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2.0.0.2: Added only_key support to all consumers.
[casparcg] / modules / ogl / consumer / ogl_consumer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 \r
21 #define NOMINMAX\r
22 \r
23 #include <windows.h>\r
24 #include <Glee.h>\r
25 #include <SFML/Window.hpp>\r
26 \r
27 #include "ogl_consumer.h"\r
28 \r
29 #include <core/video_format.h>\r
30 #include <core/mixer/read_frame.h>\r
31 \r
32 #include <common/gl/gl_check.h>\r
33 #include <common/concurrency/executor.h>\r
34 #include <common/memory/safe_ptr.h>\r
35 #include <common/memory/memcpy.h>\r
36 #include <common/diagnostics/graph.h>\r
37 #include <common/utility/timer.h>\r
38 \r
39 #include <boost/thread.hpp>\r
40 #include <boost/timer.hpp>\r
41 \r
42 #include <algorithm>\r
43 #include <array>\r
44 \r
45 namespace caspar {\r
46                 \r
47 enum stretch\r
48 {\r
49         none,\r
50         uniform,\r
51         fill,\r
52         uniform_to_fill\r
53 };\r
54 \r
55 struct ogl_consumer : boost::noncopyable\r
56 {               \r
57         boost::unique_future<void> active_;\r
58                 \r
59         float width_;\r
60         float height_;\r
61 \r
62         GLuint                            texture_;\r
63         std::array<GLuint, 2> pbos_;\r
64 \r
65         const bool windowed_;\r
66         unsigned int screen_width_;\r
67         unsigned int screen_height_;\r
68         const unsigned int screen_index_;\r
69                                 \r
70         const stretch stretch_;\r
71         core::video_format_desc format_desc_;\r
72         \r
73         sf::Window window_;\r
74         \r
75         safe_ptr<diagnostics::graph> graph_;\r
76         boost::timer perf_timer_;\r
77 \r
78         size_t square_width_;\r
79         size_t square_height_;\r
80 \r
81         executor executor_;\r
82 public:\r
83         ogl_consumer(unsigned int screen_index, stretch stretch, bool windowed, const core::video_format_desc& format_desc) \r
84                 : stretch_(stretch)\r
85                 , windowed_(windowed)\r
86                 , texture_(0)\r
87                 , screen_index_(screen_index)\r
88                 , format_desc_(format_desc_)\r
89                 , graph_(diagnostics::create_graph(narrow(print())))\r
90                 , executor_(print())\r
91         {               \r
92                 executor_.set_capacity(3);\r
93                 graph_->add_guide("frame-time", 0.5);\r
94                 graph_->set_color("frame-time", diagnostics::color(1.0f, 0.0f, 0.0f));\r
95                 if(!GLEE_VERSION_2_1)\r
96                         BOOST_THROW_EXCEPTION(not_supported() << msg_info("Missing OpenGL 2.1 support."));\r
97                 \r
98                 format_desc_ = format_desc;\r
99 \r
100                 square_width_ = format_desc_.width;\r
101                 square_height_ = format_desc_.height;\r
102                                                 \r
103                 if(format_desc_.format == core::video_format::pal)\r
104                 {\r
105                         square_width_ = 768;\r
106                         square_height_ = 576;\r
107                 }\r
108                 else if(format_desc_.format == core::video_format::ntsc)\r
109                 {\r
110                         square_width_ = 720;\r
111                         square_height_ = 547;\r
112                 }\r
113 \r
114                 screen_width_ = format_desc.width;\r
115                 screen_height_ = format_desc.height;\r
116 #ifdef _WIN32\r
117                 DISPLAY_DEVICE d_device;                        \r
118                 memset(&d_device, 0, sizeof(d_device));\r
119                 d_device.cb = sizeof(d_device);\r
120 \r
121                 std::vector<DISPLAY_DEVICE> displayDevices;\r
122                 for(int n = 0; EnumDisplayDevices(NULL, n, &d_device, NULL); ++n)\r
123                 {\r
124                         displayDevices.push_back(d_device);\r
125                         memset(&d_device, 0, sizeof(d_device));\r
126                         d_device.cb = sizeof(d_device);\r
127                 }\r
128 \r
129                 if(screen_index_ >= displayDevices.size())\r
130                         BOOST_THROW_EXCEPTION(out_of_range() << arg_name_info("screen_index_") << msg_info(narrow(print())));\r
131                 \r
132                 DEVMODE devmode;\r
133                 memset(&devmode, 0, sizeof(devmode));\r
134                 \r
135                 if(!EnumDisplaySettings(displayDevices[screen_index_].DeviceName, ENUM_CURRENT_SETTINGS, &devmode))\r
136                         BOOST_THROW_EXCEPTION(invalid_operation() << arg_name_info("screen_index") << msg_info(narrow(print()) + " EnumDisplaySettings"));\r
137                 \r
138                 screen_width_ = windowed_ ? square_width_ : devmode.dmPelsWidth;\r
139                 screen_height_ = windowed_ ? square_height_ : devmode.dmPelsHeight;\r
140 #else\r
141                 if(!windowed)\r
142                         BOOST_THROW_EXCEPTION(not_supported() << msg_info(narrow(print() + " doesn't support non-Win32 fullscreen"));\r
143 \r
144                 if(screen_index != 0)\r
145                         CASPAR_LOG(warning) << print() << " only supports screen_index=0 for non-Win32";\r
146 #endif          \r
147                 executor_.start();\r
148                 executor_.invoke([=]\r
149                 {\r
150                         window_.Create(sf::VideoMode(screen_width_, screen_height_, 32), narrow(print()), windowed_ ? sf::Style::Resize : sf::Style::Fullscreen);\r
151                         window_.ShowMouseCursor(false);\r
152                         window_.SetPosition(devmode.dmPosition.x, devmode.dmPosition.y);\r
153                         window_.SetSize(screen_width_, screen_height_);\r
154                         window_.SetActive();\r
155                         GL(glEnable(GL_TEXTURE_2D));\r
156                         GL(glDisable(GL_DEPTH_TEST));           \r
157                         GL(glClearColor(0.0, 0.0, 0.0, 0.0));\r
158                         GL(glViewport(0, 0, format_desc_.width, format_desc_.height));\r
159                         glLoadIdentity();\r
160                                 \r
161                         calculate_aspect();\r
162                         \r
163                         glGenTextures(1, &texture_);\r
164                         glBindTexture(GL_TEXTURE_2D, texture_);\r
165                         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);\r
166                         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);\r
167                         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);\r
168                         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);\r
169                         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, format_desc_.width, format_desc_.height, 0, GL_BGRA, GL_UNSIGNED_BYTE, 0);\r
170                         glBindTexture(GL_TEXTURE_2D, 0);\r
171                         \r
172                         GL(glGenBuffers(2, pbos_.data()));\r
173                         \r
174                         glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, pbos_[0]);\r
175                         glBufferDataARB(GL_PIXEL_UNPACK_BUFFER_ARB, format_desc_.size, 0, GL_STREAM_DRAW_ARB);\r
176                         glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, pbos_[1]);\r
177                         glBufferDataARB(GL_PIXEL_UNPACK_BUFFER_ARB, format_desc_.size, 0, GL_STREAM_DRAW_ARB);\r
178                         glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, 0);\r
179                 });\r
180                 CASPAR_LOG(info) << print() << " Sucessfully Initialized.";\r
181         }\r
182         \r
183         void calculate_aspect()\r
184         {\r
185                 if(windowed_)\r
186                 {\r
187                         screen_height_ = window_.GetHeight();\r
188                         screen_width_ = window_.GetWidth();\r
189                 }\r
190                 \r
191                 GL(glViewport(0, 0, screen_width_, screen_height_));\r
192 \r
193                 std::pair<float, float> target_ratio = None();\r
194                 if(stretch_ == fill)\r
195                         target_ratio = Fill();\r
196                 else if(stretch_ == uniform)\r
197                         target_ratio = Uniform();\r
198                 else if(stretch_ == uniform_to_fill)\r
199                         target_ratio = UniformToFill();\r
200 \r
201                 width_ = target_ratio.first;\r
202                 height_ = target_ratio.second;\r
203         }\r
204                 \r
205         std::pair<float, float> None()\r
206         {\r
207                 float width = static_cast<float>(square_width_)/static_cast<float>(screen_width_);\r
208                 float height = static_cast<float>(square_height_)/static_cast<float>(screen_height_);\r
209 \r
210                 return std::make_pair(width, height);\r
211         }\r
212 \r
213         std::pair<float, float> Uniform()\r
214         {\r
215                 float aspect = static_cast<float>(square_width_)/static_cast<float>(square_height_);\r
216                 float width = std::min(1.0f, static_cast<float>(screen_height_)*aspect/static_cast<float>(screen_width_));\r
217                 float height = static_cast<float>(screen_width_*width)/static_cast<float>(screen_height_*aspect);\r
218 \r
219                 return std::make_pair(width, height);\r
220         }\r
221 \r
222         std::pair<float, float> Fill()\r
223         {\r
224                 return std::make_pair(1.0f, 1.0f);\r
225         }\r
226 \r
227         std::pair<float, float> UniformToFill()\r
228         {\r
229                 float wr = static_cast<float>(square_width_)/static_cast<float>(screen_width_);\r
230                 float hr = static_cast<float>(square_height_)/static_cast<float>(screen_height_);\r
231                 float r_inv = 1.0f/std::min(wr, hr);\r
232 \r
233                 float width = wr*r_inv;\r
234                 float height = hr*r_inv;\r
235 \r
236                 return std::make_pair(width, height);\r
237         }\r
238 \r
239         void render(const safe_ptr<const core::read_frame>& frame)\r
240         {                       \r
241                 glBindTexture(GL_TEXTURE_2D, texture_);\r
242                 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbos_[0]);\r
243 \r
244                 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, format_desc_.width, format_desc_.height, GL_BGRA, GL_UNSIGNED_BYTE, 0);\r
245 \r
246                 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbos_[1]);\r
247 \r
248                 glBufferData(GL_PIXEL_UNPACK_BUFFER, format_desc_.size, 0, GL_STREAM_DRAW);\r
249 \r
250                 auto ptr = glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);\r
251                 if(ptr)\r
252                 {\r
253                         fast_memcpy(reinterpret_cast<char*>(ptr), frame->image_data().begin(), frame->image_data().size());\r
254                         glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); // release the mapped buffer\r
255                 }\r
256 \r
257                 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);\r
258                                 \r
259                 GL(glClear(GL_COLOR_BUFFER_BIT));                       \r
260                 glBegin(GL_QUADS);\r
261                                 glTexCoord2f(0.0f,        1.0f);        glVertex2f(-width_, -height_);\r
262                                 glTexCoord2f(1.0f,        1.0f);        glVertex2f( width_, -height_);\r
263                                 glTexCoord2f(1.0f,        0.0f);        glVertex2f( width_,  height_);\r
264                                 glTexCoord2f(0.0f,        0.0f);        glVertex2f(-width_,  height_);\r
265                 glEnd();\r
266                 \r
267                 glBindTexture(GL_TEXTURE_2D, 0);\r
268 \r
269                 std::rotate(pbos_.begin(), pbos_.begin() + 1, pbos_.end());\r
270         }\r
271                 \r
272         void send(const safe_ptr<const core::read_frame>& frame)\r
273         {\r
274                 if(executor_.size() >= executor_.capacity()-1)\r
275                         return;\r
276 \r
277                 executor_.begin_invoke([=]\r
278                 {\r
279                         perf_timer_.restart();\r
280                         sf::Event e;\r
281                         while(window_.GetEvent(e))\r
282                         {\r
283                                 if(e.Type == sf::Event::Resized)\r
284                                          calculate_aspect();\r
285                         }\r
286                         render(frame);\r
287                         window_.Display();\r
288                         graph_->update_value("frame-time", static_cast<float>(perf_timer_.elapsed()*format_desc_.fps*0.5));\r
289                 });\r
290         }\r
291 \r
292         std::wstring print() const\r
293         {       \r
294                 return  L"ogl[" + boost::lexical_cast<std::wstring>(screen_index_) + L"|" + format_desc_.name + L"]";\r
295         }\r
296 \r
297         size_t buffer_depth() const{return 2;}\r
298 };\r
299 \r
300 \r
301 struct ogl_consumer_proxy : public core::frame_consumer\r
302 {\r
303         size_t screen_index_;\r
304         caspar::stretch stretch_;\r
305         bool windowed_;\r
306         bool key_only_;\r
307 \r
308         std::unique_ptr<ogl_consumer> consumer_;\r
309 \r
310 public:\r
311 \r
312         ogl_consumer_proxy(size_t screen_index, stretch stretch, bool windowed, bool key_only)\r
313                 : screen_index_(screen_index)\r
314                 , stretch_(stretch)\r
315                 , windowed_(windowed)\r
316                 , key_only_(key_only){}\r
317         \r
318         virtual void initialize(const core::video_format_desc& format_desc)\r
319         {\r
320                 consumer_.reset(new ogl_consumer(screen_index_, stretch_, windowed_, format_desc));\r
321         }\r
322         \r
323         virtual void send(const safe_ptr<const core::read_frame>& frame)\r
324         {\r
325                 consumer_->send(frame);\r
326         }\r
327         \r
328         virtual std::wstring print() const\r
329         {\r
330                 return consumer_->print();\r
331         }\r
332 \r
333         virtual bool key_only() const\r
334         {\r
335                 return key_only_;\r
336         }\r
337 };      \r
338 \r
339 safe_ptr<core::frame_consumer> create_ogl_consumer(const std::vector<std::wstring>& params)\r
340 {\r
341         if(params.size() < 1 || params[0] != L"OGL")\r
342                 return core::frame_consumer::empty();\r
343         \r
344         size_t screen_index = 0;\r
345         stretch stretch = stretch::fill;\r
346         bool windowed = true;\r
347         \r
348         if(params.size() > 1) \r
349                 screen_index = lexical_cast_or_default<int>(params[2], screen_index);\r
350 \r
351         if(params.size() > 2) \r
352                 windowed = lexical_cast_or_default<bool>(params[3], windowed);\r
353 \r
354         bool key_only = std::find(params.begin(), params.end(), L"KEY_ONLY") != params.end();\r
355 \r
356         return make_safe<ogl_consumer_proxy>(screen_index, stretch, windowed, key_only);\r
357 }\r
358 \r
359 safe_ptr<core::frame_consumer> create_ogl_consumer(const boost::property_tree::ptree& ptree) \r
360 {\r
361         size_t screen_index = ptree.get("device", 0);\r
362         bool windowed =ptree.get("windowed", true);\r
363         \r
364         stretch stretch = stretch::fill;\r
365         auto key_str = ptree.get("stretch", "default");\r
366         if(key_str == "uniform")\r
367                 stretch = stretch::uniform;\r
368         else if(key_str == "uniform_to_fill")\r
369                 stretch = stretch::uniform_to_fill;\r
370 \r
371         bool key_only = (ptree.get("output", "fill_and_key") == "key_only");\r
372 \r
373         return make_safe<ogl_consumer_proxy>(screen_index, stretch, windowed, key_only);\r
374 }\r
375 \r
376 }