1 /*****************************************************************************
2 * voutgl.m: MacOS X OpenGL provider
3 *****************************************************************************
4 * Copyright (C) 2001-2004 the VideoLAN team
7 * Authors: Colin Delacroix <colin@zoy.org>
8 * Florian G. Pflug <fgp@phlo.org>
9 * Jon Lech Johansen <jon-vl@nanocrew.net>
10 * Derk-Jan Hartman <hartman at videolan dot org>
11 * Eric Petit <titer@m0k.org>
12 * Benjamin Pracht <bigben at videolan dot org>
13 * Damien Fouilleul <damienf at videolan dot org>
15 * This program is free software; you can redistribute it and/or modify
16 * it under the terms of the GNU General Public License as published by
17 * the Free Software Foundation; either version 2 of the License, or
18 * (at your option) any later version.
20 * This program is distributed in the hope that it will be useful,
21 * but WITHOUT ANY WARRANTY; without even the implied warranty of
22 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
23 * GNU General Public License for more details.
25 * You should have received a copy of the GNU General Public License
26 * along with this program; if not, write to the Free Software
27 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
28 *****************************************************************************/
30 /*****************************************************************************
32 *****************************************************************************/
33 #include <errno.h> /* ENOMEM */
34 #include <stdlib.h> /* free() */
35 #include <string.h> /* strerror() */
42 #include <OpenGL/OpenGL.h>
43 #include <OpenGL/gl.h>
47 /*****************************************************************************
49 *****************************************************************************/
50 @interface VLCGLView : NSOpenGLView <VLCVoutViewResetting>
52 vout_thread_t * p_vout;
55 + (void)resetVout: (vout_thread_t *)p_vout;
56 - (id) initWithVout: (vout_thread_t *) p_vout;
61 NSAutoreleasePool * o_pool;
63 VLCVoutView * o_vout_view;
64 vlc_bool_t b_saved_frame;
66 vlc_bool_t b_got_frame;
67 /* Mozilla plugin-related variables */
68 vlc_bool_t b_embedded;
70 AGLDrawable agl_drawable;
72 int i_width, i_height;
74 WindowGroupRef winGroup;
75 vlc_bool_t b_clipped_out;
76 Rect clipBounds, viewBounds;
79 /*****************************************************************************
81 *****************************************************************************/
83 static int Init ( vout_thread_t * p_vout );
84 static void End ( vout_thread_t * p_vout );
85 static int Manage ( vout_thread_t * p_vout );
86 static int Control( vout_thread_t *, int, va_list );
87 static void Swap ( vout_thread_t * p_vout );
88 static int Lock ( vout_thread_t * p_vout );
89 static void Unlock ( vout_thread_t * p_vout );
91 static int aglInit ( vout_thread_t * p_vout );
92 static void aglEnd ( vout_thread_t * p_vout );
93 static int aglManage ( vout_thread_t * p_vout );
94 static int aglControl( vout_thread_t *, int, va_list );
95 static void aglSwap ( vout_thread_t * p_vout );
96 static int aglLock ( vout_thread_t * p_vout );
97 static void aglUnlock ( vout_thread_t * p_vout );
99 int E_(OpenVideoGL) ( vlc_object_t * p_this )
101 vout_thread_t * p_vout = (vout_thread_t *) p_this;
102 vlc_value_t value_drawable;
104 if( !CGDisplayUsesOpenGLAcceleration( kCGDirectMainDisplay ) )
106 msg_Warn( p_vout, "no OpenGL hardware acceleration found. "
107 "Video display will be slow" );
110 msg_Dbg( p_vout, "display is Quartz Extreme accelerated" );
112 p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
113 if( p_vout->p_sys == NULL )
115 msg_Err( p_vout, "out of memory" );
119 memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
121 var_Get( p_vout->p_libvlc, "drawable", &value_drawable );
122 if( value_drawable.i_int != 0 )
124 static const GLint ATTRIBUTES[] = {
137 AGLPixelFormat pixFormat;
139 p_vout->p_sys->b_embedded = VLC_TRUE;
141 pixFormat = aglChoosePixelFormat(NULL, 0, ATTRIBUTES);
142 if( NULL == pixFormat )
144 msg_Err( p_vout, "no screen renderer available for required attributes." );
148 p_vout->p_sys->agl_ctx = aglCreateContext(pixFormat, NULL);
149 aglDestroyPixelFormat(pixFormat);
150 if( NULL == p_vout->p_sys->agl_ctx )
152 msg_Err( p_vout, "cannot create AGL context." );
156 // tell opengl not to sync buffer swap with vertical retrace (too inefficient)
158 aglSetInteger(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL, ¶m);
159 aglEnable(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL);
162 p_vout->pf_init = aglInit;
163 p_vout->pf_end = aglEnd;
164 p_vout->pf_manage = aglManage;
165 p_vout->pf_control = aglControl;
166 p_vout->pf_swap = aglSwap;
167 p_vout->pf_lock = aglLock;
168 p_vout->pf_unlock = aglUnlock;
172 NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
174 p_vout->p_sys->b_embedded = VLC_FALSE;
176 [VLCGLView performSelectorOnMainThread:@selector(initVout:) withObject:[NSValue valueWithPointer:p_vout] waitUntilDone:YES];
180 /* Check to see if initVout: was successfull */
182 if( !p_vout->p_sys->o_vout_view )
187 p_vout->pf_init = Init;
188 p_vout->pf_end = End;
189 p_vout->pf_manage = Manage;
190 p_vout->pf_control= Control;
191 p_vout->pf_swap = Swap;
192 p_vout->pf_lock = Lock;
193 p_vout->pf_unlock = Unlock;
195 p_vout->p_sys->b_got_frame = VLC_FALSE;
200 void E_(CloseVideoGL) ( vlc_object_t * p_this )
202 vout_thread_t * p_vout = (vout_thread_t *) p_this;
203 if( p_vout->p_sys->b_embedded )
205 aglDestroyContext(p_vout->p_sys->agl_ctx);
207 else if(!VLCIntf->b_die)
209 NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
211 /* Close the window */
212 [p_vout->p_sys->o_vout_view performSelectorOnMainThread:@selector(closeVout) withObject:NULL waitUntilDone:YES];
217 free( p_vout->p_sys );
220 static int Init( vout_thread_t * p_vout )
222 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
226 static void End( vout_thread_t * p_vout )
228 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
231 static int Manage( vout_thread_t * p_vout )
233 if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
235 [p_vout->p_sys->o_glview reshape];
236 p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
238 if( p_vout->i_changes & VOUT_CROP_CHANGE )
240 [p_vout->p_sys->o_glview reshape];
241 p_vout->i_changes &= ~VOUT_CROP_CHANGE;
244 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
246 NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
248 p_vout->b_fullscreen = !p_vout->b_fullscreen;
250 if( p_vout->b_fullscreen )
251 [p_vout->p_sys->o_vout_view enterFullscreen];
253 [p_vout->p_sys->o_vout_view leaveFullscreen];
257 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
260 [p_vout->p_sys->o_vout_view manage];
264 /*****************************************************************************
265 * Control: control facility for the vout
266 *****************************************************************************/
267 static int Control( vout_thread_t *p_vout, int i_query, va_list args )
273 case VOUT_SET_STAY_ON_TOP:
274 b_arg = va_arg( args, vlc_bool_t );
275 [p_vout->p_sys->o_vout_view setOnTop: b_arg];
281 return vout_vaControlDefault( p_vout, i_query, args );
285 static void Swap( vout_thread_t * p_vout )
287 p_vout->p_sys->b_got_frame = VLC_TRUE;
288 [[p_vout->p_sys->o_glview openGLContext] flushBuffer];
291 static int Lock( vout_thread_t * p_vout )
293 if( kCGLNoError == CGLLockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]) )
295 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
301 static void Unlock( vout_thread_t * p_vout )
303 CGLUnlockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]);
306 /*****************************************************************************
307 * VLCGLView implementation
308 *****************************************************************************/
309 @implementation VLCGLView
310 + (void)initVout:(NSValue *)arg
312 vout_thread_t * p_vout = [arg pointerValue];
314 /* Create the GL view */
315 p_vout->p_sys->o_glview = [[VLCGLView alloc] initWithVout: p_vout];
316 [p_vout->p_sys->o_glview autorelease];
318 /* Spawn the window */
319 p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
320 subView: p_vout->p_sys->o_glview frame: nil];
323 /* This function will reset the o_vout_view. It's useful to go fullscreen. */
324 + (void)resetVout:(NSData *)arg
326 vout_thread_t * p_vout = [arg pointerValue];
328 if( p_vout->b_fullscreen )
330 /* Save window size and position */
331 p_vout->p_sys->s_frame.size =
332 [p_vout->p_sys->o_vout_view frame].size;
333 p_vout->p_sys->s_frame.origin =
334 [[p_vout->p_sys->o_vout_view getWindow ]frame].origin;
335 p_vout->p_sys->b_saved_frame = VLC_TRUE;
338 [p_vout->p_sys->o_vout_view closeVout];
340 #define o_glview p_vout->p_sys->o_glview
341 o_glview = [[VLCGLView alloc] initWithVout: p_vout];
342 [o_glview autorelease];
344 if( p_vout->p_sys->b_saved_frame )
346 p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
348 frame: &p_vout->p_sys->s_frame];
352 p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
353 subView: o_glview frame: nil];
359 - (id) initWithVout: (vout_thread_t *) vout
361 /* Must be called from main thread:
362 * "The NSView class is generally thread-safe, with a few exceptions. You
363 * should create, destroy, resize, move, and perform other operations on NSView
364 * objects only from the main thread of an application. Drawing from secondary
365 * threads is thread-safe as long as you bracket drawing calls with calls to
366 * lockFocusIfCanDraw and unlockFocus." Cocoa Thread Safety */
370 NSOpenGLPixelFormatAttribute attribs[] =
372 NSOpenGLPFADoubleBuffer,
373 NSOpenGLPFAAccelerated,
374 NSOpenGLPFANoRecovery,
375 NSOpenGLPFAColorSize, 24,
376 NSOpenGLPFAAlphaSize, 8,
377 NSOpenGLPFADepthSize, 24,
382 NSOpenGLPixelFormat * fmt = [[NSOpenGLPixelFormat alloc]
383 initWithAttributes: attribs];
387 msg_Warn( p_vout, "could not create OpenGL video output" );
391 self = [super initWithFrame: NSMakeRect(0,0,10,10) pixelFormat: fmt];
394 [[self openGLContext] makeCurrentContext];
395 [[self openGLContext] update];
397 /* Swap buffers only during the vertical retrace of the monitor.
398 http://developer.apple.com/documentation/GraphicsImaging/
399 Conceptual/OpenGL/chap5/chapter_5_section_44.html */
400 long params[] = { 1 };
401 CGLSetParameter( CGLGetCurrentContext(), kCGLCPSwapInterval,
412 NSRect bounds = [self bounds];
414 var_Get( p_vout, "macosx-stretch", &val );
417 x = bounds.size.width;
418 y = bounds.size.height;
420 else if( bounds.size.height * p_vout->fmt_in.i_visible_width *
421 p_vout->fmt_in.i_sar_num <
422 bounds.size.width * p_vout->fmt_in.i_visible_height *
423 p_vout->fmt_in.i_sar_den )
425 x = ( bounds.size.height * p_vout->fmt_in.i_visible_width *
426 p_vout->fmt_in.i_sar_num ) /
427 ( p_vout->fmt_in.i_visible_height * p_vout->fmt_in.i_sar_den);
429 y = bounds.size.height;
433 x = bounds.size.width;
434 y = ( bounds.size.width * p_vout->fmt_in.i_visible_height *
435 p_vout->fmt_in.i_sar_den) /
436 ( p_vout->fmt_in.i_visible_width * p_vout->fmt_in.i_sar_num );
439 glViewport( ( bounds.size.width - x ) / 2,
440 ( bounds.size.height - y ) / 2, x, y );
444 if( p_vout->p_sys->b_got_frame )
446 /* Ask the opengl module to redraw */
447 vout_thread_t * p_parent;
448 p_parent = (vout_thread_t *) p_vout->p_parent;
450 if( p_parent && p_parent->pf_display )
452 p_parent->pf_display( p_parent, NULL );
457 glClear( GL_COLOR_BUFFER_BIT );
469 - (void) drawRect: (NSRect) rect
472 [[p_vout->p_sys->o_glview openGLContext] flushBuffer];
473 [super drawRect:rect];
479 /*****************************************************************************
480 * embedded AGL context implementation
481 *****************************************************************************/
483 static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds );
484 static void aglReshape( vout_thread_t * p_vout );
485 static OSStatus WindowEventHandler(EventHandlerCallRef nextHandler, EventRef event, void *userData);
487 static int aglInit( vout_thread_t * p_vout )
494 var_Get( p_vout->p_libvlc, "drawable", &val );
495 p_vout->p_sys->agl_drawable = (AGLDrawable)val.i_int;
496 aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
498 var_Get( p_vout->p_libvlc, "drawable-view-top", &val );
499 viewBounds.top = val.i_int;
500 var_Get( p_vout->p_libvlc, "drawable-view-left", &val );
501 viewBounds.left = val.i_int;
502 var_Get( p_vout->p_libvlc, "drawable-view-bottom", &val );
503 viewBounds.bottom = val.i_int;
504 var_Get( p_vout->p_libvlc, "drawable-view-right", &val );
505 viewBounds.right = val.i_int;
506 var_Get( p_vout->p_libvlc, "drawable-clip-top", &val );
507 clipBounds.top = val.i_int;
508 var_Get( p_vout->p_libvlc, "drawable-clip-left", &val );
509 clipBounds.left = val.i_int;
510 var_Get( p_vout->p_libvlc, "drawable-clip-bottom", &val );
511 clipBounds.bottom = val.i_int;
512 var_Get( p_vout->p_libvlc, "drawable-clip-right", &val );
513 clipBounds.right = val.i_int;
515 p_vout->p_sys->b_clipped_out = (clipBounds.top == clipBounds.bottom)
516 || (clipBounds.left == clipBounds.right);
517 if( ! p_vout->p_sys->b_clipped_out )
520 aglSetViewport(p_vout, viewBounds, clipBounds);
524 p_vout->p_sys->clipBounds = clipBounds;
525 p_vout->p_sys->viewBounds = viewBounds;
530 static void aglEnd( vout_thread_t * p_vout )
532 aglSetCurrentContext(NULL);
533 if( p_vout->p_sys->theWindow ) DisposeWindow( p_vout->p_sys->theWindow );
536 static void aglReshape( vout_thread_t * p_vout )
539 unsigned int i_height = p_vout->p_sys->i_height;
540 unsigned int i_width = p_vout->p_sys->i_width;
542 vout_PlacePicture(p_vout, i_width, i_height, &x, &y, &i_width, &i_height);
544 glViewport( p_vout->p_sys->i_offx + x, p_vout->p_sys->i_offy + y, i_width, i_height );
546 if( p_vout->p_sys->b_got_frame )
548 /* Ask the opengl module to redraw */
549 vout_thread_t * p_parent;
550 p_parent = (vout_thread_t *) p_vout->p_parent;
551 if( p_parent && p_parent->pf_display )
553 p_parent->pf_display( p_parent, NULL );
558 glClear( GL_COLOR_BUFFER_BIT );
562 /* private event class */
565 kEventClassVLCPlugin = 'vlcp',
567 /* private event kinds */
570 kEventVLCPluginShowFullscreen = 32768,
571 kEventVLCPluginHideFullscreen,
574 static void sendEventToMainThread(EventTargetRef target, UInt32 class, UInt32 kind)
577 if( noErr == CreateEvent(NULL, class, kind, 0, kEventAttributeNone, &myEvent) )
579 if( noErr == SetEventParameter(myEvent, kEventParamPostTarget, typeEventTargetRef, sizeof(EventTargetRef), &target) )
581 PostEventToQueue(GetMainEventQueue(), myEvent, kEventPriorityStandard);
583 ReleaseEvent(myEvent);
587 static int aglManage( vout_thread_t * p_vout )
589 if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
594 p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
596 if( p_vout->i_changes & VOUT_CROP_CHANGE )
601 p_vout->i_changes &= ~VOUT_CROP_CHANGE;
603 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
605 aglSetDrawable(p_vout->p_sys->agl_ctx, NULL);
607 if( p_vout->b_fullscreen )
609 /* Close the fullscreen window and resume normal drawing */
614 var_Get( p_vout->p_libvlc, "drawable", &val );
615 p_vout->p_sys->agl_drawable = (AGLDrawable)val.i_int;
616 aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
618 var_Get( p_vout->p_libvlc, "drawable-view-top", &val );
619 viewBounds.top = val.i_int;
620 var_Get( p_vout->p_libvlc, "drawable-view-left", &val );
621 viewBounds.left = val.i_int;
622 var_Get( p_vout->p_libvlc, "drawable-view-bottom", &val );
623 viewBounds.bottom = val.i_int;
624 var_Get( p_vout->p_libvlc, "drawable-view-right", &val );
625 viewBounds.right = val.i_int;
626 var_Get( p_vout->p_libvlc, "drawable-clip-top", &val );
627 clipBounds.top = val.i_int;
628 var_Get( p_vout->p_libvlc, "drawable-clip-left", &val );
629 clipBounds.left = val.i_int;
630 var_Get( p_vout->p_libvlc, "drawable-clip-bottom", &val );
631 clipBounds.bottom = val.i_int;
632 var_Get( p_vout->p_libvlc, "drawable-clip-right", &val );
633 clipBounds.right = val.i_int;
635 aglSetCurrentContext(p_vout->p_sys->agl_ctx);
636 aglSetViewport(p_vout, viewBounds, clipBounds);
638 /* Most Carbon APIs are not thread-safe, therefore delagate some GUI visibilty update to the main thread */
639 sendEventToMainThread(GetWindowEventTarget(p_vout->p_sys->theWindow), kEventClassVLCPlugin, kEventVLCPluginHideFullscreen);
645 GDHandle deviceHdl = GetMainDevice();
646 deviceRect = (*deviceHdl)->gdRect;
648 if( !p_vout->p_sys->theWindow )
650 /* Create a window */
651 WindowAttributes windowAttrs;
653 windowAttrs = kWindowStandardDocumentAttributes
654 | kWindowStandardHandlerAttribute
655 | kWindowLiveResizeAttribute
656 | kWindowNoShadowAttribute;
658 windowAttrs &= (~kWindowResizableAttribute);
660 CreateNewWindow(kDocumentWindowClass, windowAttrs, &deviceRect, &p_vout->p_sys->theWindow);
661 if( !p_vout->p_sys->winGroup )
663 CreateWindowGroup(0, &p_vout->p_sys->winGroup);
664 SetWindowGroup(p_vout->p_sys->theWindow, p_vout->p_sys->winGroup);
665 SetWindowGroupParent( p_vout->p_sys->winGroup, GetWindowGroupOfClass(kDocumentWindowClass) ) ;
669 CFStringRef titleKey = CFSTR("Fullscreen VLC media plugin");
670 CFStringRef windowTitle = CFCopyLocalizedString(titleKey, NULL);
671 SetWindowTitleWithCFString(p_vout->p_sys->theWindow, windowTitle);
673 CFRelease(windowTitle);
675 //Install event handler
676 static const EventTypeSpec win_events[] = {
677 { kEventClassMouse, kEventMouseDown },
678 { kEventClassMouse, kEventMouseMoved },
679 { kEventClassMouse, kEventMouseUp },
680 { kEventClassWindow, kEventWindowClosed },
681 { kEventClassWindow, kEventWindowBoundsChanged },
682 { kEventClassCommand, kEventCommandProcess },
683 { kEventClassVLCPlugin, kEventVLCPluginShowFullscreen },
684 { kEventClassVLCPlugin, kEventVLCPluginHideFullscreen },
686 InstallWindowEventHandler (p_vout->p_sys->theWindow, NewEventHandlerUPP (WindowEventHandler), GetEventTypeCount(win_events), win_events, p_vout, NULL);
690 /* just in case device resolution changed */
691 SetWindowBounds(p_vout->p_sys->theWindow, kWindowContentRgn, &deviceRect);
693 glClear( GL_COLOR_BUFFER_BIT );
694 p_vout->p_sys->agl_drawable = (AGLDrawable)GetWindowPort(p_vout->p_sys->theWindow);
695 aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
696 aglSetCurrentContext(p_vout->p_sys->agl_ctx);
697 aglSetViewport(p_vout, deviceRect, deviceRect);
698 //aglSetFullScreen(p_vout->p_sys->agl_ctx, device_width, device_height, 0, 0);
700 /* Most Carbon APIs are not thread-safe, therefore delagate some GUI visibilty update to the main thread */
701 sendEventToMainThread(GetWindowEventTarget(p_vout->p_sys->theWindow), kEventClassVLCPlugin, kEventVLCPluginShowFullscreen);
705 p_vout->b_fullscreen = !p_vout->b_fullscreen;
706 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
711 static int aglControl( vout_thread_t *p_vout, int i_query, va_list args )
715 case VOUT_SET_VIEWPORT:
717 Rect viewBounds, clipBounds;
718 viewBounds.top = va_arg( args, int);
719 viewBounds.left = va_arg( args, int);
720 viewBounds.bottom = va_arg( args, int);
721 viewBounds.right = va_arg( args, int);
722 clipBounds.top = va_arg( args, int);
723 clipBounds.left = va_arg( args, int);
724 clipBounds.bottom = va_arg( args, int);
725 clipBounds.right = va_arg( args, int);
727 if( !p_vout->b_fullscreen )
730 ** check that the clip rect is not empty, as this is used
731 ** by Firefox to prevent a plugin from displaying during
732 ** a scrolling event. In this case we just prevent buffers
733 ** from being swapped and ignore clipping as this is less
734 ** disruptive than a GL geometry change
737 p_vout->p_sys->b_clipped_out = (clipBounds.top == clipBounds.bottom)
738 || (clipBounds.left == clipBounds.right);
739 if( ! p_vout->p_sys->b_clipped_out )
741 /* ignore consecutive viewport update with identical parameters */
742 if( memcmp(&clipBounds, &(p_vout->p_sys->clipBounds), sizeof(clipBounds) )
743 && memcmp(&viewBounds, &(p_vout->p_sys->viewBounds), sizeof(viewBounds)) )
746 aglSetViewport(p_vout, viewBounds, clipBounds);
747 aglReshape( p_vout );
749 p_vout->p_sys->clipBounds = clipBounds;
750 p_vout->p_sys->viewBounds = viewBounds;
757 case VOUT_REDRAW_RECT:
759 vout_thread_t * p_parent;
762 areaBounds.top = va_arg( args, int);
763 areaBounds.left = va_arg( args, int);
764 areaBounds.bottom = va_arg( args, int);
765 areaBounds.right = va_arg( args, int);
767 /* Ask the opengl module to redraw */
768 p_parent = (vout_thread_t *) p_vout->p_parent;
769 if( p_parent && p_parent->pf_display )
771 p_parent->pf_display( p_parent, NULL );
778 AGLDrawable drawable = (AGLDrawable)va_arg( args, int);
779 if( !p_vout->b_fullscreen && drawable != p_vout->p_sys->agl_drawable )
781 p_vout->p_sys->agl_drawable = drawable;
782 aglSetDrawable(p_vout->p_sys->agl_ctx, drawable);
788 return vout_vaControlDefault( p_vout, i_query, args );
792 static void aglSwap( vout_thread_t * p_vout )
794 if( ! p_vout->p_sys->b_clipped_out )
796 p_vout->p_sys->b_got_frame = VLC_TRUE;
797 aglSwapBuffers(p_vout->p_sys->agl_ctx);
806 /* Enter this function with the p_vout locked */
807 static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds )
809 // mozilla plugin provides coordinates based on port bounds
810 // however AGL coordinates are based on window structure region
811 // and are vertically flipped
813 CGrafPtr port = (CGrafPtr)p_vout->p_sys->agl_drawable;
814 Rect winBounds, clientBounds;
816 GetWindowBounds(GetWindowFromPort(port),
817 kWindowStructureRgn, &winBounds);
818 GetWindowBounds(GetWindowFromPort(port),
819 kWindowContentRgn, &clientBounds);
821 /* update video clipping bounds in drawable */
822 rect[0] = (clientBounds.left-winBounds.left)
823 + clipBounds.left; // from window left edge
824 rect[1] = (winBounds.bottom-winBounds.top)
825 - (clientBounds.top-winBounds.top)
826 - clipBounds.bottom; // from window bottom edge
827 rect[2] = clipBounds.right-clipBounds.left; // width
828 rect[3] = clipBounds.bottom-clipBounds.top; // height
829 aglSetInteger(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT, rect);
830 aglEnable(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT);
832 /* update video internal bounds in drawable */
833 p_vout->p_sys->i_width = viewBounds.right-viewBounds.left;
834 p_vout->p_sys->i_height = viewBounds.bottom-viewBounds.top;
835 p_vout->p_sys->i_offx = -clipBounds.left - viewBounds.left;
836 p_vout->p_sys->i_offy = clipBounds.bottom + viewBounds.top
837 - p_vout->p_sys->i_height;
839 aglUpdateContext(p_vout->p_sys->agl_ctx);
842 //default window event handler
843 static pascal OSStatus WindowEventHandler(EventHandlerCallRef nextHandler, EventRef event, void *userData)
845 OSStatus result = noErr;
846 UInt32 class = GetEventClass (event);
847 UInt32 kind = GetEventKind (event);
848 vout_thread_t *p_vout = (vout_thread_t *)userData;
850 result = CallNextEventHandler(nextHandler, event);
851 if(class == kEventClassCommand)
853 HICommand theHICommand;
854 GetEventParameter( event, kEventParamDirectObject, typeHICommand, NULL, sizeof( HICommand ), NULL, &theHICommand );
856 switch ( theHICommand.commandID )
859 result = eventNotHandledErr;
862 else if(class == kEventClassWindow)
865 Rect rectPort = {0,0,0,0};
867 GetEventParameter(event, kEventParamDirectObject, typeWindowRef, NULL, sizeof(WindowRef), NULL, &window);
871 GetPortBounds(GetWindowPort(window), &rectPort);
876 case kEventWindowClosed:
877 case kEventWindowZoomed:
878 case kEventWindowBoundsChanged:
882 result = eventNotHandledErr;
885 else if(class == kEventClassMouse)
889 case kEventMouseDown:
893 GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button);
896 case kEventMouseButtonPrimary:
900 var_Get( p_vout, "mouse-button-down", &val );
902 var_Set( p_vout, "mouse-button-down", val );
905 case kEventMouseButtonSecondary:
909 var_Get( p_vout, "mouse-button-down", &val );
911 var_Set( p_vout, "mouse-button-down", val );
914 case kEventMouseButtonTertiary:
918 var_Get( p_vout, "mouse-button-down", &val );
920 var_Set( p_vout, "mouse-button-down", val );
924 result = eventNotHandledErr;
933 GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button);
936 case kEventMouseButtonPrimary:
938 UInt32 clickCount = 0;
939 GetEventParameter(event, kEventParamClickCount, typeUInt32, NULL, sizeof(clickCount), NULL, &clickCount);
944 val.b_bool = VLC_FALSE;
945 var_Set((vout_thread_t *) p_vout->p_parent, "fullscreen", val);
951 val.b_bool = VLC_TRUE;
952 var_Set( p_vout, "mouse-clicked", val );
954 var_Get( p_vout, "mouse-button-down", &val );
956 var_Set( p_vout, "mouse-button-down", val );
960 case kEventMouseButtonSecondary:
964 var_Get( p_vout, "mouse-button-down", &val );
966 var_Set( p_vout, "mouse-button-down", val );
969 case kEventMouseButtonTertiary:
973 var_Get( p_vout, "mouse-button-down", &val );
975 var_Set( p_vout, "mouse-button-down", val );
979 result = eventNotHandledErr;
984 case kEventMouseMoved:
989 unsigned int i_x, i_y;
990 unsigned int i_height = p_vout->p_sys->i_height;
991 unsigned int i_width = p_vout->p_sys->i_width;
993 vout_PlacePicture(p_vout, i_width, i_height, &i_x, &i_y, &i_width, &i_height);
995 GetEventParameter(event, kEventParamWindowMouseLocation, typeQDPoint, NULL, sizeof(Point), NULL, &ml);
997 val.i_int = ( ((int)ml.h) - i_x ) *
998 p_vout->render.i_width / i_width;
999 var_Set( p_vout, "mouse-x", val );
1001 val.i_int = ( ((int)ml.v) - i_y ) *
1002 p_vout->render.i_height / i_height;
1004 var_Set( p_vout, "mouse-y", val );
1006 val.b_bool = VLC_TRUE;
1007 var_Set( p_vout, "mouse-moved", val );
1013 result = eventNotHandledErr;
1016 else if(class == kEventClassTextInput)
1020 case kEventTextInputUnicodeForKeyEvent:
1025 result = eventNotHandledErr;
1028 else if(class == kEventClassVLCPlugin)
1032 case kEventVLCPluginShowFullscreen:
1033 ShowWindow (p_vout->p_sys->theWindow);
1034 SetSystemUIMode( kUIModeAllHidden, kUIOptionAutoShowMenuBar);
1035 //CGDisplayHideCursor(kCGDirectMainDisplay);
1037 case kEventVLCPluginHideFullscreen:
1038 HideWindow (p_vout->p_sys->theWindow);
1039 SetSystemUIMode( kUIModeNormal, 0);
1040 CGDisplayShowCursor(kCGDirectMainDisplay);
1043 result = eventNotHandledErr;
1050 static int aglLock( vout_thread_t * p_vout )
1054 * before 10.4, we set the AGL context as current and
1055 * then we retrieve and use the matching CGL context
1057 aglSetCurrentContext(p_vout->p_sys->agl_ctx);
1058 return kCGLNoError != CGLLockContext( CGLGetCurrentContext() );
1060 /* since 10.4, this is the safe way to get the underlying CGL context */
1061 CGLContextObj cglContext;
1062 if( aglGetCGLContext(p_vout->p_sys->agl_ctx, (void**)&cglContext) )
1064 if( kCGLNoError == CGLLockContext( cglContext ) )
1066 aglSetCurrentContext(p_vout->p_sys->agl_ctx);
1074 static void aglUnlock( vout_thread_t * p_vout )
1078 * before 10.4, we assume that the AGL context is current.
1079 * therefore, we use the current CGL context
1081 CGLUnlockContext( CGLGetCurrentContext() );
1083 /* since 10.4, this is the safe way to get the underlying CGL context */
1084 CGLContextObj cglContext;
1085 if( aglGetCGLContext(p_vout->p_sys->agl_ctx, (void**)&cglContext) )
1087 CGLUnlockContext( cglContext );