]> git.sesse.net Git - pkanalytics/blob - main.cpp
Hook up our_defense.
[pkanalytics] / main.cpp
1 #include <QMediaPlayer>
2 #include <QMainWindow>
3 #include <QApplication>
4 #include <QGridLayout>
5 #include <QVideoWidget>
6 #include <QShortcut>
7 #include <algorithm>
8 #include <string>
9 #include <map>
10 #include <vector>
11 #include <optional>
12 #include <sqlite3.h>
13 #include "mainwindow.h"
14 #include "ui_mainwindow.h"
15 #include "events.h"
16 #include "players.h"
17
18 using namespace std;
19
20 string format_timestamp(uint64_t pos)
21 {
22         int ms = pos % 1000;
23         pos /= 1000;
24         int sec = pos % 60;
25         pos /= 60;
26         int min = pos % 60;
27         int hour = pos / 60;
28
29         char buf[256];
30         snprintf(buf, sizeof(buf), "%d:%02d:%02d.%03d", hour, min, sec, ms);
31         return buf;
32 }
33
34 MainWindow::MainWindow(EventsModel *events, PlayersModel *players) : events(events), players(players)
35 {
36         video = new QMediaPlayer;
37         //video->setSource(QUrl::fromLocalFile("/home/sesse/dev/stats/ultimate.mkv"));
38         video->setSource(QUrl::fromLocalFile("/home/sesse/dev/stats/ultimate-prores.mkv"));
39         video->play();
40
41         ui = new Ui::MainWindow;
42         ui->setupUi(this);
43
44         ui->event_view->setModel(events);
45         connect(ui->event_view->selectionModel(), &QItemSelectionModel::currentRowChanged,
46                 [this, events](const QModelIndex &current, const QModelIndex &previous) {
47                         video->setPosition(events->get_time(current.row()));
48                 });
49
50         ui->player_view->setModel(players);
51
52         connect(video, &QMediaPlayer::positionChanged, [this](uint64_t pos) {
53                 position_changed(pos);
54         });
55
56         video->setVideoOutput(ui->video);
57
58         connect(ui->minus10s, &QPushButton::clicked, [this]() { seek(-10000); });
59         connect(ui->plus10s, &QPushButton::clicked, [this]() { seek(10000); });
60
61         connect(ui->minus2s, &QPushButton::clicked, [this]() { seek(-2000); });
62         connect(ui->plus2s, &QPushButton::clicked, [this]() { seek(2000); });
63
64         // TODO: Would be nice to actually have a frame...
65         connect(ui->minus1f, &QPushButton::clicked, [this]() { seek(-20); });
66         connect(ui->plus1f, &QPushButton::clicked, [this]() { seek(20); });
67
68         connect(ui->play_pause, &QPushButton::clicked, [this]() {
69                 if (playing) {
70                         video->pause();
71                         ui->play_pause->setText("Play (space)");
72                 } else {
73                         video->setPlaybackRate(1.0);
74                         video->play();
75                         ui->play_pause->setText("Pause (space)");
76                 }
77                 playing = !playing;
78
79                 // Needs to be set anew when we modify setText(), evidently.
80                 ui->play_pause->setShortcut(QCoreApplication::translate("MainWindow", "Space", nullptr));
81         });
82
83         connect(ui->player_1, &QPushButton::clicked, [this]() { insert_event(1); });
84         connect(ui->player_2, &QPushButton::clicked, [this]() { insert_event(2); });
85         connect(ui->player_3, &QPushButton::clicked, [this]() { insert_event(3); });
86         connect(ui->player_4, &QPushButton::clicked, [this]() { insert_event(4); });
87         connect(ui->player_5, &QPushButton::clicked, [this]() { insert_event(5); });
88         connect(ui->player_6, &QPushButton::clicked, [this]() { insert_event(6); });
89         connect(ui->player_7, &QPushButton::clicked, [this]() { insert_event(7); });
90
91         // Offensive events
92         // TODO: disable if nothing is selected
93         connect(ui->catch_, &QPushButton::clicked, [this]() { set_current_event_type("catch"); });
94         connect(ui->throwaway, &QPushButton::clicked, [this]() { set_current_event_type("throwaway"); });
95         connect(ui->drop, &QPushButton::clicked, [this]() { set_current_event_type("drop"); });
96         connect(ui->goal, &QPushButton::clicked, [this]() { set_current_event_type("goal"); });
97         connect(ui->offensive_soft_plus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_plus"); });
98         connect(ui->offensive_soft_minus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_minus"); });
99         connect(ui->pull, &QPushButton::clicked, [this]() { set_current_event_type("pull"); });
100         connect(ui->pull_landed, &QPushButton::clicked, [this]() { set_current_event_type("pull_landed"); });
101
102         // Defensive events (TODO add more)
103         connect(ui->their_throwaway, &QPushButton::clicked, [this]() { insert_noplayer_event("their_throwaway"); });
104         connect(ui->their_goal, &QPushButton::clicked, [this]() { insert_noplayer_event("their_goal"); });
105         connect(ui->their_pull, &QPushButton::clicked, [this]() { insert_noplayer_event("their_pull"); });
106         connect(ui->our_defense, &QPushButton::clicked, [this]() { set_current_event_type("defense"); });  // TODO: player-connected
107
108         // Misc. events
109         connect(ui->substitution, &QPushButton::clicked, [this]() { make_substitution(); });
110         connect(ui->stoppage, &QPushButton::clicked, [this]() { insert_noplayer_event("stoppage"); });  // FIXME needs a way to restart
111         connect(ui->unknown, &QPushButton::clicked, [this]() { insert_noplayer_event("unknown"); });
112
113         QShortcut *key_delete = new QShortcut(QKeySequence(Qt::Key_Delete), this);
114         connect(key_delete, &QShortcut::activated, [this]() { ui->delete_->animateClick(); });
115         connect(ui->delete_, &QPushButton::clicked, [this]() { delete_current_event(); });
116 }
117
118 void MainWindow::position_changed(uint64_t pos)
119 {
120         ui->timestamp->setText(QString::fromUtf8(format_timestamp(pos)));
121         if (buffered_seek) {
122                 video->setPosition(*buffered_seek);
123                 buffered_seek.reset();
124         }
125         if (!playing) {
126                 video->pause();  // We only played to get a picture.
127         }
128         update_status();
129 }
130
131 void MainWindow::seek(int64_t delta_ms)
132 {
133         int64_t current_pos = buffered_seek ? *buffered_seek : video->position();
134         uint64_t pos = max<int64_t>(current_pos + delta_ms, 0);
135         buffered_seek = pos;
136         if (!playing) {
137                 video->setPlaybackRate(0.01);
138                 video->play();  // Or Qt won't show the seek.
139         }
140 }
141
142 void MainWindow::insert_event(int button_id)
143 {
144         uint64_t t = video->position();
145         set<int> team = events->get_team_at(t);
146         if (button_id >= team.size()) {
147                 return;
148         }
149         int player_id = *next(team.begin(), button_id - 1);
150
151         ui->event_view->selectionModel()->blockSignals(true);
152         ui->event_view->selectRow(events->insert_event(t, player_id));
153         ui->event_view->selectionModel()->blockSignals(false);
154 }
155
156 void MainWindow::insert_noplayer_event(const string &type)
157 {
158         uint64_t t = video->position();
159
160         ui->event_view->selectionModel()->blockSignals(true);
161         ui->event_view->selectRow(events->insert_event(t, nullopt, type));
162         ui->event_view->selectionModel()->blockSignals(false);
163 }
164
165 void MainWindow::set_current_event_type(const string &type)
166 {
167         QItemSelectionModel *select = ui->event_view->selectionModel();
168         if (!select->hasSelection()) {
169                 return;
170         }
171         int row = select->selectedRows().front().row();  // Should only be one, due to our selection behavior.
172         events->set_event_type(row, type);
173         update_status();
174 }
175
176 void MainWindow::delete_current_event()
177 {
178         QItemSelectionModel *select = ui->event_view->selectionModel();
179         if (!select->hasSelection()) {
180                 return;
181         }
182         int row = select->selectedRows().front().row();  // Should only be one, due to our selection behavior.
183         ui->event_view->selectionModel()->blockSignals(true);
184         events->delete_event(row);
185         ui->event_view->selectionModel()->blockSignals(false);
186         update_status();
187 }
188
189 void MainWindow::make_substitution()
190 {
191         QItemSelectionModel *select = ui->player_view->selectionModel();
192
193         // FIXME: we should backdate t to start of point (last goal, or 0) if:
194         // - no players we're removing have had actions yet
195         // - there have been no other in/out events
196         //
197         // ...but if so, we might need to modify in/out events that are already there
198         // (perhaps just overwrite them all?)
199         uint64_t t = video->position();
200
201         set<int> old_team = events->get_team_at(t);
202         set<int> new_team;
203
204         for (QModelIndex row : select->selectedRows()) {
205                 new_team.insert(players->get_player_id(row.row()));
206         }
207
208         for (int player_id : old_team) {
209                 if (!new_team.count(player_id)) {
210                         events->insert_event(t, player_id, "out");
211                 }
212         }
213         for (int player_id : new_team) {
214                 if (!old_team.count(player_id)) {
215                         events->insert_event(t, player_id, "in");
216                 }
217         }
218 }
219
220 void MainWindow::update_status()
221 {
222         uint64_t t = video->position();
223         EventsModel::Status s = events->get_status_at(t);
224         char buf[256];
225         snprintf(buf, sizeof(buf), "%d–%d | %s | %d passes, %d sec possession",
226                 s.our_score, s.their_score, s.offense ? "offense" : "defense", s.num_passes, s.possession_sec);
227         ui->status->setText(buf);
228
229         // FIXME: sort by number, instead of by internal ID
230         QPushButton *buttons[] = {
231                 ui->player_1,
232                 ui->player_2,
233                 ui->player_3,
234                 ui->player_4,
235                 ui->player_5,
236                 ui->player_6,
237                 ui->player_7
238         };
239         const char shortcuts[] = "qweasdf";
240         int num_players = 0;
241         for (int player_id : events->get_team_at(t)) {
242                 QPushButton *btn = buttons[num_players];
243                 string label = players->get_player_name_by_id(player_id) + " (&" + shortcuts[num_players] + ")";
244                 char shortcut[2] = "";
245                 shortcut[0] = toupper(shortcuts[num_players]);
246                 btn->setText(QString::fromUtf8(label));
247                 btn->setShortcut(QCoreApplication::translate("MainWindow", shortcut, nullptr));
248                 btn->setEnabled(true);
249                 if (++num_players == 7) {
250                         break;
251                 }
252         }
253         for (int i = num_players; i < 7; ++i) {
254                 QPushButton *btn = buttons[i];
255                 btn->setText("No player");
256                 btn->setEnabled(false);
257         }
258 }
259
260 sqlite3 *open_db(const char *filename)
261 {
262         sqlite3 *db;
263         int ret = sqlite3_open(filename, &db);
264         if (ret != SQLITE_OK) {
265                 fprintf(stderr, "%s: %s\n", filename, sqlite3_errmsg(db));
266                 exit(1);
267         }
268
269         sqlite3_exec(db, R"(
270                 CREATE TABLE IF NOT EXISTS player (player INTEGER PRIMARY KEY, number VARCHAR, name VARCHAR);
271         )", nullptr, nullptr, nullptr);  // Ignore errors.
272
273         sqlite3_exec(db, R"(
274                 CREATE TABLE IF NOT EXISTS event (event INTEGER PRIMARY KEY, t INTEGER, player INTEGER, type VARCHAR, FOREIGN KEY (player) REFERENCES player(player));
275         )", nullptr, nullptr, nullptr);  // Ignore errors.
276
277         sqlite3_exec(db, "PRAGMA journal_mode=WAL", nullptr, nullptr, nullptr);  // Ignore errors.
278         sqlite3_exec(db, "PRAGMA synchronous=NORMAL", nullptr, nullptr, nullptr);  // Ignore errors.
279         return db;
280 }
281
282 int main(int argc, char *argv[])
283 {
284         QApplication app(argc, argv);
285         sqlite3 *db = open_db("ultimate.db");
286
287         MainWindow mainWindow(new EventsModel(db), new PlayersModel(db));
288         mainWindow.resize(QSize(1280, 720));
289         mainWindow.show();
290
291         return app.exec();
292
293 }