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Properly reset the PBO setting in Mixer::bm_frame(), so new textures are properly...
[nageru] / mainwindow.h
1 #ifndef MAINWINDOW_H
2 #define MAINWINDOW_H
3
4 #include <QMainWindow>
5 #include <string>
6 #include <vector>
7 #include <sys/time.h>
8
9 #include "mixer.h"
10
11 class GLWidget;
12 class QResizeEvent;
13
14 namespace Ui {
15 class Display;
16 class MainWindow;
17 }  // namespace Ui
18
19 class QPushButton;
20
21 class MainWindow : public QMainWindow
22 {
23         Q_OBJECT
24
25 public:
26         MainWindow();
27         void resizeEvent(QResizeEvent *event) override;
28         void mixer_created(Mixer *mixer);
29
30         // Used to release FBOs on the global ResourcePool. Call after the
31         // mixer has been shut down but not destroyed yet.
32         void mixer_shutting_down();
33
34 public slots:
35         void cut_triggered();
36         void exit_triggered();
37         void about_triggered();
38         void transition_clicked(int transition_number);
39         void channel_clicked(int channel_number);
40         void wb_button_clicked(int channel_number);
41         void set_transition_names(std::vector<std::string> transition_names);
42         void update_channel_name(Mixer::Output output);
43         void gain_staging_knob_changed(int value);
44         void final_makeup_gain_knob_changed(int value);
45         void cutoff_knob_changed(int value);
46         void limiter_threshold_knob_changed(int value);
47         void compressor_threshold_knob_changed(int value);
48         void reset_meters_button_clicked();
49         void relayout();
50
51 private:
52         bool eventFilter(QObject *watched, QEvent *event) override;
53         void set_white_balance(int channel_number, int x, int y);
54
55         // Called from the mixer.
56         void audio_level_callback(float level_lufs, float peak_db, float global_level_lufs, float range_low_lufs, float range_high_lufs, float gain_staging_db, float final_makeup_gain_db, float correlation);
57         timeval last_audio_level_callback{0, 0};
58
59         Ui::MainWindow *ui;
60         QPushButton *transition_btn1, *transition_btn2, *transition_btn3;
61         std::vector<Ui::Display *> previews;
62         int current_wb_pick_display = -1;
63 };
64
65 extern MainWindow *global_mainwindow;
66
67 #endif