1 /*****************************************************************************
2 * voutgl.m: MacOS X OpenGL provider
3 *****************************************************************************
4 * Copyright (C) 2001-2004 the VideoLAN team
5 * $Id: vout.m 8351 2004-08-02 13:06:38Z hartman $
7 * Authors: Colin Delacroix <colin@zoy.org>
8 * Florian G. Pflug <fgp@phlo.org>
9 * Jon Lech Johansen <jon-vl@nanocrew.net>
10 * Derk-Jan Hartman <hartman at videolan dot org>
11 * Eric Petit <titer@m0k.org>
12 * Benjamin Pracht <bigben at videolan dot org>
14 * This program is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU General Public License as published by
16 * the Free Software Foundation; either version 2 of the License, or
17 * (at your option) any later version.
19 * This program is distributed in the hope that it will be useful,
20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 * GNU General Public License for more details.
24 * You should have received a copy of the GNU General Public License
25 * along with this program; if not, write to the Free Software
26 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
27 *****************************************************************************/
29 /*****************************************************************************
31 *****************************************************************************/
32 #include <errno.h> /* ENOMEM */
33 #include <stdlib.h> /* free() */
34 #include <string.h> /* strerror() */
41 #include <OpenGL/OpenGL.h>
42 #include <OpenGL/gl.h>
44 /*****************************************************************************
46 *****************************************************************************/
47 @interface VLCGLView : NSOpenGLView
49 vout_thread_t * p_vout;
52 - (id) initWithVout: (vout_thread_t *) p_vout;
57 NSAutoreleasePool * o_pool;
59 VLCVoutView * o_vout_view;
60 vlc_bool_t b_saved_frame;
62 vlc_bool_t b_got_frame;
66 /*****************************************************************************
68 *****************************************************************************/
70 static int Init ( vout_thread_t * p_vout );
71 static void End ( vout_thread_t * p_vout );
72 static int Manage ( vout_thread_t * p_vout );
73 static int Control( vout_thread_t *, int, va_list );
74 static void Swap ( vout_thread_t * p_vout );
75 static int Lock ( vout_thread_t * p_vout );
76 static void Unlock ( vout_thread_t * p_vout );
78 int E_(OpenVideoGL) ( vlc_object_t * p_this )
80 vout_thread_t * p_vout = (vout_thread_t *) p_this;
82 if( !CGDisplayUsesOpenGLAcceleration( kCGDirectMainDisplay ) )
84 msg_Warn( p_vout, "no OpenGL hardware acceleration found. "
85 "Video display will be slow" );
88 msg_Dbg( p_vout, "display is Quartz Extreme accelerated" );
90 p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
91 if( p_vout->p_sys == NULL )
93 msg_Err( p_vout, "out of memory" );
97 memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
99 p_vout->p_sys->o_pool = [[NSAutoreleasePool alloc] init];
100 vlc_mutex_init( p_vout, &p_vout->p_sys->lock );
102 /* Create the GL view */
103 p_vout->p_sys->o_glview = [[VLCGLView alloc] initWithVout: p_vout];
104 [p_vout->p_sys->o_glview autorelease];
106 /* Spawn the window */
108 if( !(p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
109 subView: p_vout->p_sys->o_glview frame: nil]) )
114 p_vout->p_sys->b_got_frame = VLC_FALSE;
116 p_vout->pf_init = Init;
117 p_vout->pf_end = End;
118 p_vout->pf_manage = Manage;
119 p_vout->pf_control= Control;
120 p_vout->pf_swap = Swap;
121 p_vout->pf_lock = Lock;
122 p_vout->pf_unlock = Unlock;
127 void E_(CloseVideoGL) ( vlc_object_t * p_this )
129 vout_thread_t * p_vout = (vout_thread_t *) p_this;
130 NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
132 /* Close the window */
133 [p_vout->p_sys->o_vout_view closeVout];
136 vlc_mutex_destroy( &p_vout->p_sys->lock );
138 free( p_vout->p_sys );
141 static int Init( vout_thread_t * p_vout )
143 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
147 static void End( vout_thread_t * p_vout )
149 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
152 static int Manage( vout_thread_t * p_vout )
154 if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
156 [p_vout->p_sys->o_glview reshape];
157 p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
159 if( p_vout->i_changes & VOUT_CROP_CHANGE )
161 [p_vout->p_sys->o_glview reshape];
162 p_vout->i_changes &= ~VOUT_CROP_CHANGE;
165 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
167 NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
169 if( !p_vout->b_fullscreen )
171 /* Save window size and position */
172 p_vout->p_sys->s_frame.size =
173 [p_vout->p_sys->o_vout_view frame].size;
174 p_vout->p_sys->s_frame.origin =
175 [[p_vout->p_sys->o_vout_view getWindow ]frame].origin;
176 p_vout->p_sys->b_saved_frame = VLC_TRUE;
178 [p_vout->p_sys->o_vout_view closeVout];
180 p_vout->b_fullscreen = !p_vout->b_fullscreen;
182 #define o_glview p_vout->p_sys->o_glview
183 o_glview = [[VLCGLView alloc] initWithVout: p_vout];
184 [o_glview autorelease];
186 if( p_vout->p_sys->b_saved_frame )
188 p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
190 frame: &p_vout->p_sys->s_frame];
194 p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
195 subView: o_glview frame: nil];
199 [[o_glview openGLContext] makeCurrentContext];
204 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
207 [p_vout->p_sys->o_vout_view manage];
211 /*****************************************************************************
212 * Control: control facility for the vout
213 *****************************************************************************/
214 static int Control( vout_thread_t *p_vout, int i_query, va_list args )
220 case VOUT_SET_STAY_ON_TOP:
221 b_arg = va_arg( args, vlc_bool_t );
222 [p_vout->p_sys->o_vout_view setOnTop: b_arg];
228 return vout_vaControlDefault( p_vout, i_query, args );
232 static void Swap( vout_thread_t * p_vout )
234 p_vout->p_sys->b_got_frame = VLC_TRUE;
235 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
239 static int Lock( vout_thread_t * p_vout )
241 vlc_mutex_lock( &p_vout->p_sys->lock );
245 static void Unlock( vout_thread_t * p_vout )
247 vlc_mutex_unlock( &p_vout->p_sys->lock );
250 /*****************************************************************************
251 * VLCGLView implementation
252 *****************************************************************************/
253 @implementation VLCGLView
255 - (id) initWithVout: (vout_thread_t *) vout
259 NSOpenGLPixelFormatAttribute attribs[] =
261 NSOpenGLPFAAccelerated,
262 NSOpenGLPFANoRecovery,
263 NSOpenGLPFAColorSize, 24,
264 NSOpenGLPFAAlphaSize, 8,
265 NSOpenGLPFADepthSize, 24,
270 NSOpenGLPixelFormat * fmt = [[NSOpenGLPixelFormat alloc]
271 initWithAttributes: attribs];
275 msg_Warn( p_vout, "could not create OpenGL video output" );
279 self = [super initWithFrame: NSMakeRect(0,0,10,10) pixelFormat: fmt];
282 [[self openGLContext] makeCurrentContext];
283 [[self openGLContext] update];
285 /* Swap buffers only during the vertical retrace of the monitor.
286 http://developer.apple.com/documentation/GraphicsImaging/
287 Conceptual/OpenGL/chap5/chapter_5_section_44.html */
288 long params[] = { 1 };
289 CGLSetParameter( CGLGetCurrentContext(), kCGLCPSwapInterval,
300 NSRect bounds = [self bounds];
302 [[self openGLContext] makeCurrentContext];
304 var_Get( p_vout, "macosx-stretch", &val );
307 x = bounds.size.width;
308 y = bounds.size.height;
310 else if( bounds.size.height * p_vout->fmt_in.i_visible_width *
311 p_vout->fmt_in.i_sar_num <
312 bounds.size.width * p_vout->fmt_in.i_visible_height *
313 p_vout->fmt_in.i_sar_den )
315 x = ( bounds.size.height * p_vout->fmt_in.i_visible_width *
316 p_vout->fmt_in.i_sar_num ) /
317 ( p_vout->fmt_in.i_visible_height * p_vout->fmt_in.i_sar_den);
319 y = bounds.size.height;
323 x = bounds.size.width;
324 y = ( bounds.size.width * p_vout->fmt_in.i_visible_height *
325 p_vout->fmt_in.i_sar_den) /
326 ( p_vout->fmt_in.i_visible_width * p_vout->fmt_in.i_sar_num );
329 glViewport( ( bounds.size.width - x ) / 2,
330 ( bounds.size.height - y ) / 2, x, y );
332 if( p_vout->p_sys->b_got_frame )
334 /* Ask the opengl module to redraw */
335 vout_thread_t * p_parent;
336 p_parent = (vout_thread_t *) p_vout->p_parent;
338 if( p_parent && p_parent->pf_display )
340 p_parent->pf_display( p_parent, NULL );
345 glClear( GL_COLOR_BUFFER_BIT );
358 - (void) drawRect: (NSRect) rect
361 [[self openGLContext] makeCurrentContext];
363 [super drawRect:rect];