1 /*****************************************************************************
2 * embeddedwindow.m: MacOS X interface module
3 *****************************************************************************
4 * Copyright (C) 2005-2006 the VideoLAN team
7 * Authors: Benjamin Pracht <bigben at videolan dot org>
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
22 *****************************************************************************/
24 /*****************************************************************************
26 *****************************************************************************/
28 /* DisableScreenUpdates, SetSystemUIMode, ... */
29 #import <QuickTime/QuickTime.h>
34 #import "embeddedwindow.h"
37 /*****************************************************************************
38 * VLCEmbeddedWindow Implementation
39 *****************************************************************************/
41 @implementation VLCEmbeddedWindow
45 [self setDelegate: self];
47 [o_btn_backward setToolTip: _NS("Rewind")];
48 [o_btn_forward setToolTip: _NS("Fast Forward")];
49 [o_btn_fullscreen setToolTip: _NS("Fullscreen")];
50 [o_btn_play setToolTip: _NS("Play")];
51 [o_slider setToolTip: _NS("Position")];
53 o_img_play = [NSImage imageNamed: @"play_embedded"];
54 o_img_play_pressed = [NSImage imageNamed: @"play_embedded_blue"];
55 o_img_pause = [NSImage imageNamed: @"pause_embedded"];
56 o_img_pause_pressed = [NSImage imageNamed: @"pause_embedded_blue"];
58 o_saved_frame = NSMakeRect( 0.0f, 0.0f, 0.0f, 0.0f );
60 /* Useful to save o_view frame in fullscreen mode */
61 o_temp_view = [[NSView alloc] init];
62 [o_temp_view setAutoresizingMask:NSViewHeightSizable | NSViewWidthSizable];
64 o_fullscreen_window = nil;
65 o_fullscreen_anim1 = o_fullscreen_anim2 = nil;
67 /* Not fullscreen when we wake up */
68 [o_btn_fullscreen setState: NO];
70 /* Use a recursive lock to be able to trigger enter/leavefullscreen
71 * in middle of an animation, providing that the enter/leave functions
72 * are called from the same thread */
73 o_animation_lock = [[NSRecursiveLock alloc] init];
74 b_animation_lock_alreadylocked = NO;
77 - (void)setTime:(NSString *)o_arg_time position:(float)f_position
79 [o_time setStringValue: o_arg_time];
80 [o_slider setFloatValue: f_position];
83 - (void)playStatusUpdated:(int)i_status
85 if( i_status == PLAYING_S )
87 [o_btn_play setImage: o_img_pause];
88 [o_btn_play setAlternateImage: o_img_pause_pressed];
89 [o_btn_play setToolTip: _NS("Pause")];
93 [o_btn_play setImage: o_img_play];
94 [o_btn_play setAlternateImage: o_img_play_pressed];
95 [o_btn_play setToolTip: _NS("Play")];
99 - (void)setSeekable:(BOOL)b_seekable
101 [o_btn_forward setEnabled: b_seekable];
102 [o_btn_backward setEnabled: b_seekable];
103 [o_slider setEnabled: b_seekable];
106 - (void)zoom:(id)sender
108 if( ![self isZoomed] )
110 NSRect zoomRect = [[self screen] frame];
111 o_saved_frame = [self frame];
112 /* we don't have to take care of the eventual menu bar and dock
113 as zoomRect will be cropped automatically by setFrame:display:
114 to the right rectangle */
115 [self setFrame: zoomRect display: YES animate: YES];
119 /* unzoom to the saved_frame if the o_saved_frame coords look sound
121 if( o_saved_frame.size.width > 0 && o_saved_frame.size.height > 0 )
122 [self setFrame: o_saved_frame display: YES animate: YES];
126 - (BOOL)windowShouldClose:(id)sender
128 playlist_t * p_playlist = pl_Yield( VLCIntf );
130 playlist_Stop( p_playlist );
131 vlc_object_release( p_playlist );
137 if (o_fullscreen_window)
143 /*****************************************************************************
152 - (void)lockFullscreenAnimation
154 [o_animation_lock lock];
157 - (void)unlockFullscreenAnimation
159 [o_animation_lock unlock];
162 - (void)enterFullscreen
164 NSMutableDictionary *dict1, *dict2;
168 vout_thread_t *p_vout = vlc_object_find( VLCIntf, VLC_OBJECT_VOUT, FIND_ANYWHERE );
169 BOOL blackout_other_displays = var_GetBool( p_vout, "macosx-black" );
171 screen = [NSScreen screenWithDisplayID:(CGDirectDisplayID)var_GetInteger( p_vout, "video-device" )];
173 vlc_object_release( p_vout );
175 [self lockFullscreenAnimation];
177 /* This is a recursive lock. If we are already in the middle of an animation we
178 * unlock it. We don't add an extra locking here, because enter/leavefullscreen
179 * are executed always in the same thread */
180 if (b_animation_lock_alreadylocked)
181 [self unlockFullscreenAnimation];
182 b_animation_lock_alreadylocked = YES;
185 screen = [self screen];
187 screen_rect = [screen frame];
189 [o_btn_fullscreen setState: YES];
191 [NSCursor setHiddenUntilMouseMoves: YES];
193 if (blackout_other_displays)
194 [screen blackoutOtherScreens]; /* We should do something like [screen blackoutOtherScreens]; */
196 /* Only create the o_fullscreen_window if we are not in the middle of the zooming animation */
197 if (!o_fullscreen_window)
199 /* We can't change the styleMask of an already created NSWindow, so we create an other window, and do eye catching stuff */
201 rect = [[o_view superview] convertRect: [o_view frame] toView: nil]; /* Convert to Window base coord */
202 rect.origin.x += [self frame].origin.x;
203 rect.origin.y += [self frame].origin.y;
204 o_fullscreen_window = [[VLCWindow alloc] initWithContentRect:rect styleMask: NSBorderlessWindowMask backing:NSBackingStoreBuffered defer:YES];
205 [o_fullscreen_window setBackgroundColor: [NSColor blackColor]];
206 [o_fullscreen_window setCanBecomeKeyWindow: YES];
208 if (![self isVisible] || [self alphaValue] == 0.0 || MACOS_VERSION < 10.4f)
210 /* We don't animate if we are not visible or if we are running on
211 * Mac OS X <10.4 which doesn't support NSAnimation, instead we
212 * simply fade the display */
213 CGDisplayFadeReservationToken token;
215 [o_fullscreen_window setFrame:screen_rect display:NO];
217 CGAcquireDisplayFadeReservation(kCGMaxDisplayReservationInterval, &token);
218 CGDisplayFade( token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0, 0, 0, YES );
220 if ([screen isMainScreen])
221 SetSystemUIMode( kUIModeAllHidden, kUIOptionAutoShowMenuBar);
223 [[self contentView] replaceSubview:o_view with:o_temp_view];
224 [o_temp_view setFrame:[o_view frame]];
225 [o_fullscreen_window setContentView:o_view];
226 [o_fullscreen_window makeKeyAndOrderFront:self];
227 [self orderOut: self];
229 CGDisplayFade( token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0, 0, 0, NO );
230 CGReleaseDisplayFadeReservation( token);
232 /* Will release the lock */
233 [self hasBecomeFullscreen];
238 /* Make sure we don't see the o_view disappearing of the screen during this operation */
239 DisableScreenUpdates();
240 [[self contentView] replaceSubview:o_view with:o_temp_view];
241 [o_temp_view setFrame:[o_view frame]];
242 [o_fullscreen_window setContentView:o_view];
243 [o_fullscreen_window makeKeyAndOrderFront:self];
244 EnableScreenUpdates();
247 if (MACOS_VERSION < 10.4f)
249 /* We were already fullscreen nothing to do when NSAnimation
250 * is not supported */
251 [self unlockFullscreenAnimation];
252 b_animation_lock_alreadylocked = NO;
256 /* We are in fullscreen (and no animation is running) */
259 [self unlockFullscreenAnimation];
260 b_animation_lock_alreadylocked = NO;
264 if (o_fullscreen_anim1)
266 [o_fullscreen_anim1 stopAnimation];
267 [o_fullscreen_anim1 release];
269 if (o_fullscreen_anim2)
271 [o_fullscreen_anim2 stopAnimation];
272 [o_fullscreen_anim2 release];
275 if ([screen isMainScreen])
276 SetSystemUIMode( kUIModeAllHidden, kUIOptionAutoShowMenuBar);
278 dict1 = [[NSMutableDictionary alloc] initWithCapacity:2];
279 dict2 = [[NSMutableDictionary alloc] initWithCapacity:3];
281 [dict1 setObject:self forKey:NSViewAnimationTargetKey];
282 [dict1 setObject:NSViewAnimationFadeOutEffect forKey:NSViewAnimationEffectKey];
284 [dict2 setObject:o_fullscreen_window forKey:NSViewAnimationTargetKey];
285 [dict2 setObject:[NSValue valueWithRect:[o_fullscreen_window frame]] forKey:NSViewAnimationStartFrameKey];
286 [dict2 setObject:[NSValue valueWithRect:screen_rect] forKey:NSViewAnimationEndFrameKey];
288 /* Strategy with NSAnimation allocation:
289 - Keep at most 2 animation at a time
290 - leaveFullscreen/enterFullscreen are the only responsible for releasing and alloc-ing
292 o_fullscreen_anim1 = [[NSViewAnimation alloc] initWithViewAnimations:[NSArray arrayWithObjects:dict1, nil]];
293 o_fullscreen_anim2 = [[NSViewAnimation alloc] initWithViewAnimations:[NSArray arrayWithObjects:dict2, nil]];
298 [o_fullscreen_anim1 setAnimationBlockingMode: NSAnimationNonblocking];
299 [o_fullscreen_anim1 setDuration: 0.3];
300 [o_fullscreen_anim1 setFrameRate: 30];
301 [o_fullscreen_anim2 setAnimationBlockingMode: NSAnimationNonblocking];
302 [o_fullscreen_anim2 setDuration: 0.2];
303 [o_fullscreen_anim2 setFrameRate: 30];
305 [o_fullscreen_anim2 setDelegate: self];
306 [o_fullscreen_anim2 startWhenAnimation: o_fullscreen_anim1 reachesProgress: 1.0];
308 [o_fullscreen_anim1 startAnimation];
309 /* fullscreenAnimation will be unlocked when animation ends */
312 - (void)hasBecomeFullscreen
314 [o_fullscreen_window makeFirstResponder: [[[VLCMain sharedInstance] getControls] getVoutView]];
316 [o_fullscreen_window makeKeyWindow];
317 [o_fullscreen_window setAcceptsMouseMovedEvents: TRUE];
319 /* tell the fspanel to move itself to front next time it's triggered */
320 [[[[VLCMain sharedInstance] getControls] getFSPanel] setVoutWasUpdated: (int)[[o_fullscreen_window screen] displayID]];
322 [[[[VLCMain sharedInstance] getControls] getFSPanel] setActive: nil];
324 [self unlockFullscreenAnimation];
327 - (void)leaveFullscreen
329 NSMutableDictionary *dict1, *dict2;
332 [self lockFullscreenAnimation];
334 /* This is a recursive lock. If we are already in the middle of an animation we
335 * unlock it. We don't add an extra locking here, because enter/leavefullscreen
336 * are executed always in the same thread */
337 if (b_animation_lock_alreadylocked)
338 [self unlockFullscreenAnimation];
339 b_animation_lock_alreadylocked = YES;
342 [o_btn_fullscreen setState: NO];
344 /* We always try to do so */
345 [NSScreen unblackoutScreens];
347 /* Don't do anything if o_fullscreen_window is already closed */
348 if (!o_fullscreen_window)
350 [self unlockFullscreenAnimation];
351 b_animation_lock_alreadylocked = NO;
355 if (![self isVisible] || MACOS_VERSION < 10.4f)
357 /* We don't animate if we are not visible or if we are running on
358 * Mac OS X <10.4 which doesn't support NSAnimation, instead we
359 * simply fade the display */
360 CGDisplayFadeReservationToken token;
362 CGAcquireDisplayFadeReservation(kCGMaxDisplayReservationInterval, &token);
363 CGDisplayFade( token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0, 0, 0, YES );
365 [[[[VLCMain sharedInstance] getControls] getFSPanel] setNonActive: nil];
366 SetSystemUIMode( kUIModeNormal, kUIOptionAutoShowMenuBar);
368 /* Will release the lock */
369 [self hasEndedFullscreen];
371 CGDisplayFade( token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0, 0, 0, NO );
372 CGReleaseDisplayFadeReservation( token);
376 [[[[VLCMain sharedInstance] getControls] getFSPanel] setNonActive: nil];
377 SetSystemUIMode( kUIModeNormal, kUIOptionAutoShowMenuBar);
379 if (o_fullscreen_anim1)
381 [o_fullscreen_anim1 stopAnimation];
382 [o_fullscreen_anim1 release];
384 if (o_fullscreen_anim2)
386 [o_fullscreen_anim2 stopAnimation];
387 [o_fullscreen_anim2 release];
390 frame = [[o_temp_view superview] convertRect: [o_temp_view frame] toView: nil]; /* Convert to Window base coord */
391 frame.origin.x += [self frame].origin.x;
392 frame.origin.y += [self frame].origin.y;
394 dict2 = [[NSMutableDictionary alloc] initWithCapacity:2];
395 [dict2 setObject:self forKey:NSViewAnimationTargetKey];
396 [dict2 setObject:NSViewAnimationFadeInEffect forKey:NSViewAnimationEffectKey];
398 o_fullscreen_anim2 = [[NSViewAnimation alloc] initWithViewAnimations:[NSArray arrayWithObjects:dict2, nil]];
401 [o_fullscreen_anim2 setAnimationBlockingMode: NSAnimationNonblocking];
402 [o_fullscreen_anim2 setDuration: 0.3];
403 [o_fullscreen_anim2 setFrameRate: 30];
405 [o_fullscreen_anim2 setDelegate: self];
407 dict1 = [[NSMutableDictionary alloc] initWithCapacity:3];
409 [dict1 setObject:o_fullscreen_window forKey:NSViewAnimationTargetKey];
410 [dict1 setObject:[NSValue valueWithRect:[o_fullscreen_window frame]] forKey:NSViewAnimationStartFrameKey];
411 [dict1 setObject:[NSValue valueWithRect:frame] forKey:NSViewAnimationEndFrameKey];
413 o_fullscreen_anim1 = [[NSViewAnimation alloc] initWithViewAnimations:[NSArray arrayWithObjects:dict1, nil]];
416 [o_fullscreen_anim1 setAnimationBlockingMode: NSAnimationNonblocking];
417 [o_fullscreen_anim1 setDuration: 0.2];
418 [o_fullscreen_anim1 setFrameRate: 30];
419 [o_fullscreen_anim2 startWhenAnimation: o_fullscreen_anim1 reachesProgress: 1.0];
420 [o_fullscreen_anim1 startAnimation];
421 /* fullscreenAnimation will be unlocked when animation ends */
424 - (void)hasEndedFullscreen
426 /* This function is private and should be only triggered at the end of the fullscreen change animation */
427 /* Make sure we don't see the o_view disappearing of the screen during this operation */
428 DisableScreenUpdates();
430 [o_view removeFromSuperviewWithoutNeedingDisplay];
431 [[self contentView] replaceSubview:o_temp_view with:o_view];
433 [o_view setFrame:[o_temp_view frame]];
434 if ([self isVisible])
435 [self makeKeyAndOrderFront:self];
436 [o_fullscreen_window orderOut: self];
437 EnableScreenUpdates();
439 [o_fullscreen_window release];
440 o_fullscreen_window = nil;
441 [self unlockFullscreenAnimation];
442 b_animation_lock_alreadylocked = NO;
445 - (void)animationDidEnd:(NSAnimation*)animation
447 NSArray *viewAnimations;
449 if ([animation currentValue] < 1.0)
452 /* Fullscreen ended or started (we are a delegate only for leaveFullscreen's/enterFullscren's anim2) */
453 viewAnimations = [o_fullscreen_anim2 viewAnimations];
454 if ([viewAnimations count] >=1 &&
455 [[[viewAnimations objectAtIndex: 0] objectForKey: NSViewAnimationEffectKey] isEqualToString:NSViewAnimationFadeInEffect])
457 /* Fullscreen ended */
458 [self hasEndedFullscreen];
462 /* Fullscreen started */
463 [self hasBecomeFullscreen];
467 - (void)orderOut: (id)sender
469 [super orderOut: sender];
470 /* Make sure we leave fullscreen */
471 [self leaveFullscreen];
474 /* Make sure setFrame gets executed on main thread especially if we are animating.
475 * (Thus we won't block the video output thread) */
476 - (void)setFrame:(NSRect)frame display:(BOOL)display animate:(BOOL)animate
478 struct { NSRect frame; BOOL display; BOOL animate;} args;
482 args.display = display;
483 args.animate = animate;
485 packedargs = [NSData dataWithBytes:&args length:sizeof(args)];
487 [self performSelectorOnMainThread:@selector(setFrameOnMainThread:)
488 withObject: packedargs waitUntilDone: YES];
491 - (void)setFrameOnMainThread:(NSData*)packedargs
493 struct args { NSRect frame; BOOL display; BOOL animate; } * args = (struct args*)[packedargs bytes];
495 [super setFrame: args->frame display: args->display animate:args->animate];