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[casparcg] / modules / ffmpeg / producer / audio / audio_decoder.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "audio_decoder.h"\r
23 \r
24 #if defined(_MSC_VER)\r
25 #pragma warning (push)\r
26 #pragma warning (disable : 4244)\r
27 #endif\r
28 extern "C" \r
29 {\r
30         #define __STDC_CONSTANT_MACROS\r
31         #define __STDC_LIMIT_MACROS\r
32         #include <libavformat/avformat.h>\r
33         #include <libavcodec/avcodec.h>\r
34 }\r
35 #if defined(_MSC_VER)\r
36 #pragma warning (pop)\r
37 #endif\r
38 \r
39 namespace caspar {\r
40 \r
41 struct audio_decoder::implementation : boost::noncopyable\r
42 {\r
43         typedef std::vector<short, tbb::cache_aligned_allocator<short>> buffer;\r
44         \r
45         AVCodecContext* codec_context_;\r
46 \r
47         buffer audio_buffer_;   \r
48         buffer current_chunk_;\r
49 \r
50         const size_t audio_frame_size_;\r
51 \r
52         static const size_t SAMPLE_RATE = 48000;\r
53         static const size_t N_CHANNELS = 2;\r
54 \r
55 public:\r
56         explicit implementation(AVCodecContext* codec_context, double fps) \r
57                 : codec_context_(codec_context)\r
58                 , audio_buffer_(4*SAMPLE_RATE*2+FF_INPUT_BUFFER_PADDING_SIZE/2)\r
59                 , audio_frame_size_(static_cast<size_t>(static_cast<double>(SAMPLE_RATE) / fps) * N_CHANNELS)\r
60         {\r
61                 if(!codec_context)\r
62                         BOOST_THROW_EXCEPTION(null_argument() << arg_name_info("codec_context"));                                               \r
63         }\r
64                 \r
65         std::vector<std::vector<short>> execute(const std::shared_ptr<aligned_buffer>& audio_packet)\r
66         {                               \r
67                 if(!audio_packet)\r
68                         return std::vector<std::vector<short>>();\r
69 \r
70                 if(audio_packet->empty()) // Need to flush\r
71                 {\r
72                         avcodec_flush_buffers(codec_context_);\r
73                         return std::vector<std::vector<short>>();\r
74                 }\r
75 \r
76                 int written_bytes = audio_buffer_.size()*2 - FF_INPUT_BUFFER_PADDING_SIZE;\r
77                 const int errn = avcodec_decode_audio2(codec_context_, audio_buffer_.data(), &written_bytes, audio_packet->data(), audio_packet->size());\r
78 \r
79                 if(errn < 0 || codec_context_->sample_rate != SAMPLE_RATE || codec_context_->channels != 2)\r
80                 {       \r
81                         BOOST_THROW_EXCEPTION(\r
82                                 invalid_operation() <<\r
83                                 boost::errinfo_api_function("avcodec_decode_audio2") <<\r
84                                 boost::errinfo_errno(AVUNERROR(errn)));\r
85                 }\r
86 \r
87                 current_chunk_.insert(current_chunk_.end(), audio_buffer_.data(), audio_buffer_.data() + written_bytes/2);\r
88 \r
89                 std::vector<std::vector<short>> chunks;\r
90                                 \r
91                 const auto last = current_chunk_.end() - current_chunk_.size() % audio_frame_size_;\r
92 \r
93                 for(auto it = current_chunk_.begin(); it != last; it += audio_frame_size_)              \r
94                         chunks.push_back(std::vector<short>(it, it + audio_frame_size_));               \r
95 \r
96                 current_chunk_.erase(current_chunk_.begin(), last);\r
97                 \r
98                 return chunks;\r
99         }\r
100 };\r
101 \r
102 audio_decoder::audio_decoder(AVCodecContext* codec_context, double fps) : impl_(new implementation(codec_context, fps)){}\r
103 std::vector<std::vector<short>> audio_decoder::execute(const std::shared_ptr<aligned_buffer>& audio_packet){return impl_->execute(audio_packet);}\r
104 }