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[vlc] / modules / video_filter / motiondetect.c
1 /*****************************************************************************
2  * motiondetec.c : Second version of a motion detection plugin.
3  *****************************************************************************
4  * Copyright (C) 2000-2006 the VideoLAN team
5  * $Id$
6  *
7  * Authors: Antoine Cellerier <dionoea -at- videolan -dot- org>
8  *
9  * This program is free software; you can redistribute it and/or modify
10  * it under the terms of the GNU General Public License as published by
11  * the Free Software Foundation; either version 2 of the License, or
12  * (at your option) any later version.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software
21  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
22  *****************************************************************************/
23
24 /*****************************************************************************
25  * Preamble
26  *****************************************************************************/
27 #include <stdlib.h>                                      /* malloc(), free() */
28 #include <string.h>
29
30 #include <math.h>                                            /* sin(), cos() */
31
32 #include <vlc/vlc.h>
33 #include <vlc_sout.h>
34 #include <vlc_vout.h>
35
36 #include "vlc_filter.h"
37
38 /*****************************************************************************
39  * Local prototypes
40  *****************************************************************************/
41 static int  Create    ( vlc_object_t * );
42 static void Destroy   ( vlc_object_t * );
43
44 static picture_t *Filter( filter_t *, picture_t * );
45 static void GaussianConvolution( uint32_t *, uint32_t *, int, int, int );
46
47 /*****************************************************************************
48  * Module descriptor
49  *****************************************************************************/
50
51 #define FILTER_PREFIX "motiondetect-"
52
53 vlc_module_begin();
54     set_description( _("Motion detect video filter") );
55     set_shortname( _( "Motion Detect" ));
56     set_capability( "video filter2", 0 );
57     set_category( CAT_VIDEO );
58     set_subcategory( SUBCAT_VIDEO_VFILTER );
59
60     add_shortcut( "motion" );
61     set_callbacks( Create, Destroy );
62 vlc_module_end();
63
64 #if 0
65 static const char *ppsz_filter_options[] = {
66     NULL
67 };
68 #endif
69
70 struct filter_sys_t
71 {
72     uint8_t *p_oldpix;
73     uint8_t *p_oldpix_u;
74     uint8_t *p_oldpix_v;
75     uint32_t *p_buf;
76     uint32_t *p_buf2;
77     vlc_mutex_t lock;
78 };
79
80 /*****************************************************************************
81  * Create
82  *****************************************************************************/
83 static int Create( vlc_object_t *p_this )
84 {
85     filter_t *p_filter = (filter_t *)p_this;
86
87     /* Allocate structure */
88     p_filter->p_sys = malloc( sizeof( filter_sys_t ) );
89     if( p_filter->p_sys == NULL )
90     {
91         msg_Err( p_filter, "out of memory" );
92         return VLC_ENOMEM;
93     }
94
95     p_filter->pf_video_filter = Filter;
96
97     p_filter->p_sys->p_oldpix = NULL;
98     p_filter->p_sys->p_buf = NULL;
99
100 #if 0
101     config_ChainParse( p_filter, FILTER_PREFIX, ppsz_filter_options,
102                    p_filter->p_cfg );
103 #endif
104     vlc_mutex_init( p_filter, &p_filter->p_sys->lock );
105
106     return VLC_SUCCESS;
107 }
108
109 /*****************************************************************************
110  * Destroy
111  *****************************************************************************/
112 static void Destroy( vlc_object_t *p_this )
113 {
114     filter_t *p_filter = (filter_t *)p_this;
115
116     free( p_filter->p_sys->p_oldpix );
117     free( p_filter->p_sys->p_buf );
118
119     vlc_mutex_destroy( &p_filter->p_sys->lock );
120
121     free( p_filter->p_sys );
122 }
123
124 /*****************************************************************************
125  * Render
126  *****************************************************************************/
127 static picture_t *Filter( filter_t *p_filter, picture_t *p_inpic )
128 {
129     picture_t *p_outpic;
130     filter_sys_t *p_sys = p_filter->p_sys;
131
132     const uint8_t *p_inpix = p_inpic->p[Y_PLANE].p_pixels;
133     const int i_src_pitch = p_inpic->p[Y_PLANE].i_pitch;
134     const int i_src_visible = p_inpic->p[Y_PLANE].i_visible_pitch;
135     const int i_num_lines = p_inpic->p[Y_PLANE].i_visible_lines;
136
137     const uint8_t *p_inpix_u = p_inpic->p[U_PLANE].p_pixels;
138     const uint8_t *p_inpix_v = p_inpic->p[V_PLANE].p_pixels;
139     const int i_src_pitch_u = p_inpic->p[U_PLANE].i_pitch;
140     const int i_num_lines_u = p_inpic->p[U_PLANE].i_visible_lines;
141
142     uint8_t *p_oldpix;
143     uint8_t *p_oldpix_u;
144     uint8_t *p_oldpix_v;
145     uint8_t *p_outpix;
146     uint32_t *p_buf;
147     uint32_t *p_buf2;
148
149     int i,j;
150     int last;
151
152     if( !p_inpic ) return NULL;
153
154     p_outpic = p_filter->pf_vout_buffer_new( p_filter );
155     if( !p_outpic )
156     {
157         msg_Warn( p_filter, "can't get output picture" );
158         if( p_inpic->pf_release )
159             p_inpic->pf_release( p_inpic );
160         return NULL;
161     }
162
163     p_outpix = p_outpic->p[Y_PLANE].p_pixels;
164 #if 0
165     p_filter->p_libvlc->pf_memset( p_outpic->p[U_PLANE].p_pixels, 0x80,
166         p_inpic->p[U_PLANE].i_pitch * p_inpic->p[U_PLANE].i_visible_lines );
167     p_filter->p_libvlc->pf_memset( p_outpic->p[V_PLANE].p_pixels, 0x80,
168         p_inpic->p[V_PLANE].i_pitch * p_inpic->p[V_PLANE].i_visible_lines );
169 #else
170     p_filter->p_libvlc->pf_memcpy( p_outpic->p[U_PLANE].p_pixels,
171                                    p_inpic->p[U_PLANE].p_pixels,
172         p_inpic->p[U_PLANE].i_pitch * p_inpic->p[U_PLANE].i_visible_lines );
173     p_filter->p_libvlc->pf_memcpy( p_outpic->p[V_PLANE].p_pixels,
174                                    p_inpic->p[V_PLANE].p_pixels,
175         p_inpic->p[V_PLANE].i_pitch * p_inpic->p[V_PLANE].i_visible_lines );
176 #endif
177
178     if( !p_sys->p_oldpix || !p_sys->p_buf )
179     {
180         free( p_sys->p_oldpix );
181         free( p_sys->p_buf );
182         p_sys->p_oldpix = malloc( i_src_pitch * i_num_lines );
183         p_sys->p_oldpix_u = malloc( i_src_pitch_u * i_num_lines_u );
184         p_sys->p_oldpix_v = malloc( i_src_pitch_u * i_num_lines_u );
185         p_sys->p_buf = malloc( sizeof( uint32_t ) * i_src_pitch * i_num_lines );
186         p_sys->p_buf2 = malloc( sizeof( uint32_t ) * i_src_pitch * i_num_lines);
187         return p_inpic;
188     }
189     p_oldpix = p_sys->p_oldpix;
190     p_oldpix_u = p_sys->p_oldpix_u;
191     p_oldpix_v = p_sys->p_oldpix_v;
192     p_buf = p_sys->p_buf;
193     p_buf2 = p_sys->p_buf2;
194
195     vlc_mutex_lock( &p_filter->p_sys->lock );
196
197     /**
198      * Substract Y planes
199      */
200     for( i = 0; i < i_src_pitch * i_num_lines; i++ )
201     {
202         if( p_inpix[i] > p_oldpix[i] )
203         {
204             p_buf2[i] = p_inpix[i] - p_oldpix[i];
205         }
206         else
207         {
208             p_buf2[i] = p_oldpix[i] - p_inpix[i];
209         }
210     }
211     int line;
212     int col;
213     int format;
214     switch( p_inpic->format.i_chroma )
215     {
216         case VLC_FOURCC('I','4','2','0'):
217         case VLC_FOURCC('I','Y','U','V'):
218         case VLC_FOURCC('J','4','2','0'):
219         case VLC_FOURCC('Y','V','1','2'):
220             format = 1;
221             break;
222
223         case VLC_FOURCC('I','4','2','2'):
224         case VLC_FOURCC('J','4','2','2'):
225             format = 2;
226             break;
227
228         default:
229             format = 0;
230             msg_Warn( p_filter, "Not taking chroma into account" );
231             break;
232     }
233     format = 0;
234     if( format )
235     {
236         for( line = 0; line < i_num_lines_u; line++ )
237         {
238             for( col = 0; col < i_src_pitch_u; col ++ )
239             {
240                 int diff;
241                 i = line * i_src_pitch_u + col;
242                 if( p_inpix_u[i] > p_oldpix_u[i] )
243                 {
244                     diff = p_inpix_u[i] - p_oldpix_u[i];
245                 }
246                 else
247                 {
248                     diff = p_oldpix_u[i] - p_inpix_u[i];
249                 }
250                 switch( format )
251                 {
252                     case 1:
253                         p_buf2[2*line*i_src_pitch+2*col] += diff;
254                         p_buf2[2*line*i_src_pitch+2*col+1] += diff;
255                         p_buf2[(2*line+1)*i_src_pitch+2*col] += diff;
256                         p_buf2[(2*line+1)*i_src_pitch+2*col+1] += diff;
257                         break;
258
259                     case 2:
260                         p_buf2[line*i_src_pitch+2*col] += diff;
261                         p_buf2[line*i_src_pitch+2*col+1] += diff;
262                         break;
263                 }
264             }
265         }
266     }
267
268     /**
269      * Apply some smoothing to remove noise
270      */
271 #if 1
272     GaussianConvolution( p_buf2, p_buf, i_src_pitch, i_num_lines, i_src_visible );
273
274 #else
275     uint32_t *pouet = p_buf2;
276     p_buf2 = p_buf;
277     p_buf = pouet;
278 #endif
279     /**
280      * Copy luminance plane
281      */
282     for( i = 0; i < i_src_pitch * i_num_lines; i++ )
283     {
284         /*if( p_buf[i] > 25 )
285         {
286             //p_outpix[i] = 255;
287         }
288         else// if( p_buf[i] > 15 )*/
289         {
290             p_outpix[i] = p_inpix[i];
291         }
292         /*else
293         {
294             p_outpix[i] = 0;
295         }*/
296     }
297
298     /**
299      * Label the shapes ans build the labels dependencies list
300      */
301     last = 1;
302     int colors[5000];
303     int color_x_min[5000];
304     int color_x_max[5000];
305     int color_y_min[5000];
306     int color_y_max[5000];
307
308     for( j = 0; j < i_src_pitch; j++ )
309     {
310         p_buf[j] = 0;
311         p_buf[(i_num_lines-1)*i_src_pitch+j] = 0;
312     }
313     for( i = 1; i < i_num_lines-1; i++ )
314     {
315         p_buf[i*i_src_pitch] = 0;
316         for( j = 1; j < i_src_pitch-1; j++ )
317         {
318             if( p_buf[i*i_src_pitch+j] > 15 )
319             {
320                 if( p_buf[(i-1)*i_src_pitch+j-1] )
321                 {
322                     p_buf[i*i_src_pitch+j] = p_buf[(i-1)*i_src_pitch+j-1];
323                 }
324                 else if( p_buf[(i-1)*i_src_pitch+j] )
325                     p_buf[i*i_src_pitch+j] = p_buf[(i-1)*i_src_pitch+j];
326                 else if( p_buf[i*i_src_pitch+j-1] )
327                     p_buf[i*i_src_pitch+j] = p_buf[i*i_src_pitch+j-1];
328                 else
329                 {
330                     p_buf[i*i_src_pitch+j] = last;
331                     colors[last] = last;
332                     last++;
333                 }
334                 #define CHECK( A ) \
335                 if( p_buf[A] && p_buf[A] != p_buf[i*i_src_pitch+j] ) \
336                 { \
337                     if( p_buf[A] < p_buf[i*i_src_pitch+j] ) \
338                         colors[p_buf[i*i_src_pitch+j]] = p_buf[A]; \
339                     else \
340                         colors[p_buf[A]] = p_buf[i*i_src_pitch+j]; \
341                 }
342                 CHECK( i*i_src_pitch+j-1 );
343                 CHECK( (i-1)*i_src_pitch+j-1 );
344                 CHECK( (i-1)*i_src_pitch+j );
345                 CHECK( (i-1)*i_src_pitch+j+1 );
346             }
347             else
348             {
349                 p_buf[i*i_src_pitch+j] = 0;
350             }
351         }
352         p_buf[i*i_src_pitch+j] = 0;
353     }
354
355     /**
356      * Initialise empty rectangle list
357      */
358     for( i = 1; i < last; i++ )
359     {
360         color_x_min[i] = -1;
361         color_x_max[i] = -1;
362         color_y_min[i] = -1;
363         color_y_max[i] = -1;
364     }
365
366     /**
367      * Compute rectangle coordinates
368      */
369     for( i = 0; i < i_src_pitch * i_num_lines; i++ )
370     {
371         if( p_buf[i] )
372         {
373             while( colors[p_buf[i]] != p_buf[i] )
374                 p_buf[i] = colors[p_buf[i]];
375             //p_outpix[i] = /*(p_buf[i]%2) */ 0xff;
376             if( color_x_min[p_buf[i]] == -1 )
377             {
378                 color_x_min[p_buf[i]] =
379                 color_x_max[p_buf[i]] = i % i_src_pitch;
380                 color_y_min[p_buf[i]] =
381                 color_y_max[p_buf[i]] = i / i_src_pitch;
382             }
383             else
384             {
385                 int x = i % i_src_pitch, y = i / i_src_pitch;
386                 if( x < color_x_min[p_buf[i]] )
387                     color_x_min[p_buf[i]] = x;
388                 if( x > color_x_max[p_buf[i]] )
389                     color_x_max[p_buf[i]] = x;
390                 if( y < color_y_min[p_buf[i]] )
391                     color_y_min[p_buf[i]] = y;
392                 if( y > color_y_max[p_buf[i]] )
393                     color_y_max[p_buf[i]] = y;
394             }
395         }
396     }
397
398     /**
399      * Merge overlaping rectangles
400      */
401     for( i = 1; i < last; i++ )
402     {
403         if( colors[i] != i ) continue;
404         if( color_x_min[i] == -1 ) continue;
405         for( j = i+1; j < last; j++ )
406         {
407             if( colors[j] != j ) continue;
408             if( color_x_min[j] == -1 ) continue;
409 #define max( a, b ) ( a > b ? a : b )
410 #define min( a, b ) ( a < b ? a : b )
411             if( max( color_x_min[i], color_x_min[j] ) < min( color_x_max[i], color_x_max[j] ) && max( color_y_min[i], color_y_min[j] ) < min( color_y_max[i], color_y_max[j] ) )
412             {
413                 color_x_min[i] = min( color_x_min[i], color_x_min[j] );
414                 color_x_max[i] = max( color_x_max[i], color_x_max[j] );
415                 color_y_min[i] = min( color_y_min[i], color_y_min[j] );
416                 color_y_max[i] = max( color_y_max[i], color_y_max[j] );
417                 color_x_min[j] = -1;
418                 j = 0;
419             }
420         }
421     }
422
423     /**
424      * Count final number of shapes
425      * Draw rectangles (there can be more than 1 moving shape in 1 rectangle)
426      */
427     j = 0;
428     for( i = 1; i < last; i++ )
429     {
430         if( colors[i] == i && color_x_min[i] != -1 )
431         {
432             if( ( color_y_max[i] - color_y_min[i] ) * ( color_x_max[i] - color_x_min[i] ) < 16 ) continue;
433             j++;
434             int x, y;
435 #if 1
436             y = color_y_min[i];
437             for( x = color_x_min[i]; x <= color_x_max[i]; x++ )
438             {
439                 p_outpix[y*i_src_pitch+x] = 0xff;
440             }
441             y = color_y_max[i];
442             for( x = color_x_min[i]; x <= color_x_max[i]; x++ )
443             {
444                 p_outpix[y*i_src_pitch+x] = 0xff;
445             }
446             x = color_x_min[i];
447             for( y = color_y_min[i]; y <= color_y_max[i]; y++ )
448             {
449                 p_outpix[y*i_src_pitch+x] = 0xff;
450             }
451             x = color_x_max[i];
452             for( y = color_y_min[i]; y <= color_y_max[i]; y++ )
453             {
454                 p_outpix[y*i_src_pitch+x] = 0xff;
455             }
456 #else
457             for( x = color_x_min[i]; x <= color_x_max[i]; x++ )
458             {
459                 for( y = color_y_min[i]; y <= color_y_max[i]; y++ )
460                 {
461                     p_outpix[y*i_src_pitch+x] = 0x0;
462                         //p_inpix[y*i_src_pitch+x];
463                 }
464             }
465 #endif
466         }
467     }
468     printf("counted %d moving shapes\n", j);
469
470     /**
471      * We're done. Lets keep a copy of the Y plane
472      */
473     p_filter->p_libvlc->pf_memcpy( p_oldpix, p_inpix,
474                                    i_src_pitch * i_num_lines );
475     p_filter->p_libvlc->pf_memcpy( p_oldpix_u, p_inpix_u,
476                                    i_src_pitch_u * i_num_lines_u );
477     p_filter->p_libvlc->pf_memcpy( p_oldpix_v, p_inpix_v,
478                                    i_src_pitch_u * i_num_lines_u );
479
480     vlc_mutex_unlock( &p_filter->p_sys->lock );
481
482     /* misc stuff */
483     p_outpic->date = p_inpic->date;
484     p_outpic->b_force = p_inpic->b_force;
485     p_outpic->i_nb_fields = p_inpic->i_nb_fields;
486     p_outpic->b_progressive = p_inpic->b_progressive;
487     p_outpic->b_top_field_first = p_inpic->b_top_field_first;
488
489     if( p_inpic->pf_release )
490         p_inpic->pf_release( p_inpic );
491
492     return p_outpic;
493 }
494
495
496 /*****************************************************************************
497  * Gaussian Convolution
498  *****************************************************************************
499  *    Gaussian convolution ( sigma == 1.4 )
500  *
501  *    |  2  4  5  4  2  |   |  2  4  4  4  2 |
502  *    |  4  9 12  9  4  |   |  4  8 12  8  4 |
503  *    |  5 12 15 12  5  | ~ |  4 12 16 12  4 |
504  *    |  4  9 12  9  4  |   |  4  8 12  8  4 |
505  *    |  2  4  5  4  2  |   |  2  4  4  4  2 |
506  *****************************************************************************/
507 static void GaussianConvolution( uint32_t *p_inpix, uint32_t *p_smooth,
508                                  int i_src_pitch, int i_num_lines,
509                                  int i_src_visible )
510 {
511 /*    const uint8_t *p_inpix = p_inpic->p[Y_PLANE].p_pixels;
512     const int i_src_pitch = p_inpic->p[Y_PLANE].i_pitch;
513     const int i_src_visible = p_inpic->p[Y_PLANE].i_visible_pitch;
514     const int i_num_lines = p_inpic->p[Y_PLANE].i_visible_lines;*/
515
516     int x,y;
517     for( y = 2; y < i_num_lines - 2; y++ )
518     {
519         for( x = 2; x < i_src_visible - 2; x++ )
520         {
521             p_smooth[y*i_src_visible+x] = (uint32_t)(
522               /* 2 rows up */
523                 ( p_inpix[(y-2)*i_src_pitch+x-2] )
524               + ((p_inpix[(y-2)*i_src_pitch+x-1]
525               +   p_inpix[(y-2)*i_src_pitch+x]
526               +   p_inpix[(y-2)*i_src_pitch+x+1])<<1 )
527               + ( p_inpix[(y-2)*i_src_pitch+x+2] )
528               /* 1 row up */
529               + ((p_inpix[(y-1)*i_src_pitch+x-2]
530               + ( p_inpix[(y-1)*i_src_pitch+x-1]<<1 )
531               + ( p_inpix[(y-1)*i_src_pitch+x]*3 )
532               + ( p_inpix[(y-1)*i_src_pitch+x+1]<<1 )
533               +   p_inpix[(y-1)*i_src_pitch+x+2]
534               /* */
535               +   p_inpix[y*i_src_pitch+x-2]
536               + ( p_inpix[y*i_src_pitch+x-1]*3 )
537               + ( p_inpix[y*i_src_pitch+x]<<2 )
538               + ( p_inpix[y*i_src_pitch+x+1]*3 )
539               +   p_inpix[y*i_src_pitch+x+2]
540               /* 1 row down */
541               +   p_inpix[(y+1)*i_src_pitch+x-2]
542               + ( p_inpix[(y+1)*i_src_pitch+x-1]<<1 )
543               + ( p_inpix[(y+1)*i_src_pitch+x]*3 )
544               + ( p_inpix[(y+1)*i_src_pitch+x+1]<<1 )
545               +   p_inpix[(y+1)*i_src_pitch+x+2] )<<1 )
546               /* 2 rows down */
547               + ( p_inpix[(y+2)*i_src_pitch+x-2] )
548               + ((p_inpix[(y+2)*i_src_pitch+x-1]
549               +   p_inpix[(y+2)*i_src_pitch+x]
550               +   p_inpix[(y+2)*i_src_pitch+x+1])<<1 )
551               + ( p_inpix[(y+2)*i_src_pitch+x+2] )
552               ) >> 6 /* 115 */;
553         }
554     }
555 }