]> git.sesse.net Git - pkanalytics/blob - main.cpp
Add some defensive events.
[pkanalytics] / main.cpp
1 #include <QMediaPlayer>
2 #include <QMainWindow>
3 #include <QApplication>
4 #include <QGridLayout>
5 #include <QVideoWidget>
6 #include <QShortcut>
7 #include <algorithm>
8 #include <string>
9 #include <map>
10 #include <vector>
11 #include <optional>
12 #include <sqlite3.h>
13 #include "mainwindow.h"
14 #include "ui_mainwindow.h"
15 #include "events.h"
16 #include "players.h"
17
18 using namespace std;
19
20 string format_timestamp(uint64_t pos)
21 {
22         int ms = pos % 1000;
23         pos /= 1000;
24         int sec = pos % 60;
25         pos /= 60;
26         int min = pos % 60;
27         int hour = pos / 60;
28
29         char buf[256];
30         snprintf(buf, sizeof(buf), "%d:%02d:%02d.%03d", hour, min, sec, ms);
31         return buf;
32 }
33
34 MainWindow::MainWindow(EventsModel *events, PlayersModel *players) : events(events), players(players)
35 {
36         video = new QMediaPlayer;
37         //video->setSource(QUrl::fromLocalFile("/home/sesse/dev/stats/ultimate.mkv"));
38         video->setSource(QUrl::fromLocalFile("/home/sesse/dev/stats/ultimate-prores.mkv"));
39         video->play();
40
41         ui = new Ui::MainWindow;
42         ui->setupUi(this);
43
44         ui->event_view->setModel(events);
45         connect(ui->event_view->selectionModel(), &QItemSelectionModel::currentRowChanged,
46                 [this, events](const QModelIndex &current, const QModelIndex &previous) {
47                         video->setPosition(events->get_time(current.row()));
48                 });
49
50         ui->player_view->setModel(players);
51
52         connect(video, &QMediaPlayer::positionChanged, [this](uint64_t pos) {
53                 position_changed(pos);
54         });
55
56         video->setVideoOutput(ui->video);
57
58         connect(ui->minus10s, &QPushButton::clicked, [this]() { seek(-10000); });
59         connect(ui->plus10s, &QPushButton::clicked, [this]() { seek(10000); });
60
61         connect(ui->minus2s, &QPushButton::clicked, [this]() { seek(-2000); });
62         connect(ui->plus2s, &QPushButton::clicked, [this]() { seek(2000); });
63
64         // TODO: Would be nice to actually have a frame...
65         connect(ui->minus1f, &QPushButton::clicked, [this]() { seek(-20); });
66         connect(ui->plus1f, &QPushButton::clicked, [this]() { seek(20); });
67
68         connect(ui->play_pause, &QPushButton::clicked, [this]() {
69                 if (playing) {
70                         video->pause();
71                         ui->play_pause->setText("Play (space)");
72                 } else {
73                         video->setPlaybackRate(1.0);
74                         video->play();
75                         ui->play_pause->setText("Pause (space)");
76                 }
77                 playing = !playing;
78
79                 // Needs to be set anew when we modify setText(), evidently.
80                 ui->play_pause->setShortcut(QCoreApplication::translate("MainWindow", "Space", nullptr));
81         });
82
83         connect(ui->player_1, &QPushButton::clicked, [this]() { insert_event(1); });
84         connect(ui->player_2, &QPushButton::clicked, [this]() { insert_event(2); });
85         connect(ui->player_3, &QPushButton::clicked, [this]() { insert_event(3); });
86         connect(ui->player_4, &QPushButton::clicked, [this]() { insert_event(4); });
87         connect(ui->player_5, &QPushButton::clicked, [this]() { insert_event(5); });
88         connect(ui->player_6, &QPushButton::clicked, [this]() { insert_event(6); });
89         connect(ui->player_7, &QPushButton::clicked, [this]() { insert_event(7); });
90
91         // Offensive events
92         // TODO: disable if nothing is selected
93         connect(ui->catch_, &QPushButton::clicked, [this]() { set_current_event_type("catch"); });
94         connect(ui->throwaway, &QPushButton::clicked, [this]() { set_current_event_type("throwaway"); });
95         connect(ui->drop, &QPushButton::clicked, [this]() { set_current_event_type("drop"); });
96         connect(ui->goal, &QPushButton::clicked, [this]() { set_current_event_type("goal"); });
97         connect(ui->offensive_soft_plus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_plus"); });
98         connect(ui->offensive_soft_minus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_minus"); });
99         connect(ui->pull, &QPushButton::clicked, [this]() { set_current_event_type("pull"); });
100         connect(ui->pull_landed, &QPushButton::clicked, [this]() { set_current_event_type("pull_landed"); });
101
102         // Defensive events (TODO add more)
103         connect(ui->their_throwaway, &QPushButton::clicked, [this]() { insert_noplayer_event("their_throwaway"); });
104         connect(ui->their_goal, &QPushButton::clicked, [this]() { insert_noplayer_event("their_goal"); });
105         connect(ui->their_pull, &QPushButton::clicked, [this]() { insert_noplayer_event("their_pull"); });
106
107         // Misc. events
108         connect(ui->substitution, &QPushButton::clicked, [this]() { make_substitution(); });
109
110         QShortcut *key_delete = new QShortcut(QKeySequence(Qt::Key_Delete), this);
111         connect(key_delete, &QShortcut::activated, [this]() { ui->delete_->animateClick(); });
112         connect(ui->delete_, &QPushButton::clicked, [this]() { delete_current_event(); });
113 }
114
115 void MainWindow::position_changed(uint64_t pos)
116 {
117         ui->timestamp->setText(QString::fromUtf8(format_timestamp(pos)));
118         if (buffered_seek) {
119                 video->setPosition(*buffered_seek);
120                 buffered_seek.reset();
121         }
122         if (!playing) {
123                 video->pause();  // We only played to get a picture.
124         }
125         update_status();
126 }
127
128 void MainWindow::seek(int64_t delta_ms)
129 {
130         int64_t current_pos = buffered_seek ? *buffered_seek : video->position();
131         uint64_t pos = max<int64_t>(current_pos + delta_ms, 0);
132         buffered_seek = pos;
133         if (!playing) {
134                 video->setPlaybackRate(0.01);
135                 video->play();  // Or Qt won't show the seek.
136         }
137 }
138
139 void MainWindow::insert_event(int button_id)
140 {
141         uint64_t t = video->position();
142         set<int> team = events->get_team_at(t);
143         if (button_id >= team.size()) {
144                 return;
145         }
146         int player_id = *next(team.begin(), button_id - 1);
147
148         ui->event_view->selectionModel()->blockSignals(true);
149         ui->event_view->selectRow(events->insert_event(t, player_id));
150         ui->event_view->selectionModel()->blockSignals(false);
151 }
152
153 void MainWindow::insert_noplayer_event(const string &type)
154 {
155         uint64_t t = video->position();
156
157         ui->event_view->selectionModel()->blockSignals(true);
158         ui->event_view->selectRow(events->insert_event(t, nullopt, type));
159         ui->event_view->selectionModel()->blockSignals(false);
160 }
161
162 void MainWindow::set_current_event_type(const string &type)
163 {
164         QItemSelectionModel *select = ui->event_view->selectionModel();
165         if (!select->hasSelection()) {
166                 return;
167         }
168         int row = select->selectedRows().front().row();  // Should only be one, due to our selection behavior.
169         events->set_event_type(row, type);
170         update_status();
171 }
172
173 void MainWindow::delete_current_event()
174 {
175         QItemSelectionModel *select = ui->event_view->selectionModel();
176         if (!select->hasSelection()) {
177                 return;
178         }
179         int row = select->selectedRows().front().row();  // Should only be one, due to our selection behavior.
180         ui->event_view->selectionModel()->blockSignals(true);
181         events->delete_event(row);
182         ui->event_view->selectionModel()->blockSignals(false);
183         update_status();
184 }
185
186 void MainWindow::make_substitution()
187 {
188         QItemSelectionModel *select = ui->player_view->selectionModel();
189
190         // FIXME: we should backdate t to start of point (last goal, or 0) if:
191         // - no players we're removing have had actions yet
192         // - there have been no other in/out events
193         //
194         // ...but if so, we might need to modify in/out events that are already there
195         // (perhaps just overwrite them all?)
196         uint64_t t = video->position();
197
198         set<int> old_team = events->get_team_at(t);
199         set<int> new_team;
200
201         for (QModelIndex row : select->selectedRows()) {
202                 new_team.insert(players->get_player_id(row.row()));
203         }
204
205         for (int player_id : old_team) {
206                 if (!new_team.count(player_id)) {
207                         events->insert_event(t, player_id, "out");
208                 }
209         }
210         for (int player_id : new_team) {
211                 if (!old_team.count(player_id)) {
212                         events->insert_event(t, player_id, "in");
213                 }
214         }
215 }
216
217 void MainWindow::update_status()
218 {
219         uint64_t t = video->position();
220         EventsModel::Status s = events->get_status_at(t);
221         char buf[256];
222         snprintf(buf, sizeof(buf), "%d–%d | %s | %d passes, %d sec possession",
223                 s.our_score, s.their_score, s.offense ? "offense" : "defense", s.num_passes, s.possession_sec);
224         ui->status->setText(buf);
225
226         // FIXME: sort by number, instead of by internal ID
227         QPushButton *buttons[] = {
228                 ui->player_1,
229                 ui->player_2,
230                 ui->player_3,
231                 ui->player_4,
232                 ui->player_5,
233                 ui->player_6,
234                 ui->player_7
235         };
236         const char shortcuts[] = "qweasdf";
237         int num_players = 0;
238         for (int player_id : events->get_team_at(t)) {
239                 QPushButton *btn = buttons[num_players];
240                 string label = players->get_player_name_by_id(player_id) + " (&" + shortcuts[num_players] + ")";
241                 char shortcut[2] = "";
242                 shortcut[0] = toupper(shortcuts[num_players]);
243                 btn->setText(QString::fromUtf8(label));
244                 btn->setShortcut(QCoreApplication::translate("MainWindow", shortcut, nullptr));
245                 btn->setEnabled(true);
246                 if (++num_players == 7) {
247                         break;
248                 }
249         }
250         for (int i = num_players; i < 7; ++i) {
251                 QPushButton *btn = buttons[i];
252                 btn->setText("No player");
253                 btn->setEnabled(false);
254         }
255 }
256
257 sqlite3 *open_db(const char *filename)
258 {
259         sqlite3 *db;
260         int ret = sqlite3_open(filename, &db);
261         if (ret != SQLITE_OK) {
262                 fprintf(stderr, "%s: %s\n", filename, sqlite3_errmsg(db));
263                 exit(1);
264         }
265
266         sqlite3_exec(db, R"(
267                 CREATE TABLE IF NOT EXISTS player (player INTEGER PRIMARY KEY, number VARCHAR, name VARCHAR);
268         )", nullptr, nullptr, nullptr);  // Ignore errors.
269
270         sqlite3_exec(db, R"(
271                 CREATE TABLE IF NOT EXISTS event (event INTEGER PRIMARY KEY, t INTEGER, player INTEGER, type VARCHAR, FOREIGN KEY (player) REFERENCES player(player));
272         )", nullptr, nullptr, nullptr);  // Ignore errors.
273
274         sqlite3_exec(db, "PRAGMA journal_mode=WAL", nullptr, nullptr, nullptr);  // Ignore errors.
275         sqlite3_exec(db, "PRAGMA synchronous=NORMAL", nullptr, nullptr, nullptr);  // Ignore errors.
276         return db;
277 }
278
279 int main(int argc, char *argv[])
280 {
281         QApplication app(argc, argv);
282         sqlite3 *db = open_db("ultimate.db");
283
284         MainWindow mainWindow(new EventsModel(db), new PlayersModel(db));
285         mainWindow.resize(QSize(1280, 720));
286         mainWindow.show();
287
288         return app.exec();
289
290 }