]> git.sesse.net Git - pkanalytics/blob - main.cpp
Make explicit offense/defense markers, by clicking.
[pkanalytics] / main.cpp
1 #include <QMediaPlayer>
2 #include <QMainWindow>
3 #include <QApplication>
4 #include <QGridLayout>
5 #include <QVideoWidget>
6 #include <QShortcut>
7 #include <algorithm>
8 #include <string>
9 #include <map>
10 #include <vector>
11 #include <optional>
12 #include <sqlite3.h>
13 #include "mainwindow.h"
14 #include "ui_mainwindow.h"
15 #include "events.h"
16 #include "players.h"
17
18 using namespace std;
19
20 string format_timestamp(uint64_t pos)
21 {
22         int ms = pos % 1000;
23         pos /= 1000;
24         int sec = pos % 60;
25         pos /= 60;
26         int min = pos % 60;
27         int hour = pos / 60;
28
29         char buf[256];
30         snprintf(buf, sizeof(buf), "%d:%02d:%02d.%03d", hour, min, sec, ms);
31         return buf;
32 }
33
34 MainWindow::MainWindow(EventsModel *events, PlayersModel *players) : events(events), players(players)
35 {
36         video = new QMediaPlayer;
37         //video->setSource(QUrl::fromLocalFile("/home/sesse/dev/stats/ultimate.mkv"));
38         video->setSource(QUrl::fromLocalFile("/home/sesse/dev/stats/ultimate-prores.mkv"));
39         video->play();
40
41         ui = new Ui::MainWindow;
42         ui->setupUi(this);
43
44         ui->event_view->setModel(events);
45         connect(ui->event_view->selectionModel(), &QItemSelectionModel::currentRowChanged,
46                 [this, events](const QModelIndex &current, const QModelIndex &previous) {
47                         video->setPosition(events->get_time(current.row()));
48                 });
49
50         ui->player_view->setModel(players);
51
52         connect(video, &QMediaPlayer::positionChanged, [this](uint64_t pos) {
53                 position_changed(pos);
54         });
55
56         video->setVideoOutput(ui->video);
57
58         connect(ui->minus10s, &QPushButton::clicked, [this]() { seek(-10000); });
59         connect(ui->plus10s, &QPushButton::clicked, [this]() { seek(10000); });
60
61         connect(ui->minus2s, &QPushButton::clicked, [this]() { seek(-2000); });
62         connect(ui->plus2s, &QPushButton::clicked, [this]() { seek(2000); });
63
64         // TODO: Would be nice to actually have a frame...
65         connect(ui->minus1f, &QPushButton::clicked, [this]() { seek(-20); });
66         connect(ui->plus1f, &QPushButton::clicked, [this]() { seek(20); });
67
68         connect(ui->play_pause, &QPushButton::clicked, [this]() {
69                 if (playing) {
70                         video->pause();
71                         ui->play_pause->setText("Play (space)");
72                 } else {
73                         video->setPlaybackRate(1.0);
74                         video->play();
75                         ui->play_pause->setText("Pause (space)");
76                 }
77                 playing = !playing;
78
79                 // Needs to be set anew when we modify setText(), evidently.
80                 ui->play_pause->setShortcut(QCoreApplication::translate("MainWindow", "Space", nullptr));
81         });
82
83         connect(ui->player_1, &QPushButton::clicked, [this]() { insert_event(1); });
84         connect(ui->player_2, &QPushButton::clicked, [this]() { insert_event(2); });
85         connect(ui->player_3, &QPushButton::clicked, [this]() { insert_event(3); });
86         connect(ui->player_4, &QPushButton::clicked, [this]() { insert_event(4); });
87         connect(ui->player_5, &QPushButton::clicked, [this]() { insert_event(5); });
88         connect(ui->player_6, &QPushButton::clicked, [this]() { insert_event(6); });
89         connect(ui->player_7, &QPushButton::clicked, [this]() { insert_event(7); });
90
91         // Offensive events
92         connect(ui->offense_label, &ClickableLabel::clicked, [this]() { insert_noplayer_event("set_offense"); });
93         connect(ui->catch_, &QPushButton::clicked, [this]() { set_current_event_type("catch"); });
94         connect(ui->throwaway, &QPushButton::clicked, [this]() { set_current_event_type("throwaway"); });
95         connect(ui->drop, &QPushButton::clicked, [this]() { set_current_event_type("drop"); });
96         connect(ui->goal, &QPushButton::clicked, [this]() { set_current_event_type("goal"); });
97         connect(ui->offensive_soft_plus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_plus"); });
98         connect(ui->offensive_soft_minus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_minus"); });
99         connect(ui->pull, &QPushButton::clicked, [this]() { set_current_event_type("pull"); });
100         connect(ui->pull_landed, &QPushButton::clicked, [this]() { insert_noplayer_event("pull_landed"); });
101
102         // Defensive events (TODO add more)
103         connect(ui->defense_label, &ClickableLabel::clicked, [this]() { insert_noplayer_event("set_defense"); });
104         connect(ui->their_throwaway, &QPushButton::clicked, [this]() { insert_noplayer_event("their_throwaway"); });
105         connect(ui->their_goal, &QPushButton::clicked, [this]() { insert_noplayer_event("their_goal"); });
106         connect(ui->their_pull, &QPushButton::clicked, [this]() { insert_noplayer_event("their_pull"); });
107         connect(ui->our_defense, &QPushButton::clicked, [this]() { set_current_event_type("defense"); });
108         connect(ui->defensive_soft_plus, &QPushButton::clicked, [this]() { set_current_event_type("defensive_soft_plus"); });
109         connect(ui->defensive_soft_minus, &QPushButton::clicked, [this]() { set_current_event_type("defensive_soft_minus"); });
110
111         // Misc. events
112         connect(ui->substitution, &QPushButton::clicked, [this]() { make_substitution(); });
113         connect(ui->stoppage, &QPushButton::clicked, [this, events]() {
114                 EventsModel::Status s = events->get_status_at(video->position());
115                 if (s.stoppage) {
116                         insert_noplayer_event("restart");
117                 } else {
118                         insert_noplayer_event("stoppage");
119                 }
120         });
121         connect(ui->unknown, &QPushButton::clicked, [this]() { insert_noplayer_event("unknown"); });
122
123         QShortcut *key_delete = new QShortcut(QKeySequence(Qt::Key_Delete), this);
124         connect(key_delete, &QShortcut::activated, [this]() { ui->delete_->animateClick(); });
125         connect(ui->delete_, &QPushButton::clicked, [this]() { delete_current_event(); });
126 }
127
128 void MainWindow::position_changed(uint64_t pos)
129 {
130         ui->timestamp->setText(QString::fromUtf8(format_timestamp(pos)));
131         if (buffered_seek) {
132                 video->setPosition(*buffered_seek);
133                 buffered_seek.reset();
134         }
135         if (!playing) {
136                 video->pause();  // We only played to get a picture.
137         }
138         update_ui_from_time(pos);
139 }
140
141 void MainWindow::seek(int64_t delta_ms)
142 {
143         int64_t current_pos = buffered_seek ? *buffered_seek : video->position();
144         uint64_t pos = max<int64_t>(current_pos + delta_ms, 0);
145         buffered_seek = pos;
146         if (!playing) {
147                 video->setPlaybackRate(0.01);
148                 video->play();  // Or Qt won't show the seek.
149         }
150 }
151
152 void MainWindow::insert_event(int button_id)
153 {
154         uint64_t t = video->position();
155         set<int> team = events->get_team_at(t);
156         if (button_id > team.size()) {
157                 return;
158         }
159         int player_id = *next(team.begin(), button_id - 1);
160
161         EventsModel::Status s = events->get_status_at(t);
162
163         ui->event_view->selectionModel()->blockSignals(true);
164         if (s.offense) {
165                 // TODO: Perhaps not if that player already did the last catch?
166                 ui->event_view->selectRow(events->insert_event(t, player_id, "catch"));
167         } else {
168                 ui->event_view->selectRow(events->insert_event(t, player_id));
169         }
170         ui->event_view->selectionModel()->blockSignals(false);
171
172         update_ui_from_time(t);
173 }
174
175 void MainWindow::insert_noplayer_event(const string &type)
176 {
177         uint64_t t = video->position();
178
179         ui->event_view->selectionModel()->blockSignals(true);
180         ui->event_view->selectRow(events->insert_event(t, nullopt, type));
181         ui->event_view->selectionModel()->blockSignals(false);
182
183         update_ui_from_time(t);
184 }
185
186 void MainWindow::set_current_event_type(const string &type)
187 {
188         QItemSelectionModel *select = ui->event_view->selectionModel();
189         if (!select->hasSelection()) {
190                 return;
191         }
192         int row = select->selectedRows().front().row();  // Should only be one, due to our selection behavior.
193         events->set_event_type(row, type);
194         update_ui_from_time(video->position());
195 }
196
197 void MainWindow::delete_current_event()
198 {
199         QItemSelectionModel *select = ui->event_view->selectionModel();
200         if (!select->hasSelection()) {
201                 return;
202         }
203         int row = select->selectedRows().front().row();  // Should only be one, due to our selection behavior.
204         ui->event_view->selectionModel()->blockSignals(true);
205         events->delete_event(row);
206         ui->event_view->selectionModel()->blockSignals(false);
207         update_ui_from_time(video->position());
208 }
209
210 void MainWindow::make_substitution()
211 {
212         QItemSelectionModel *select = ui->player_view->selectionModel();
213         set<int> new_team;
214         for (QModelIndex row : select->selectedRows()) {
215                 new_team.insert(players->get_player_id(row.row()));
216         }
217         events->set_team_at(video->position(), new_team);
218 }
219
220 void MainWindow::update_ui_from_time(uint64_t t)
221 {
222         update_status(t);
223         update_player_buttons(t);
224         update_action_buttons(t);
225 }
226
227 void MainWindow::update_status(uint64_t t)
228 {
229         EventsModel::Status s = events->get_status_at(t);
230         char buf[256];
231         const char *offense = "not started";
232         if (s.offense) {
233                 assert(!s.defense);
234                 offense = "offense";
235         } else if (s.defense) {
236                 offense = "defense";
237         }
238
239         snprintf(buf, sizeof(buf), "%d–%d | %s | %d passes, %d sec possession",
240                 s.our_score, s.their_score, offense, s.num_passes, s.possession_sec);
241         if (s.stoppage_sec > 0) {
242                 char buf2[256];
243                 snprintf(buf2, sizeof(buf2), "%s (plus %d sec stoppage)", buf, s.stoppage_sec);
244                 ui->status->setText(buf2);
245         } else {
246                 ui->status->setText(buf);
247         }
248 }
249
250 void MainWindow::update_player_buttons(uint64_t t)
251 {
252         // FIXME: sort by number, instead of by internal ID
253         QPushButton *buttons[] = {
254                 ui->player_1,
255                 ui->player_2,
256                 ui->player_3,
257                 ui->player_4,
258                 ui->player_5,
259                 ui->player_6,
260                 ui->player_7
261         };
262         const char shortcuts[] = "qweasdf";
263         int num_players = 0;
264         for (int player_id : events->get_team_at(t)) {
265                 QPushButton *btn = buttons[num_players];
266                 string label = players->get_player_name_by_id(player_id) + " (&" + shortcuts[num_players] + ")";
267                 char shortcut[2] = "";
268                 shortcut[0] = toupper(shortcuts[num_players]);
269                 btn->setText(QString::fromUtf8(label));
270                 btn->setShortcut(QCoreApplication::translate("MainWindow", shortcut, nullptr));
271                 btn->setEnabled(true);
272                 if (++num_players == 7) {
273                         break;
274                 }
275         }
276         for (int i = num_players; i < 7; ++i) {
277                 QPushButton *btn = buttons[i];
278                 btn->setText("No player");
279                 btn->setEnabled(false);
280         }
281 }
282
283 void MainWindow::update_action_buttons(uint64_t t)
284 {
285         EventsModel::Status s = events->get_status_at(t);
286
287         bool has_selection = false;
288         bool has_selection_with_player = false;
289
290         QItemSelectionModel *select = ui->event_view->selectionModel();
291         if (select->hasSelection()) {
292                 has_selection = true;
293                 int row = select->selectedRows().front().row();  // Should only be one, due to our selection behavior.
294                 has_selection_with_player = events->get_player_id(row).has_value();
295         }
296         ui->delete_->setEnabled(has_selection);
297
298         if (s.stoppage) {
299                 ui->stoppage->setText("Restart (&v)");
300                 ui->stoppage->setShortcut(QCoreApplication::translate("MainWindow", "V", nullptr));
301                 ui->catch_->setEnabled(false);
302                 ui->throwaway->setEnabled(false);
303                 ui->drop->setEnabled(false);
304                 ui->goal->setEnabled(false);
305                 ui->offensive_soft_plus->setEnabled(false);
306                 ui->offensive_soft_minus->setEnabled(false);
307                 ui->pull->setEnabled(false);
308                 ui->pull_landed->setEnabled(false);
309                 ui->interception->setEnabled(false);
310                 ui->their_throwaway->setEnabled(false);
311                 ui->our_defense->setEnabled(false);
312                 ui->their_goal->setEnabled(false);
313                 ui->defensive_soft_plus->setEnabled(false);
314                 ui->defensive_soft_minus->setEnabled(false);
315                 ui->their_pull->setEnabled(false);
316                 ui->our_foul->setEnabled(false);
317                 return;
318         } else {
319                 ui->stoppage->setText("Stoppage (&v)");
320                 ui->stoppage->setShortcut(QCoreApplication::translate("MainWindow", "V", nullptr));
321         }
322
323         ui->catch_->setEnabled(s.offense && has_selection_with_player);
324         ui->throwaway->setEnabled(s.offense && has_selection_with_player);
325         ui->drop->setEnabled(s.offense && has_selection_with_player);
326         ui->goal->setEnabled(s.offense && has_selection_with_player);
327         ui->offensive_soft_plus->setEnabled(s.offense && has_selection_with_player);
328         ui->offensive_soft_minus->setEnabled(s.offense && has_selection_with_player);
329
330         // TODO: be stricter
331         ui->pull->setEnabled(s.defense && s.should_pull && has_selection_with_player);
332         ui->pull_landed->setEnabled(s.defense && has_selection_with_player);
333
334         ui->interception->setEnabled(s.defense && has_selection_with_player);
335         ui->their_throwaway->setEnabled(s.defense);
336         ui->our_defense->setEnabled(s.defense && has_selection_with_player);
337         ui->their_goal->setEnabled(s.defense);
338         ui->defensive_soft_plus->setEnabled(s.defense && has_selection_with_player);
339         ui->defensive_soft_minus->setEnabled(s.defense && has_selection_with_player);
340         ui->their_pull->setEnabled(s.offense && s.should_pull);
341         ui->our_foul->setEnabled(s.defense && has_selection_with_player);
342 }
343
344 sqlite3 *open_db(const char *filename)
345 {
346         sqlite3 *db;
347         int ret = sqlite3_open(filename, &db);
348         if (ret != SQLITE_OK) {
349                 fprintf(stderr, "%s: %s\n", filename, sqlite3_errmsg(db));
350                 exit(1);
351         }
352
353         sqlite3_exec(db, R"(
354                 CREATE TABLE IF NOT EXISTS player (player INTEGER PRIMARY KEY, number VARCHAR, name VARCHAR);
355         )", nullptr, nullptr, nullptr);  // Ignore errors.
356
357         sqlite3_exec(db, R"(
358                 CREATE TABLE IF NOT EXISTS event (event INTEGER PRIMARY KEY, t INTEGER, player INTEGER, type VARCHAR, FOREIGN KEY (player) REFERENCES player(player));
359         )", nullptr, nullptr, nullptr);  // Ignore errors.
360
361         sqlite3_exec(db, "PRAGMA journal_mode=WAL", nullptr, nullptr, nullptr);  // Ignore errors.
362         sqlite3_exec(db, "PRAGMA synchronous=NORMAL", nullptr, nullptr, nullptr);  // Ignore errors.
363         return db;
364 }
365
366 int main(int argc, char *argv[])
367 {
368         QApplication app(argc, argv);
369         sqlite3 *db = open_db("ultimate.db");
370
371         MainWindow mainWindow(new EventsModel(db), new PlayersModel(db));
372         mainWindow.resize(QSize(1280, 720));
373         mainWindow.show();
374
375         return app.exec();
376
377 }