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[casparcg] / modules / psd / psd_scene_producer.cpp
1 /*
2 * Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>
3 *
4 * This file is part of CasparCG (www.casparcg.com).
5 *
6 * CasparCG is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * CasparCG is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.
18 *
19 * Author: Niklas P Andersson, niklas.p.andersson@svt.se
20 */
21
22 #include "psd_scene_producer.h"
23 #include "layer.h"
24 #include "doc.h"
25
26 #include <core/frame/pixel_format.h>
27 #include <core/frame/frame_factory.h>
28 #include <core/producer/frame_producer.h>
29 #include <core/producer/color/color_producer.h>
30 #include <core/producer/text/text_producer.h>
31 #include <core/producer/scene/scene_producer.h>
32 #include <core/producer/scene/const_producer.h>
33 #include <core/producer/scene/hotswap_producer.h>
34 #include <core/frame/draw_frame.h>
35
36 #include <common/env.h>
37 #include <common/memory.h>
38 #include <common/log.h>
39
40 #include <boost/filesystem.hpp>
41 #include <boost/foreach.hpp>
42 #include <boost/thread/future.hpp>
43 #include <boost/algorithm/string.hpp>
44 #include <boost/rational.hpp>
45
46 #include <future>
47
48 namespace caspar { namespace psd {
49
50 void init()
51 {
52         core::register_producer_factory(create_psd_scene_producer);
53 }
54
55 core::text::text_info get_text_info(const boost::property_tree::wptree& ptree)
56 {
57         core::text::text_info result;
58         int font_index = ptree.get(L"EngineDict.StyleRun.RunArray..StyleSheet.StyleSheetData.Font", 0);
59         result.size = ptree.get(L"EngineDict.StyleRun.RunArray..StyleSheet.StyleSheetData.FontSize", 30.0f);
60         //result.leading = ptree.get(L"EngineDict.StyleRun.RunArray..StyleSheet.StyleSheetData.Leading", 0);
61         result.tracking = ptree.get(L"EngineDict.StyleRun.RunArray..StyleSheet.StyleSheetData.Tracking", 0);
62         result.baseline_shift = ptree.get(L"EngineDict.StyleRun.RunArray..StyleSheet.StyleSheetData.BaselineShift", 0);
63         //result.kerning = ptree.get(L"EngineDict.StyleRun.RunArray..StyleSheet.StyleSheetData.Kerning", 0);
64
65         int child_index = 0;
66         auto color_node = ptree.get_child(L"EngineDict.StyleRun.RunArray..StyleSheet.StyleSheetData.FillColor.Values");
67         for(auto it = color_node.begin(); it != color_node.end(); ++it, ++child_index)
68         {
69                 auto& value_node = (*it).second;
70                 float value = value_node.get_value(0.0f);
71                 switch(child_index)
72                 {
73                 case 0: result.color.a = value; break;
74                 case 1: result.color.r = value; break;
75                 case 2: result.color.g = value; break;
76                 case 3: result.color.b = value; break;
77                 }
78         }
79
80         //find fontname
81         child_index = 0;
82         auto fontset_node = ptree.get_child(L"ResourceDict.FontSet");
83         for(auto it = fontset_node.begin(); it != fontset_node.end(); ++it, ++child_index)
84         {
85                 auto& font_node = (*it).second;
86                 if(child_index == font_index)
87                 {
88                         result.font = font_node.get(L"Name", L"");
89                         break;
90                 }
91         }
92
93         return result;
94 }
95
96         class layer_link_constructor
97         {
98                 struct linked_layer_record
99                 {
100                         caspar::core::scene::layer* layer;
101                         int link_id;
102                         bool is_master;
103                         double adjustment_x;
104                         double adjustment_y;
105                 };
106
107                 std::vector<linked_layer_record> layers;
108                 std::vector<linked_layer_record> masters;
109
110         public:
111                 void add(caspar::core::scene::layer* layer, int link_group, bool master, double adjustment_x, double adjustment_y)
112                 {
113                         linked_layer_record rec;
114                         rec.layer = layer;
115                         rec.link_id = link_group;
116                         rec.is_master = master;
117                         rec.adjustment_x = adjustment_x;
118                         rec.adjustment_y = adjustment_y;
119                         layers.push_back(rec);
120
121                         if(rec.is_master)
122                         {
123                                 auto it = std::find_if(masters.begin(), masters.end(), [=](linked_layer_record const &r){ return r.link_id == link_group; });
124                                 if(it == masters.end())
125                                         masters.push_back(rec);
126                                 else
127                                         masters.erase(it);      //ambigous, two linked layers with locked position
128                         }
129                 }
130
131                 void calculate()
132                 {
133                         for(auto it = masters.begin(); it != masters.end(); ++it)
134                         {
135                                 auto& master = (*it);
136                                 //std::for_each(layers.begin(), layers.end(), [&master](linked_layer_record &r) mutable { 
137                                 BOOST_FOREACH(auto &r, layers) {
138                                         if(r.link_id == master.link_id && r.layer != master.layer)
139                                         {
140                                                 {       //x-coords
141                                                         double slave_left = r.layer->position.x.get() + r.adjustment_x;
142                                                         double slave_right = slave_left + r.layer->producer.get()->pixel_constraints().width.get();
143
144                                                         double master_left = master.layer->position.x.get() + master.adjustment_x;
145                                                         double master_right = master_left + master.layer->producer.get()->pixel_constraints().width.get();
146
147                                                         if((slave_left >= master_left && slave_right <= master_right) || (slave_left <= master_left && slave_right >= master_right))
148                                                         {
149                                                                 //change width of slave
150                                                                 r.layer->position.x.bind(master.layer->position.x - r.adjustment_x + master.adjustment_x + (slave_left - master_left));
151                                                                 r.layer->producer.get()->pixel_constraints().width.bind(master.layer->producer.get()->pixel_constraints().width + (slave_right - slave_left - master_right + master_left)); 
152                                                         }
153                                                         else if(slave_left >= master_right)
154                                                         {
155                                                                 //push slave ahead of master
156                                                                 r.layer->position.x.bind(master.layer->position.x - r.adjustment_x + master.adjustment_x + master.layer->producer.get()->pixel_constraints().width + (slave_left - master_right));
157                                                         }
158                                                         else if(slave_right <= master_left)
159                                                         {
160                                                                 r.layer->position.x.bind(master.layer->position.x - r.adjustment_x + master.adjustment_x - (master_left - slave_left));
161                                                         }
162                                                 }
163
164                                                 {       //y-coords
165                                                         double slave_top = r.layer->position.y.get() + r.adjustment_y;
166                                                         double slave_bottom = slave_top + r.layer->producer.get()->pixel_constraints().height.get();
167
168                                                         double master_top = master.layer->position.y.get() + master.adjustment_y;
169                                                         double master_bottom = master_top + master.layer->producer.get()->pixel_constraints().height.get();
170
171                                                         if((slave_top >= master_top && slave_bottom <= master_bottom) || (slave_top <= master_top && slave_bottom >= master_bottom))
172                                                         {
173                                                                 //change height of slave
174                                                                 r.layer->position.y.bind(master.layer->position.y - r.adjustment_y + master.adjustment_y + (slave_top - master_top));
175                                                                 r.layer->producer.get()->pixel_constraints().height.bind(master.layer->producer.get()->pixel_constraints().height + (slave_bottom - slave_top - master_bottom + master_top)); 
176                                                         }
177                                                         else if(slave_top >= master_bottom)
178                                                         {
179                                                                 //push slave ahead of master
180                                                                 r.layer->position.y.bind(master.layer->position.y - r.adjustment_y + master.adjustment_y + master.layer->producer.get()->pixel_constraints().height + (slave_top - master_bottom));
181                                                         }
182                                                         else if(slave_bottom <= master_top)
183                                                         {
184                                                                 r.layer->position.y.bind(master.layer->position.y - r.adjustment_y + master.adjustment_y - (master_top - slave_top));
185                                                         }
186                                                 }
187
188                                         }
189                                 }
190                         }
191                 }
192         };
193
194 int64_t get_frame_number(
195                 const core::video_format_desc& format_desc,
196                 const boost::rational<int>& at_second)
197 {
198         return static_cast<int64_t>(
199                         boost::rational_cast<double>(at_second) * format_desc.fps);
200 }
201
202 boost::rational<int> get_rational(const boost::property_tree::wptree& node)
203 {
204         return boost::rational<int>(
205                         node.get<int>(L"numerator"), node.get<int>(L"denominator"));
206 }
207
208 void create_timelines(
209                 const spl::shared_ptr<core::scene::scene_producer>& scene,
210                 const core::video_format_desc& format_desc,
211                 core::scene::layer& layer,
212                 const layer_ptr& psd_layer,
213                 double adjustment_x,
214                 double adjustment_y)
215 {
216         auto timeline = psd_layer->timeline_data();
217         auto start = get_rational(timeline.get_child(L"timeScope.Strt"));
218         auto end_offset = get_rational(timeline.get_child(L"timeScope.outTime"));
219         auto end = start + end_offset;
220         auto start_frame = get_frame_number(format_desc, start);
221         auto end_frame = get_frame_number(format_desc, end);
222
223         layer.hidden = scene->frame() < start_frame || scene->frame() > end_frame;
224
225         auto tracklist = timeline.get_child_optional(L"trackList");
226
227         if (!tracklist)
228                 return;
229
230         double original_pos_x = psd_layer->location().x;
231         double original_pos_y = psd_layer->location().y;
232
233         BOOST_FOREACH(auto& track, *tracklist)
234         {
235                 auto track_id = track.second.get<std::wstring>(L"stdTrackID");
236
237                 if (track_id == L"sheetPositionTrack")
238                 {
239                         BOOST_FOREACH(auto& key, track.second.get_child(L"keyList"))
240                         {
241                                 bool tween = key.second.get<std::wstring>(L"animInterpStyle")
242                                                 == L"Lnr ";
243                                 auto time = get_rational(key.second.get_child(L"time"));
244                                 auto hrzn = key.second.get<double>(L"animKey.Hrzn");
245                                 auto vrtc = key.second.get<double>(L"animKey.Vrtc");
246                                 auto x = original_pos_x + hrzn + adjustment_x;
247                                 auto y = original_pos_y + vrtc + adjustment_y;
248                                 auto frame = get_frame_number(format_desc, time);
249
250                                 if (frame == 0) // Consider as initial value (rewind)
251                                 {
252                                         layer.position.x.set(x);
253                                         layer.position.y.set(y);
254                                 }
255
256                                 frame = start_frame + frame; // translate to global timeline
257
258                                 if (tween)
259                                 {
260                                         scene->add_keyframe(layer.position.x, x, frame, L"easeOutSine");
261                                         scene->add_keyframe(layer.position.y, y, frame, L"easeOutSine");
262                                 }
263                                 else
264                                 {
265                                         scene->add_keyframe(layer.position.x, x, frame);
266                                         scene->add_keyframe(layer.position.y, y, frame);
267                                 }
268                         }
269                 }
270                 else if (track_id == L"opacityTrack")
271                 {
272                         auto& opacity = layer.adjustments.opacity;
273
274                         BOOST_FOREACH(auto& key, track.second.get_child(L"keyList"))
275                         {
276                                 bool tween = key.second.get<std::wstring>(L"animInterpStyle")
277                                                 == L"Lnr ";
278                                 auto time = get_rational(key.second.get_child(L"time"));
279                                 auto opct = key.second.get<double>(L"animKey.Opct.#Prc") / 100.0;
280                                 auto frame = get_frame_number(format_desc, time);
281
282                                 if (frame == 0) // Consider as initial value (rewind)
283                                         opacity.set(opct);
284
285                                 frame = start_frame + frame; // translate to global timeline
286
287                                 if (tween)
288                                         scene->add_keyframe(opacity, opct, frame, L"easeOutSine");
289                                 else
290                                         scene->add_keyframe(opacity, opct, frame);
291                         }
292                 }
293         }
294 }
295
296 spl::shared_ptr<core::frame_producer> create_psd_scene_producer(const spl::shared_ptr<core::frame_factory>& frame_factory, const core::video_format_desc& format_desc, const std::vector<std::wstring>& params)
297 {
298         std::wstring filename = env::media_folder() + L"\\" + params[0] + L".psd";
299         if(!boost::filesystem::is_regular_file(boost::filesystem::path(filename)))
300                 return core::frame_producer::empty();
301
302         psd_document doc;
303         if(!doc.parse(filename))
304                 return core::frame_producer::empty();
305
306         spl::shared_ptr<core::scene::scene_producer> root(spl::make_shared<core::scene::scene_producer>(doc.width(), doc.height()));
307
308         layer_link_constructor link_constructor;
309
310         std::vector<std::pair<std::wstring, spl::shared_ptr<core::text_producer>>> text_producers_by_layer_name;
311
312         auto layers_end = doc.layers().end();
313         for(auto it = doc.layers().begin(); it != layers_end; ++it)
314         {
315                 if((*it)->is_visible())
316                 {
317                         if((*it)->is_text() && (*it)->sheet_color() == 4)
318                         {
319                                 std::wstring str = (*it)->text_data().get(L"EngineDict.Editor.Text", L"");
320                         
321                                 core::text::text_info text_info(std::move(get_text_info((*it)->text_data())));
322                                 text_info.size *= (*it)->text_scale();
323
324                                 auto text_producer = core::text_producer::create(frame_factory, 0, 0, str, text_info, doc.width(), doc.height());
325                         
326                                 core::text::string_metrics metrics = text_producer->measure_string(str);
327                         
328                                 auto adjustment_x = -2; //the 2 offset is just a hack for now. don't know why our text is rendered 2 px to the right of that in photoshop
329                                 auto adjustment_y = metrics.bearingY;
330                                 auto& new_layer = root->create_layer(text_producer, (*it)->location().x + adjustment_x, (*it)->location().y + adjustment_y, (*it)->name());     
331                                 new_layer.adjustments.opacity.set((*it)->opacity() / 255.0);
332                                 new_layer.hidden.set(!(*it)->is_visible());
333
334                                 if ((*it)->has_timeline())
335                                         create_timelines(root, format_desc, new_layer, (*it), adjustment_x, adjustment_y);
336
337                                 if((*it)->link_group_id() != 0)
338                                         link_constructor.add(&new_layer, (*it)->link_group_id(), (*it)->is_position_protected(), -adjustment_x, -adjustment_y);
339
340                                 text_producers_by_layer_name.push_back(std::make_pair((*it)->name(), text_producer));
341                         }
342                         else
343                         {
344                                 std::wstring layer_name = (*it)->name();
345                                 std::shared_ptr<core::frame_producer> layer_producer;
346                                 if((*it)->is_solid())
347                                 {
348                                         layer_producer = core::create_const_producer(core::create_color_frame(it->get(), frame_factory, (*it)->solid_color().to_uint32()), (*it)->bitmap()->width(), (*it)->bitmap()->height());
349                                 }
350                                 else if((*it)->bitmap())
351                                 {
352                                         /*if (boost::algorithm::istarts_with(layer_name, L"[producer]"))
353                                         {
354                                                 auto hotswap = std::make_shared<core::hotswap_producer>((*it)->rect().width(), (*it)->rect().height());
355                                                 hotswap->producer().set(core::create_producer(frame_factory, format_desc, layer_name.substr(10)));
356                                                 layer_producer = hotswap;
357                                         }
358                                         else*/
359                                         {
360                                                 core::pixel_format_desc pfd(core::pixel_format::bgra);
361                                                 pfd.planes.push_back(core::pixel_format_desc::plane((*it)->bitmap()->width(), (*it)->bitmap()->height(), 4));
362
363                                                 auto frame = frame_factory->create_frame(it->get(), pfd);
364                                                 memcpy(frame.image_data().data(), (*it)->bitmap()->data(), frame.image_data().size());
365
366                                                 layer_producer = core::create_const_producer(core::draw_frame(std::move(frame)), (*it)->bitmap()->width(), (*it)->bitmap()->height());
367                                         }
368                                 }
369
370                                 if(layer_producer)
371                                 {
372                                         auto& new_layer = root->create_layer(spl::make_shared_ptr(layer_producer), (*it)->location().x, (*it)->location().y, (*it)->name());
373                                         new_layer.adjustments.opacity.set((*it)->opacity() / 255.0);
374                                         new_layer.hidden.set(!(*it)->is_visible());
375
376                                         if ((*it)->has_timeline())
377                                                 create_timelines(root, format_desc, new_layer, (*it), 0, 0);
378
379                                         if((*it)->link_group_id() != 0)
380                                                 link_constructor.add(&new_layer, (*it)->link_group_id(), (*it)->is_position_protected(), 0, 0);
381                                 }
382                         }
383                 }
384         }
385
386         link_constructor.calculate();
387
388         // Reset all dynamic text fields to empty strings and expose them as a scene parameter.
389         BOOST_FOREACH(auto& text_layer, text_producers_by_layer_name)
390                 text_layer.second->text().bind(root->create_variable<std::wstring>(boost::to_lower_copy(text_layer.first), true, L""));
391
392         auto params2 = params;
393         params2.erase(params2.cbegin());
394
395         root->call(params2);
396
397         return root;
398 }
399
400 }}