]> git.sesse.net Git - casparcg/blob - modules/screen/consumer/screen_consumer.cpp
Merged screen consumer improvements from trunk
[casparcg] / modules / screen / consumer / screen_consumer.cpp
1 /*\r
2 * Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 * This file is part of CasparCG (www.casparcg.com).\r
5 *\r
6 * CasparCG is free software: you can redistribute it and/or modify\r
7 * it under the terms of the GNU General Public License as published by\r
8 * the Free Software Foundation, either version 3 of the License, or\r
9 * (at your option) any later version.\r
10 *\r
11 * CasparCG is distributed in the hope that it will be useful,\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 * GNU General Public License for more details.\r
15 *\r
16 * You should have received a copy of the GNU General Public License\r
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 * Author: Robert Nagy, ronag89@gmail.com\r
20 */\r
21 \r
22 #include "screen_consumer.h"\r
23 \r
24 #include <GL/glew.h>\r
25 #include <SFML/Window.hpp>\r
26 \r
27 #include <common/diagnostics/graph.h>\r
28 #include <common/gl/gl_check.h>\r
29 #include <common/log.h>\r
30 #include <common/memory.h>\r
31 #include <common/array.h>\r
32 #include <common/memshfl.h>\r
33 #include <common/utf.h>\r
34 #include <common/prec_timer.h>\r
35 \r
36 #include <ffmpeg/producer/filter/filter.h>\r
37 \r
38 #include <core/video_format.h>\r
39 #include <core/frame/frame.h>\r
40 #include <core/consumer/frame_consumer.h>\r
41 \r
42 #include <boost/timer.hpp>\r
43 #include <boost/circular_buffer.hpp>\r
44 #include <boost/lexical_cast.hpp>\r
45 #include <boost/foreach.hpp>\r
46 #include <boost/property_tree/ptree.hpp>\r
47 #include <boost/thread.hpp>\r
48 \r
49 #include <tbb/atomic.h>\r
50 #include <tbb/concurrent_queue.h>\r
51 #include <tbb/parallel_for.h>\r
52 \r
53 #include <boost/assign.hpp>\r
54 \r
55 #include <asmlib.h>\r
56 \r
57 #include <algorithm>\r
58 #include <vector>\r
59 \r
60 #if defined(_MSC_VER)\r
61 #pragma warning (push)\r
62 #pragma warning (disable : 4244)\r
63 #endif\r
64 extern "C" \r
65 {\r
66         #define __STDC_CONSTANT_MACROS\r
67         #define __STDC_LIMIT_MACROS\r
68         #include <libavcodec/avcodec.h>\r
69         #include <libavutil/imgutils.h>\r
70 }\r
71 #if defined(_MSC_VER)\r
72 #pragma warning (pop)\r
73 #endif\r
74 \r
75 namespace caspar { namespace screen {\r
76                 \r
77 enum stretch\r
78 {\r
79         none,\r
80         uniform,\r
81         fill,\r
82         uniform_to_fill\r
83 };\r
84 \r
85 struct configuration\r
86 {\r
87         enum aspect_ratio\r
88         {\r
89                 aspect_4_3 = 0,\r
90                 aspect_16_9,\r
91                 aspect_invalid,\r
92         };\r
93                 \r
94         std::wstring    name;\r
95         int                             screen_index;\r
96         stretch                 stretch;\r
97         bool                    windowed;\r
98         bool                    auto_deinterlace;\r
99         bool                    key_only;\r
100         aspect_ratio    aspect; \r
101         bool                    vsync;\r
102 \r
103         configuration()\r
104                 : name(L"ogl")\r
105                 , screen_index(0)\r
106                 , stretch(fill)\r
107                 , windowed(true)\r
108                 , auto_deinterlace(true)\r
109                 , key_only(false)\r
110                 , aspect(aspect_invalid)\r
111                 , vsync(true)\r
112         {\r
113         }\r
114 };\r
115 \r
116 struct screen_consumer : boost::noncopyable\r
117 {               \r
118         const configuration                                     config_;\r
119         core::video_format_desc                         format_desc_;\r
120         int                                                                     channel_index_;\r
121 \r
122         GLuint                                                          texture_;\r
123         std::vector<GLuint>                                     pbos_;\r
124                         \r
125         float                                                           width_;\r
126         float                                                           height_;        \r
127         int                                                                     screen_x_;\r
128         int                                                                     screen_y_;\r
129         int                                                                     screen_width_;\r
130         int                                                                     screen_height_;\r
131         int                                                                     square_width_;\r
132         int                                                                     square_height_;                         \r
133         \r
134         sf::Window                                                      window_;\r
135         \r
136         spl::shared_ptr<diagnostics::graph>     graph_;\r
137         boost::timer                                            perf_timer_;\r
138         boost::timer                                            tick_timer_;\r
139 \r
140         caspar::prec_timer                                      wait_timer_;\r
141 \r
142         tbb::concurrent_bounded_queue<core::const_frame>        frame_buffer_;\r
143 \r
144         boost::thread                                           thread_;\r
145         tbb::atomic<bool>                                       is_running_;\r
146         \r
147         ffmpeg::filter                                          filter_;\r
148 public:\r
149         screen_consumer(const configuration& config, const core::video_format_desc& format_desc, int channel_index) \r
150                 : config_(config)\r
151                 , format_desc_(format_desc)\r
152                 , channel_index_(channel_index)\r
153                 , texture_(0)\r
154                 , pbos_(2, 0)   \r
155                 , screen_width_(format_desc.width)\r
156                 , screen_height_(format_desc.height)\r
157                 , square_width_(format_desc.square_width)\r
158                 , square_height_(format_desc.square_height)\r
159                 , filter_(format_desc.field_mode == core::field_mode::progressive || !config.auto_deinterlace ? L"" : L"YADIF=1:-1", boost::assign::list_of(PIX_FMT_BGRA))\r
160         {               \r
161                 if(format_desc_.format == core::video_format::ntsc && config_.aspect == configuration::aspect_4_3)\r
162                 {\r
163                         // Use default values which are 4:3.\r
164                 }\r
165                 else\r
166                 {\r
167                         if(config_.aspect == configuration::aspect_16_9)\r
168                                 square_width_ = (format_desc.height*16)/9;\r
169                         else if(config_.aspect == configuration::aspect_4_3)\r
170                                 square_width_ = (format_desc.height*4)/3;\r
171                 }\r
172 \r
173                 frame_buffer_.set_capacity(2);\r
174                 \r
175                 graph_->set_color("tick-time", diagnostics::color(0.0f, 0.6f, 0.9f));   \r
176                 graph_->set_color("frame-time", diagnostics::color(0.1f, 1.0f, 0.1f));\r
177                 graph_->set_color("dropped-frame", diagnostics::color(0.3f, 0.6f, 0.3f));\r
178                 graph_->set_text(print());\r
179                 diagnostics::register_graph(graph_);\r
180                                                                         \r
181                 DISPLAY_DEVICE d_device = {sizeof(d_device), 0};                        \r
182                 std::vector<DISPLAY_DEVICE> displayDevices;\r
183                 for(int n = 0; EnumDisplayDevices(NULL, n, &d_device, NULL); ++n)\r
184                         displayDevices.push_back(d_device);\r
185 \r
186                 if(config_.screen_index >= displayDevices.size())\r
187                         CASPAR_LOG(warning) << print() << L" Invalid screen-index: " << config_.screen_index;\r
188                 \r
189                 DEVMODE devmode = {};\r
190                 if(!EnumDisplaySettings(displayDevices[config_.screen_index].DeviceName, ENUM_CURRENT_SETTINGS, &devmode))\r
191                         CASPAR_LOG(warning) << print() << L" Could not find display settings for screen-index: " << config_.screen_index;\r
192                 \r
193                 screen_x_               = devmode.dmPosition.x;\r
194                 screen_y_               = devmode.dmPosition.y;\r
195                 screen_width_   = config_.windowed ? square_width_ : devmode.dmPelsWidth;\r
196                 screen_height_  = config_.windowed ? square_height_ : devmode.dmPelsHeight;\r
197                 \r
198                 is_running_ = true;\r
199                 thread_ = boost::thread([this]{run();});\r
200         }\r
201         \r
202         ~screen_consumer()\r
203         {\r
204                 is_running_ = false;\r
205                 frame_buffer_.try_push(core::const_frame::empty());\r
206                 thread_.join();\r
207         }\r
208 \r
209         void init()\r
210         {\r
211                 window_.Create(sf::VideoMode(screen_width_, screen_height_, 32), u8(print()), config_.windowed ? sf::Style::Resize | sf::Style::Close : sf::Style::Fullscreen);\r
212                 window_.ShowMouseCursor(false);\r
213                 window_.SetPosition(screen_x_, screen_y_);\r
214                 window_.SetSize(screen_width_, screen_height_);\r
215                 window_.SetActive();\r
216                 \r
217                 if(!GLEW_VERSION_2_1 && glewInit() != GLEW_OK)\r
218                         CASPAR_THROW_EXCEPTION(gl::ogl_exception() << msg_info("Failed to initialize GLEW."));\r
219 \r
220                 if(!GLEW_VERSION_2_1)\r
221                         CASPAR_THROW_EXCEPTION(not_supported() << msg_info("Missing OpenGL 2.1 support."));\r
222 \r
223                 GL(glEnable(GL_TEXTURE_2D));\r
224                 GL(glDisable(GL_DEPTH_TEST));           \r
225                 GL(glClearColor(0.0, 0.0, 0.0, 0.0));\r
226                 GL(glViewport(0, 0, format_desc_.width, format_desc_.height));\r
227                 GL(glLoadIdentity());\r
228                                 \r
229                 calculate_aspect();\r
230                         \r
231                 GL(glGenTextures(1, &texture_));\r
232                 GL(glBindTexture(GL_TEXTURE_2D, texture_));\r
233                 GL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));\r
234                 GL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));\r
235                 GL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP));\r
236                 GL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP));\r
237                 GL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, format_desc_.width, format_desc_.height, 0, GL_BGRA, GL_UNSIGNED_BYTE, 0));\r
238                 GL(glBindTexture(GL_TEXTURE_2D, 0));\r
239                                         \r
240                 GL(glGenBuffers(2, pbos_.data()));\r
241                         \r
242                 glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, pbos_[0]);\r
243                 glBufferDataARB(GL_PIXEL_UNPACK_BUFFER_ARB, format_desc_.size, 0, GL_STREAM_DRAW_ARB);\r
244                 glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, pbos_[1]);\r
245                 glBufferDataARB(GL_PIXEL_UNPACK_BUFFER_ARB, format_desc_.size, 0, GL_STREAM_DRAW_ARB);\r
246                 glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, 0);\r
247                 \r
248                 auto wglSwapIntervalEXT = reinterpret_cast<void(APIENTRY*)(int)>(wglGetProcAddress("wglSwapIntervalEXT"));\r
249                 if(wglSwapIntervalEXT)\r
250                 {\r
251                         if(config_.vsync)\r
252                         {\r
253                                 wglSwapIntervalEXT(1);\r
254                                 CASPAR_LOG(info) << print() << " Enabled vsync.";\r
255                         }\r
256                         else\r
257                                 wglSwapIntervalEXT(0);\r
258                 }\r
259 \r
260                 CASPAR_LOG(info) << print() << " Successfully Initialized.";\r
261         }\r
262 \r
263         void uninit()\r
264         {               \r
265                 if(texture_)\r
266                         glDeleteTextures(1, &texture_);\r
267 \r
268                 BOOST_FOREACH(auto& pbo, pbos_)\r
269                 {\r
270                         if(pbo)\r
271                                 glDeleteBuffers(1, &pbo);\r
272                 }\r
273         }\r
274 \r
275         void run()\r
276         {\r
277                 try\r
278                 {\r
279                         init();\r
280 \r
281                         while(is_running_)\r
282                         {                       \r
283                                 try\r
284                                 {\r
285                                         sf::Event e;            \r
286                                         while(window_.GetEvent(e))\r
287                                         {\r
288                                                 if(e.Type == sf::Event::Resized)\r
289                                                         calculate_aspect();\r
290                                                 else if(e.Type == sf::Event::Closed)\r
291                                                         is_running_ = false;\r
292                                         }\r
293                         \r
294                                         auto frame = core::const_frame::empty();\r
295                                         frame_buffer_.pop(frame);\r
296 \r
297                                         render_and_draw_frame(frame);\r
298                                         \r
299                                         /*perf_timer_.restart();\r
300                                         render(frame);\r
301                                         graph_->set_value("frame-time", perf_timer_.elapsed()*format_desc_.fps*0.5);    \r
302 \r
303                                         window_.Display();*/\r
304 \r
305                                         graph_->set_value("tick-time", tick_timer_.elapsed()*format_desc_.fps*0.5);     \r
306                                         tick_timer_.restart();\r
307                                 }\r
308                                 catch(...)\r
309                                 {\r
310                                         CASPAR_LOG_CURRENT_EXCEPTION();\r
311                                         is_running_ = false;\r
312                                 }\r
313                         }\r
314 \r
315                         uninit();\r
316                 }\r
317                 catch(...)\r
318                 {\r
319                         CASPAR_LOG_CURRENT_EXCEPTION();\r
320                 }\r
321         }\r
322 \r
323         void try_sleep_almost_until_vblank()\r
324         {\r
325                 static const double THRESHOLD = 0.003;\r
326                 double threshold = config_.vsync ? THRESHOLD : 0.0;\r
327 \r
328                 auto frame_time = 1.0 / (format_desc_.fps * format_desc_.field_count);\r
329 \r
330                 wait_timer_.tick(frame_time - threshold);\r
331         }\r
332 \r
333         void wait_for_vblank_and_display()\r
334         {\r
335                 try_sleep_almost_until_vblank();\r
336                 window_.Display();\r
337                 // Make sure that the next tick measures the duration from this point in time.\r
338                 wait_timer_.tick(0.0);\r
339         }\r
340 \r
341         spl::shared_ptr<AVFrame> get_av_frame()\r
342         {               \r
343                 spl::shared_ptr<AVFrame> av_frame(avcodec_alloc_frame(), av_free);      \r
344                 avcodec_get_frame_defaults(av_frame.get());\r
345                                                 \r
346                 av_frame->linesize[0]           = format_desc_.width*4;                 \r
347                 av_frame->format                        = PIX_FMT_BGRA;\r
348                 av_frame->width                         = format_desc_.width;\r
349                 av_frame->height                        = format_desc_.height;\r
350                 av_frame->interlaced_frame      = format_desc_.field_mode != core::field_mode::progressive;\r
351                 av_frame->top_field_first       = format_desc_.field_mode == core::field_mode::upper ? 1 : 0;\r
352 \r
353                 return av_frame;\r
354         }\r
355 \r
356         void render_and_draw_frame(core::const_frame frame)\r
357         {\r
358                 if(static_cast<size_t>(frame.image_data().size()) != format_desc_.size)\r
359                         return;\r
360 \r
361                 if(screen_width_ == 0 && screen_height_ == 0)\r
362                         return;\r
363                                         \r
364                 perf_timer_.restart();\r
365                 auto av_frame = get_av_frame();\r
366                 av_frame->data[0] = const_cast<uint8_t*>(frame.image_data().begin());\r
367 \r
368                 filter_.push(av_frame);\r
369                 auto frames = filter_.poll_all();\r
370 \r
371                 if (frames.empty())\r
372                         return;\r
373 \r
374                 if (frames.size() == 1)\r
375                 {\r
376                         render(frames[0]);\r
377                         graph_->set_value("frame-time", perf_timer_.elapsed() * format_desc_.fps * 0.5);\r
378 \r
379                         wait_for_vblank_and_display(); // progressive frame\r
380                 }\r
381                 else if (frames.size() == 2)\r
382                 {\r
383                         render(frames[0]);\r
384                         double perf_elapsed = perf_timer_.elapsed();\r
385 \r
386                         wait_for_vblank_and_display(); // field1\r
387 \r
388                         perf_timer_.restart();\r
389                         render(frames[1]);\r
390                         perf_elapsed += perf_timer_.elapsed();\r
391                         graph_->set_value("frame-time", perf_elapsed * format_desc_.fps * 0.5);\r
392 \r
393                         wait_for_vblank_and_display(); // field2\r
394                 }\r
395         }\r
396 \r
397         void render(spl::shared_ptr<AVFrame> av_frame)\r
398         {\r
399                 GL(glBindTexture(GL_TEXTURE_2D, texture_));\r
400 \r
401                 GL(glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbos_[0]));\r
402                 GL(glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, format_desc_.width, format_desc_.height, GL_BGRA, GL_UNSIGNED_BYTE, 0));\r
403 \r
404                 GL(glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbos_[1]));\r
405                 GL(glBufferData(GL_PIXEL_UNPACK_BUFFER, format_desc_.size, 0, GL_STREAM_DRAW));\r
406 \r
407                 auto ptr = reinterpret_cast<char*>(GL2(glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY)));\r
408                 if(ptr)\r
409                 {\r
410                         if(config_.key_only)\r
411                         {\r
412                                 tbb::parallel_for(tbb::blocked_range<int>(0, format_desc_.height), [&](const tbb::blocked_range<int>& r)\r
413                                 {\r
414                                         for(int n = r.begin(); n != r.end(); ++n)\r
415                                                 aligned_memshfl(ptr+n*format_desc_.width*4, av_frame->data[0]+n*av_frame->linesize[0], format_desc_.width*4, 0x0F0F0F0F, 0x0B0B0B0B, 0x07070707, 0x03030303);\r
416                                 });\r
417                         }\r
418                         else\r
419                         {       \r
420                                 tbb::parallel_for(tbb::blocked_range<int>(0, format_desc_.height), [&](const tbb::blocked_range<int>& r)\r
421                                 {\r
422                                         for(int n = r.begin(); n != r.end(); ++n)\r
423                                                 A_memcpy(ptr+n*format_desc_.width*4, av_frame->data[0]+n*av_frame->linesize[0], format_desc_.width*4);\r
424                                 });\r
425                         }\r
426                         \r
427                         GL(glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER)); // release the mapped buffer\r
428                 }\r
429 \r
430                 GL(glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0));\r
431                                 \r
432                 GL(glClear(GL_COLOR_BUFFER_BIT));                       \r
433                 glBegin(GL_QUADS);\r
434                                 glTexCoord2f(0.0f,        1.0f);        glVertex2f(-width_, -height_);\r
435                                 glTexCoord2f(1.0f,        1.0f);        glVertex2f( width_, -height_);\r
436                                 glTexCoord2f(1.0f,        0.0f);        glVertex2f( width_,  height_);\r
437                                 glTexCoord2f(0.0f,        0.0f);        glVertex2f(-width_,  height_);\r
438                 glEnd();\r
439                 \r
440                 GL(glBindTexture(GL_TEXTURE_2D, 0));\r
441 \r
442                 std::rotate(pbos_.begin(), pbos_.begin() + 1, pbos_.end());\r
443         }\r
444 \r
445 \r
446         bool send(core::const_frame frame)\r
447         {\r
448                 if(!frame_buffer_.try_push(frame))\r
449                         graph_->set_tag("dropped-frame");\r
450                 return is_running_;\r
451         }\r
452                 \r
453         std::wstring print() const\r
454         {       \r
455                 return config_.name + L"[" + boost::lexical_cast<std::wstring>(channel_index_) + L"|" + format_desc_.name + L"]";\r
456         }\r
457         \r
458         void calculate_aspect()\r
459         {\r
460                 if(config_.windowed)\r
461                 {\r
462                         screen_height_ = window_.GetHeight();\r
463                         screen_width_ = window_.GetWidth();\r
464                 }\r
465                 \r
466                 GL(glViewport(0, 0, screen_width_, screen_height_));\r
467 \r
468                 std::pair<float, float> target_ratio = None();\r
469                 if(config_.stretch == fill)\r
470                         target_ratio = Fill();\r
471                 else if(config_.stretch == uniform)\r
472                         target_ratio = Uniform();\r
473                 else if(config_.stretch == uniform_to_fill)\r
474                         target_ratio = UniformToFill();\r
475 \r
476                 width_ = target_ratio.first;\r
477                 height_ = target_ratio.second;\r
478         }\r
479                 \r
480         std::pair<float, float> None()\r
481         {\r
482                 float width = static_cast<float>(square_width_)/static_cast<float>(screen_width_);\r
483                 float height = static_cast<float>(square_height_)/static_cast<float>(screen_height_);\r
484 \r
485                 return std::make_pair(width, height);\r
486         }\r
487 \r
488         std::pair<float, float> Uniform()\r
489         {\r
490                 float aspect = static_cast<float>(square_width_)/static_cast<float>(square_height_);\r
491                 float width = std::min(1.0f, static_cast<float>(screen_height_)*aspect/static_cast<float>(screen_width_));\r
492                 float height = static_cast<float>(screen_width_*width)/static_cast<float>(screen_height_*aspect);\r
493 \r
494                 return std::make_pair(width, height);\r
495         }\r
496 \r
497         std::pair<float, float> Fill()\r
498         {\r
499                 return std::make_pair(1.0f, 1.0f);\r
500         }\r
501 \r
502         std::pair<float, float> UniformToFill()\r
503         {\r
504                 float wr = static_cast<float>(square_width_)/static_cast<float>(screen_width_);\r
505                 float hr = static_cast<float>(square_height_)/static_cast<float>(screen_height_);\r
506                 float r_inv = 1.0f/std::min(wr, hr);\r
507 \r
508                 float width = wr*r_inv;\r
509                 float height = hr*r_inv;\r
510 \r
511                 return std::make_pair(width, height);\r
512         }\r
513 };\r
514 \r
515 \r
516 struct screen_consumer_proxy : public core::frame_consumer\r
517 {\r
518         const configuration config_;\r
519         std::unique_ptr<screen_consumer> consumer_;\r
520 \r
521 public:\r
522 \r
523         screen_consumer_proxy(const configuration& config)\r
524                 : config_(config){}\r
525         \r
526         // frame_consumer\r
527 \r
528         void initialize(const core::video_format_desc& format_desc, int channel_index) override\r
529         {\r
530                 consumer_.reset();\r
531                 consumer_.reset(new screen_consumer(config_, format_desc, channel_index));\r
532         }\r
533         \r
534         bool send(core::const_frame frame) override\r
535         {\r
536                 return consumer_->send(frame);\r
537         }\r
538         \r
539         std::wstring print() const override\r
540         {\r
541                 return consumer_ ? consumer_->print() : L"[screen_consumer]";\r
542         }\r
543 \r
544         std::wstring name() const override\r
545         {\r
546                 return L"screen";\r
547         }\r
548 \r
549         boost::property_tree::wptree info() const override\r
550         {\r
551                 boost::property_tree::wptree info;\r
552                 info.add(L"type", L"screen");\r
553                 info.add(L"key-only", config_.key_only);\r
554                 info.add(L"windowed", config_.windowed);\r
555                 info.add(L"auto-deinterlace", config_.auto_deinterlace);\r
556                 return info;\r
557         }\r
558 \r
559         bool has_synchronization_clock() const override\r
560         {\r
561                 return false;\r
562         }\r
563         \r
564         int buffer_depth() const override\r
565         {\r
566                 return 2;\r
567         }\r
568 \r
569         int index() const override\r
570         {\r
571                 return 600 + (config_.key_only ? 10 : 0) + config_.screen_index;\r
572         }\r
573 \r
574         void subscribe(const monitor::observable::observer_ptr& o) override\r
575         {\r
576         }\r
577 \r
578         void unsubscribe(const monitor::observable::observer_ptr& o) override\r
579         {\r
580         }       \r
581 };      \r
582 \r
583 spl::shared_ptr<core::frame_consumer> create_consumer(const std::vector<std::wstring>& params)\r
584 {\r
585         if(params.size() < 1 || params[0] != L"SCREEN")\r
586                 return core::frame_consumer::empty();\r
587         \r
588         configuration config;\r
589                 \r
590         if(params.size() > 1)\r
591                 config.screen_index = boost::lexical_cast<int>(params[1]);\r
592                 \r
593         config.key_only = std::find(params.begin(), params.end(), L"WINDOWED") != params.end();\r
594         config.key_only = std::find(params.begin(), params.end(), L"KEY_ONLY") != params.end();\r
595 \r
596         auto name_it    = std::find(params.begin(), params.end(), L"NAME");\r
597         if(name_it != params.end() && ++name_it != params.end())\r
598                 config.name = *name_it;\r
599 \r
600         return spl::make_shared<screen_consumer_proxy>(config);\r
601 }\r
602 \r
603 spl::shared_ptr<core::frame_consumer> create_consumer(const boost::property_tree::wptree& ptree) \r
604 {\r
605         configuration config;\r
606         config.name                             = ptree.get(L"name",     config.name);\r
607         config.screen_index             = ptree.get(L"device",   config.screen_index+1)-1;\r
608         config.windowed                 = ptree.get(L"windowed", config.windowed);\r
609         config.key_only                 = ptree.get(L"key-only", config.key_only);\r
610         config.auto_deinterlace = ptree.get(L"auto-deinterlace", config.auto_deinterlace);\r
611         config.vsync                    = ptree.get(L"vsync", config.vsync);\r
612         \r
613         auto stretch_str = ptree.get(L"stretch", L"default");\r
614         if(stretch_str == L"uniform")\r
615                 config.stretch = stretch::uniform;\r
616         else if(stretch_str == L"uniform_to_fill")\r
617                 config.stretch = stretch::uniform_to_fill;\r
618 \r
619         auto aspect_str = ptree.get(L"aspect-ratio", L"default");\r
620         if(aspect_str == L"16:9")\r
621                 config.aspect = configuration::aspect_16_9;\r
622         else if(aspect_str == L"4:3")\r
623                 config.aspect = configuration::aspect_4_3;\r
624         \r
625         return spl::make_shared<screen_consumer_proxy>(config);\r
626 }\r
627 \r
628 }}