition_type::mix)\r
126                         dest_producer_frame->alpha(alpha);              \r
127                 else if(info_.type == transition_type::slide)\r
128                 {\r
129                         if(info_.direction == transition_direction::from_left)                  \r
130                                 dest_producer_frame->translate(-1.0f+alpha, 0.0f);                      \r
131                         else if(info_.direction == transition_direction::from_right)\r
132                                 dest_producer_frame->translate(1.0f-alpha, 0.0f);                       \r
133                 }\r
134                 else if(info_.type == transition_type::push)\r
135                 {\r
136                         if(info_.direction == transition_direction::from_left)          \r
137                         {\r
138                                 dest_producer_frame->translate(-1.0f+alpha, 0.0f);\r
139                                 src_frame->translate(0.0f+alpha, 0.0f);\r
140                         }\r
141                         else if(info_.direction == transition_direction::from_right)\r
142                         {\r
143                                 dest_producer_frame->translate(1.0f-alpha, 0.0f);\r
144                                 src_frame->translate(0.0f-alpha, 0.0f);\r
145                         }\r
146                 }\r
147                 else if(info_.type == transition_type::wipe)\r
148                 {\r
149                         if(info_.direction == transition_direction::from_left)          \r
150                         {\r
151                                 dest_producer_frame->translate(-1.0f+alpha, 0.0f);\r
152                                 dest_producer_frame->texcoords(rectangle(-1.0+alpha, 1.0, alpha, 0.0));\r
153                         }\r
154                         else if(info_.direction == transition_direction::from_right)\r
155                         {\r
156                                 dest_producer_frame->translate(1.0f-alpha, 0.0f);\r
157                                 dest_producer_frame->texcoords(rectangle(1.0-alpha, 1.0, 2.0-alpha, 0.0));\r
158                         }\r
159                 }\r
160 \r
161                 return composite;\r
162         }\r
163                 \r
164         void initialize(const frame_factory_ptr& factory)\r
165         {\r
166                 dest_producer_->initialize(factory);\r
167                 factory_ = factory;\r
168         }\r
169 \r
170         const frame_format_desc         format_desc_;\r
171 \r
172         frame_producer_ptr                      source_producer_;\r
173         frame_producer_ptr                      dest_producer_;\r
174         \r
175         unsigned short                          current_frame_;\r
176         \r
177         const transition_info           info_;\r
178         frame_factory_ptr                       factory_;\r
179 };\r
180 \r
181 transition_producer::transition_producer(const frame_producer_ptr& dest, const transition_info& info, const frame_format_desc& format_desc) \r
182         : impl_(new implementation(dest, info, format_desc)){}\r
183 gpu_frame_ptr transition_producer::get_frame(){return impl_->get_frame();}\r
184 frame_producer_ptr transition_producer::get_following_producer() const{return impl_->get_following_producer();}\r
185 void transition_producer::set_leading_producer(const frame_producer_ptr& producer) { impl_->set_leading_producer(producer); }\r
186 const frame_format_desc& transition_producer::get_frame_format_desc() const { return impl_->format_desc_; } \r
187 void transition_producer::initialize(const frame_factory_ptr& factory) { impl_->initialize(factory);}\r
188 \r
189 }}\r
190 \r