]> git.sesse.net Git - vlc/blob - modules/audio_output/opensles_android.c
e84e92caa87f7c2275a3f8e2f69f1b6918d8c31e
[vlc] / modules / audio_output / opensles_android.c
1 /*****************************************************************************
2  * opensles_android.c : audio output for android native code
3  *****************************************************************************
4  * Copyright © 2011-2012 VideoLAN
5  *
6  * Authors: Dominique Martinet <asmadeus@codewreck.org>
7  *          Hugo Beauzée-Luyssen <beauze.h@gmail.com>
8  *          Rafaël Carré <funman@videolanorg>
9  *
10  * This program is free software; you can redistribute it and/or modify it
11  * under the terms of the GNU Lesser General Public License as published by
12  * the Free Software Foundation; either version 2.1 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU Lesser General Public License for more details.
19  *
20  * You should have received a copy of the GNU Lesser General Public License
21  * along with this program; if not, write to the Free Software Foundation,
22  * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
23  *****************************************************************************/
24
25 /*****************************************************************************
26  * Preamble
27  *****************************************************************************/
28
29 #ifdef HAVE_CONFIG_H
30 # include "config.h"
31 #endif
32
33 #include <vlc_common.h>
34 #include <vlc_plugin.h>
35 #include <vlc_aout.h>
36 #include <assert.h>
37 #include <dlfcn.h>
38
39 // For native audio
40 #include <SLES/OpenSLES.h>
41 #include <SLES/OpenSLES_Android.h>
42
43 // Maximum number of buffers to enqueue.
44 #define BUFF_QUEUE  42
45
46 #define Destroy(a) (*a)->Destroy(a);
47 #define SetPlayState(a, b) (*a)->SetPlayState(a, b)
48 #define RegisterCallback(a, b, c) (*a)->RegisterCallback(a, b, c)
49 #define GetInterface(a, b, c) (*a)->GetInterface(a, b, c)
50 #define Realize(a, b) (*a)->Realize(a, b)
51 #define CreateOutputMix(a, b, c, d, e) (*a)->CreateOutputMix(a, b, c, d, e)
52 #define CreateAudioPlayer(a, b, c, d, e, f, g) \
53     (*a)->CreateAudioPlayer(a, b, c, d, e, f, g)
54 #define Enqueue(a, b, c) (*a)->Enqueue(a, b, c)
55 #define Clear(a) (*a)->Clear(a)
56 #define GetState(a, b) (*a)->GetState(a, b)
57
58 /*****************************************************************************
59  * aout_sys_t: audio output method descriptor
60  *****************************************************************************
61  * This structure is part of the audio output thread descriptor.
62  * It describes the direct sound specific properties of an audio device.
63  *****************************************************************************/
64 struct aout_sys_t
65 {
66     SLObjectItf                     engineObject;
67     SLObjectItf                     outputMixObject;
68     SLAndroidSimpleBufferQueueItf   playerBufferQueue;
69     SLObjectItf                     playerObject;
70
71     SLPlayItf                       playerPlay;
72
73     vlc_mutex_t                     lock;
74     block_t                        *p_chain;
75     block_t                       **pp_last;
76     mtime_t                         length;
77
78     void                           *p_so_handle;
79     audio_sample_format_t           format;
80 };
81
82 /*****************************************************************************
83  * Local prototypes.
84  *****************************************************************************/
85 static int  Open        ( vlc_object_t * );
86
87 /*****************************************************************************
88  * Module descriptor
89  *****************************************************************************/
90
91 vlc_module_begin ()
92     set_description( N_("OpenSLES audio output") )
93     set_shortname( N_("OpenSLES") )
94     set_category( CAT_AUDIO )
95     set_subcategory( SUBCAT_AUDIO_AOUT )
96
97     set_capability( "audio output", 170 )
98     add_shortcut( "opensles", "android" )
99     set_callbacks( Open, NULL )
100 vlc_module_end ()
101
102
103 static void Clean( aout_sys_t *p_sys )
104 {
105     if( p_sys->playerObject )
106         Destroy( p_sys->playerObject );
107     if( p_sys->outputMixObject )
108         Destroy( p_sys->outputMixObject );
109     if( p_sys->engineObject )
110         Destroy( p_sys->engineObject );
111
112     if( p_sys->p_so_handle )
113         dlclose( p_sys->p_so_handle );
114
115     free( p_sys );
116 }
117
118 static void Flush(audio_output_t *p_aout, bool wait)
119 {
120     (void)wait; /* FIXME */
121     aout_sys_t *p_sys = p_aout->sys;
122
123     vlc_mutex_lock( &p_sys->lock );
124     SetPlayState( p_sys->playerPlay, SL_PLAYSTATE_STOPPED );
125     Clear( p_sys->playerBufferQueue );
126     SetPlayState( p_sys->playerPlay, SL_PLAYSTATE_PLAYING );
127     block_ChainRelease( p_sys->p_chain );
128     p_sys->p_chain = NULL;
129     p_sys->pp_last = &p_sys->p_chain;
130     vlc_mutex_unlock( &p_sys->lock );
131 }
132
133 static void Pause(audio_output_t *p_aout, bool pause, mtime_t date)
134 {
135     (void)date;
136     aout_sys_t *p_sys = p_aout->sys;
137     SetPlayState( p_sys->playerPlay,
138         pause ? SL_PLAYSTATE_PAUSED : SL_PLAYSTATE_PLAYING );
139 }
140
141 static int TimeGet(audio_output_t* p_aout, mtime_t* restrict drift)
142 {
143     aout_sys_t *p_sys = p_aout->sys;
144     mtime_t delay = p_sys->length;
145     SLAndroidSimpleBufferQueueState st;
146     SLresult res = GetState(p_sys->playerBufferQueue, &st);
147     if (unlikely(res != SL_RESULT_SUCCESS)) {
148         msg_Err(p_aout, "Could not query buffer queue state in TimeGet (%lu)", res);
149         return -1;
150     }
151
152     if (delay && st.count)
153         *drift = mdate() + delay;
154     return 0;
155 }
156
157 /*****************************************************************************
158  * Play: play a sound
159  *****************************************************************************/
160 static void Play( audio_output_t *p_aout, block_t *p_buffer )
161 {
162     aout_sys_t *p_sys = p_aout->sys;
163     int tries = 5;
164     block_t **pp_last, *p_block;
165
166     SLAndroidSimpleBufferQueueState st;
167     SLresult res = GetState(p_sys->playerBufferQueue, &st);
168     if (unlikely(res != SL_RESULT_SUCCESS)) {
169         msg_Err(p_aout, "Could not query buffer queue state (%lu)", res);
170         st.count = 0;
171     }
172
173     if (!p_buffer->i_length) {
174         p_buffer->i_length = (mtime_t)(p_buffer->i_buffer / 2 / p_sys->format.i_channels) * CLOCK_FREQ / p_sys->format.i_rate;
175     }
176
177     vlc_mutex_lock( &p_sys->lock );
178
179     p_sys->length += p_buffer->i_length;
180
181     /* If something bad happens, we must remove this buffer from the FIFO */
182     pp_last = p_sys->pp_last;
183     p_block = *pp_last;
184
185     block_ChainLastAppend( &p_sys->pp_last, p_buffer );
186     vlc_mutex_unlock( &p_sys->lock );
187
188     for (;;)
189     {
190         SLresult result = Enqueue( p_sys->playerBufferQueue, p_buffer->p_buffer,
191                             p_buffer->i_buffer );
192
193         switch (result)
194         {
195         case SL_RESULT_BUFFER_INSUFFICIENT:
196             msg_Err( p_aout, "buffer insufficient");
197
198             if (tries--)
199             {
200                 // Wait a bit to retry.
201                 // FIXME: buffer in aout_sys_t and retry at next Play() call
202                 msleep(CLOCK_FREQ);
203                 continue;
204             }
205
206         default:
207             msg_Warn( p_aout, "Error %lu, dropping buffer", result );
208             vlc_mutex_lock( &p_sys->lock );
209             p_sys->pp_last = pp_last;
210             *pp_last = p_block;
211             p_sys->length -= p_buffer->i_length;
212             vlc_mutex_unlock( &p_sys->lock );
213             block_Release( p_buffer );
214         case SL_RESULT_SUCCESS:
215             return;
216         }
217     }
218 }
219
220 static void PlayedCallback (SLAndroidSimpleBufferQueueItf caller, void *pContext )
221 {
222     (void)caller;
223     block_t *p_block;
224     audio_output_t *p_aout = pContext;
225     aout_sys_t *p_sys = p_aout->sys;
226
227     assert (caller == p_sys->playerBufferQueue);
228
229     vlc_mutex_lock( &p_sys->lock );
230
231     p_block = p_sys->p_chain;
232     assert( p_block );
233
234     p_sys->p_chain = p_sys->p_chain->p_next;
235     /* if we exhausted our fifo, we must reset the pointer to the last
236      * appended block */
237     if (!p_sys->p_chain)
238         p_sys->pp_last = &p_sys->p_chain;
239
240     p_sys->length -= p_block->i_length;
241
242     vlc_mutex_unlock( &p_sys->lock );
243
244     block_Release( p_block );
245 }
246 /*****************************************************************************
247  * Open
248  *****************************************************************************/
249 static int Start( audio_output_t *p_aout, audio_sample_format_t *restrict fmt )
250 {
251     SLresult       result;
252     SLEngineItf    engineEngine;
253
254     /* Allocate structure */
255     p_aout->sys = calloc( 1, sizeof( aout_sys_t ) );
256     if( unlikely( p_aout->sys == NULL ) )
257         return VLC_ENOMEM;
258
259     aout_sys_t *p_sys = p_aout->sys;
260
261     //Acquiring LibOpenSLES symbols :
262     p_sys->p_so_handle = dlopen( "libOpenSLES.so", RTLD_NOW );
263     if( p_sys->p_so_handle == NULL )
264     {
265         msg_Err( p_aout, "Failed to load libOpenSLES" );
266         goto error;
267     }
268
269     typedef SLresult (*slCreateEngine_t)(
270             SLObjectItf*, SLuint32, const SLEngineOption*, SLuint32,
271             const SLInterfaceID*, const SLboolean* );
272     slCreateEngine_t    slCreateEnginePtr = NULL;
273
274     SLInterfaceID *SL_IID_ENGINE;
275     SLInterfaceID *SL_IID_ANDROIDSIMPLEBUFFERQUEUE;
276     SLInterfaceID *SL_IID_VOLUME;
277     SLInterfaceID *SL_IID_PLAY;
278
279 #define OPENSL_DLSYM( dest, handle, name )                   \
280     dest = dlsym( handle, name );                            \
281     if( dest == NULL )                                       \
282     {                                                        \
283         msg_Err( p_aout, "Failed to load symbol %s", name ); \
284         goto error;                                          \
285     }
286
287     OPENSL_DLSYM( slCreateEnginePtr, p_sys->p_so_handle, "slCreateEngine" );
288     OPENSL_DLSYM( SL_IID_ANDROIDSIMPLEBUFFERQUEUE, p_sys->p_so_handle,
289                  "SL_IID_ANDROIDSIMPLEBUFFERQUEUE" );
290     OPENSL_DLSYM( SL_IID_ENGINE, p_sys->p_so_handle, "SL_IID_ENGINE" );
291     OPENSL_DLSYM( SL_IID_PLAY, p_sys->p_so_handle, "SL_IID_PLAY" );
292     OPENSL_DLSYM( SL_IID_VOLUME, p_sys->p_so_handle, "SL_IID_VOLUME" );
293
294
295 #define CHECK_OPENSL_ERROR( msg )                   \
296     if( unlikely( result != SL_RESULT_SUCCESS ) )   \
297     {                                               \
298         msg_Err( p_aout, msg" (%lu)", result );     \
299         goto error;                                 \
300     }
301
302     // create engine
303     result = slCreateEnginePtr( &p_sys->engineObject, 0, NULL, 0, NULL, NULL );
304     CHECK_OPENSL_ERROR( "Failed to create engine" );
305
306     // realize the engine in synchronous mode
307     result = Realize( p_sys->engineObject, SL_BOOLEAN_FALSE );
308     CHECK_OPENSL_ERROR( "Failed to realize engine" );
309
310     // get the engine interface, needed to create other objects
311     result = GetInterface( p_sys->engineObject, *SL_IID_ENGINE, &engineEngine );
312     CHECK_OPENSL_ERROR( "Failed to get the engine interface" );
313
314     // create output mix, with environmental reverb specified as a non-required interface
315     const SLInterfaceID ids1[] = { *SL_IID_VOLUME };
316     const SLboolean req1[] = { SL_BOOLEAN_FALSE };
317     result = CreateOutputMix( engineEngine, &p_sys->outputMixObject, 1, ids1, req1 );
318     CHECK_OPENSL_ERROR( "Failed to create output mix" );
319
320     // realize the output mix in synchronous mode
321     result = Realize( p_sys->outputMixObject, SL_BOOLEAN_FALSE );
322     CHECK_OPENSL_ERROR( "Failed to realize output mix" );
323
324
325     // configure audio source - this defines the number of samples you can enqueue.
326     SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {
327         SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,
328         BUFF_QUEUE
329     };
330
331     SLDataFormat_PCM format_pcm;
332     format_pcm.formatType       = SL_DATAFORMAT_PCM;
333     format_pcm.numChannels      = 2;
334     format_pcm.samplesPerSec    = ((SLuint32) fmt->i_rate * 1000) ;
335     format_pcm.bitsPerSample    = SL_PCMSAMPLEFORMAT_FIXED_16;
336     format_pcm.containerSize    = SL_PCMSAMPLEFORMAT_FIXED_16;
337     format_pcm.channelMask      = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
338     format_pcm.endianness       = SL_BYTEORDER_LITTLEENDIAN;
339
340     SLDataSource audioSrc = {&loc_bufq, &format_pcm};
341
342     // configure audio sink
343     SLDataLocator_OutputMix loc_outmix = {
344         SL_DATALOCATOR_OUTPUTMIX,
345         p_sys->outputMixObject
346     };
347     SLDataSink audioSnk = {&loc_outmix, NULL};
348
349     //create audio player
350     const SLInterfaceID ids2[] = { *SL_IID_ANDROIDSIMPLEBUFFERQUEUE };
351     static const SLboolean req2[] = { SL_BOOLEAN_TRUE };
352     result = CreateAudioPlayer( engineEngine, &p_sys->playerObject, &audioSrc,
353                                     &audioSnk, sizeof( ids2 ) / sizeof( *ids2 ),
354                                     ids2, req2 );
355     CHECK_OPENSL_ERROR( "Failed to create audio player" );
356
357     result = Realize( p_sys->playerObject, SL_BOOLEAN_FALSE );
358     CHECK_OPENSL_ERROR( "Failed to realize player object." );
359
360     result = GetInterface( p_sys->playerObject, *SL_IID_PLAY, &p_sys->playerPlay );
361     CHECK_OPENSL_ERROR( "Failed to get player interface." );
362
363     result = GetInterface( p_sys->playerObject, *SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
364                                                   &p_sys->playerBufferQueue );
365     CHECK_OPENSL_ERROR( "Failed to get buff queue interface" );
366
367     result = RegisterCallback( p_sys->playerBufferQueue, PlayedCallback,
368                                    (void*)p_aout);
369     CHECK_OPENSL_ERROR( "Failed to register buff queue callback." );
370
371
372     // set the player's state to playing
373     result = SetPlayState( p_sys->playerPlay, SL_PLAYSTATE_PLAYING );
374     CHECK_OPENSL_ERROR( "Failed to switch to playing state" );
375
376     vlc_mutex_init( &p_sys->lock );
377     p_sys->p_chain = NULL;
378     p_sys->pp_last = &p_sys->p_chain;
379
380     // we want 16bit signed data little endian.
381     fmt->i_format              = VLC_CODEC_S16L;
382     fmt->i_physical_channels   = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
383     p_aout->play               = Play;
384     p_aout->pause              = Pause;
385     p_aout->flush               = Flush;
386
387     aout_FormatPrepare( fmt );
388
389     p_sys->format = *fmt;
390
391     return VLC_SUCCESS;
392 error:
393     Clean( p_sys );
394     return VLC_EGENERIC;
395 }
396
397 /*****************************************************************************
398  * Close
399  *****************************************************************************/
400 static void Stop( audio_output_t *p_aout )
401 {
402     aout_sys_t     *p_sys = p_aout->sys;
403
404     SetPlayState( p_sys->playerPlay, SL_PLAYSTATE_STOPPED );
405     //Flush remaining buffers if any.
406     Clear( p_sys->playerBufferQueue );
407     block_ChainRelease( p_sys->p_chain );
408     vlc_mutex_destroy( &p_sys->lock );
409     Clean( p_sys );
410 }
411
412 static int Open (vlc_object_t *obj)
413 {
414     audio_output_t *aout = (audio_output_t *)obj;
415
416     /* FIXME: set volume/mute here */
417     aout->start = Start;
418     aout->stop = Stop;
419     aout->time_get = TimeGet;
420     return VLC_SUCCESS;
421 }