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[vlc] / modules / gui / beos / MediaControlView.cpp
1 /*****************************************************************************
2  * MediaControlView.cpp: beos interface
3  *****************************************************************************
4  * Copyright (C) 1999, 2000, 2001 the VideoLAN team
5  * $Id$
6  *
7  * Authors: Tony Castley <tony@castley.net>
8  *          Stephan Aßmus <stippi@yellowbites.com>
9  *
10  * This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18  * GNU General Public License for more details.
19  *
20  * You should have received a copy of the GNU General Public License
21  * along with this program; if not, write to the Free Software
22  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
23  *****************************************************************************/
24
25 /* System headers */
26 #include <InterfaceKit.h>
27 #include <AppKit.h>
28 #include <String.h>
29
30 /* VLC headers */
31 #include <vlc/vlc.h>
32 #include <vlc_interface.h>
33 extern "C"
34 {
35   #include <audio_output.h>
36 }
37
38 /* BeOS interface headers */
39 #include "Bitmaps.h"
40 #include "DrawingTidbits.h"
41 #include "InterfaceWindow.h"
42 #include "MsgVals.h"
43 #include "TransportButton.h"
44 #include "ListViews.h"
45 #include "MediaControlView.h"
46
47 #define BORDER_INSET 6.0
48 #define MIN_SPACE 4.0
49 #define SPEAKER_SLIDER_DIST 6.0
50 #define VOLUME_MIN_WIDTH 70.0
51 #define DIM_LEVEL 0.4
52 #define VOLUME_SLIDER_LAYOUT_WEIGHT 2.0
53 #define SEEK_SLIDER_KNOB_WIDTH 8.0
54
55 // slider colors are hardcoded here, because that's just
56 // what they currently are within those bitmaps
57 const rgb_color kGreen = (rgb_color){ 152, 203, 152, 255 };
58 const rgb_color kGreenShadow = (rgb_color){ 102, 152, 102, 255 };
59 const rgb_color kBackground = (rgb_color){ 216, 216, 216, 255 };
60 const rgb_color kSeekGreen = (rgb_color){ 171, 221, 161, 255 };
61 const rgb_color kSeekGreenShadow = (rgb_color){ 144, 186, 136, 255 };
62 const rgb_color kSeekRed = (rgb_color){ 255, 0, 0, 255 };
63 const rgb_color kSeekRedLight = (rgb_color){ 255, 152, 152, 255 };
64 const rgb_color kSeekRedShadow = (rgb_color){ 178, 0, 0, 255 };
65
66 #define DISABLED_SEEK_MESSAGE _("Drop files to play")
67 #define SEEKSLIDER_RANGE 2048
68
69 enum
70 {
71     MSG_REWIND                = 'rwnd',
72     MSG_FORWARD                = 'frwd',
73     MSG_SKIP_BACKWARDS        = 'skpb',
74     MSG_SKIP_FORWARD        = 'skpf',
75 };
76
77 // constructor
78 MediaControlView::MediaControlView( intf_thread_t * _p_intf, BRect frame)
79     : BBox(frame, NULL, B_FOLLOW_NONE, B_WILL_DRAW | B_FRAME_EVENTS | B_PULSE_NEEDED,
80            B_PLAIN_BORDER),
81       p_intf( _p_intf ),
82       fCurrentRate(INPUT_RATE_DEFAULT),
83       fCurrentStatus(-1),
84       fBottomControlHeight(0.0),
85       fIsEnabled( true )
86 {
87     BRect frame(0.0, 0.0, 10.0, 10.0);
88     
89     // Seek Slider
90     fSeekSlider = new SeekSlider( p_intf, frame, "seek slider", this );
91     fSeekSlider->SetValue(0);
92     fSeekSlider->ResizeToPreferred();
93     AddChild( fSeekSlider );
94
95     // Buttons
96     // Skip Back
97     frame.SetRightBottom(kSkipButtonSize);
98     fBottomControlHeight = kRewindBitmapHeight - 1.0;
99     fSkipBack = new TransportButton(frame, B_EMPTY_STRING,
100                                     kSkipBackBitmapBits,
101                                     kPressedSkipBackBitmapBits,
102                                     kDisabledSkipBackBitmapBits,
103                                     new BMessage(MSG_SKIP_BACKWARDS));
104     AddChild( fSkipBack );
105
106     // Play Pause
107     frame.SetRightBottom(kPlayButtonSize);
108     if (fBottomControlHeight < kPlayPauseBitmapHeight - 1.0)
109         fBottomControlHeight = kPlayPauseBitmapHeight - 1.0;
110     fPlayPause = new PlayPauseButton(frame, B_EMPTY_STRING,
111                                      kPlayButtonBitmapBits,
112                                      kPressedPlayButtonBitmapBits,
113                                      kDisabledPlayButtonBitmapBits,
114                                      kPlayingPlayButtonBitmapBits,
115                                      kPressedPlayingPlayButtonBitmapBits,
116                                      kPausedPlayButtonBitmapBits,
117                                      kPressedPausedPlayButtonBitmapBits,
118                                      new BMessage(START_PLAYBACK));
119
120     AddChild( fPlayPause );
121
122     // Skip Foward
123     frame.SetRightBottom(kSkipButtonSize);
124     fSkipForward = new TransportButton(frame, B_EMPTY_STRING,
125                                        kSkipForwardBitmapBits,
126                                        kPressedSkipForwardBitmapBits,
127                                        kDisabledSkipForwardBitmapBits,
128                                        new BMessage(MSG_SKIP_FORWARD));
129     AddChild( fSkipForward );
130
131     // Forward
132     fForward = new TransportButton(frame, B_EMPTY_STRING,
133                                    kForwardBitmapBits,
134                                    kPressedForwardBitmapBits,
135                                    kDisabledForwardBitmapBits,
136                                    new BMessage(MSG_FORWARD));
137 //    AddChild( fForward );
138
139     // Rewind
140     fRewind = new TransportButton(frame, B_EMPTY_STRING,
141                                   kRewindBitmapBits,
142                                   kPressedRewindBitmapBits,
143                                   kDisabledRewindBitmapBits,
144                                   new BMessage(MSG_REWIND));
145 //    AddChild( fRewind );
146
147     // Stop
148     frame.SetRightBottom(kStopButtonSize);
149     if (fBottomControlHeight < kStopBitmapHeight - 1.0)
150         fBottomControlHeight = kStopBitmapHeight - 1.0;
151     fStop = new TransportButton(frame, B_EMPTY_STRING,
152                                 kStopButtonBitmapBits,
153                                 kPressedStopButtonBitmapBits,
154                                 kDisabledStopButtonBitmapBits,
155                                 new BMessage(STOP_PLAYBACK));
156     AddChild( fStop );
157
158     // Mute
159     frame.SetRightBottom(kSpeakerButtonSize);
160     if (fBottomControlHeight < kSpeakerIconBitmapHeight - 1.0)
161         fBottomControlHeight = kSpeakerIconBitmapHeight - 1.0;
162     fMute = new TransportButton(frame, B_EMPTY_STRING,
163                                 kSpeakerIconBits,
164                                 kPressedSpeakerIconBits,
165                                 kSpeakerIconBits,
166                                 new BMessage(VOLUME_MUTE));
167
168     AddChild( fMute );
169
170     // Volume Slider
171     fVolumeSlider = new VolumeSlider(BRect(0.0, 0.0, VOLUME_MIN_WIDTH,
172                                            kVolumeSliderBitmapHeight - 1.0),
173                                      "volume slider", 1, AOUT_VOLUME_MAX,
174                                      new BMessage(VOLUME_CHG));
175     fVolumeSlider->SetValue( config_GetInt( p_intf, "volume" ) );
176     AddChild( fVolumeSlider );
177     
178     // Position Info View
179     fPositionInfo = new PositionInfoView(BRect(0.0, 0.0, 10.0, 10.0), "led",
180                                          p_intf);
181     fPositionInfo->ResizeToPreferred();
182     AddChild( fPositionInfo );
183 }
184
185 // destructor
186 MediaControlView::~MediaControlView()
187 {
188 }
189
190 // AttachedToWindow
191 void
192 MediaControlView::AttachedToWindow()
193 {
194     // we are now a valid BHandler
195     fRewind->SetTarget(this);
196     fForward->SetTarget(this);
197     fSkipBack->SetTarget(this);
198     fSkipForward->SetTarget(this);
199     fVolumeSlider->SetTarget(Window());
200
201     BRect r(_MinFrame());
202     if (BMenuBar* menuBar = Window()->KeyMenuBar()) {
203         float width, height;
204         menuBar->GetPreferredSize(&width, &height);
205 //        r.bottom += menuBar->Bounds().Height();
206         r.bottom += height;
207         // see that our calculated minimal width is not smaller than what
208         // the menubar can be
209         width -= r.Width();
210         if (width > 0.0)
211             r.right += width;
212     }
213
214     Window()->SetSizeLimits(r.Width(), r.Width() * 1.8, r.Height(), r.Height() * 1.3);
215     if (!Window()->Bounds().Contains(r))
216         Window()->ResizeTo(r.Width(), r.Height());
217     else
218         FrameResized(Bounds().Width(), Bounds().Height());
219
220     // get pulse message every two frames
221     Window()->SetPulseRate(80000);
222 }
223
224 // FrameResized
225 void
226 MediaControlView::FrameResized(float width, float height)
227 {
228     BRect r(Bounds());
229     // make sure we don't leave dirty pixels
230     // (B_FULL_UPDATE_ON_RESIZE == annoying flicker -> this is smarter)
231     if (fOldBounds.Width() < r.Width())
232         Invalidate(BRect(fOldBounds.right, fOldBounds.top + 1.0,
233                          fOldBounds.right, fOldBounds.bottom - 1.0));
234     else
235         Invalidate(BRect(r.right, r.top + 1.0,
236                          r.right, r.bottom - 1.0));
237     if (fOldBounds.Height() < r.Height())
238         Invalidate(BRect(fOldBounds.left + 1.0, fOldBounds.bottom,
239                          fOldBounds.right - 1.0, fOldBounds.bottom));
240     else
241         Invalidate(BRect(r.left + 1.0, r.bottom,
242                          r.right - 1.0, r.bottom));
243     // remember for next time
244     fOldBounds = r;
245     // layout controls
246     r.InsetBy(BORDER_INSET, BORDER_INSET);
247     _LayoutControls(r);
248 }
249
250 // GetPreferredSize
251 void
252 MediaControlView::GetPreferredSize(float* width, float* height)
253 {
254     if (width && height)
255     {
256         BRect r(_MinFrame());
257         *width = r.Width();
258         *height = r.Height();
259     }
260 }
261
262 // MessageReceived
263 void
264 MediaControlView::MessageReceived(BMessage* message)
265 {
266     switch (message->what)
267     {
268         case MSG_REWIND:
269             break;
270         case MSG_FORWARD:
271             break;
272         case MSG_SKIP_BACKWARDS:
273             Window()->PostMessage(NAVIGATE_PREV);
274             break;
275         case MSG_SKIP_FORWARD:
276             Window()->PostMessage(NAVIGATE_NEXT);
277             break;
278         default:
279             BBox::MessageReceived(message);
280             break;
281     }
282 }
283
284 // Pulse
285 void
286 MediaControlView::Pulse()
287 {
288     InterfaceWindow* window = dynamic_cast<InterfaceWindow*>(Window());
289     if (window && window->IsStopped())
290             fPlayPause->SetStopped();
291
292     unsigned short i_volume;
293     aout_VolumeGet( p_intf, (audio_volume_t*)&i_volume );
294     fVolumeSlider->SetValue( i_volume );
295 }
296
297 // SetProgress
298 void
299 MediaControlView::SetProgress( float position )
300 {
301     fSeekSlider->SetPosition( position );
302 }
303
304 // SetStatus
305 void
306 MediaControlView::SetStatus(int status, int rate)
307 {
308     // we need to set the button status periodically
309     // (even if it is the same) to get a blinking button
310     fCurrentStatus = status;
311     switch( status )
312     {
313         case PLAYING_S:
314         case OPENNING_S:
315         case BUFFERING_S:
316             fPlayPause->SetPlaying();
317             break;
318         case PAUSE_S:
319             fPlayPause->SetPaused();
320             break;
321         default:
322             fPlayPause->SetStopped();
323             break;
324     }
325     if (rate != fCurrentRate)
326     {
327         fCurrentRate = rate;
328         if ( rate < INPUT_RATE_DEFAULT )
329         {
330             // TODO: ...
331         }
332     }
333 }
334
335 // SetEnabled
336 void
337 MediaControlView::SetEnabled(bool enabled)
338 {
339     if( ( enabled && fIsEnabled ) ||
340         ( !enabled && !fIsEnabled ) )
341     {
342         /* do not redraw if it is not necessary */
343         return;
344     }
345  
346     if( LockLooper() )
347     {
348         fSkipBack->SetEnabled( enabled );
349         fPlayPause->SetEnabled( enabled );
350         fSkipForward->SetEnabled( enabled );
351         fStop->SetEnabled( enabled );
352         fMute->SetEnabled( enabled );
353         fVolumeSlider->SetEnabled( enabled );
354         fSeekSlider->SetEnabled( enabled );
355         fRewind->SetEnabled( enabled );
356         fForward->SetEnabled( enabled );
357         UnlockLooper();
358         fIsEnabled = enabled;
359     }
360 }
361
362 // SetAudioEnabled
363 void
364 MediaControlView::SetAudioEnabled(bool enabled)
365 {
366     fMute->SetEnabled(enabled);
367     fVolumeSlider->SetEnabled(enabled);
368 }
369
370 // GetVolume
371 uint32
372 MediaControlView::GetVolume() const
373 {
374     return fVolumeSlider->Value();
375 }
376
377 // SetSkippable
378 void
379 MediaControlView::SetSkippable(bool backward, bool forward)
380 {
381     fSkipBack->SetEnabled(backward);
382     fSkipForward->SetEnabled(forward);
383 }
384
385 // SetMuted
386 void
387 MediaControlView::SetMuted(bool mute)
388 {
389     fVolumeSlider->SetMuted(mute);
390 }
391
392 // _LayoutControls
393 void
394 MediaControlView::_LayoutControls(BRect frame) const
395 {
396     // seek slider
397     BRect r(frame);
398     // calculate absolutly minimal width
399     float minWidth = fSkipBack->Bounds().Width();
400 //    minWidth += fRewind->Bounds().Width();
401     minWidth += fStop->Bounds().Width();
402     minWidth += fPlayPause->Bounds().Width();
403 //    minWidth += fForward->Bounds().Width();
404     minWidth += fSkipForward->Bounds().Width();
405     minWidth += fMute->Bounds().Width();
406     minWidth += VOLUME_MIN_WIDTH;
407     
408     // layout time slider and info view
409     float width, height;
410     fPositionInfo->GetBigPreferredSize( &width, &height );
411     float ratio = width / height;
412     width = r.Height() * ratio;
413     if (frame.Width() - minWidth - MIN_SPACE >= width
414               && frame.Height() >= height)
415     {
416         r.right = r.left + width;
417         fPositionInfo->SetMode(PositionInfoView::MODE_BIG);
418         _LayoutControl(fPositionInfo, r, true, true);
419         frame.left = r.right + MIN_SPACE;
420         r.left = frame.left;
421         r.right = frame.right;
422     //    r.bottom = r.top + r.Height() / 2.0 - MIN_SPACE / 2.0;
423         r.bottom = r.top + fSeekSlider->Bounds().Height();
424         _LayoutControl(fSeekSlider, r, true);
425     }
426     else
427     {
428         fPositionInfo->GetPreferredSize( &width, &height );
429         fPositionInfo->SetMode(PositionInfoView::MODE_SMALL);
430         fPositionInfo->ResizeTo(width, height);
431         r.bottom = r.top + r.Height() / 2.0 - MIN_SPACE / 2.0;
432         r.right = r.left + fPositionInfo->Bounds().Width();
433         _LayoutControl(fPositionInfo, r, true );
434         r.left = r.right + MIN_SPACE;
435         r.right = frame.right;
436         _LayoutControl(fSeekSlider, r, true);
437     }
438     float currentWidth = frame.Width();
439     float space = (currentWidth - minWidth) / 6.0;//8.0;
440     // apply weighting
441     space = MIN_SPACE + (space - MIN_SPACE) / VOLUME_SLIDER_LAYOUT_WEIGHT;
442     // layout controls with "space" inbetween
443     r.left = frame.left;
444     r.top = r.bottom + MIN_SPACE + 1.0;
445     r.bottom = frame.bottom;
446     // skip back
447     r.right = r.left + fSkipBack->Bounds().Width();
448     _LayoutControl(fSkipBack, r);
449     // rewind
450 //    r.left = r.right + space;
451 //    r.right = r.left + fRewind->Bounds().Width();
452 //    _LayoutControl(fRewind, r);
453     // stop
454     r.left = r.right + space;
455     r.right = r.left + fStop->Bounds().Width();
456     _LayoutControl(fStop, r);
457     // play/pause
458     r.left = r.right + space;
459     r.right = r.left + fPlayPause->Bounds().Width();
460     _LayoutControl(fPlayPause, r);
461     // forward
462 //    r.left = r.right + space;
463 //    r.right = r.left + fForward->Bounds().Width();
464 //    _LayoutControl(fForward, r);
465     // skip forward
466     r.left = r.right + space;
467     r.right = r.left + fSkipForward->Bounds().Width();
468     _LayoutControl(fSkipForward, r);
469     // speaker icon
470     r.left = r.right + space + space;
471     r.right = r.left + fMute->Bounds().Width();
472     _LayoutControl(fMute, r);
473     // volume slider
474     r.left = r.right + SPEAKER_SLIDER_DIST; // keep speaker icon and volume slider attached
475     r.right = frame.right;
476     _LayoutControl(fVolumeSlider, r, true);
477 }
478
479 // _MinFrame
480 BRect
481 MediaControlView::_MinFrame() const
482 {
483     // add up width of controls along bottom (seek slider will likely adopt)
484     float minWidth = 2 * BORDER_INSET;
485     minWidth += fSkipBack->Bounds().Width() + MIN_SPACE;
486 //    minWidth += fRewind->Bounds().Width() + MIN_SPACE;
487     minWidth += fStop->Bounds().Width() + MIN_SPACE;
488     minWidth += fPlayPause->Bounds().Width() + MIN_SPACE;
489 //    minWidth += fForward->Bounds().Width() + MIN_SPACE;
490     minWidth += fSkipForward->Bounds().Width() + MIN_SPACE + MIN_SPACE;
491     minWidth += fMute->Bounds().Width() + SPEAKER_SLIDER_DIST;
492     minWidth += VOLUME_MIN_WIDTH;
493
494     // add up height of seek slider and heighest control on bottom
495     float minHeight = 2 * BORDER_INSET;
496     minHeight += fSeekSlider->Bounds().Height() + MIN_SPACE + MIN_SPACE / 2.0;
497     minHeight += fBottomControlHeight;
498     return BRect(0.0, 0.0, minWidth - 1.0, minHeight - 1.0);
499 }
500
501 // _LayoutControl
502 void
503 MediaControlView::_LayoutControl(BView* view, BRect frame,
504                                  bool resizeWidth, bool resizeHeight) const
505 {
506     if (!resizeHeight)
507         // center vertically
508         frame.top = (frame.top + frame.bottom) / 2.0 - view->Bounds().Height() / 2.0;
509     if (!resizeWidth)
510         //center horizontally
511         frame.left = (frame.left + frame.right) / 2.0 - view->Bounds().Width() / 2.0;
512     view->MoveTo(frame.LeftTop());
513     float width = resizeWidth ? frame.Width() : view->Bounds().Width();
514     float height = resizeHeight ? frame.Height() : view->Bounds().Height();
515     if (resizeWidth || resizeHeight)
516         view->ResizeTo(width, height);
517 }
518
519
520
521 /*****************************************************************************
522  * SeekSlider
523  *****************************************************************************/
524 SeekSlider::SeekSlider( intf_thread_t * _p_intf,
525                         BRect frame, const char* name, MediaControlView *owner )
526     : BControl(frame, name, NULL, NULL, B_FOLLOW_NONE,
527                B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE),
528       p_intf(_p_intf),
529       fOwner(owner),
530       fTracking(false)
531 {
532     BFont font(be_plain_font);
533     font.SetSize(9.0);
534     SetFont(&font);
535 }
536
537 SeekSlider::~SeekSlider()
538 {
539 }
540
541 /*****************************************************************************
542  * VolumeSlider::AttachedToWindow
543  *****************************************************************************/
544 void
545 SeekSlider::AttachedToWindow()
546 {
547     BControl::AttachedToWindow();
548     SetViewColor(B_TRANSPARENT_32_BIT);
549 }
550
551 /*****************************************************************************
552  * VolumeSlider::Draw
553  *****************************************************************************/
554 void
555 SeekSlider::Draw(BRect updateRect)
556 {
557     BRect r(Bounds());
558     float knobWidth2 = SEEK_SLIDER_KNOB_WIDTH / 2.0;
559     float sliderStart = (r.left + knobWidth2);
560     float sliderEnd = (r.right - knobWidth2);
561     float knobPos = sliderStart
562                     + floorf((sliderEnd - sliderStart - 1.0) * Value()
563                     / SEEKSLIDER_RANGE);
564     // draw both sides (the original from Be doesn't seem
565     // to make a difference for enabled/disabled state)
566 //    DrawBitmapAsync(fLeftSideBits, r.LeftTop());
567 //    DrawBitmapAsync(fRightSideBits, BPoint(sliderEnd + 1.0, r.top));
568     // colors for the slider area between the two bitmaps
569     rgb_color background = kBackground;//ui_color(B_PANEL_BACKGROUND_COLOR);
570     rgb_color shadow = tint_color(background, B_DARKEN_2_TINT);
571     rgb_color softShadow = tint_color(background, B_DARKEN_1_TINT);
572     rgb_color darkShadow = tint_color(background, B_DARKEN_4_TINT);
573     rgb_color midShadow = tint_color(background, B_DARKEN_3_TINT);
574     rgb_color light = tint_color(background, B_LIGHTEN_MAX_TINT);
575     rgb_color softLight = tint_color(background, B_LIGHTEN_1_TINT);
576     rgb_color green = kSeekGreen;
577     rgb_color greenShadow = kSeekGreenShadow;
578     rgb_color black = kBlack;
579     rgb_color dotGrey = midShadow;
580     rgb_color dotGreen = greenShadow;
581     // draw frame
582     _StrokeFrame(r, softShadow, softShadow, softLight, softLight);
583     r.InsetBy(1.0, 1.0);
584     _StrokeFrame(r, black, black, light, light);
585     if (IsEnabled())
586     {
587         r.InsetBy(1.0, 1.0);
588         // inner shadow
589         _StrokeFrame(r, greenShadow, greenShadow, green, green);
590         r.top++;
591         r.left++;
592         _StrokeFrame(r, greenShadow, greenShadow, green, green);
593         // inside area
594         r.InsetBy(1.0, 1.0);
595         SetHighColor(green);
596         FillRect(r);
597         // dots
598         int32 dotCount = (int32)(r.Width() / 6.0);
599         BPoint dotPos;
600         dotPos.y = r.top + 2.0;
601         SetHighColor(dotGreen);
602         for (int32 i = 0; i < dotCount; i++)
603         {
604             dotPos.x = sliderStart + i * 6.0 + 5.0;
605             StrokeLine(dotPos, BPoint(dotPos.x, dotPos.y + 6.0));
606         }
607         // slider handle
608         r.top -= 4.0;
609         r.bottom += 3.0;
610         r.left = knobPos - knobWidth2;
611         r.right = knobPos + knobWidth2;
612         // black outline
613         float handleBottomSize = 2.0;
614         float handleArrowSize = 6.0;
615         BeginLineArray(10);
616             // upper handle
617             AddLine(BPoint(r.left, r.top + handleBottomSize),
618                     BPoint(r.left, r.top), black);
619             AddLine(BPoint(r.left + 1.0, r.top),
620                     BPoint(r.right, r.top), black);
621             AddLine(BPoint(r.right, r.top + 1.0),
622                     BPoint(r.right, r.top + handleBottomSize), black);
623             AddLine(BPoint(r.right - 1.0, r.top + handleBottomSize + 1.0),
624                     BPoint(knobPos, r.top + handleArrowSize), black);
625             AddLine(BPoint(knobPos - 1.0, r.top + handleArrowSize - 1.0),
626                     BPoint(r.left + 1.0, r.top + handleBottomSize + 1.0), black);
627             // lower handle
628             AddLine(BPoint(r.left, r.bottom),
629                     BPoint(r.left, r.bottom - handleBottomSize), black);
630             AddLine(BPoint(r.left + 1.0, r.bottom - handleBottomSize - 1.0),
631                     BPoint(knobPos, r.bottom - handleArrowSize), black);
632             AddLine(BPoint(knobPos + 1.0, r.bottom - handleArrowSize + 1.0),
633                     BPoint(r.right, r.bottom - handleBottomSize), black);
634             AddLine(BPoint(r.right, r.bottom - handleBottomSize + 1.0),
635                     BPoint(r.right, r.bottom), black);
636             AddLine(BPoint(r.right - 1.0, r.bottom),
637                     BPoint(r.left + 1.0, r.bottom), black);
638         EndLineArray();
639         // inner red light and shadow lines
640         r.InsetBy(1.0, 1.0);
641         handleBottomSize--;
642         handleArrowSize -= 2.0;
643         BeginLineArray(10);
644             // upper handle
645             AddLine(BPoint(r.left, r.top + handleBottomSize),
646                     BPoint(r.left, r.top), kSeekRedLight);
647             AddLine(BPoint(r.left + 1.0, r.top),
648                     BPoint(r.right, r.top), kSeekRedLight);
649             AddLine(BPoint(r.right, r.top + 1.0),
650                     BPoint(r.right, r.top + handleBottomSize), kSeekRedShadow);
651             AddLine(BPoint(r.right - 1.0, r.top + handleBottomSize + 1.0),
652                     BPoint(knobPos, r.top + handleArrowSize), kSeekRedShadow);
653             AddLine(BPoint(knobPos - 1.0, r.top + handleArrowSize - 1.0),
654                     BPoint(r.left + 1.0, r.top + handleBottomSize + 1.0), kSeekRedLight);
655             // lower handle
656             AddLine(BPoint(r.left, r.bottom),
657                     BPoint(r.left, r.bottom - handleBottomSize), kSeekRedLight);
658             AddLine(BPoint(r.left + 1.0, r.bottom - handleBottomSize - 1.0),
659                     BPoint(knobPos, r.bottom - handleArrowSize), kSeekRedLight);
660             AddLine(BPoint(knobPos + 1.0, r.bottom - handleArrowSize + 1.0),
661                     BPoint(r.right, r.bottom - handleBottomSize), kSeekRedShadow);
662             AddLine(BPoint(r.right, r.bottom - handleBottomSize + 1.0),
663                     BPoint(r.right, r.bottom), kSeekRedShadow);
664             AddLine(BPoint(r.right - 1.0, r.bottom),
665                     BPoint(r.left + 1.0, r.bottom), kSeekRedShadow);
666         EndLineArray();
667         // fill rest of handles with red
668         SetHighColor(kSeekRed);
669         r.InsetBy(1.0, 1.0);
670         handleArrowSize -= 2.0;
671         BPoint arrow[3];
672         // upper handle arrow
673         arrow[0].x = r.left;
674         arrow[0].y = r.top;
675         arrow[1].x = r.right;
676         arrow[1].y = r.top;
677         arrow[2].x = knobPos;
678         arrow[2].y = r.top + handleArrowSize;
679         FillPolygon(arrow, 3);
680         // lower handle arrow
681         arrow[0].x = r.left;
682         arrow[0].y = r.bottom;
683         arrow[1].x = r.right;
684         arrow[1].y = r.bottom;
685         arrow[2].x = knobPos;
686         arrow[2].y = r.bottom - handleArrowSize;
687         FillPolygon(arrow, 3);
688     }
689     else
690     {
691         r.InsetBy(1.0, 1.0);
692         _StrokeFrame(r, darkShadow, darkShadow, darkShadow, darkShadow);
693         r.InsetBy(1.0, 1.0);
694         _StrokeFrame(r, darkShadow, darkShadow, darkShadow, darkShadow);
695         r.InsetBy(1.0, 1.0);
696         SetHighColor(darkShadow);
697         SetLowColor(shadow);
698         // stripes
699         float width = floorf(StringWidth(DISABLED_SEEK_MESSAGE));
700         float textPos = r.left + r.Width() / 2.0 - width / 2.0;
701         pattern stripes = {{ 0xc7, 0x8f, 0x1f, 0x3e, 0x7c, 0xf8, 0xf1, 0xe3 }};
702         BRect stripesRect(r);
703         stripesRect.right = textPos - 5.0;
704         FillRect(stripesRect, stripes);
705         stripesRect.left = textPos + width + 3.0;
706         stripesRect.right = r.right;
707         FillRect(stripesRect, stripes);
708         // info text
709         r.left = textPos - 4.0;
710         r.right = textPos + width + 2.0;
711         FillRect(r);
712         SetHighColor(shadow);
713         SetLowColor(darkShadow);
714         font_height fh;
715         GetFontHeight(&fh);
716         DrawString(DISABLED_SEEK_MESSAGE, BPoint(textPos, r.top + ceilf(fh.ascent) - 1.0));
717     }
718 }
719
720 /*****************************************************************************
721  * SeekSlider::MouseDown
722  *****************************************************************************/
723 void
724 SeekSlider::MouseDown(BPoint where)
725 {
726     if (IsEnabled() && Bounds().Contains(where))
727     {
728         SetValue(_ValueFor(where.x));
729         fTracking = true;
730         SetMouseEventMask(B_POINTER_EVENTS, B_LOCK_WINDOW_FOCUS);
731     }
732 }
733
734 /*****************************************************************************
735  * SeekSlider::MouseMoved
736  *****************************************************************************/
737 void
738 SeekSlider::MouseMoved(BPoint where, uint32 code, const BMessage* dragMessage)
739 {
740     if (fTracking)
741     {
742         SetValue(_ValueFor(where.x));
743     }
744 }
745
746 /*****************************************************************************
747  * SeekSlider::MouseUp
748  *****************************************************************************/
749 void
750 SeekSlider::MouseUp(BPoint where)
751 {
752     if (fTracking)
753     {
754         fTracking = false;
755         input_thread_t * p_input;
756         p_input = (input_thread_t *)
757             vlc_object_find( p_intf, VLC_OBJECT_INPUT, FIND_ANYWHERE );
758
759         if( p_input )
760         {
761             var_SetFloat( p_input, "position",
762                           (float) Value() / SEEKSLIDER_RANGE );
763             vlc_object_release( p_input );
764         }
765     }
766 }
767
768 /*****************************************************************************
769  * SeekSlider::ResizeToPreferred
770  *****************************************************************************/
771 void
772 SeekSlider::ResizeToPreferred()
773 {
774     float width = 15.0 + StringWidth(DISABLED_SEEK_MESSAGE) + 15.0;
775     ResizeTo(width, 17.0);
776 }
777
778 /*****************************************************************************
779  * SeekSlider::SetPosition
780  *****************************************************************************/
781 void
782 SeekSlider::SetPosition(float position)
783 {
784     if ( LockLooper() )
785     {
786         if( !fTracking )
787         {
788             SetValue( SEEKSLIDER_RANGE * position );
789         }
790         UnlockLooper();
791     }
792 }
793
794 /*****************************************************************************
795  * SeekSlider::_ValueFor
796  *****************************************************************************/
797 int32
798 SeekSlider::_ValueFor(float xPos) const
799 {
800     BRect r(Bounds());
801     float knobWidth2 = SEEK_SLIDER_KNOB_WIDTH / 2.0;
802     float sliderStart = (r.left + knobWidth2);
803     float sliderEnd = (r.right - knobWidth2);
804     int32 value =  (int32)(((xPos - sliderStart) * SEEKSLIDER_RANGE)
805                   / (sliderEnd - sliderStart - 1.0));
806     if (value < 0)
807         value = 0;
808     if (value > SEEKSLIDER_RANGE)
809         value = SEEKSLIDER_RANGE;
810     return value;
811 }
812
813 /*****************************************************************************
814  * SeekSlider::_StrokeFrame
815  *****************************************************************************/
816 void
817 SeekSlider::_StrokeFrame(BRect r, rgb_color left, rgb_color top,
818                          rgb_color right, rgb_color bottom)
819 {
820     BeginLineArray(4);
821         AddLine(BPoint(r.left, r.bottom), BPoint(r.left, r.top), left);
822         AddLine(BPoint(r.left + 1.0, r.top), BPoint(r.right, r.top), top);
823         AddLine(BPoint(r.right, r.top + 1.0), BPoint(r.right, r.bottom), right);
824         AddLine(BPoint(r.right - 1.0, r.bottom), BPoint(r.left + 1.0, r.bottom), bottom);
825     EndLineArray();
826 }
827
828 /*****************************************************************************
829  * VolumeSlider
830  *****************************************************************************/
831 VolumeSlider::VolumeSlider(BRect frame, const char* name, int32 minValue, int32 maxValue,
832                            BMessage* message, BHandler* target)
833     : BControl(frame, name, NULL, message, B_FOLLOW_NONE,
834                B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE),
835       fLeftSideBits(NULL),
836       fRightSideBits(NULL),
837       fKnobBits(NULL),
838       fTracking(false),
839       fMuted(false),
840       fMinValue(minValue),
841       fMaxValue(maxValue)
842 {
843     SetTarget(target);
844
845     // create bitmaps
846     BRect r(BPoint(0.0, 0.0), kVolumeSliderBitmapSize);
847     fLeftSideBits = new BBitmap(r, B_CMAP8);
848     fRightSideBits = new BBitmap(r, B_CMAP8);
849     r.Set(0.0, 0.0, kVolumeSliderKnobBitmapSize.x, kVolumeSliderKnobBitmapSize.y);
850     fKnobBits = new BBitmap(r, B_CMAP8);
851
852     _MakeBitmaps();
853 }
854
855 /*****************************************************************************
856  * VolumeSlider destructor
857  *****************************************************************************/
858 VolumeSlider::~VolumeSlider()
859 {
860     delete fLeftSideBits;
861     delete fRightSideBits;
862     delete fKnobBits;
863 }
864
865 /*****************************************************************************
866  * VolumeSlider::AttachedToWindow
867  *****************************************************************************/
868 void
869 VolumeSlider::AttachedToWindow()
870 {
871     BControl::AttachedToWindow();
872     SetViewColor(B_TRANSPARENT_32_BIT);
873 }
874
875 /*****************************************************************************
876  * VolumeSlider::SetValue
877  *****************************************************************************/
878 void
879 VolumeSlider::SetValue(int32 value)
880 {
881     if (value != Value())
882     {
883         BControl::SetValue(value);
884         Invoke();
885     }
886 }
887
888 /*****************************************************************************
889  * VolumeSlider::SetEnabled
890  *****************************************************************************/
891 void
892 VolumeSlider::SetEnabled(bool enable)
893 {
894     if (enable != IsEnabled())
895     {
896         BControl::SetEnabled(enable);
897         _MakeBitmaps();
898         Invalidate();
899     }
900 }
901
902 /*****************************************************************************
903  * VolumeSlider::Draw
904  *****************************************************************************/
905 void
906 VolumeSlider::Draw(BRect updateRect)
907 {
908     if (IsValid())
909     {
910         BRect r(Bounds());
911         float sliderSideWidth = kVolumeSliderBitmapWidth;
912         float sliderStart = (r.left + sliderSideWidth);
913         float sliderEnd = (r.right - sliderSideWidth);
914         float knobPos = sliderStart
915                         + (sliderEnd - sliderStart - 1.0) * (Value() - fMinValue)
916                         / (fMaxValue - fMinValue);
917         // draw both sides (the original from Be doesn't seem
918         // to make a difference for enabled/disabled state)
919         DrawBitmapAsync(fLeftSideBits, r.LeftTop());
920         DrawBitmapAsync(fRightSideBits, BPoint(sliderEnd + 1.0, r.top));
921         // colors for the slider area between the two bitmaps
922         rgb_color background = kBackground;//ui_color(B_PANEL_BACKGROUND_COLOR);
923         rgb_color shadow = tint_color(background, B_DARKEN_2_TINT);
924         rgb_color softShadow = tint_color(background, B_DARKEN_1_TINT);
925         rgb_color darkShadow = tint_color(background, B_DARKEN_4_TINT);
926         rgb_color midShadow = tint_color(background, B_DARKEN_3_TINT);
927         rgb_color light = tint_color(background, B_LIGHTEN_MAX_TINT);
928         rgb_color softLight = tint_color(background, B_LIGHTEN_1_TINT);
929         rgb_color green = kGreen;
930         rgb_color greenShadow = kGreenShadow;
931         rgb_color black = kBlack;
932         rgb_color dotGrey = midShadow;
933         rgb_color dotGreen = greenShadow;
934         // make dimmed version of colors if we're disabled
935         if (!IsEnabled())
936         {
937             shadow = (rgb_color){ 200, 200, 200, 255 };
938             softShadow = dimmed_color_cmap8(softShadow, background, DIM_LEVEL);
939             darkShadow = dimmed_color_cmap8(darkShadow, background, DIM_LEVEL);
940             midShadow = shadow;
941             light = dimmed_color_cmap8(light, background, DIM_LEVEL);
942             softLight = dimmed_color_cmap8(softLight, background, DIM_LEVEL);
943             green = dimmed_color_cmap8(green, background, DIM_LEVEL);
944             greenShadow = dimmed_color_cmap8(greenShadow, background, DIM_LEVEL);
945             black = dimmed_color_cmap8(black, background, DIM_LEVEL);
946             dotGreen = dotGrey;
947         }
948         else if (fMuted)
949         {
950             green = tint_color(kBackground, B_DARKEN_3_TINT);
951             greenShadow = tint_color(kBackground, B_DARKEN_4_TINT);
952             dotGreen = greenShadow;
953         }
954         // draw slider edges between bitmaps
955         BeginLineArray(7);
956             AddLine(BPoint(sliderStart, r.top),
957                     BPoint(sliderEnd, r.top), softShadow);
958             AddLine(BPoint(sliderStart, r.bottom),
959                     BPoint(sliderEnd, r.bottom), softLight);
960             r.InsetBy(0.0, 1.0);
961             AddLine(BPoint(sliderStart, r.top),
962                     BPoint(sliderEnd, r.top), black);
963             AddLine(BPoint(sliderStart, r.bottom),
964                     BPoint(sliderEnd, r.bottom), light);
965             r.top++;
966             AddLine(BPoint(sliderStart, r.top),
967                     BPoint(knobPos, r.top), greenShadow);
968             AddLine(BPoint(knobPos, r.top),
969                     BPoint(sliderEnd, r.top), midShadow);
970             r.top++;
971             AddLine(BPoint(sliderStart, r.top),
972                     BPoint(knobPos, r.top), greenShadow);
973         EndLineArray();
974         // fill rest inside of slider
975         r.InsetBy(0.0, 1.0);
976         r.left = sliderStart;
977         r.right = knobPos;
978         SetHighColor(green);
979         FillRect(r, B_SOLID_HIGH);
980         r.left = knobPos + 1.0;
981         r.right = sliderEnd;
982         r.top -= 1.0;
983         SetHighColor(shadow);
984         FillRect(r, B_SOLID_HIGH);
985         // draw little dots inside
986         int32 dotCount = (int32)((sliderEnd - sliderStart) / 5.0);
987         BPoint dotPos;
988         dotPos.y = r.top + 4.0;
989         for (int32 i = 0; i < dotCount; i++)
990         {
991             dotPos.x = sliderStart + i * 5.0 + 4.0;
992             SetHighColor(dotPos.x < knobPos ? dotGreen : dotGrey);
993             StrokeLine(dotPos, BPoint(dotPos.x, dotPos.y + 1.0));
994         }
995         // draw knob
996         r.top -= 1.0;
997         SetDrawingMode(B_OP_OVER); // part of knob is transparent
998         DrawBitmapAsync(fKnobBits, BPoint(knobPos - kVolumeSliderKnobWidth / 2, r.top));
999     }
1000 }
1001
1002 /*****************************************************************************
1003  * VolumeSlider::MouseDown
1004  *****************************************************************************/
1005 void
1006 VolumeSlider::MouseDown(BPoint where)
1007 {
1008     if (Bounds().Contains(where) && IsEnabled())
1009     {
1010         fTracking = true;
1011         SetValue(_ValueFor(where.x));
1012         SetMouseEventMask(B_POINTER_EVENTS, B_LOCK_WINDOW_FOCUS);
1013     }
1014 }
1015
1016 /*****************************************************************************
1017  * VolumeSlider::MouseMoved
1018  *****************************************************************************/
1019 void
1020 VolumeSlider::MouseMoved(BPoint where, uint32 transit, const BMessage* dragMessage)
1021 {
1022     if (fTracking)
1023         SetValue(_ValueFor(where.x));
1024 }
1025
1026 /*****************************************************************************
1027  * VolumeSlider::MouseUp
1028  *****************************************************************************/
1029 void
1030 VolumeSlider::MouseUp(BPoint where)
1031 {
1032     fTracking = false;
1033 }
1034
1035
1036 /*****************************************************************************
1037  * VolumeSlider::IsValid
1038  *****************************************************************************/
1039 bool
1040 VolumeSlider::IsValid() const
1041 {
1042     return (fLeftSideBits && fLeftSideBits->IsValid()
1043             && fRightSideBits && fRightSideBits->IsValid()
1044             && fKnobBits && fKnobBits->IsValid());
1045 }
1046
1047 /*****************************************************************************
1048  * VolumeSlider::SetMuted
1049  *****************************************************************************/
1050 void
1051 VolumeSlider::SetMuted(bool mute)
1052 {
1053     if (mute != fMuted)
1054     {
1055         fMuted = mute;
1056         _MakeBitmaps();
1057         Invalidate();
1058     }
1059 }
1060
1061 /*****************************************************************************
1062  * VolumeSlider::_MakeBitmaps
1063  *****************************************************************************/
1064 void
1065 VolumeSlider::_MakeBitmaps()
1066 {
1067     if (IsValid())
1068     {
1069         // left side of slider
1070         memcpy(fLeftSideBits->Bits(), kVolumeSliderLeftBitmapBits,
1071                fLeftSideBits->BitsLength());
1072         // right side of slider
1073         memcpy(fRightSideBits->Bits(), kVolumeSliderRightBits,
1074                fRightSideBits->BitsLength());
1075         // slider knob
1076         int32 length = fKnobBits->BitsLength();
1077         memcpy(fKnobBits->Bits(), kVolumeSliderKnobBits, length);
1078         uint8* bits = (uint8*)fKnobBits->Bits();
1079         // black was used in the knob to represent transparency
1080         // use screen to get index for the "transarent" color used in the bitmap
1081         BScreen screen(B_MAIN_SCREEN_ID);
1082         uint8 blackIndex = screen.IndexForColor(kBlack);
1083         // replace black index with transparent index
1084         for (int32 i = 0; i < length; i++)
1085             if (bits[i] == blackIndex)
1086                 bits[i] = B_TRANSPARENT_MAGIC_CMAP8;
1087
1088         if (!IsEnabled())
1089         {
1090             // make ghosted versions of the bitmaps
1091             dim_bitmap(fLeftSideBits, kBackground, DIM_LEVEL);
1092             dim_bitmap(fRightSideBits, kBackground, DIM_LEVEL);
1093             dim_bitmap(fKnobBits, kBackground, DIM_LEVEL);
1094         }
1095         else if (fMuted)
1096         {
1097             // replace green color (and shadow) in left slider side
1098             bits = (uint8*)fLeftSideBits->Bits();
1099             length = fLeftSideBits->BitsLength();
1100             uint8 greenIndex = screen.IndexForColor(kGreen);
1101             uint8 greenShadowIndex = screen.IndexForColor(kGreenShadow);
1102             rgb_color shadow = tint_color(kBackground, B_DARKEN_3_TINT);
1103             rgb_color midShadow = tint_color(kBackground, B_DARKEN_4_TINT);
1104             uint8 replaceIndex = screen.IndexForColor(shadow);
1105             uint8 replaceShadowIndex = screen.IndexForColor(midShadow);
1106             for (int32 i = 0; i < length; i++)
1107             {
1108                 if (bits[i] == greenIndex)
1109                     bits[i] = replaceIndex;
1110                 else if (bits[i] == greenShadowIndex)
1111                     bits[i] = replaceShadowIndex;
1112             }
1113         }
1114     }
1115 }
1116
1117 /*****************************************************************************
1118  * VolumeSlider::_ValueFor
1119  *****************************************************************************/
1120 int32
1121 VolumeSlider::_ValueFor(float xPos) const
1122 {
1123     BRect r(Bounds());
1124     float sliderStart = (r.left + kVolumeSliderBitmapWidth);
1125     float sliderEnd = (r.right - kVolumeSliderBitmapWidth);
1126     int32 value =  fMinValue + (int32)(((xPos - sliderStart) * (fMaxValue - fMinValue))
1127                   / (sliderEnd - sliderStart - 1.0));
1128     if (value < fMinValue)
1129         value = fMinValue;
1130     if (value > fMaxValue)
1131         value = fMaxValue;
1132     return value;
1133 }
1134
1135 /*****************************************************************************
1136  * PositionInfoView::PositionInfoView
1137  *****************************************************************************/
1138 PositionInfoView::PositionInfoView( BRect frame, const char* name,
1139                                     intf_thread_t * p_interface )
1140     : BView( frame, name, B_FOLLOW_NONE,
1141              B_WILL_DRAW | B_PULSE_NEEDED | B_FULL_UPDATE_ON_RESIZE ),
1142       fMode( MODE_SMALL ),
1143       fCurrentFileIndex( -1 ),
1144       fCurrentFileSize( -1 ),
1145       fCurrentTitleIndex( -1 ),
1146       fCurrentTitleSize( -1 ),
1147       fCurrentChapterIndex( -1 ),
1148       fCurrentChapterSize( -1 ),
1149       fSeconds( -1 ),
1150       fTimeString( "-:--:--" ),
1151       fLastPulseUpdate( system_time() ),
1152       fStackedWidthCache( 0.0 ),
1153       fStackedHeightCache( 0.0 )
1154 {
1155     p_intf = p_interface;
1156
1157     SetViewColor( B_TRANSPARENT_32_BIT );
1158     SetLowColor( kBlack );
1159     SetHighColor( 0, 255, 0, 255 );
1160     SetFontSize( 11.0 );
1161 }
1162
1163 /*****************************************************************************
1164  * PositionInfoView::~PositionInfoView
1165  *****************************************************************************/
1166 PositionInfoView::~PositionInfoView()
1167 {
1168 }
1169
1170 /*****************************************************************************
1171  * PositionInfoView::Draw
1172  *****************************************************************************/
1173 void
1174 PositionInfoView::Draw( BRect updateRect )
1175 {
1176     rgb_color background = ui_color( B_PANEL_BACKGROUND_COLOR );
1177     rgb_color shadow = tint_color( background, B_DARKEN_1_TINT );
1178     rgb_color darkShadow = tint_color( background, B_DARKEN_4_TINT );
1179     rgb_color light = tint_color( background, B_LIGHTEN_MAX_TINT );
1180     rgb_color softLight = tint_color( background, B_LIGHTEN_1_TINT );
1181     // frame
1182     BRect r( Bounds() );
1183     BeginLineArray( 8 );
1184         AddLine( BPoint( r.left, r.bottom ),
1185                  BPoint( r.left, r.top ), shadow );
1186         AddLine( BPoint( r.left + 1.0, r.top ),
1187                  BPoint( r.right, r.top ), shadow );
1188         AddLine( BPoint( r.right, r.top + 1.0 ),
1189                  BPoint( r.right, r.bottom ), softLight );
1190         AddLine( BPoint( r.right - 1.0, r.bottom ),
1191                  BPoint( r.left + 1.0, r.bottom ), softLight );
1192         r.InsetBy( 1.0, 1.0 );
1193         AddLine( BPoint( r.left, r.bottom ),
1194                  BPoint( r.left, r.top ), darkShadow );
1195         AddLine( BPoint( r.left + 1.0, r.top ),
1196                  BPoint( r.right, r.top ), darkShadow );
1197         AddLine( BPoint( r.right, r.top + 1.0 ),
1198                  BPoint( r.right, r.bottom ), light );
1199         AddLine( BPoint( r.right - 1.0, r.bottom ),
1200                  BPoint( r.left + 1.0, r.bottom ), light );
1201     EndLineArray();
1202     // background
1203     r.InsetBy( 1.0, 1.0 );
1204     FillRect( r, B_SOLID_LOW );
1205     // contents
1206     font_height fh;
1207     GetFontHeight( &fh );
1208     switch ( fMode )
1209     {
1210         case MODE_SMALL:
1211         {
1212             float width = StringWidth( fTimeString.String() );
1213             DrawString( fTimeString.String(),
1214                         BPoint( r.left + r.Width() / 2.0 - width / 2.0,
1215                                 r.top + r.Height() / 2.0 + fh.ascent / 2.0 - 1.0 ) );
1216             break;
1217         }
1218         case MODE_BIG:
1219         {
1220             BFont font;
1221             GetFont( &font );
1222             BFont smallFont = font;
1223             BFont bigFont = font;
1224             BFont tinyFont = font;
1225             smallFont.SetSize( r.Height() / 5.0 );
1226             bigFont.SetSize( r.Height() / 3.0 );
1227             tinyFont.SetSize( r.Height() / 7.0 );
1228             float timeHeight = r.Height() / 2.5;
1229             float height = ( r.Height() - timeHeight ) / 3.0;
1230             SetFont( &tinyFont );
1231             SetHighColor( 0, 180, 0, 255 );
1232             DrawString( _("File"), BPoint( r.left + 3.0, r.top + height ) );
1233             DrawString( _("Title"), BPoint( r.left + 3.0, r.top + 2.0 * height ) );
1234             DrawString( _("Chapter"), BPoint( r.left + 3.0, r.top + 3.0 * height ) );
1235             SetFont( &smallFont );
1236             BString helper;
1237             SetHighColor( 0, 255, 0, 255 );
1238             // file
1239             _MakeString( helper, fCurrentFileIndex, fCurrentFileSize );
1240             float width = StringWidth( helper.String() );
1241             DrawString( helper.String(), BPoint( r.right - 3.0 - width, r.top + height ) );
1242             // title
1243             _MakeString( helper, fCurrentTitleIndex, fCurrentTitleSize );
1244             width = StringWidth( helper.String() );
1245             DrawString( helper.String(), BPoint( r.right - 3.0 - width, r.top + 2.0 * height ) );
1246             // chapter
1247             _MakeString( helper, fCurrentChapterIndex, fCurrentChapterSize );
1248             width = StringWidth( helper.String() );
1249             DrawString( helper.String(), BPoint( r.right - 3.0 - width, r.top + 3.0 * height ) );
1250             // time
1251             SetFont( &bigFont );
1252             width = StringWidth( fTimeString.String() );
1253             DrawString( fTimeString.String(),
1254                         BPoint( r.left + r.Width() / 2.0 - width / 2.0,
1255                                 r.bottom - 3.0 ) );
1256             break;
1257         }
1258     }
1259 }
1260
1261 /*****************************************************************************
1262  * PositionInfoView::ResizeToPreferred
1263  *****************************************************************************/
1264 void
1265 PositionInfoView::ResizeToPreferred()
1266 {
1267     float width, height;
1268     GetPreferredSize( &width, &height );
1269     ResizeTo( width, height );
1270 }
1271
1272 /*****************************************************************************
1273  * PositionInfoView::GetPreferredSize
1274  *****************************************************************************/
1275 void
1276 PositionInfoView::GetPreferredSize( float* width, float* height )
1277 {
1278     if ( width && height )
1279     {
1280         *width = 5.0 + ceilf( StringWidth( "0:00:00" ) ) + 5.0;
1281         font_height fh;
1282         GetFontHeight( &fh );
1283         *height = 3.0 + ceilf( fh.ascent ) + 3.0;
1284         fStackedWidthCache = *width * 1.2;
1285         fStackedHeightCache = *height * 2.7;
1286     }
1287 }
1288
1289 /*****************************************************************************
1290  * PositionInfoView::Pulse
1291  *****************************************************************************/
1292 void
1293 PositionInfoView::Pulse()
1294 {
1295     // allow for Pulse frequency to be higher, MediaControlView needs it
1296     bigtime_t now = system_time();
1297     if ( now - fLastPulseUpdate > 900000 )
1298     {
1299 #if 0
1300         int32 index, size;
1301         p_intf->p_sys->p_wrapper->GetPlaylistInfo( index, size );
1302         SetFile( index + 1, size );
1303         p_intf->p_sys->p_wrapper->TitleInfo( index, size );
1304         SetTitle( index, size );
1305         p_intf->p_sys->p_wrapper->ChapterInfo( index, size );
1306         SetChapter( index, size );
1307         SetTime( p_intf->p_sys->p_wrapper->GetTimeAsString() );
1308         fLastPulseUpdate = now;
1309 #endif
1310     }
1311 }
1312
1313 /*****************************************************************************
1314  * PositionInfoView::GetBigPreferredSize
1315  *****************************************************************************/
1316 void
1317 PositionInfoView::GetBigPreferredSize( float* width, float* height )
1318 {
1319     if ( width && height )
1320     {
1321         *width = fStackedWidthCache;
1322         *height = fStackedHeightCache;
1323     }
1324 }
1325
1326 /*****************************************************************************
1327  * PositionInfoView::SetMode
1328  *****************************************************************************/
1329 void
1330 PositionInfoView::SetMode( uint32 mode )
1331 {
1332     if ( fMode != mode )
1333     {
1334         fMode = mode;
1335         _InvalidateContents();
1336     }
1337 }
1338
1339 /*****************************************************************************
1340  * PositionInfoView::SetFile
1341  *****************************************************************************/
1342 void
1343 PositionInfoView::SetFile( int32 index, int32 size )
1344 {
1345     if ( fCurrentFileIndex != index || fCurrentFileSize != size )
1346     {
1347         fCurrentFileIndex = index;
1348         fCurrentFileSize = size;
1349         _InvalidateContents();
1350     }
1351 }
1352
1353 /*****************************************************************************
1354  * PositionInfoView::SetTitle
1355  *****************************************************************************/
1356 void
1357 PositionInfoView::SetTitle( int32 index, int32 size )
1358 {
1359     if ( fCurrentTitleIndex != index || fCurrentFileSize != size )
1360     {
1361         fCurrentTitleIndex = index;
1362         fCurrentTitleSize = size;
1363         _InvalidateContents();
1364     }
1365 }
1366
1367 /*****************************************************************************
1368  * PositionInfoView::SetChapter
1369  *****************************************************************************/
1370 void
1371 PositionInfoView::SetChapter( int32 index, int32 size )
1372 {
1373     if ( fCurrentChapterIndex != index || fCurrentFileSize != size )
1374     {
1375         fCurrentChapterIndex = index;
1376         fCurrentChapterSize = size;
1377         _InvalidateContents();
1378     }
1379 }
1380
1381 /*****************************************************************************
1382  * PositionInfoView::SetTime
1383  *****************************************************************************/
1384 void
1385 PositionInfoView::SetTime( int32 seconds )
1386 {
1387     if ( fSeconds != seconds )
1388     {
1389         if ( seconds >= 0 )
1390         {
1391             int32 minutes = seconds / 60;
1392             int32 hours = minutes / 60;
1393             seconds -= minutes * 60 - hours * 60 * 60;
1394             minutes -= hours * 60;
1395             fTimeString.SetTo( "" );
1396             fTimeString << hours << ":" << minutes << ":" << seconds;
1397         }
1398         else
1399             fTimeString.SetTo( "-:--:--" );
1400
1401         fSeconds = seconds;
1402         _InvalidateContents();
1403     }
1404 }
1405
1406 /*****************************************************************************
1407  * PositionInfoView::SetTime
1408  *****************************************************************************/
1409 void
1410 PositionInfoView::SetTime( const char* string )
1411 {
1412     fTimeString.SetTo( string );
1413     _InvalidateContents();
1414 }
1415
1416 /*****************************************************************************
1417  * PositionInfoView::_InvalidateContents
1418  *****************************************************************************/
1419 void
1420 PositionInfoView::_InvalidateContents( uint32 which )
1421 {
1422     BRect r( Bounds() );
1423     r.InsetBy( 2.0, 2.0 );
1424     Invalidate( r );
1425 }
1426
1427 /*****************************************************************************
1428  * PositionInfoView::_InvalidateContents
1429  *****************************************************************************/
1430 void
1431 PositionInfoView::_MakeString( BString& into, int32 index, int32 maxIndex ) const
1432 {
1433     into = "";
1434     if ( index >= 0 && maxIndex >= 0 )
1435         into << index;
1436     else
1437         into << "-";
1438     into << "/";
1439     if ( maxIndex >= 0 )
1440         into << maxIndex;
1441     else
1442         into << "-";
1443 }