]> git.sesse.net Git - nageru/blob - decklink_output.cpp
Remove unused should_quit member.
[nageru] / decklink_output.cpp
1 #include <movit/effect_util.h>
2 #include <movit/util.h>
3 #include <movit/resource_pool.h>  // Must be above the Xlib includes.
4 #include <pthread.h>
5 #include <unistd.h>
6
7 #include <mutex>
8
9 #include <epoxy/egl.h>
10
11 #include "chroma_subsampler.h"
12 #include "decklink_output.h"
13 #include "decklink_util.h"
14 #include "flags.h"
15 #include "metrics.h"
16 #include "print_latency.h"
17 #include "timebase.h"
18 #include "v210_converter.h"
19
20 using namespace movit;
21 using namespace std;
22 using namespace std::chrono;
23
24 namespace {
25
26 // This class can be deleted during regular use, so make all the metrics static.
27 once_flag decklink_metrics_inited;
28 LatencyHistogram latency_histogram;
29 atomic<int64_t> metric_decklink_output_width_pixels{-1};
30 atomic<int64_t> metric_decklink_output_height_pixels{-1};
31 atomic<int64_t> metric_decklink_output_frame_rate_den{-1};
32 atomic<int64_t> metric_decklink_output_frame_rate_nom{-1};
33 atomic<int64_t> metric_decklink_output_inflight_frames{0};
34 atomic<int64_t> metric_decklink_output_color_mismatch_frames{0};
35
36 atomic<int64_t> metric_decklink_output_scheduled_frames_dropped{0};
37 atomic<int64_t> metric_decklink_output_scheduled_frames_late{0};
38 atomic<int64_t> metric_decklink_output_scheduled_frames_normal{0};
39 atomic<int64_t> metric_decklink_output_scheduled_frames_preroll{0};
40
41 atomic<int64_t> metric_decklink_output_completed_frames_completed{0};
42 atomic<int64_t> metric_decklink_output_completed_frames_dropped{0};
43 atomic<int64_t> metric_decklink_output_completed_frames_flushed{0};
44 atomic<int64_t> metric_decklink_output_completed_frames_late{0};
45 atomic<int64_t> metric_decklink_output_completed_frames_unknown{0};
46
47 atomic<int64_t> metric_decklink_output_scheduled_samples{0};
48
49 Summary metric_decklink_output_margin_seconds;
50
51 }  // namespace
52
53 DeckLinkOutput::DeckLinkOutput(ResourcePool *resource_pool, QSurface *surface, unsigned width, unsigned height, unsigned card_index)
54         : resource_pool(resource_pool), surface(surface), width(width), height(height), card_index(card_index)
55 {
56         chroma_subsampler.reset(new ChromaSubsampler(resource_pool));
57
58         call_once(decklink_metrics_inited, [](){
59                 latency_histogram.init("decklink_output");
60                 global_metrics.add("decklink_output_width_pixels", &metric_decklink_output_width_pixels, Metrics::TYPE_GAUGE);
61                 global_metrics.add("decklink_output_height_pixels", &metric_decklink_output_height_pixels, Metrics::TYPE_GAUGE);
62                 global_metrics.add("decklink_output_frame_rate_den", &metric_decklink_output_frame_rate_den, Metrics::TYPE_GAUGE);
63                 global_metrics.add("decklink_output_frame_rate_nom", &metric_decklink_output_frame_rate_nom, Metrics::TYPE_GAUGE);
64                 global_metrics.add("decklink_output_inflight_frames", &metric_decklink_output_inflight_frames, Metrics::TYPE_GAUGE);
65                 global_metrics.add("decklink_output_color_mismatch_frames", &metric_decklink_output_color_mismatch_frames);
66
67                 global_metrics.add("decklink_output_scheduled_frames", {{ "status", "dropped" }}, &metric_decklink_output_scheduled_frames_dropped);
68                 global_metrics.add("decklink_output_scheduled_frames", {{ "status", "late" }}, &metric_decklink_output_scheduled_frames_late);
69                 global_metrics.add("decklink_output_scheduled_frames", {{ "status", "normal" }}, &metric_decklink_output_scheduled_frames_normal);
70                 global_metrics.add("decklink_output_scheduled_frames", {{ "status", "preroll" }}, &metric_decklink_output_scheduled_frames_preroll);
71
72                 global_metrics.add("decklink_output_completed_frames", {{ "status", "completed" }}, &metric_decklink_output_completed_frames_completed);
73                 global_metrics.add("decklink_output_completed_frames", {{ "status", "dropped" }}, &metric_decklink_output_completed_frames_dropped);
74                 global_metrics.add("decklink_output_completed_frames", {{ "status", "flushed" }}, &metric_decklink_output_completed_frames_flushed);
75                 global_metrics.add("decklink_output_completed_frames", {{ "status", "late" }}, &metric_decklink_output_completed_frames_late);
76                 global_metrics.add("decklink_output_completed_frames", {{ "status", "unknown" }}, &metric_decklink_output_completed_frames_unknown);
77
78                 global_metrics.add("decklink_output_scheduled_samples", &metric_decklink_output_scheduled_samples);
79                 vector<double> quantiles{0.01, 0.1, 0.25, 0.5, 0.75, 0.9, 0.99};
80                 metric_decklink_output_margin_seconds.init(quantiles, 60.0);
81                 global_metrics.add("decklink_output_margin_seconds", &metric_decklink_output_margin_seconds);
82         });
83 }
84
85 bool DeckLinkOutput::set_device(IDeckLink *decklink)
86 {
87         if (decklink->QueryInterface(IID_IDeckLinkOutput, (void**)&output) != S_OK) {
88                 fprintf(stderr, "Warning: Card %u has no outputs\n", card_index);
89                 return false;
90         }
91
92         IDeckLinkDisplayModeIterator *mode_it;
93         if (output->GetDisplayModeIterator(&mode_it) != S_OK) {
94                 fprintf(stderr, "Warning: Failed to enumerate output display modes for card %u\n", card_index);
95                 return false;
96         }
97
98         video_modes.clear();
99
100         for (const auto &it : summarize_video_modes(mode_it, card_index)) {
101                 if (it.second.width != width || it.second.height != height) {
102                         continue;
103                 }
104
105                 // We could support interlaced modes, but let's stay out of it for now,
106                 // since we don't have interlaced stream output.
107                 if (it.second.interlaced) {
108                         continue;
109                 }
110
111                 video_modes.insert(it);
112         }
113
114         mode_it->Release();
115
116         // HDMI or SDI generally mean “both HDMI and SDI at the same time” on DeckLink cards
117         // that support both; pick_default_video_connection() will generally pick one of those
118         // if they exist. We're not very likely to need analog outputs, so we don't need a way
119         // to change beyond that.
120         video_connection = pick_default_video_connection(decklink, BMDDeckLinkVideoOutputConnections, card_index);
121         return true;
122 }
123
124 void DeckLinkOutput::start_output(uint32_t mode, int64_t base_pts)
125 {
126         assert(output);
127         assert(!playback_initiated);
128
129         if (video_modes.empty()) {
130                 fprintf(stderr, "ERROR: No matching output modes for %dx%d found\n", width, height);
131                 exit(1);
132         }
133
134         should_quit.unquit();
135         playback_initiated = true;
136         playback_started = false;
137         this->base_pts = base_pts;
138
139         IDeckLinkConfiguration *config = nullptr;
140         if (output->QueryInterface(IID_IDeckLinkConfiguration, (void**)&config) != S_OK) {
141                 fprintf(stderr, "Failed to get configuration interface for output card\n");
142                 exit(1);
143         }
144         if (config->SetFlag(bmdDeckLinkConfigLowLatencyVideoOutput, true) != S_OK) {
145                 fprintf(stderr, "Failed to set low latency output\n");
146                 exit(1);
147         }
148         if (config->SetInt(bmdDeckLinkConfigVideoOutputConnection, video_connection) != S_OK) {
149                 fprintf(stderr, "Failed to set video output connection for card %u\n", card_index);
150                 exit(1);
151         }
152         if (config->SetFlag(bmdDeckLinkConfigUse1080pNotPsF, true) != S_OK) {
153                 fprintf(stderr, "Failed to set PsF flag for card\n");
154                 exit(1);
155         }
156         if (config->SetFlag(bmdDeckLinkConfigSMPTELevelAOutput, true) != S_OK) {
157                 // This affects at least some no-name SDI->HDMI converters.
158                 // Warn, but don't die.
159                 fprintf(stderr, "WARNING: Failed to enable SMTPE Level A; resolutions like 1080p60 might have issues.\n");
160         }
161
162         BMDDisplayModeSupport support;
163         IDeckLinkDisplayMode *display_mode;
164         BMDPixelFormat pixel_format = global_flags.ten_bit_output ? bmdFormat10BitYUV : bmdFormat8BitYUV;
165         if (output->DoesSupportVideoMode(mode, pixel_format, bmdVideoOutputFlagDefault,
166                                          &support, &display_mode) != S_OK) {
167                 fprintf(stderr, "Couldn't ask for format support\n");
168                 exit(1);
169         }
170
171         if (support == bmdDisplayModeNotSupported) {
172                 fprintf(stderr, "Requested display mode not supported\n");
173                 exit(1);
174         }
175
176         current_mode_flags = display_mode->GetFlags();
177
178         BMDTimeValue time_value;
179         BMDTimeScale time_scale;
180         if (display_mode->GetFrameRate(&time_value, &time_scale) != S_OK) {
181                 fprintf(stderr, "Couldn't get frame rate\n");
182                 exit(1);
183         }
184
185         metric_decklink_output_width_pixels = width;
186         metric_decklink_output_height_pixels = height;
187         metric_decklink_output_frame_rate_nom = time_value;
188         metric_decklink_output_frame_rate_den = time_scale;
189
190         frame_duration = time_value * TIMEBASE / time_scale;
191
192         display_mode->Release();
193
194         HRESULT result = output->EnableVideoOutput(mode, bmdVideoOutputFlagDefault);
195         if (result != S_OK) {
196                 fprintf(stderr, "Couldn't enable output with error 0x%x\n", result);
197                 exit(1);
198         }
199         if (output->SetScheduledFrameCompletionCallback(this) != S_OK) {
200                 fprintf(stderr, "Couldn't set callback\n");
201                 exit(1);
202         }
203         assert(OUTPUT_FREQUENCY == 48000);
204         if (output->EnableAudioOutput(bmdAudioSampleRate48kHz, bmdAudioSampleType32bitInteger, 2, bmdAudioOutputStreamTimestamped) != S_OK) {
205                 fprintf(stderr, "Couldn't enable audio output\n");
206                 exit(1);
207         }
208         if (output->BeginAudioPreroll() != S_OK) {
209                 fprintf(stderr, "Couldn't begin audio preroll\n");
210                 exit(1);
211         }
212
213         present_thread = thread([this]{
214                 QOpenGLContext *context = create_context(this->surface);
215                 eglBindAPI(EGL_OPENGL_API);
216                 if (!make_current(context, this->surface)) {
217                         printf("display=%p surface=%p context=%p curr=%p err=%d\n", eglGetCurrentDisplay(), this->surface, context, eglGetCurrentContext(),
218                                 eglGetError());
219                         exit(1);
220                 }
221                 present_thread_func();
222                 delete_context(context);
223         });
224 }
225
226 void DeckLinkOutput::end_output()
227 {
228         if (!playback_initiated) {
229                 return;
230         }
231
232         should_quit.quit();
233         frame_queues_changed.notify_all();
234         present_thread.join();
235         playback_initiated = false;
236
237         output->StopScheduledPlayback(0, nullptr, 0);
238         output->DisableVideoOutput();
239         output->DisableAudioOutput();
240
241         // Wait until all frames are accounted for, and free them.
242         {
243                 unique_lock<mutex> lock(frame_queue_mutex);
244                 while (!(frame_freelist.empty() && num_frames_in_flight == 0)) {
245                         frame_queues_changed.wait(lock, [this]{ return !frame_freelist.empty(); });
246                         frame_freelist.pop();
247                 }
248         }
249 }
250
251 void DeckLinkOutput::send_frame(GLuint y_tex, GLuint cbcr_tex, YCbCrLumaCoefficients output_ycbcr_coefficients, const vector<RefCountedFrame> &input_frames, int64_t pts, int64_t duration)
252 {
253         assert(!should_quit.should_quit());
254
255         if ((current_mode_flags & bmdDisplayModeColorspaceRec601) && output_ycbcr_coefficients == YCBCR_REC_709) {
256                 if (!last_frame_had_mode_mismatch) {
257                         fprintf(stderr, "WARNING: Chosen output mode expects Rec. 601 Y'CbCr coefficients.\n");
258                         fprintf(stderr, "         Consider --output-ycbcr-coefficients=rec601 (or =auto).\n");
259                 }
260                 last_frame_had_mode_mismatch = true;
261                 ++metric_decklink_output_color_mismatch_frames;
262         } else if ((current_mode_flags & bmdDisplayModeColorspaceRec709) && output_ycbcr_coefficients == YCBCR_REC_601) {
263                 if (!last_frame_had_mode_mismatch) {
264                         fprintf(stderr, "WARNING: Chosen output mode expects Rec. 709 Y'CbCr coefficients.\n");
265                         fprintf(stderr, "         Consider --output-ycbcr-coefficients=rec709 (or =auto).\n");
266                 }
267                 last_frame_had_mode_mismatch = true;
268                 ++metric_decklink_output_color_mismatch_frames;
269         } else {
270                 last_frame_had_mode_mismatch = false;
271         }
272
273         unique_ptr<Frame> frame = get_frame();
274         if (global_flags.ten_bit_output) {
275                 chroma_subsampler->create_v210(y_tex, cbcr_tex, width, height, frame->uyvy_tex);
276         } else {
277                 chroma_subsampler->create_uyvy(y_tex, cbcr_tex, width, height, frame->uyvy_tex);
278         }
279
280         // Download the UYVY texture to the PBO.
281         glPixelStorei(GL_PACK_ROW_LENGTH, 0);
282         check_error();
283
284         glBindBuffer(GL_PIXEL_PACK_BUFFER, frame->pbo);
285         check_error();
286
287         if (global_flags.ten_bit_output) {
288                 glBindTexture(GL_TEXTURE_2D, frame->uyvy_tex);
289                 check_error();
290                 glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, BUFFER_OFFSET(0));
291                 check_error();
292         } else {
293                 glBindTexture(GL_TEXTURE_2D, frame->uyvy_tex);
294                 check_error();
295                 glGetTexImage(GL_TEXTURE_2D, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, BUFFER_OFFSET(0));
296                 check_error();
297         }
298
299         glBindTexture(GL_TEXTURE_2D, 0);
300         check_error();
301         glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
302         check_error();
303
304         glMemoryBarrier(GL_TEXTURE_UPDATE_BARRIER_BIT | GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT);
305         check_error();
306
307         frame->fence = RefCountedGLsync(GL_SYNC_GPU_COMMANDS_COMPLETE, /*flags=*/0);
308         check_error();
309         glFlush();  // Make the DeckLink thread see the fence as soon as possible.
310         check_error();
311
312         frame->input_frames = input_frames;
313         frame->received_ts = find_received_timestamp(input_frames);
314         frame->pts = pts;
315         frame->duration = duration;
316
317         {
318                 unique_lock<mutex> lock(frame_queue_mutex);
319                 pending_video_frames.push(move(frame));
320         }
321         frame_queues_changed.notify_all();
322 }
323
324 void DeckLinkOutput::send_audio(int64_t pts, const std::vector<float> &samples)
325 {
326         unique_ptr<int32_t[]> int_samples(new int32_t[samples.size()]);
327         for (size_t i = 0; i < samples.size(); ++i) {
328                 int_samples[i] = lrintf(samples[i] * 2147483648.0f);
329         }
330
331         uint32_t frames_written;
332         HRESULT result = output->ScheduleAudioSamples(int_samples.get(), samples.size() / 2,
333                 pts, TIMEBASE, &frames_written);
334         if (result != S_OK) {
335                 fprintf(stderr, "ScheduleAudioSamples(pts=%ld) failed (result=0x%08x)\n", pts, result);
336         } else {
337                 if (frames_written != samples.size() / 2) {
338                         fprintf(stderr, "ScheduleAudioSamples() returned short write (%u/%ld)\n", frames_written, samples.size() / 2);
339                 }
340         }
341         metric_decklink_output_scheduled_samples += samples.size() / 2;
342 }
343
344 void DeckLinkOutput::wait_for_frame(int64_t pts, int *dropped_frames, int64_t *frame_duration, bool *is_preroll, steady_clock::time_point *frame_timestamp)
345 {
346         assert(!should_quit.should_quit());
347
348         *dropped_frames = 0;
349         *frame_duration = this->frame_duration;
350
351         const BMDTimeValue buffer = lrint(*frame_duration * global_flags.output_buffer_frames);
352         const BMDTimeValue max_overshoot = lrint(*frame_duration * global_flags.output_slop_frames);
353         BMDTimeValue target_time = pts - buffer;
354
355         // While prerolling, we send out frames as quickly as we can.
356         if (target_time < base_pts) {
357                 *is_preroll = true;
358                 ++metric_decklink_output_scheduled_frames_preroll;
359                 return;
360         }
361
362         *is_preroll = !playback_started;
363
364         if (!playback_started) {
365                 if (output->EndAudioPreroll() != S_OK) {
366                         fprintf(stderr, "Could not end audio preroll\n");
367                         exit(1);  // TODO
368                 }
369                 if (output->StartScheduledPlayback(base_pts, TIMEBASE, 1.0) != S_OK) {
370                         fprintf(stderr, "Could not start playback\n");
371                         exit(1);  // TODO
372                 }
373                 playback_started = true;
374         }
375
376         BMDTimeValue stream_frame_time;
377         double playback_speed;
378         output->GetScheduledStreamTime(TIMEBASE, &stream_frame_time, &playback_speed);
379
380         *frame_timestamp = steady_clock::now() +
381                 nanoseconds((target_time - stream_frame_time) * 1000000000 / TIMEBASE);
382
383         metric_decklink_output_margin_seconds.count_event(
384                 (target_time - stream_frame_time) / double(TIMEBASE));
385
386         // If we're ahead of time, wait for the frame to (approximately) start.
387         if (stream_frame_time < target_time) {
388                 should_quit.sleep_until(*frame_timestamp);
389                 ++metric_decklink_output_scheduled_frames_normal;
390                 return;
391         }
392
393         // If we overshot the previous frame by just a little,
394         // fire off one immediately.
395         if (stream_frame_time < target_time + max_overshoot) {
396                 fprintf(stderr, "Warning: Frame was %ld ms late (but not skipping it due to --output-slop-frames).\n",
397                         lrint((stream_frame_time - target_time) * 1000.0 / TIMEBASE));
398                 ++metric_decklink_output_scheduled_frames_late;
399                 return;
400         }
401
402         // Oops, we missed by more than one frame. Return immediately,
403         // but drop so that we catch up.
404         *dropped_frames = (stream_frame_time - target_time + *frame_duration - 1) / *frame_duration;
405         const int64_t ns_per_frame = this->frame_duration * 1000000000 / TIMEBASE;
406         *frame_timestamp += nanoseconds(*dropped_frames * ns_per_frame);
407         fprintf(stderr, "Dropped %d output frames; skipping.\n", *dropped_frames);
408         metric_decklink_output_scheduled_frames_dropped += *dropped_frames;
409         ++metric_decklink_output_scheduled_frames_normal;
410 }
411
412 uint32_t DeckLinkOutput::pick_video_mode(uint32_t mode) const
413 {
414         if (video_modes.count(mode)) {
415                 return mode;
416         }
417
418         // Prioritize 59.94 > 60 > 29.97. If none of those are found, then pick the highest one.
419         for (const pair<int, int> &desired : vector<pair<int, int>>{ { 60000, 1001 }, { 60, 0 }, { 30000, 1001 } }) {
420                 for (const auto &it : video_modes) {
421                         if (it.second.frame_rate_num * desired.second == desired.first * it.second.frame_rate_den) {
422                                 return it.first;
423                         }
424                 }
425         }
426
427         uint32_t best_mode = 0;
428         double best_fps = 0.0;
429         for (const auto &it : video_modes) {
430                 double fps = double(it.second.frame_rate_num) / it.second.frame_rate_den;
431                 if (fps > best_fps) {
432                         best_mode = it.first;
433                         best_fps = fps;
434                 }
435         }
436         return best_mode;
437 }
438
439 YCbCrLumaCoefficients DeckLinkOutput::preferred_ycbcr_coefficients() const
440 {
441         if (current_mode_flags & bmdDisplayModeColorspaceRec601) {
442                 return YCBCR_REC_601;
443         } else {
444                 // Don't bother checking bmdDisplayModeColorspaceRec709;
445                 // if none is set, 709 is a good default anyway.
446                 return YCBCR_REC_709;
447         }
448 }
449
450 HRESULT DeckLinkOutput::ScheduledFrameCompleted(/* in */ IDeckLinkVideoFrame *completedFrame, /* in */ BMDOutputFrameCompletionResult result)
451 {
452         Frame *frame = static_cast<Frame *>(completedFrame);
453         switch (result) {
454         case bmdOutputFrameCompleted:
455                 ++metric_decklink_output_completed_frames_completed;
456                 break;
457         case bmdOutputFrameDisplayedLate:
458                 fprintf(stderr, "Output frame displayed late (pts=%ld)\n", frame->pts);
459                 fprintf(stderr, "Consider increasing --output-buffer-frames if this persists.\n");
460                 ++metric_decklink_output_completed_frames_late;
461                 break;
462         case bmdOutputFrameDropped:
463                 fprintf(stderr, "Output frame was dropped (pts=%ld)\n", frame->pts);
464                 fprintf(stderr, "Consider increasing --output-buffer-frames if this persists.\n");
465                 ++metric_decklink_output_completed_frames_dropped;
466                 break;
467         case bmdOutputFrameFlushed:
468                 fprintf(stderr, "Output frame was flushed (pts=%ld)\n", frame->pts);
469                 ++metric_decklink_output_completed_frames_flushed;
470                 break;
471         default:
472                 fprintf(stderr, "Output frame completed with unknown status %d\n", result);
473                 ++metric_decklink_output_completed_frames_unknown;
474                 break;
475         }
476
477         static int frameno = 0;
478         print_latency("DeckLink output latency (frame received → output on HDMI):", frame->received_ts, false, &frameno, &latency_histogram);
479
480         {
481                 lock_guard<mutex> lock(frame_queue_mutex);
482                 frame_freelist.push(unique_ptr<Frame>(frame));
483                 --num_frames_in_flight;
484                 --metric_decklink_output_inflight_frames;
485         }
486
487         return S_OK;
488 }
489
490 HRESULT DeckLinkOutput::ScheduledPlaybackHasStopped()
491 {
492         printf("playback stopped!\n");
493         return S_OK;
494 }
495
496 unique_ptr<DeckLinkOutput::Frame> DeckLinkOutput::get_frame()
497 {
498         lock_guard<mutex> lock(frame_queue_mutex);
499
500         if (!frame_freelist.empty()) {
501                 unique_ptr<Frame> frame = move(frame_freelist.front());
502                 frame_freelist.pop();
503                 return frame;
504         }
505
506         unique_ptr<Frame> frame(new Frame);
507
508         size_t stride;
509         if (global_flags.ten_bit_output) {
510                 stride = v210Converter::get_v210_stride(width);
511                 GLint v210_width = stride / sizeof(uint32_t);
512                 frame->uyvy_tex = resource_pool->create_2d_texture(GL_RGB10_A2, v210_width, height);
513
514                 // We need valid texture state, or NVIDIA won't allow us to write to the texture.
515                 glBindTexture(GL_TEXTURE_2D, frame->uyvy_tex);
516                 check_error();
517                 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
518                 check_error();
519         } else {
520                 stride = width * 2;
521                 frame->uyvy_tex = resource_pool->create_2d_texture(GL_RGBA8, width / 2, height);
522         }
523
524         glGenBuffers(1, &frame->pbo);
525         check_error();
526         glBindBuffer(GL_PIXEL_PACK_BUFFER, frame->pbo);
527         check_error();
528         glBufferStorage(GL_PIXEL_PACK_BUFFER, stride * height, nullptr, GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
529         check_error();
530         frame->uyvy_ptr = (uint8_t *)glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, stride * height, GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
531         check_error();
532         frame->uyvy_ptr_local.reset(new uint8_t[stride * height]);
533         frame->resource_pool = resource_pool;
534
535         return frame;
536 }
537
538 void DeckLinkOutput::present_thread_func()
539 {
540         pthread_setname_np(pthread_self(), "DeckLinkOutput");
541         for ( ;; ) {
542                 unique_ptr<Frame> frame;
543                 {
544                         unique_lock<mutex> lock(frame_queue_mutex);
545                         frame_queues_changed.wait(lock, [this]{
546                                 return should_quit.should_quit() || !pending_video_frames.empty();
547                         });
548                         if (should_quit.should_quit()) {
549                                 return;
550                         }
551                         frame = move(pending_video_frames.front());
552                         pending_video_frames.pop();
553                         ++num_frames_in_flight;
554                         ++metric_decklink_output_inflight_frames;
555                 }
556
557                 for ( ;; ) {
558                         int err = glClientWaitSync(frame->fence.get(), /*flags=*/0, 0);
559                         if (err == GL_TIMEOUT_EXPIRED) {
560                                 // NVIDIA likes to busy-wait; yield instead.
561                                 this_thread::sleep_for(milliseconds(1));
562                         } else {
563                                 break;
564                         }
565                 }
566                 check_error();
567                 frame->fence.reset();
568
569                 if (global_flags.ten_bit_output) {
570                         memcpy(frame->uyvy_ptr_local.get(), frame->uyvy_ptr, v210Converter::get_v210_stride(width) * height);
571                 } else {
572                         memcpy(frame->uyvy_ptr_local.get(), frame->uyvy_ptr, width * height * 2);
573                 }
574
575                 // Release any input frames we needed to render this frame.
576                 frame->input_frames.clear();
577
578                 BMDTimeValue pts = frame->pts;
579                 BMDTimeValue duration = frame->duration;
580                 HRESULT res = output->ScheduleVideoFrame(frame.get(), pts, duration, TIMEBASE);
581                 if (res == S_OK) {
582                         frame.release();  // Owned by the driver now.
583                 } else {
584                         fprintf(stderr, "Could not schedule video frame! (error=0x%08x)\n", res);
585
586                         lock_guard<mutex> lock(frame_queue_mutex);
587                         frame_freelist.push(move(frame));
588                         --num_frames_in_flight;
589                         --metric_decklink_output_inflight_frames;
590                 }
591         }
592 }
593
594 HRESULT STDMETHODCALLTYPE DeckLinkOutput::QueryInterface(REFIID, LPVOID *)
595 {
596         return E_NOINTERFACE;
597 }
598
599 ULONG STDMETHODCALLTYPE DeckLinkOutput::AddRef()
600 {
601         return refcount.fetch_add(1) + 1;
602 }
603
604 ULONG STDMETHODCALLTYPE DeckLinkOutput::Release()
605 {
606         int new_ref = refcount.fetch_sub(1) - 1;
607         if (new_ref == 0)
608                 delete this;
609         return new_ref;
610 }
611
612 DeckLinkOutput::Frame::~Frame()
613 {
614         glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo);
615         check_error();
616         glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
617         check_error();
618         glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
619         check_error();
620         glDeleteBuffers(1, &pbo);
621         check_error();
622         resource_pool->release_2d_texture(uyvy_tex);
623         check_error();
624 }
625
626 HRESULT STDMETHODCALLTYPE DeckLinkOutput::Frame::QueryInterface(REFIID, LPVOID *)
627 {
628         return E_NOINTERFACE;
629 }
630
631 ULONG STDMETHODCALLTYPE DeckLinkOutput::Frame::AddRef()
632 {
633         return refcount.fetch_add(1) + 1;
634 }
635
636 ULONG STDMETHODCALLTYPE DeckLinkOutput::Frame::Release()
637 {
638         int new_ref = refcount.fetch_sub(1) - 1;
639         if (new_ref == 0)
640                 delete this;
641         return new_ref;
642 }
643
644 long DeckLinkOutput::Frame::GetWidth()
645 {
646         return global_flags.width;
647 }
648
649 long DeckLinkOutput::Frame::GetHeight()
650 {
651         return global_flags.height;
652 }
653
654 long DeckLinkOutput::Frame::GetRowBytes()
655 {
656         if (global_flags.ten_bit_output) {
657                 return v210Converter::get_v210_stride(global_flags.width);
658         } else {
659                 return global_flags.width * 2;
660         }
661 }
662
663 BMDPixelFormat DeckLinkOutput::Frame::GetPixelFormat()
664 {
665         if (global_flags.ten_bit_output) {
666                 return bmdFormat10BitYUV;
667         } else {
668                 return bmdFormat8BitYUV;
669         }
670 }
671
672 BMDFrameFlags DeckLinkOutput::Frame::GetFlags()
673 {
674         return bmdFrameFlagDefault;
675 }
676
677 HRESULT DeckLinkOutput::Frame::GetBytes(/* out */ void **buffer)
678 {
679         *buffer = uyvy_ptr_local.get();
680         return S_OK;
681 }
682
683 HRESULT DeckLinkOutput::Frame::GetTimecode(/* in */ BMDTimecodeFormat format, /* out */ IDeckLinkTimecode **timecode)
684 {
685         fprintf(stderr, "STUB: GetTimecode()\n");
686         return E_NOTIMPL;
687 }
688
689 HRESULT DeckLinkOutput::Frame::GetAncillaryData(/* out */ IDeckLinkVideoFrameAncillary **ancillary)
690 {
691         fprintf(stderr, "STUB: GetAncillaryData()\n");
692         return E_NOTIMPL;
693 }