]> git.sesse.net Git - casparcg/blob - modules/psd/psd_scene_producer.cpp
* Extracted module startup from server.cpp to a generated included_modules.h.
[casparcg] / modules / psd / psd_scene_producer.cpp
1 /*
2 * Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>
3 *
4 * This file is part of CasparCG (www.casparcg.com).
5 *
6 * CasparCG is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * CasparCG is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.
18 *
19 * Author: Niklas P Andersson, niklas.p.andersson@svt.se
20 */
21
22 #include "psd_scene_producer.h"
23 #include "layer.h"
24 #include "doc.h"
25
26 #include <core/frame/pixel_format.h>
27 #include <core/frame/frame_factory.h>
28 #include <core/producer/frame_producer.h>
29 #include <core/producer/color/color_producer.h>
30 #include <core/producer/text/text_producer.h>
31 #include <core/producer/scene/scene_producer.h>
32 #include <core/producer/scene/const_producer.h>
33 #include <core/producer/scene/hotswap_producer.h>
34 #include <core/frame/draw_frame.h>
35
36 #include <common/env.h>
37 #include <common/memory.h>
38 #include <common/log.h>
39
40 #include <boost/filesystem.hpp>
41 #include <boost/thread/future.hpp>
42 #include <boost/algorithm/string.hpp>
43 #include <boost/rational.hpp>
44
45 #include <future>
46
47 namespace caspar { namespace psd {
48
49 core::text::text_info get_text_info(const boost::property_tree::wptree& ptree)
50 {
51         core::text::text_info result;
52         int font_index = ptree.get(L"EngineDict.StyleRun.RunArray..StyleSheet.StyleSheetData.Font", 0);
53         result.size = ptree.get(L"EngineDict.StyleRun.RunArray..StyleSheet.StyleSheetData.FontSize", 30.0f);
54         //result.leading = ptree.get(L"EngineDict.StyleRun.RunArray..StyleSheet.StyleSheetData.Leading", 0);
55         result.tracking = ptree.get(L"EngineDict.StyleRun.RunArray..StyleSheet.StyleSheetData.Tracking", 0);
56         result.baseline_shift = ptree.get(L"EngineDict.StyleRun.RunArray..StyleSheet.StyleSheetData.BaselineShift", 0);
57         //result.kerning = ptree.get(L"EngineDict.StyleRun.RunArray..StyleSheet.StyleSheetData.Kerning", 0);
58
59         int child_index = 0;
60         auto color_node = ptree.get_child(L"EngineDict.StyleRun.RunArray..StyleSheet.StyleSheetData.FillColor.Values");
61         for(auto it = color_node.begin(); it != color_node.end(); ++it, ++child_index)
62         {
63                 auto& value_node = (*it).second;
64                 float value = value_node.get_value(0.0f);
65                 switch(child_index)
66                 {
67                 case 0: result.color.a = value; break;
68                 case 1: result.color.r = value; break;
69                 case 2: result.color.g = value; break;
70                 case 3: result.color.b = value; break;
71                 }
72         }
73
74         //find fontname
75         child_index = 0;
76         auto fontset_node = ptree.get_child(L"ResourceDict.FontSet");
77         for(auto it = fontset_node.begin(); it != fontset_node.end(); ++it, ++child_index)
78         {
79                 auto& font_node = (*it).second;
80                 if(child_index == font_index)
81                 {
82                         result.font = font_node.get(L"Name", L"");
83                         break;
84                 }
85         }
86
87         return result;
88 }
89
90         class layer_link_constructor
91         {
92                 struct linked_layer_record
93                 {
94                         caspar::core::scene::layer* layer;
95                         int link_id;
96                         bool is_master;
97                         double adjustment_x;
98                         double adjustment_y;
99                 };
100
101                 std::vector<linked_layer_record> layers;
102                 std::vector<linked_layer_record> masters;
103
104         public:
105                 void add(caspar::core::scene::layer* layer, int link_group, bool master, double adjustment_x, double adjustment_y)
106                 {
107                         linked_layer_record rec;
108                         rec.layer = layer;
109                         rec.link_id = link_group;
110                         rec.is_master = master;
111                         rec.adjustment_x = adjustment_x;
112                         rec.adjustment_y = adjustment_y;
113                         layers.push_back(rec);
114
115                         if(rec.is_master)
116                         {
117                                 auto it = std::find_if(masters.begin(), masters.end(), [=](linked_layer_record const &r){ return r.link_id == link_group; });
118                                 if(it == masters.end())
119                                         masters.push_back(rec);
120                                 else
121                                         masters.erase(it);      //ambigous, two linked layers with locked position
122                         }
123                 }
124
125                 void calculate()
126                 {
127                         for(auto it = masters.begin(); it != masters.end(); ++it)
128                         {
129                                 auto& master = (*it);
130                                 //std::for_each(layers.begin(), layers.end(), [&master](linked_layer_record &r) mutable { 
131                                 for (auto &r : layers) {
132                                         if(r.link_id == master.link_id && r.layer != master.layer)
133                                         {
134                                                 {       //x-coords
135                                                         double slave_left = r.layer->position.x.get() + r.adjustment_x;
136                                                         double slave_right = slave_left + r.layer->producer.get()->pixel_constraints().width.get();
137
138                                                         double master_left = master.layer->position.x.get() + master.adjustment_x;
139                                                         double master_right = master_left + master.layer->producer.get()->pixel_constraints().width.get();
140
141                                                         if((slave_left >= master_left && slave_right <= master_right) || (slave_left <= master_left && slave_right >= master_right))
142                                                         {
143                                                                 //change width of slave
144                                                                 r.layer->position.x.bind(master.layer->position.x - r.adjustment_x + master.adjustment_x + (slave_left - master_left));
145                                                                 r.layer->producer.get()->pixel_constraints().width.bind(master.layer->producer.get()->pixel_constraints().width + (slave_right - slave_left - master_right + master_left)); 
146                                                         }
147                                                         else if(slave_left >= master_right)
148                                                         {
149                                                                 //push slave ahead of master
150                                                                 r.layer->position.x.bind(master.layer->position.x - r.adjustment_x + master.adjustment_x + master.layer->producer.get()->pixel_constraints().width + (slave_left - master_right));
151                                                         }
152                                                         else if(slave_right <= master_left)
153                                                         {
154                                                                 r.layer->position.x.bind(master.layer->position.x - r.adjustment_x + master.adjustment_x - (master_left - slave_left));
155                                                         }
156                                                 }
157
158                                                 {       //y-coords
159                                                         double slave_top = r.layer->position.y.get() + r.adjustment_y;
160                                                         double slave_bottom = slave_top + r.layer->producer.get()->pixel_constraints().height.get();
161
162                                                         double master_top = master.layer->position.y.get() + master.adjustment_y;
163                                                         double master_bottom = master_top + master.layer->producer.get()->pixel_constraints().height.get();
164
165                                                         if((slave_top >= master_top && slave_bottom <= master_bottom) || (slave_top <= master_top && slave_bottom >= master_bottom))
166                                                         {
167                                                                 //change height of slave
168                                                                 r.layer->position.y.bind(master.layer->position.y - r.adjustment_y + master.adjustment_y + (slave_top - master_top));
169                                                                 r.layer->producer.get()->pixel_constraints().height.bind(master.layer->producer.get()->pixel_constraints().height + (slave_bottom - slave_top - master_bottom + master_top)); 
170                                                         }
171                                                         else if(slave_top >= master_bottom)
172                                                         {
173                                                                 //push slave ahead of master
174                                                                 r.layer->position.y.bind(master.layer->position.y - r.adjustment_y + master.adjustment_y + master.layer->producer.get()->pixel_constraints().height + (slave_top - master_bottom));
175                                                         }
176                                                         else if(slave_bottom <= master_top)
177                                                         {
178                                                                 r.layer->position.y.bind(master.layer->position.y - r.adjustment_y + master.adjustment_y - (master_top - slave_top));
179                                                         }
180                                                 }
181
182                                         }
183                                 }
184                         }
185                 }
186         };
187
188 int64_t get_frame_number(
189                 const core::video_format_desc& format_desc,
190                 const boost::rational<int>& at_second)
191 {
192         return static_cast<int64_t>(
193                         boost::rational_cast<double>(at_second) * format_desc.fps);
194 }
195
196 boost::rational<int> get_rational(const boost::property_tree::wptree& node)
197 {
198         return boost::rational<int>(
199                         node.get<int>(L"numerator"), node.get<int>(L"denominator"));
200 }
201
202 void create_timelines(
203                 const spl::shared_ptr<core::scene::scene_producer>& scene,
204                 const core::video_format_desc& format_desc,
205                 core::scene::layer& layer,
206                 const layer_ptr& psd_layer,
207                 double adjustment_x,
208                 double adjustment_y)
209 {
210         auto timeline = psd_layer->timeline_data();
211         auto start = get_rational(timeline.get_child(L"timeScope.Strt"));
212         auto end_offset = get_rational(timeline.get_child(L"timeScope.outTime"));
213         auto end = start + end_offset;
214         auto start_frame = get_frame_number(format_desc, start);
215         auto end_frame = get_frame_number(format_desc, end);
216
217         layer.hidden = scene->frame() < start_frame || scene->frame() > end_frame;
218
219         auto tracklist = timeline.get_child_optional(L"trackList");
220
221         if (!tracklist)
222                 return;
223
224         double original_pos_x = psd_layer->location().x;
225         double original_pos_y = psd_layer->location().y;
226
227         for (auto& track : *tracklist)
228         {
229                 auto track_id = track.second.get<std::wstring>(L"stdTrackID");
230
231                 if (track_id == L"sheetPositionTrack")
232                 {
233                         for (auto& key : track.second.get_child(L"keyList"))
234                         {
235                                 bool tween = key.second.get<std::wstring>(L"animInterpStyle")
236                                                 == L"Lnr ";
237                                 auto time = get_rational(key.second.get_child(L"time"));
238                                 auto hrzn = key.second.get<double>(L"animKey.Hrzn");
239                                 auto vrtc = key.second.get<double>(L"animKey.Vrtc");
240                                 auto x = original_pos_x + hrzn + adjustment_x;
241                                 auto y = original_pos_y + vrtc + adjustment_y;
242                                 auto frame = get_frame_number(format_desc, time);
243
244                                 if (frame == 0) // Consider as initial value (rewind)
245                                 {
246                                         layer.position.x.set(x);
247                                         layer.position.y.set(y);
248                                 }
249
250                                 frame = start_frame + frame; // translate to global timeline
251
252                                 if (tween)
253                                 {
254                                         scene->add_keyframe(layer.position.x, x, frame, L"easeOutSine");
255                                         scene->add_keyframe(layer.position.y, y, frame, L"easeOutSine");
256                                 }
257                                 else
258                                 {
259                                         scene->add_keyframe(layer.position.x, x, frame);
260                                         scene->add_keyframe(layer.position.y, y, frame);
261                                 }
262                         }
263                 }
264                 else if (track_id == L"opacityTrack")
265                 {
266                         auto& opacity = layer.adjustments.opacity;
267
268                         for (auto& key : track.second.get_child(L"keyList"))
269                         {
270                                 bool tween = key.second.get<std::wstring>(L"animInterpStyle")
271                                                 == L"Lnr ";
272                                 auto time = get_rational(key.second.get_child(L"time"));
273                                 auto opct = key.second.get<double>(L"animKey.Opct.#Prc") / 100.0;
274                                 auto frame = get_frame_number(format_desc, time);
275
276                                 if (frame == 0) // Consider as initial value (rewind)
277                                         opacity.set(opct);
278
279                                 frame = start_frame + frame; // translate to global timeline
280
281                                 if (tween)
282                                         scene->add_keyframe(opacity, opct, frame, L"easeOutSine");
283                                 else
284                                         scene->add_keyframe(opacity, opct, frame);
285                         }
286                 }
287         }
288 }
289
290 spl::shared_ptr<core::frame_producer> create_psd_scene_producer(const spl::shared_ptr<core::frame_factory>& frame_factory, const core::video_format_desc& format_desc, const std::vector<std::wstring>& params)
291 {
292         std::wstring filename = env::media_folder() + L"\\" + params[0] + L".psd";
293         if(!boost::filesystem::is_regular_file(boost::filesystem::path(filename)))
294                 return core::frame_producer::empty();
295
296         psd_document doc;
297         if(!doc.parse(filename))
298                 return core::frame_producer::empty();
299
300         spl::shared_ptr<core::scene::scene_producer> root(spl::make_shared<core::scene::scene_producer>(doc.width(), doc.height()));
301
302         layer_link_constructor link_constructor;
303
304         std::vector<std::pair<std::wstring, spl::shared_ptr<core::text_producer>>> text_producers_by_layer_name;
305
306         auto layers_end = doc.layers().end();
307         for(auto it = doc.layers().begin(); it != layers_end; ++it)
308         {
309                 if((*it)->is_visible())
310                 {
311                         if((*it)->is_text() && (*it)->sheet_color() == 4)
312                         {
313                                 std::wstring str = (*it)->text_data().get(L"EngineDict.Editor.Text", L"");
314                         
315                                 core::text::text_info text_info(std::move(get_text_info((*it)->text_data())));
316                                 text_info.size *= (*it)->text_scale();
317
318                                 auto text_producer = core::text_producer::create(frame_factory, 0, 0, str, text_info, doc.width(), doc.height());
319                         
320                                 core::text::string_metrics metrics = text_producer->measure_string(str);
321                         
322                                 auto adjustment_x = -2; //the 2 offset is just a hack for now. don't know why our text is rendered 2 px to the right of that in photoshop
323                                 auto adjustment_y = metrics.bearingY;
324                                 auto& new_layer = root->create_layer(text_producer, (*it)->location().x + adjustment_x, (*it)->location().y + adjustment_y, (*it)->name());     
325                                 new_layer.adjustments.opacity.set((*it)->opacity() / 255.0);
326                                 new_layer.hidden.set(!(*it)->is_visible());
327
328                                 if ((*it)->has_timeline())
329                                         create_timelines(root, format_desc, new_layer, (*it), adjustment_x, adjustment_y);
330
331                                 if((*it)->link_group_id() != 0)
332                                         link_constructor.add(&new_layer, (*it)->link_group_id(), (*it)->is_position_protected(), -adjustment_x, -adjustment_y);
333
334                                 text_producers_by_layer_name.push_back(std::make_pair((*it)->name(), text_producer));
335                         }
336                         else
337                         {
338                                 std::wstring layer_name = (*it)->name();
339                                 std::shared_ptr<core::frame_producer> layer_producer;
340                                 if((*it)->is_solid())
341                                 {
342                                         layer_producer = core::create_const_producer(core::create_color_frame(it->get(), frame_factory, (*it)->solid_color().to_uint32()), (*it)->bitmap()->width(), (*it)->bitmap()->height());
343                                 }
344                                 else if((*it)->bitmap())
345                                 {
346                                         /*if (boost::algorithm::istarts_with(layer_name, L"[producer]"))
347                                         {
348                                                 auto hotswap = std::make_shared<core::hotswap_producer>((*it)->rect().width(), (*it)->rect().height());
349                                                 hotswap->producer().set(core::create_producer(frame_factory, format_desc, layer_name.substr(10)));
350                                                 layer_producer = hotswap;
351                                         }
352                                         else*/
353                                         {
354                                                 core::pixel_format_desc pfd(core::pixel_format::bgra);
355                                                 pfd.planes.push_back(core::pixel_format_desc::plane((*it)->bitmap()->width(), (*it)->bitmap()->height(), 4));
356
357                                                 auto frame = frame_factory->create_frame(it->get(), pfd);
358                                                 memcpy(frame.image_data().data(), (*it)->bitmap()->data(), frame.image_data().size());
359
360                                                 layer_producer = core::create_const_producer(core::draw_frame(std::move(frame)), (*it)->bitmap()->width(), (*it)->bitmap()->height());
361                                         }
362                                 }
363
364                                 if(layer_producer)
365                                 {
366                                         auto& new_layer = root->create_layer(spl::make_shared_ptr(layer_producer), (*it)->location().x, (*it)->location().y, (*it)->name());
367                                         new_layer.adjustments.opacity.set((*it)->opacity() / 255.0);
368                                         new_layer.hidden.set(!(*it)->is_visible());
369
370                                         if ((*it)->has_timeline())
371                                                 create_timelines(root, format_desc, new_layer, (*it), 0, 0);
372
373                                         if((*it)->link_group_id() != 0)
374                                                 link_constructor.add(&new_layer, (*it)->link_group_id(), (*it)->is_position_protected(), 0, 0);
375                                 }
376                         }
377                 }
378         }
379
380         link_constructor.calculate();
381
382         // Reset all dynamic text fields to empty strings and expose them as a scene parameter.
383         for (auto& text_layer : text_producers_by_layer_name)
384                 text_layer.second->text().bind(root->create_variable<std::wstring>(boost::to_lower_copy(text_layer.first), true, L""));
385
386         auto params2 = params;
387         params2.erase(params2.cbegin());
388
389         root->call(params2);
390
391         return root;
392 }
393
394 void init(core::module_dependencies dependencies)
395 {
396         core::register_producer_factory(create_psd_scene_producer);
397 }
398
399 }}