]> git.sesse.net Git - pkanalytics/blob - main.cpp
Hook up some misc. events.
[pkanalytics] / main.cpp
1 #include <QMediaPlayer>
2 #include <QMainWindow>
3 #include <QApplication>
4 #include <QGridLayout>
5 #include <QVideoWidget>
6 #include <QShortcut>
7 #include <algorithm>
8 #include <string>
9 #include <map>
10 #include <vector>
11 #include <optional>
12 #include <sqlite3.h>
13 #include "mainwindow.h"
14 #include "ui_mainwindow.h"
15 #include "events.h"
16 #include "players.h"
17
18 using namespace std;
19
20 string format_timestamp(uint64_t pos)
21 {
22         int ms = pos % 1000;
23         pos /= 1000;
24         int sec = pos % 60;
25         pos /= 60;
26         int min = pos % 60;
27         int hour = pos / 60;
28
29         char buf[256];
30         snprintf(buf, sizeof(buf), "%d:%02d:%02d.%03d", hour, min, sec, ms);
31         return buf;
32 }
33
34 MainWindow::MainWindow(EventsModel *events, PlayersModel *players) : events(events), players(players)
35 {
36         video = new QMediaPlayer;
37         //video->setSource(QUrl::fromLocalFile("/home/sesse/dev/stats/ultimate.mkv"));
38         video->setSource(QUrl::fromLocalFile("/home/sesse/dev/stats/ultimate-prores.mkv"));
39         video->play();
40
41         ui = new Ui::MainWindow;
42         ui->setupUi(this);
43
44         ui->event_view->setModel(events);
45         connect(ui->event_view->selectionModel(), &QItemSelectionModel::currentRowChanged,
46                 [this, events](const QModelIndex &current, const QModelIndex &previous) {
47                         video->setPosition(events->get_time(current.row()));
48                 });
49
50         ui->player_view->setModel(players);
51
52         connect(video, &QMediaPlayer::positionChanged, [this](uint64_t pos) {
53                 position_changed(pos);
54         });
55
56         video->setVideoOutput(ui->video);
57
58         connect(ui->minus10s, &QPushButton::clicked, [this]() { seek(-10000); });
59         connect(ui->plus10s, &QPushButton::clicked, [this]() { seek(10000); });
60
61         connect(ui->minus2s, &QPushButton::clicked, [this]() { seek(-2000); });
62         connect(ui->plus2s, &QPushButton::clicked, [this]() { seek(2000); });
63
64         // TODO: Would be nice to actually have a frame...
65         connect(ui->minus1f, &QPushButton::clicked, [this]() { seek(-20); });
66         connect(ui->plus1f, &QPushButton::clicked, [this]() { seek(20); });
67
68         connect(ui->play_pause, &QPushButton::clicked, [this]() {
69                 if (playing) {
70                         video->pause();
71                         ui->play_pause->setText("Play (space)");
72                 } else {
73                         video->setPlaybackRate(1.0);
74                         video->play();
75                         ui->play_pause->setText("Pause (space)");
76                 }
77                 playing = !playing;
78
79                 // Needs to be set anew when we modify setText(), evidently.
80                 ui->play_pause->setShortcut(QCoreApplication::translate("MainWindow", "Space", nullptr));
81         });
82
83         connect(ui->player_1, &QPushButton::clicked, [this]() { insert_event(1); });
84         connect(ui->player_2, &QPushButton::clicked, [this]() { insert_event(2); });
85         connect(ui->player_3, &QPushButton::clicked, [this]() { insert_event(3); });
86         connect(ui->player_4, &QPushButton::clicked, [this]() { insert_event(4); });
87         connect(ui->player_5, &QPushButton::clicked, [this]() { insert_event(5); });
88         connect(ui->player_6, &QPushButton::clicked, [this]() { insert_event(6); });
89         connect(ui->player_7, &QPushButton::clicked, [this]() { insert_event(7); });
90
91         // Offensive events
92         // TODO: disable if nothing is selected
93         connect(ui->catch_, &QPushButton::clicked, [this]() { set_current_event_type("catch"); });
94         connect(ui->throwaway, &QPushButton::clicked, [this]() { set_current_event_type("throwaway"); });
95         connect(ui->drop, &QPushButton::clicked, [this]() { set_current_event_type("drop"); });
96         connect(ui->goal, &QPushButton::clicked, [this]() { set_current_event_type("goal"); });
97         connect(ui->offensive_soft_plus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_plus"); });
98         connect(ui->offensive_soft_minus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_minus"); });
99         connect(ui->pull, &QPushButton::clicked, [this]() { set_current_event_type("pull"); });
100         connect(ui->pull_landed, &QPushButton::clicked, [this]() { set_current_event_type("pull_landed"); });
101
102         // Defensive events (TODO add more)
103         connect(ui->their_throwaway, &QPushButton::clicked, [this]() { insert_noplayer_event("their_throwaway"); });
104         connect(ui->their_goal, &QPushButton::clicked, [this]() { insert_noplayer_event("their_goal"); });
105         connect(ui->their_pull, &QPushButton::clicked, [this]() { insert_noplayer_event("their_pull"); });
106
107         // Misc. events
108         connect(ui->substitution, &QPushButton::clicked, [this]() { make_substitution(); });
109         connect(ui->stoppage, &QPushButton::clicked, [this]() { insert_noplayer_event("stoppage"); });  // FIXME needs a way to restart
110         connect(ui->unknown, &QPushButton::clicked, [this]() { insert_noplayer_event("unknown"); });
111
112         QShortcut *key_delete = new QShortcut(QKeySequence(Qt::Key_Delete), this);
113         connect(key_delete, &QShortcut::activated, [this]() { ui->delete_->animateClick(); });
114         connect(ui->delete_, &QPushButton::clicked, [this]() { delete_current_event(); });
115 }
116
117 void MainWindow::position_changed(uint64_t pos)
118 {
119         ui->timestamp->setText(QString::fromUtf8(format_timestamp(pos)));
120         if (buffered_seek) {
121                 video->setPosition(*buffered_seek);
122                 buffered_seek.reset();
123         }
124         if (!playing) {
125                 video->pause();  // We only played to get a picture.
126         }
127         update_status();
128 }
129
130 void MainWindow::seek(int64_t delta_ms)
131 {
132         int64_t current_pos = buffered_seek ? *buffered_seek : video->position();
133         uint64_t pos = max<int64_t>(current_pos + delta_ms, 0);
134         buffered_seek = pos;
135         if (!playing) {
136                 video->setPlaybackRate(0.01);
137                 video->play();  // Or Qt won't show the seek.
138         }
139 }
140
141 void MainWindow::insert_event(int button_id)
142 {
143         uint64_t t = video->position();
144         set<int> team = events->get_team_at(t);
145         if (button_id >= team.size()) {
146                 return;
147         }
148         int player_id = *next(team.begin(), button_id - 1);
149
150         ui->event_view->selectionModel()->blockSignals(true);
151         ui->event_view->selectRow(events->insert_event(t, player_id));
152         ui->event_view->selectionModel()->blockSignals(false);
153 }
154
155 void MainWindow::insert_noplayer_event(const string &type)
156 {
157         uint64_t t = video->position();
158
159         ui->event_view->selectionModel()->blockSignals(true);
160         ui->event_view->selectRow(events->insert_event(t, nullopt, type));
161         ui->event_view->selectionModel()->blockSignals(false);
162 }
163
164 void MainWindow::set_current_event_type(const string &type)
165 {
166         QItemSelectionModel *select = ui->event_view->selectionModel();
167         if (!select->hasSelection()) {
168                 return;
169         }
170         int row = select->selectedRows().front().row();  // Should only be one, due to our selection behavior.
171         events->set_event_type(row, type);
172         update_status();
173 }
174
175 void MainWindow::delete_current_event()
176 {
177         QItemSelectionModel *select = ui->event_view->selectionModel();
178         if (!select->hasSelection()) {
179                 return;
180         }
181         int row = select->selectedRows().front().row();  // Should only be one, due to our selection behavior.
182         ui->event_view->selectionModel()->blockSignals(true);
183         events->delete_event(row);
184         ui->event_view->selectionModel()->blockSignals(false);
185         update_status();
186 }
187
188 void MainWindow::make_substitution()
189 {
190         QItemSelectionModel *select = ui->player_view->selectionModel();
191
192         // FIXME: we should backdate t to start of point (last goal, or 0) if:
193         // - no players we're removing have had actions yet
194         // - there have been no other in/out events
195         //
196         // ...but if so, we might need to modify in/out events that are already there
197         // (perhaps just overwrite them all?)
198         uint64_t t = video->position();
199
200         set<int> old_team = events->get_team_at(t);
201         set<int> new_team;
202
203         for (QModelIndex row : select->selectedRows()) {
204                 new_team.insert(players->get_player_id(row.row()));
205         }
206
207         for (int player_id : old_team) {
208                 if (!new_team.count(player_id)) {
209                         events->insert_event(t, player_id, "out");
210                 }
211         }
212         for (int player_id : new_team) {
213                 if (!old_team.count(player_id)) {
214                         events->insert_event(t, player_id, "in");
215                 }
216         }
217 }
218
219 void MainWindow::update_status()
220 {
221         uint64_t t = video->position();
222         EventsModel::Status s = events->get_status_at(t);
223         char buf[256];
224         snprintf(buf, sizeof(buf), "%d–%d | %s | %d passes, %d sec possession",
225                 s.our_score, s.their_score, s.offense ? "offense" : "defense", s.num_passes, s.possession_sec);
226         ui->status->setText(buf);
227
228         // FIXME: sort by number, instead of by internal ID
229         QPushButton *buttons[] = {
230                 ui->player_1,
231                 ui->player_2,
232                 ui->player_3,
233                 ui->player_4,
234                 ui->player_5,
235                 ui->player_6,
236                 ui->player_7
237         };
238         const char shortcuts[] = "qweasdf";
239         int num_players = 0;
240         for (int player_id : events->get_team_at(t)) {
241                 QPushButton *btn = buttons[num_players];
242                 string label = players->get_player_name_by_id(player_id) + " (&" + shortcuts[num_players] + ")";
243                 char shortcut[2] = "";
244                 shortcut[0] = toupper(shortcuts[num_players]);
245                 btn->setText(QString::fromUtf8(label));
246                 btn->setShortcut(QCoreApplication::translate("MainWindow", shortcut, nullptr));
247                 btn->setEnabled(true);
248                 if (++num_players == 7) {
249                         break;
250                 }
251         }
252         for (int i = num_players; i < 7; ++i) {
253                 QPushButton *btn = buttons[i];
254                 btn->setText("No player");
255                 btn->setEnabled(false);
256         }
257 }
258
259 sqlite3 *open_db(const char *filename)
260 {
261         sqlite3 *db;
262         int ret = sqlite3_open(filename, &db);
263         if (ret != SQLITE_OK) {
264                 fprintf(stderr, "%s: %s\n", filename, sqlite3_errmsg(db));
265                 exit(1);
266         }
267
268         sqlite3_exec(db, R"(
269                 CREATE TABLE IF NOT EXISTS player (player INTEGER PRIMARY KEY, number VARCHAR, name VARCHAR);
270         )", nullptr, nullptr, nullptr);  // Ignore errors.
271
272         sqlite3_exec(db, R"(
273                 CREATE TABLE IF NOT EXISTS event (event INTEGER PRIMARY KEY, t INTEGER, player INTEGER, type VARCHAR, FOREIGN KEY (player) REFERENCES player(player));
274         )", nullptr, nullptr, nullptr);  // Ignore errors.
275
276         sqlite3_exec(db, "PRAGMA journal_mode=WAL", nullptr, nullptr, nullptr);  // Ignore errors.
277         sqlite3_exec(db, "PRAGMA synchronous=NORMAL", nullptr, nullptr, nullptr);  // Ignore errors.
278         return db;
279 }
280
281 int main(int argc, char *argv[])
282 {
283         QApplication app(argc, argv);
284         sqlite3 *db = open_db("ultimate.db");
285
286         MainWindow mainWindow(new EventsModel(db), new PlayersModel(db));
287         mainWindow.resize(QSize(1280, 720));
288         mainWindow.show();
289
290         return app.exec();
291
292 }