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[vlc] / modules / video_filter / panoramix.c
1 /*****************************************************************************
2  * panoramix.c : Wall panoramic video with edge blending plugin for vlc
3  *****************************************************************************
4  * Copyright (C) 2000, 2001, 2002, 2003 VideoLAN
5  * $Id$
6  *
7  * Authors: Cedric Cocquebert <cedric.cocquebert@supelec.fr>
8  *          based on Samuel Hocevar <sam@zoy.org>
9  *
10  * This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18  * GNU General Public License for more details.
19  *
20  * You should have received a copy of the GNU General Public License
21  * along with this program; if not, write to the Free Software
22  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
23  *****************************************************************************/
24
25 /*****************************************************************************
26  * Preamble
27  *****************************************************************************/
28
29 #ifdef HAVE_CONFIG_H
30 # include "config.h"
31 #endif
32
33 #include <vlc_common.h>
34 #include <vlc_plugin.h>
35 #include <vlc_vout.h>
36
37 #include "filter_common.h"
38
39 // add by cedric.cocquebert@supelec.fr
40 #define OVERLAP        2350
41 #ifdef OVERLAP
42     #include <math.h>
43     // OS CODE DEPENDENT to get display dimensions
44     #ifdef SYS_MINGW32
45         #include <windows.h>
46     #else
47         #include <X11/Xlib.h>
48     #endif
49     #define GAMMA        1
50 //  #define PACKED_YUV    1
51     #define F2(a) ((a)*(a))
52     #define F4(a,b,x) ((a)*(F2(x))+((b)*(x)))
53     #define ACCURACY 1000
54     #define RATIO_MAX 2500
55     #define CLIP_01(a) (a < 0.0 ? 0.0 : (a > 1.0 ? 1.0 : a))
56 //    #define CLIP_0A(a) (a < 0.0 ? 0.0 : (a > ACCURACY ? ACCURACY : a))
57 #endif
58
59 /*****************************************************************************
60  * Local prototypes
61  *****************************************************************************/
62 static int  Create    ( vlc_object_t * );
63 static void Destroy   ( vlc_object_t * );
64
65 static int  Init      ( vout_thread_t * );
66 static void End       ( vout_thread_t * );
67 #ifdef PACKED_YUV
68 static void RenderPackedYUV   ( vout_thread_t *, picture_t * );
69 #endif
70 static void RenderPlanarYUV   ( vout_thread_t *, picture_t * );
71 static void RenderPackedRGB   ( vout_thread_t *, picture_t * );
72
73 static void RemoveAllVout  ( vout_thread_t *p_vout );
74
75 static int  SendEvents( vlc_object_t *, char const *,
76                         vlc_value_t, vlc_value_t, void * );
77
78 /*****************************************************************************
79  * Module descriptor
80  *****************************************************************************/
81 #define COLS_TEXT N_("Number of columns")
82 #define COLS_LONGTEXT N_("Select the number of horizontal video windows in " \
83     "which to split the video")
84
85 #define ROWS_TEXT N_("Number of rows")
86 #define ROWS_LONGTEXT N_("Select the number of vertical video windows in " \
87     "which to split the video")
88
89 #define ACTIVE_TEXT N_("Active windows")
90 #define ACTIVE_LONGTEXT N_("Comma separated list of active windows, " \
91     "defaults to all")
92
93 #define CFG_PREFIX "panoramix-"
94
95 vlc_module_begin();
96     set_description( N_("Panoramix: wall with overlap video filter") );
97     set_shortname( N_("Panoramix" ));
98     set_capability( "video filter", 0 );
99     set_category( CAT_VIDEO );
100     set_subcategory( SUBCAT_VIDEO_VFILTER );
101
102     add_integer( CFG_PREFIX "cols", -1, NULL,
103                  COLS_TEXT, COLS_LONGTEXT, true );
104     add_integer( CFG_PREFIX "rows", -1, NULL,
105                  ROWS_TEXT, ROWS_LONGTEXT, true );
106
107 #ifdef OVERLAP
108 #define OFFSET_X_TEXT N_("Offset X offset (automatic compensation)")
109 #define OFFSET_X_LONGTEXT N_("Select if you want an automatic offset in horizontal (in case of misalignment due to autoratio control)")
110     add_bool( CFG_PREFIX "offset-x", 1, NULL, OFFSET_X_TEXT, OFFSET_X_LONGTEXT, true );
111
112 #define LENGTH_TEXT N_("length of the overlapping area (in %)")
113 #define LENGTH_LONGTEXT N_("Select in percent the length of the blended zone")
114     add_integer_with_range( CFG_PREFIX "bz-length", 100, 0, 100, NULL, LENGTH_TEXT, LENGTH_LONGTEXT, true );
115
116 #define HEIGHT_TEXT N_("height of the overlapping area (in %)")
117 #define HEIGHT_LONGTEXT N_("Select in percent the height of the blended zone (case of 2x2 wall)")
118     add_integer_with_range( CFG_PREFIX "bz-height", 100, 0, 100, NULL, HEIGHT_TEXT, HEIGHT_LONGTEXT, true );
119
120 #define ATTENUATION_TEXT N_("Attenuation")
121 #define ATTENUATION_LONGTEXT N_("Check this option if you want attenuate blended zone by this plug-in (if option is unchecked, attenuate is made by opengl)")
122     add_bool( CFG_PREFIX "attenuate", 1, NULL, ATTENUATION_TEXT, ATTENUATION_LONGTEXT, false );
123
124 #define BEGIN_TEXT N_("Attenuation, begin (in %)")
125 #define BEGIN_LONGTEXT N_("Select in percent the Lagrange coeff of the beginning blended zone")
126     add_integer_with_range( CFG_PREFIX "bz-begin", 0, 0, 100, NULL, BEGIN_TEXT, BEGIN_LONGTEXT, true );
127
128 #define MIDDLE_TEXT N_("Attenuation, middle (in %)")
129 #define MIDDLE_LONGTEXT N_("Select in percent the Lagrange coeff of the middle of blended zone")
130     add_integer_with_range( CFG_PREFIX "bz-middle", 50, 0, 100, NULL, MIDDLE_TEXT, MIDDLE_LONGTEXT, false );
131
132 #define END_TEXT N_("Attenuation, end (in %)")
133 #define END_LONGTEXT N_("Select in percent the Lagrange coeff of the end of blended zone")
134     add_integer_with_range( CFG_PREFIX "bz-end", 100, 0, 100, NULL, END_TEXT, END_LONGTEXT, true );
135
136 #define MIDDLE_POS_TEXT N_("middle position (in %)")
137 #define MIDDLE_POS_LONGTEXT N_("Select in percent (50 is center) the position of the middle point (Lagrange) of blended zone")
138     add_integer_with_range( CFG_PREFIX "bz-middle-pos", 50, 1, 99, NULL, MIDDLE_POS_TEXT, MIDDLE_POS_LONGTEXT, false );
139 #ifdef GAMMA
140 #define RGAMMA_TEXT N_("Gamma (Red) correction")
141 #define RGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Red or Y component)")
142     add_float_with_range( CFG_PREFIX "bz-gamma-red", 1, 0, 5, NULL, RGAMMA_TEXT, RGAMMA_LONGTEXT, true );
143
144 #define GGAMMA_TEXT N_("Gamma (Green) correction")
145 #define GGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Green or U component)")
146     add_float_with_range( CFG_PREFIX "bz-gamma-green", 1, 0, 5, NULL, GGAMMA_TEXT, GGAMMA_LONGTEXT, true );
147
148 #define BGAMMA_TEXT N_("Gamma (Blue) correction")
149 #define BGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Blue or V component)")
150     add_float_with_range( CFG_PREFIX "bz-gamma-blue", 1, 0, 5, NULL, BGAMMA_TEXT, BGAMMA_LONGTEXT, true );
151 #endif
152 #define RGAMMA_BC_TEXT N_("Black Crush for Red")
153 #define RGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Red or Y component)")
154 #define GGAMMA_BC_TEXT N_("Black Crush for Green")
155 #define GGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Green or U component)")
156 #define BGAMMA_BC_TEXT N_("Black Crush for Blue")
157 #define BGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Blue or V component)")
158
159 #define RGAMMA_WC_TEXT N_("White Crush for Red")
160 #define RGAMMA_WC_LONGTEXT N_("Select the White Crush of blended zone (Red or Y component)")
161 #define GGAMMA_WC_TEXT N_("White Crush for Green")
162 #define GGAMMA_WC_LONGTEXT N_("Select the White Crush of blended zone (Green or U component)")
163 #define BGAMMA_WC_TEXT N_("White Crush for Blue")
164 #define BGAMMA_WC_LONGTEXT N_("Select the White Crush of blended zone (Blue or V component)")
165
166 #define RGAMMA_BL_TEXT N_("Black Level for Red")
167 #define RGAMMA_BL_LONGTEXT N_("Select the Black Level of blended zone (Red or Y component)")
168 #define GGAMMA_BL_TEXT N_("Black Level for Green")
169 #define GGAMMA_BL_LONGTEXT N_("Select the Black Level of blended zone (Green or U component)")
170 #define BGAMMA_BL_TEXT N_("Black Level for Blue")
171 #define BGAMMA_BL_LONGTEXT N_("Select the Black Level of blended zone (Blue or V component)")
172
173 #define RGAMMA_WL_TEXT N_("White Level for Red")
174 #define RGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Red or Y component)")
175 #define GGAMMA_WL_TEXT N_("White Level for Green")
176 #define GGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Green or U component)")
177 #define BGAMMA_WL_TEXT N_("White Level for Blue")
178 #define BGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Blue or V component)")
179     add_integer_with_range( CFG_PREFIX "bz-blackcrush-red", 140, 0, 255, NULL, RGAMMA_BC_TEXT, RGAMMA_BC_LONGTEXT, true );
180     add_integer_with_range( CFG_PREFIX "bz-blackcrush-green", 140, 0, 255, NULL, GGAMMA_BC_TEXT, GGAMMA_BC_LONGTEXT, true );
181     add_integer_with_range( CFG_PREFIX "bz-blackcrush-blue", 140, 0, 255, NULL, BGAMMA_BC_TEXT, BGAMMA_BC_LONGTEXT, true );
182     add_integer_with_range( CFG_PREFIX "bz-whitecrush-red", 200, 0, 255, NULL, RGAMMA_WC_TEXT, RGAMMA_WC_LONGTEXT, true );
183     add_integer_with_range( CFG_PREFIX "bz-whitecrush-green", 200, 0, 255, NULL, GGAMMA_WC_TEXT, GGAMMA_WC_LONGTEXT, true );
184     add_integer_with_range( CFG_PREFIX "bz-whitecrush-blue", 200, 0, 255, NULL, BGAMMA_WC_TEXT, BGAMMA_WC_LONGTEXT, true );
185     add_integer_with_range( CFG_PREFIX "bz-blacklevel-red", 150, 0, 255, NULL, RGAMMA_BL_TEXT, RGAMMA_BL_LONGTEXT, true );
186     add_integer_with_range( CFG_PREFIX "bz-blacklevel-green", 150, 0, 255, NULL, GGAMMA_BL_TEXT, GGAMMA_BL_LONGTEXT, true );
187     add_integer_with_range( CFG_PREFIX "bz-blacklevel-blue", 150, 0, 255, NULL, BGAMMA_BL_TEXT, BGAMMA_BL_LONGTEXT, true );
188     add_integer_with_range( CFG_PREFIX "bz-whitelevel-red", 0, 0, 255, NULL, RGAMMA_WL_TEXT, RGAMMA_WL_LONGTEXT, true );
189     add_integer_with_range( CFG_PREFIX "bz-whitelevel-green", 0, 0, 255, NULL, GGAMMA_WL_TEXT, GGAMMA_WL_LONGTEXT, true );
190     add_integer_with_range( CFG_PREFIX "bz-whitelevel-blue", 0, 0, 255, NULL, BGAMMA_WL_TEXT, BGAMMA_WL_LONGTEXT, true );
191 #ifndef SYS_MINGW32
192 #define XINERAMA_TEXT N_("Xinerama option")
193 #define XINERAMA_LONGTEXT N_("Uncheck if you have not used xinerama")
194     add_bool( CFG_PREFIX "xinerama", 1, NULL, XINERAMA_TEXT, XINERAMA_LONGTEXT, true );
195 #endif
196 #endif
197
198     add_string( CFG_PREFIX "active", NULL, NULL, ACTIVE_TEXT, ACTIVE_LONGTEXT, true );
199
200     add_shortcut( "panoramix" );
201     set_callbacks( Create, Destroy );
202 vlc_module_end();
203
204 static const char *const ppsz_filter_options[] = {
205     "cols", "rows", "offset-x", "bz-length", "bz-height", "attenuate",
206     "bz-begin", "bz-middle", "bz-end", "bz-middle-pos", "bz-gamma-red",
207     "bz-gamma-green", "bz-gamma-blue", "bz-blackcrush-red",
208     "bz-blackcrush-green", "bz-blackcrush-blue", "bz-whitecrush-red",
209     "bz-whitecrush-green", "bz-whitecrush-blue", "bz-blacklevel-red",
210     "bz-blacklevel-green", "bz-blacklevel-blue", "bz-whitelevel-red",
211     "bz-whitelevel-green", "bz-whitelevel-blue", "xinerama", "active",
212     NULL
213 };
214
215 /*****************************************************************************
216  * vout_sys_t: Wall video output method descriptor
217  *****************************************************************************
218  * This structure is part of the video output thread descriptor.
219  * It describes the Wall specific properties of an output thread.
220  *****************************************************************************/
221 struct vout_sys_t
222 {
223 #ifdef OVERLAP
224     bool   b_autocrop;
225     bool   b_attenuate;
226     unsigned int bz_length, bz_height, bz_begin, bz_middle, bz_end, bz_middle_pos;
227     unsigned int i_ratio_max;
228     unsigned int i_ratio;
229     unsigned int a_0, a_1, a_2;
230     bool     b_has_changed;
231     int lambda[2][VOUT_MAX_PLANES][500];
232     int cstYUV[2][VOUT_MAX_PLANES][500];
233     int lambda2[2][VOUT_MAX_PLANES][500];
234     int cstYUV2[2][VOUT_MAX_PLANES][500];
235     unsigned int i_halfLength;
236     unsigned int i_halfHeight;
237     int i_offset_x;
238     int i_offset_y;
239 #ifdef GAMMA
240     float        f_gamma_red, f_gamma_green, f_gamma_blue;
241     float         f_gamma[VOUT_MAX_PLANES];
242     uint8_t         LUT[VOUT_MAX_PLANES][ACCURACY + 1][256];
243 #ifdef PACKED_YUV
244     uint8_t         LUT2[VOUT_MAX_PLANES][256][500];
245 #endif
246 #endif
247 #ifndef SYS_MINGW32
248     bool   b_xinerama;
249 #endif
250 #endif
251     int    i_col;
252     int    i_row;
253     int    i_vout;
254     struct vout_list_t
255     {
256         bool b_active;
257         int i_width;
258         int i_height;
259         vout_thread_t *p_vout;
260     } *pp_vout;
261 };
262
263
264
265 /*****************************************************************************
266  * Control: control facility for the vout (forwards to child vout)
267  *****************************************************************************/
268 static int Control( vout_thread_t *p_vout, int i_query, va_list args )
269 {
270     int i_row, i_col, i_vout = 0;
271
272     for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
273     {
274         for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
275         {
276             vout_vaControl( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
277                             i_query, args );
278             i_vout++;
279         }
280     }
281     return VLC_SUCCESS;
282 }
283
284 /*****************************************************************************
285  * Create: allocates Wall video thread output method
286  *****************************************************************************
287  * This function allocates and initializes a Wall vout method.
288  *****************************************************************************/
289 static int Create( vlc_object_t *p_this )
290 {
291     vout_thread_t *p_vout = (vout_thread_t *)p_this;
292     char *psz_method, *psz_tmp, *psz_method_tmp;
293     int i_vout;
294
295     /* Allocate structure */
296     p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
297     if( p_vout->p_sys == NULL )
298         return VLC_ENOMEM;
299
300     p_vout->pf_init = Init;
301     p_vout->pf_end = End;
302     p_vout->pf_manage = NULL;
303 /* Color Format not supported
304 // Planar Y, packed UV
305 case VLC_FOURCC('Y','M','G','A'):
306 // Packed YUV 4:2:2, U:Y:V:Y, interlaced
307 case VLC_FOURCC('I','U','Y','V'):    // packed by 2
308 // Packed YUV 2:1:1, Y:U:Y:V
309 case VLC_FOURCC('Y','2','1','1'):     // packed by 4
310 // Packed YUV Reverted
311 case VLC_FOURCC('c','y','u','v'):    // packed by 2
312 */
313     switch (p_vout->render.i_chroma)
314     {
315     // planar YUV
316         case VLC_FOURCC('I','4','4','4'):
317         case VLC_FOURCC('I','4','2','2'):
318         case VLC_FOURCC('I','4','2','0'):
319         case VLC_FOURCC('Y','V','1','2'):
320         case VLC_FOURCC('I','Y','U','V'):
321         case VLC_FOURCC('I','4','1','1'):
322         case VLC_FOURCC('I','4','1','0'):
323         case VLC_FOURCC('Y','V','U','9'):
324         case VLC_FOURCC('Y','U','V','A'):
325             p_vout->pf_render = RenderPlanarYUV;
326             break;
327     // packed RGB
328         case VLC_FOURCC('R','G','B','2'):    // packed by 1
329         case VLC_FOURCC('R','V','1','5'):    // packed by 2
330         case VLC_FOURCC('R','V','1','6'):    // packed by 2
331         case VLC_FOURCC('R','V','2','4'):    // packed by 3
332         case VLC_FOURCC('R','V','3','2'):    // packed by 4
333             p_vout->pf_render = RenderPackedRGB;
334             break;
335 #ifdef PACKED_YUV
336     // packed YUV
337         case VLC_FOURCC('Y','U','Y','2'):    // packed by 2
338         case VLC_FOURCC('Y','U','N','V'):    // packed by 2
339         case VLC_FOURCC('U','Y','V','Y'):    // packed by 2
340         case VLC_FOURCC('U','Y','N','V'):    // packed by 2
341         case VLC_FOURCC('Y','4','2','2'):    // packed by 2
342             p_vout->pf_render = RenderPackedYUV;
343             break;
344 #endif
345         default:
346             msg_Err( p_vout, "colorspace not supported by plug-in !!!");
347             free( p_vout->p_sys );
348             return VLC_ENOMEM;
349     }
350     p_vout->pf_display = NULL;
351     p_vout->pf_control = Control;
352
353     config_ChainParse( p_vout, CFG_PREFIX, ppsz_filter_options,
354                        p_vout->p_cfg );
355
356     /* Look what method was requested */
357     p_vout->p_sys->i_col = var_CreateGetInteger( p_vout, CFG_PREFIX "cols" );
358     p_vout->p_sys->i_row = var_CreateGetInteger( p_vout, CFG_PREFIX "rows" );
359
360 // OS dependent code :  Autodetect number of displays in wall
361 #ifdef SYS_MINGW32
362     if ((p_vout->p_sys->i_col < 0) || (p_vout->p_sys->i_row < 0) )
363     {
364         int nbMonitors = GetSystemMetrics(SM_CMONITORS);
365         if (nbMonitors == 1)
366         {
367             nbMonitors = 5; // 1 display => 5x1 simulation
368             p_vout->p_sys->i_col = nbMonitors;
369             p_vout->p_sys->i_row = 1;
370         }
371         else
372         {
373             p_vout->p_sys->i_col = GetSystemMetrics( SM_CXVIRTUALSCREEN ) / GetSystemMetrics( SM_CXSCREEN );
374             p_vout->p_sys->i_row = GetSystemMetrics( SM_CYVIRTUALSCREEN ) / GetSystemMetrics( SM_CYSCREEN );
375             if (p_vout->p_sys->i_col * p_vout->p_sys->i_row != nbMonitors)
376             {
377                 p_vout->p_sys->i_col = nbMonitors;
378                 p_vout->p_sys->i_row = 1;
379             }
380         }
381         var_SetInteger( p_vout, CFG_PREFIX "cols", p_vout->p_sys->i_col);
382         var_SetInteger( p_vout, CFG_PREFIX "rows", p_vout->p_sys->i_row);
383     }
384 #endif
385
386 #ifdef OVERLAP
387     p_vout->p_sys->i_offset_x = var_CreateGetInteger( p_vout, CFG_PREFIX "offset-x" );
388     if (p_vout->p_sys->i_col > 2) p_vout->p_sys->i_offset_x = 0; // offset-x is used in case of 2x1 wall & autocrop
389     p_vout->p_sys->b_autocrop = !(var_CreateGetInteger( p_vout, "crop-ratio" ) == 0);
390     if (!p_vout->p_sys->b_autocrop) p_vout->p_sys->b_autocrop = var_CreateGetInteger( p_vout, "autocrop" );
391     p_vout->p_sys->b_attenuate = var_CreateGetInteger( p_vout, CFG_PREFIX "attenuate");
392     p_vout->p_sys->bz_length = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-length" );
393     if (p_vout->p_sys->i_row > 1)
394         p_vout->p_sys->bz_height = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-height" );
395     else
396         p_vout->p_sys->bz_height = 100;
397     p_vout->p_sys->bz_begin = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-begin" );
398     p_vout->p_sys->bz_middle = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-middle" );
399     p_vout->p_sys->bz_end = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-end" );
400     p_vout->p_sys->bz_middle_pos = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-middle-pos" );
401     double d_p = 100.0 / p_vout->p_sys->bz_middle_pos;
402     p_vout->p_sys->i_ratio_max = var_CreateGetInteger( p_vout, "autocrop-ratio-max" ); // in crop module with autocrop ...
403     p_vout->p_sys->i_ratio = var_CreateGetInteger( p_vout, "crop-ratio" ); // in crop module with manual ratio ...
404
405     p_vout->p_sys->a_2 = d_p * p_vout->p_sys->bz_begin - (double)(d_p * d_p / (d_p - 1)) * p_vout->p_sys->bz_middle + (double)(d_p / (d_p - 1)) * p_vout->p_sys->bz_end;
406     p_vout->p_sys->a_1 = -(d_p + 1) * p_vout->p_sys->bz_begin + (double)(d_p * d_p / (d_p - 1)) * p_vout->p_sys->bz_middle - (double)(1 / (d_p - 1)) * p_vout->p_sys->bz_end;
407     p_vout->p_sys->a_0 =  p_vout->p_sys->bz_begin;
408
409 #ifdef GAMMA
410     p_vout->p_sys->f_gamma_red = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-red" );
411     p_vout->p_sys->f_gamma_green = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-green" );
412     p_vout->p_sys->f_gamma_blue = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-blue" );
413 #endif
414 #ifndef SYS_MINGW32
415     p_vout->p_sys->b_xinerama= var_CreateGetInteger( p_vout, CFG_PREFIX "xinerama" );
416 #endif
417 #else
418     p_vout->p_sys->i_col = __MAX( 1, __MIN( 15, p_vout->p_sys->i_col ) );
419     p_vout->p_sys->i_row = __MAX( 1, __MIN( 15, p_vout->p_sys->i_row ) );
420 #endif
421
422     msg_Dbg( p_vout, "opening a %i x %i wall",
423              p_vout->p_sys->i_col, p_vout->p_sys->i_row );
424
425     p_vout->p_sys->pp_vout = malloc( p_vout->p_sys->i_row *
426                                      p_vout->p_sys->i_col *
427                                      sizeof(struct vout_list_t) );
428     if( p_vout->p_sys->pp_vout == NULL )
429     {
430         free( p_vout->p_sys );
431         return VLC_ENOMEM;
432     }
433
434     psz_method_tmp =
435     psz_method = var_CreateGetNonEmptyString( p_vout, CFG_PREFIX "active" );
436
437     /* If no trailing vout are specified, take them all */
438     if( psz_method == NULL )
439     {
440         for( i_vout = p_vout->p_sys->i_row * p_vout->p_sys->i_col;
441              i_vout--; )
442         {
443             p_vout->p_sys->pp_vout[i_vout].b_active = 1;
444         }
445     }
446     /* If trailing vout are specified, activate only the requested ones */
447     else
448     {
449         for( i_vout = p_vout->p_sys->i_row * p_vout->p_sys->i_col;
450              i_vout--; )
451         {
452             p_vout->p_sys->pp_vout[i_vout].b_active = 0;
453         }
454
455         while( *psz_method )
456         {
457             psz_tmp = psz_method;
458             while( *psz_tmp && *psz_tmp != ',' )
459             {
460                 psz_tmp++;
461             }
462
463             if( *psz_tmp )
464             {
465                 *psz_tmp = '\0';
466                 i_vout = atoi( psz_method );
467                 psz_method = psz_tmp + 1;
468             }
469             else
470             {
471                 i_vout = atoi( psz_method );
472                 psz_method = psz_tmp;
473             }
474
475             if( i_vout >= 0 &&
476                 i_vout < p_vout->p_sys->i_row * p_vout->p_sys->i_col )
477             {
478                 p_vout->p_sys->pp_vout[i_vout].b_active = 1;
479             }
480         }
481     }
482
483     free( psz_method_tmp );
484
485     return VLC_SUCCESS;
486 }
487
488
489 #ifdef OVERLAP
490 /*****************************************************************************
491  * CLIP_0A: clip between 0 and ACCURACY
492  *****************************************************************************/
493 inline static int CLIP_0A( int a )
494 {
495     return (a > ACCURACY) ? ACCURACY : (a < 0) ? 0 : a;
496 }
497
498 #ifdef GAMMA
499 /*****************************************************************************
500  *  Gamma: Gamma correction
501  *****************************************************************************/
502 static double Gamma_Correction(int i_plane, float f_component, float f_BlackCrush[VOUT_MAX_PLANES], float f_WhiteCrush[VOUT_MAX_PLANES], float f_BlackLevel[VOUT_MAX_PLANES], float f_WhiteLevel[VOUT_MAX_PLANES], float f_Gamma[VOUT_MAX_PLANES])
503 {
504     float f_Input;
505
506     f_Input = (f_component * f_BlackLevel[i_plane]) / (f_BlackCrush[i_plane]) + (1.0 - f_BlackLevel[i_plane]);
507     if (f_component <= f_BlackCrush[i_plane])
508          return pow(f_Input, 1.0 / f_Gamma[i_plane]);
509     else if (f_component >= f_WhiteCrush[i_plane])
510     {
511         f_Input = (f_component * (1.0 - (f_WhiteLevel[i_plane] + 1.0)) + (f_WhiteLevel[i_plane] + 1.0) * f_WhiteCrush[i_plane] - 1.0) / (f_WhiteCrush[i_plane] - 1.0);
512         return pow(f_Input, 1.0 / f_Gamma[i_plane]);
513     }
514            else
515             return 1.0;
516 }
517
518 #ifdef PACKED_YUV
519
520 /*****************************************************************************
521  * F: Function to calculate Gamma correction
522  *****************************************************************************/
523 static uint8_t F(uint8_t i, float gamma)
524 {
525  double input = (double) i / 255.0;
526
527 // return clip(255 * pow(input, 1.0 / gamma));
528
529  if (input < 0.5)
530      return clip_uint8((255 * pow(2 * input, gamma)) / 2);
531  else
532      return clip_uint8(255 * (1 - pow(2 * (1 - input), gamma) / 2));
533
534 }
535 #endif
536 #endif
537
538 /*****************************************************************************
539  * AdjustHeight: ajust p_sys->i_height to have same BZ width for any ratio
540  *****************************************************************************/
541 static int AdjustHeight( vout_thread_t *p_vout )
542 {
543     bool b_fullscreen = var_CreateGetInteger( p_vout, "fullscreen" );
544     int i_window_width = p_vout->i_window_width;
545     int i_window_height = p_vout->i_window_height;
546     double d_halfLength = 0;
547     double d_halfLength_crop;
548     double d_halfLength_calculated;
549     int    i_offset = 0;
550
551 // OS DEPENDENT CODE to get display dimensions
552         if (b_fullscreen)
553         {
554 #ifdef SYS_MINGW32
555             i_window_width  = GetSystemMetrics(SM_CXSCREEN);
556             i_window_height = GetSystemMetrics(SM_CYSCREEN);
557 #else
558             Display *p_display = XOpenDisplay( "" );
559             if (p_vout->p_sys->b_xinerama)
560             {
561                 i_window_width = DisplayWidth(p_display, 0) / p_vout->p_sys->i_col;
562                 i_window_height = DisplayHeight(p_display, 0) / p_vout->p_sys->i_row;
563              }
564             else
565             {
566                 i_window_width = DisplayWidth(p_display, 0);
567                 i_window_height = DisplayHeight(p_display, 0);
568             }
569                XCloseDisplay( p_display );
570                free(p_display);
571 #endif
572         var_SetInteger( p_vout, "width", i_window_width);
573         var_SetInteger( p_vout, "height", i_window_height);
574         p_vout->i_window_width = i_window_width;
575            p_vout->i_window_height = i_window_height;
576         }
577
578         if (p_vout->p_sys->bz_length)
579         if ((!p_vout->p_sys->b_autocrop) && (!p_vout->p_sys->i_ratio))
580         {
581             if ((p_vout->p_sys->i_row > 1) || (p_vout->p_sys->i_col > 1))
582             {
583               while ((d_halfLength <= 0) || (d_halfLength > p_vout->render.i_width / (2 * p_vout->p_sys->i_col)))
584               {
585                 if (p_vout->p_sys->bz_length >= 50)
586                     d_halfLength = i_window_width * p_vout->render.i_height / (2 * i_window_height * p_vout->p_sys->i_row) - p_vout->render.i_width / (2 * p_vout->p_sys->i_col);
587                 else
588                 {
589                     d_halfLength = (p_vout->render.i_width * p_vout->p_sys->bz_length) / (100.0 * p_vout->p_sys->i_col);
590                     d_halfLength = __MAX(i_window_width * p_vout->render.i_height / (2 * i_window_height * p_vout->p_sys->i_row) - p_vout->render.i_width / (2 * p_vout->p_sys->i_col), d_halfLength);
591                 }
592                 if ((d_halfLength <= 0) || (d_halfLength > p_vout->render.i_width / (2 * p_vout->p_sys->i_col))) p_vout->p_sys->i_row--;
593                 if (p_vout->p_sys->i_row < 1 )
594                 {
595                     p_vout->p_sys->i_row = 1;
596                     break;
597                 }
598               }
599               p_vout->p_sys->i_halfLength = (d_halfLength + 0.5);
600               p_vout->p_sys->bz_length = (p_vout->p_sys->i_halfLength * 100.0 * p_vout->p_sys->i_col) / p_vout->render.i_width;
601               var_SetInteger( p_vout, "bz-length", p_vout->p_sys->bz_length);
602               var_SetInteger( p_vout, "panoramix-rows", p_vout->p_sys->i_row);
603               }
604         }
605         else
606         {
607             d_halfLength = ((2 * (double)i_window_width - (double)(p_vout->p_sys->i_ratio_max * i_window_height) / 1000.0 ) * (double)p_vout->p_sys->bz_length) / 200.0;
608             d_halfLength_crop = d_halfLength * VOUT_ASPECT_FACTOR * (double)p_vout->output.i_width
609                         / (double)i_window_height / (double)p_vout->render.i_aspect;
610             p_vout->p_sys->i_halfLength = (d_halfLength_crop + 0.5);
611             d_halfLength_calculated = p_vout->p_sys->i_halfLength * (double)i_window_height *
612                                 (double)p_vout->render.i_aspect  /     VOUT_ASPECT_FACTOR / (double)p_vout->output.i_width;
613
614             if (!p_vout->p_sys->b_attenuate)
615             {
616                 double d_bz_length = (p_vout->p_sys->i_halfLength * p_vout->p_sys->i_col * 100.0) / p_vout->render.i_width;
617                 // F(2x) != 2F(x) in opengl module
618                 if (p_vout->p_sys->i_col == 2) d_bz_length = (100.0 * d_bz_length) / (100.0 - d_bz_length) ;
619                 var_SetInteger( p_vout, "bz-length", (int)(d_bz_length + 0.5));
620             }
621             i_offset =  (int)d_halfLength - (int)
622                         (p_vout->p_sys->i_halfLength * (double)i_window_height *
623                         (double)p_vout->render.i_aspect  /     VOUT_ASPECT_FACTOR / (double)p_vout->output.i_width);
624         }
625         else
626             d_halfLength = 0;
627
628         return i_offset;
629 }
630 #endif
631
632
633 /*****************************************************************************
634  * Init: initialize Wall video thread output method
635  *****************************************************************************/
636 static int Init( vout_thread_t *p_vout )
637 {
638     int i_index, i_row, i_col, i_width, i_height;
639     picture_t *p_pic;
640
641     I_OUTPUTPICTURES = 0;
642
643     /* Initialize the output structure */
644     p_vout->output.i_chroma = p_vout->render.i_chroma;
645     p_vout->output.i_width  = p_vout->render.i_width;
646     p_vout->output.i_height = p_vout->render.i_height;
647     p_vout->output.i_aspect = p_vout->render.i_aspect;
648 #ifdef OVERLAP
649     p_vout->p_sys->b_has_changed = p_vout->p_sys->b_attenuate;
650     int i_video_x = var_GetInteger( p_vout, "video-x");
651     int i_video_y = var_GetInteger( p_vout, "video-y");
652 #ifdef GAMMA
653     if (p_vout->p_sys->b_attenuate)
654     {
655         int i_index2, i_plane;
656         int constantYUV[3] = {0,128,128};
657         float    f_BlackCrush[VOUT_MAX_PLANES];
658         float    f_BlackLevel[VOUT_MAX_PLANES];
659         float    f_WhiteCrush[VOUT_MAX_PLANES];
660         float    f_WhiteLevel[VOUT_MAX_PLANES];
661         p_vout->p_sys->f_gamma[0] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-red" );
662         p_vout->p_sys->f_gamma[1] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-green" );
663         p_vout->p_sys->f_gamma[2] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-blue" );
664         f_BlackCrush[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-red" ) / 255.0;
665         f_BlackCrush[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-green" ) / 255.0;
666         f_BlackCrush[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-blue" ) / 255.0;
667         f_WhiteCrush[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-red" ) / 255.0;
668         f_WhiteCrush[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-green" ) / 255.0;
669         f_WhiteCrush[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-blue" ) / 255.0;
670         f_BlackLevel[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-red" ) / 255.0;
671         f_BlackLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-green" ) / 255.0;
672         f_BlackLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-blue" ) / 255.0;
673         f_WhiteLevel[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-red" ) / 255.0;
674         f_WhiteLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-green" ) / 255.0;
675         f_WhiteLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-blue" ) / 255.0;
676         switch (p_vout->render.i_chroma)
677         {
678         // planar YVU
679             case VLC_FOURCC('Y','V','1','2'):
680             case VLC_FOURCC('Y','V','U','9'):
681         // packed UYV
682             case VLC_FOURCC('U','Y','V','Y'):    // packed by 2
683             case VLC_FOURCC('U','Y','N','V'):    // packed by 2
684             case VLC_FOURCC('Y','4','2','2'):    // packed by 2
685     //        case VLC_FOURCC('c','y','u','v'):    // packed by 2
686                 p_vout->p_sys->f_gamma[2] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-green" );
687                 p_vout->p_sys->f_gamma[1] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-blue" );
688                 f_BlackCrush[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-green" ) / 255.0;
689                 f_BlackCrush[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-blue" ) / 255.0;
690                 f_WhiteCrush[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-green" ) / 255.0;
691                 f_WhiteCrush[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-blue" ) / 255.0;
692                 f_BlackLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-green" ) / 255.0;
693                 f_BlackLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-blue" ) / 255.0;
694                 f_WhiteLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-green" ) / 255.0;
695                 f_WhiteLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-blue" ) / 255.0;
696         // planar YUV
697             case VLC_FOURCC('I','4','4','4'):
698             case VLC_FOURCC('I','4','2','2'):
699             case VLC_FOURCC('I','4','2','0'):
700             case VLC_FOURCC('I','4','1','1'):
701             case VLC_FOURCC('I','4','1','0'):
702             case VLC_FOURCC('I','Y','U','V'):
703             case VLC_FOURCC('Y','U','V','A'):
704         // packed YUV
705             case VLC_FOURCC('Y','U','Y','2'):    // packed by 2
706             case VLC_FOURCC('Y','U','N','V'):    // packed by 2
707                 for (i_index = 0; i_index < 256; i_index++)
708                     for (i_index2 = 0; i_index2 <= ACCURACY; i_index2++)
709                         for (i_plane = 0; i_plane < VOUT_MAX_PLANES; i_plane++)
710                         {
711                             float f_lut = CLIP_01(1.0 -
712                                      ((ACCURACY - (float)i_index2)
713                                      * Gamma_Correction(i_plane, (float)i_index / 255.0, f_BlackCrush, f_WhiteCrush, f_BlackLevel, f_WhiteLevel, p_vout->p_sys->f_gamma)
714                                      / (ACCURACY - 1)));
715                             p_vout->p_sys->LUT[i_plane][i_index2][i_index] = f_lut * i_index + (int)((1.0 - f_lut) * (float)constantYUV[i_plane]);
716                         }
717                 break;
718         // packed RGB
719             case VLC_FOURCC('R','G','B','2'):    // packed by 1
720             case VLC_FOURCC('R','V','1','5'):    // packed by 2
721             case VLC_FOURCC('R','V','1','6'):    // packed by 2
722             case VLC_FOURCC('R','V','2','4'):    // packed by 3
723             case VLC_FOURCC('R','V','3','2'):    // packed by 4
724             for (i_index = 0; i_index < 256; i_index++)
725                     for (i_index2 = 0; i_index2 <= ACCURACY; i_index2++)
726                         for (i_plane = 0; i_plane < VOUT_MAX_PLANES; i_plane++)
727                         {
728                             float f_lut = CLIP_01(1.0 -
729                                      ((ACCURACY - (float)i_index2)
730                                      * Gamma_Correction(i_plane, (float)i_index / 255.0, f_BlackCrush, f_WhiteCrush, f_BlackLevel, f_WhiteLevel, p_vout->p_sys->f_gamma)
731                                      / (ACCURACY - 1)));
732                             p_vout->p_sys->LUT[i_plane][i_index2][i_index] = f_lut * i_index;
733                         }
734                 break;
735             default:
736                 msg_Err( p_vout, "colorspace not supported by plug-in !!!");
737                 free( p_vout->p_sys );
738                 return VLC_ENOMEM;
739         }
740     }
741 #endif
742     if (p_vout->p_sys->i_offset_x)
743         p_vout->p_sys->i_offset_x = AdjustHeight(p_vout);
744     else
745         AdjustHeight(p_vout);
746 #endif
747
748     /* Try to open the real video output */
749     msg_Dbg( p_vout, "spawning the real video outputs" );
750
751     p_vout->p_sys->i_vout = 0;
752
753     /* FIXME: use bresenham instead of those ugly divisions */
754     for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
755     {
756         for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
757         {
758             video_format_t fmt;
759
760             memset( &fmt, 0, sizeof(video_format_t) );
761
762             if( i_col + 1 < p_vout->p_sys->i_col )
763             {
764                 i_width = ( p_vout->render.i_width
765                              / p_vout->p_sys->i_col ) & ~0x1;
766             }
767             else
768             {
769                 i_width = p_vout->render.i_width
770                            - ( ( p_vout->render.i_width
771                                   / p_vout->p_sys->i_col ) & ~0x1 ) * i_col;
772
773             }
774 #ifdef OVERLAP
775             i_width += p_vout->p_sys->i_halfLength;
776             if (p_vout->p_sys->i_col > 2 ) i_width += p_vout->p_sys->i_halfLength;
777             i_width -= i_width % 2;
778 #endif
779             if( i_row + 1 < p_vout->p_sys->i_row )
780             {
781                 i_height = ( p_vout->render.i_height
782                               / p_vout->p_sys->i_row ) & ~0x3;
783             }
784             else
785             {
786                 i_height = p_vout->render.i_height
787                             - ( ( p_vout->render.i_height
788                                    / p_vout->p_sys->i_row ) & ~0x3 ) * i_row;
789             }
790
791 #ifdef OVERLAP
792             if (p_vout->p_sys->i_row >= 2)
793             {
794                 p_vout->p_sys->i_halfHeight = (p_vout->p_sys->i_halfLength * p_vout->p_sys->bz_height) / 100;
795                 p_vout->p_sys->i_halfHeight -= (p_vout->p_sys->i_halfHeight % 2);
796                 i_height += p_vout->p_sys->i_halfHeight;
797                 if (p_vout->p_sys->i_row > 2) i_height += p_vout->p_sys->i_halfHeight;
798             }
799             i_height -= i_height % 2;
800 #endif
801             p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].i_width = i_width;
802             p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].i_height = i_height;
803
804             if( !p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].b_active )
805             {
806                 p_vout->p_sys->i_vout++;
807                 continue;
808             }
809
810             fmt.i_width = fmt.i_visible_width = p_vout->render.i_width;
811             fmt.i_height = fmt.i_visible_height = p_vout->render.i_height;
812             fmt.i_x_offset = fmt.i_y_offset = 0;
813             fmt.i_chroma = p_vout->render.i_chroma;
814             fmt.i_aspect = p_vout->render.i_aspect;
815             fmt.i_sar_num = p_vout->render.i_aspect * fmt.i_height / fmt.i_width;
816             fmt.i_sar_den = VOUT_ASPECT_FACTOR;
817             fmt.i_width = fmt.i_visible_width = i_width;
818             fmt.i_height = fmt.i_visible_height = i_height;
819             fmt.i_aspect = p_vout->render.i_aspect
820                               * p_vout->render.i_height / i_height
821                               * i_width / p_vout->render.i_width;
822 #ifdef OVERLAP
823             if (p_vout->p_sys->i_offset_x < 0)
824             {
825                 var_SetInteger(p_vout, "video-x", -p_vout->p_sys->i_offset_x);
826                 p_vout->p_sys->i_offset_x = 0;
827             }
828 #endif
829             p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout =
830                 vout_Create( p_vout, &fmt);
831
832             if( p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout == NULL )
833             {
834                 msg_Err( p_vout, "failed to get %ix%i vout threads",
835                                  p_vout->p_sys->i_col, p_vout->p_sys->i_row );
836                 RemoveAllVout( p_vout );
837                 return VLC_EGENERIC;
838             }
839             ADD_CALLBACKS(
840                 p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout,
841                 SendEvents );
842 #ifdef OVERLAP
843             p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment = 0;
844             if (i_col == 0) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_RIGHT;
845             else if (i_col == p_vout->p_sys->i_col -1) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_LEFT;
846             if (p_vout->p_sys->i_row > 1)
847             {
848                 if (i_row == 0) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_BOTTOM;
849                 else if (i_row == p_vout->p_sys->i_row -1) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_TOP;
850             }
851     // i_n : number of active pp_vout
852             int i_index, i_n = p_vout->p_sys->i_vout;
853                 for (i_index = p_vout->p_sys->i_vout; i_index >= 0; i_index--) if (!p_vout->p_sys->pp_vout[i_index].b_active) i_n -= 1;
854             var_SetInteger( p_vout, "align", p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment );
855             var_SetInteger( p_vout, "video-x",i_video_x + p_vout->p_sys->i_offset_x + ((i_n + 1) % p_vout->p_sys->i_col) * p_vout->i_window_width);
856             var_SetInteger( p_vout, "video-y",i_video_y + ((i_n + 1) / p_vout->p_sys->i_col) * p_vout->i_window_height);
857 #endif
858             p_vout->p_sys->i_vout++;
859         }
860     }
861
862     ALLOCATE_DIRECTBUFFERS( VOUT_MAX_PICTURES );
863
864     ADD_PARENT_CALLBACKS( SendEventsToChild );
865
866     return VLC_SUCCESS;
867 }
868
869 /*****************************************************************************
870  * End: terminate Wall video thread output method
871  *****************************************************************************/
872 static void End( vout_thread_t *p_vout )
873 {
874     int i_index;
875
876 #ifdef OVERLAP
877     var_SetInteger( p_vout, "bz-length", p_vout->p_sys->bz_length);
878 #endif
879     /* Free the fake output buffers we allocated */
880     for( i_index = I_OUTPUTPICTURES ; i_index ; )
881     {
882         i_index--;
883         free( PP_OUTPUTPICTURE[ i_index ]->p_data_orig );
884     }
885 }
886
887 /*****************************************************************************
888  * Destroy: destroy Wall video thread output method
889  *****************************************************************************
890  * Terminate an output method created by WallCreateOutputMethod
891  *****************************************************************************/
892 static void Destroy( vlc_object_t *p_this )
893 {
894     vout_thread_t *p_vout = (vout_thread_t *)p_this;
895
896 #ifdef GLOBAL_OUTPUT
897     DEL_CALLBACKS( p_vout->p_sys->p_vout, SendEvents);
898     vlc_object_detach( p_vout->p_sys->p_vout );
899     vlc_object_release( p_vout->p_sys->p_vout );
900     DEL_PARENT_CALLBACKS( SendEventsToChild);
901 #endif
902
903     RemoveAllVout( p_vout );
904     DEL_PARENT_CALLBACKS( SendEventsToChild );
905
906     free( p_vout->p_sys->pp_vout );
907     free( p_vout->p_sys );
908
909 }
910
911 /*****************************************************************************
912  * RenderPlanarYUV: displays previously rendered output
913  *****************************************************************************
914  * This function send the currently rendered image to Wall image, waits
915  * until it is displayed and switch the two rendering buffers, preparing next
916  * frame.
917  *****************************************************************************/
918 static void RenderPlanarYUV( vout_thread_t *p_vout, picture_t *p_pic )
919 {
920     picture_t *p_outpic = NULL;
921     int i_col, i_row, i_vout, i_plane;
922     int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
923 #ifdef OVERLAP
924     int LeftOffset, TopOffset;
925     int constantYUV[3] = {0,128,128};
926     int Denom;
927     int a_2;
928     int a_1;
929     int a_0;
930     int i_index, i_index2;
931 #endif
932
933
934     i_vout = 0;
935
936     for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
937     {
938         pi_top_skip[i_plane] = 0;
939     }
940
941     for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
942     {
943         for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
944         {
945             pi_left_skip[i_plane] = 0;
946         }
947
948         for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
949         {
950             if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
951             {
952                 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
953                 {
954                     pi_left_skip[i_plane] +=
955                         p_vout->p_sys->pp_vout[ i_vout ].i_width
956                          * p_pic->p[i_plane].i_pitch / p_vout->output.i_width;
957                 }
958                 i_vout++;
959                 continue;
960             }
961
962             while( ( p_outpic =
963                 vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
964                                     0, 0, 0 )
965                    ) == NULL )
966             {
967                 if( p_vout->b_die || p_vout->b_error )
968                 {
969                     vout_DestroyPicture(
970                         p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
971                     return;
972                 }
973
974                 msleep( VOUT_OUTMEM_SLEEP );
975             }
976
977             vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
978                               p_outpic, p_pic->date );
979             vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
980                               p_outpic );
981
982             for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
983             {
984                 uint8_t *p_in, *p_in_end, *p_out;
985                 int i_in_pitch = p_pic->p[i_plane].i_pitch;
986                 int i_out_pitch = p_outpic->p[i_plane].i_pitch;
987                 int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
988                 int i_lines = p_outpic->p[i_plane].i_visible_lines;
989 #ifdef OVERLAP
990                 if (i_col) pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
991                 if ((i_row) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
992                 if ((p_vout->p_sys->i_row > 2) && (i_row == 1) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
993                 if ((!p_vout->p_sys->pp_vout[p_vout->p_sys->i_col].b_active))
994                     pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
995 // i_n : previous inactive pp_vout
996                 int i_n=0;
997                 while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
998                 if ((i_col > 1) && i_n)
999                     pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1000
1001                 p_in = p_pic->p[i_plane].p_pixels
1002                 /* Wall proprities */
1003                 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1004
1005                 if ((p_vout->p_sys->i_row > 2) &&
1006                     ((!i_row) || (i_row + 1 == p_vout->p_sys->i_row)))
1007                         i_lines -= (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1008
1009 // 1088 lines bug in a mpeg2 stream of 1080 lines
1010                 if ((p_vout->p_sys->i_row - 1 == i_row) &&
1011                     (p_pic->p[i_plane].i_lines == 1088))
1012                         i_lines -= 8 / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1013
1014                 p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
1015 #else
1016                 p_in = p_pic->p[i_plane].p_pixels
1017                         + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1018
1019                 p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
1020 #endif
1021                 p_out = p_outpic->p[i_plane].p_pixels;
1022 #ifdef OVERLAP
1023         if ((p_vout->p_sys->i_row > 2) && (!i_row))
1024             p_out += (p_outpic->p[i_plane].i_pitch * (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch));
1025
1026         int length;
1027         int i_col_mod;
1028         length = 2 * p_vout->p_sys->i_halfLength / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1029
1030         if (p_vout->p_sys->b_has_changed)
1031         {
1032             Denom = F2(length);
1033             a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1034             a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
1035             a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1036             for(i_col_mod = 0; i_col_mod < 2; i_col_mod++)
1037              for (i_index = 0; i_index < length; i_index++)
1038              {
1039                 p_vout->p_sys->lambda[i_col_mod][i_plane][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,length - i_index) + a_0) / Denom);
1040                 p_vout->p_sys->cstYUV[i_col_mod][i_plane][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col_mod][i_plane][i_index]) * constantYUV[i_plane]) / ACCURACY;
1041              }
1042         }
1043 #endif
1044             while( p_in < p_in_end )
1045             {
1046 #ifndef OVERLAP
1047                 vlc_memcpy( p_out, p_in, i_copy_pitch);
1048 #else
1049                 if (p_vout->p_sys->i_col > 2)
1050                 {
1051                     length /= 2;
1052                     if (i_col == 0)
1053                         vlc_memcpy( p_out + length , p_in, i_copy_pitch - length);
1054                     else if (i_col + 1 == p_vout->p_sys->i_col)
1055                         vlc_memcpy( p_out, p_in - length, i_copy_pitch - length);
1056                     else
1057                         vlc_memcpy( p_out, p_in - length, i_copy_pitch);
1058
1059                     if ((i_col == 0))
1060                     // black bar
1061                     {
1062                         LeftOffset = 0;
1063                         p_out += LeftOffset;
1064                         memset(p_out, constantYUV[i_plane], length);
1065                         p_out -= LeftOffset;
1066                     }
1067                     else if ((i_col + 1 == p_vout->p_sys->i_col ))
1068                     // black bar
1069                         {
1070                             LeftOffset = i_copy_pitch - length;
1071                             p_out += LeftOffset;
1072                             memset(p_out, constantYUV[i_plane], length);
1073                             p_out -= LeftOffset;
1074                         }
1075                     length *= 2;
1076                 }
1077                 else
1078                     vlc_memcpy( p_out , p_in, i_copy_pitch);
1079
1080               if (p_vout->p_sys->b_attenuate)
1081             {
1082 // vertical blend
1083 // first blended zone
1084                 if (i_col)
1085                 {
1086                     LeftOffset = 0;
1087                     p_out += LeftOffset;
1088                     for (i_index = 0; i_index < length; i_index++)
1089                     {
1090 #ifndef GAMMA
1091                         *(p_out + i_index) = (p_vout->p_sys->lambda[1][i_plane][i_index] *
1092                                  (*(p_out + i_index))) / ACCURACY +
1093                                      p_vout->p_sys->cstYUV[1][i_plane][i_index];
1094 #else
1095                             *(p_out + i_index) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda[1][i_plane][i_index]][*(p_out + i_index)];
1096 #endif
1097                     }
1098                     p_out -= LeftOffset;
1099                 }
1100 // second blended zone
1101                 if (i_col + 1 < p_vout->p_sys->i_col)
1102                 {
1103                     LeftOffset = i_copy_pitch - length;
1104                     p_out +=  LeftOffset;
1105                     for (i_index = 0; i_index < length; i_index++)
1106                     {
1107 #ifndef GAMMA
1108                             *(p_out + i_index) = (p_vout->p_sys->lambda[0][i_plane][i_index] *
1109                                      (*(p_out + i_index))) / ACCURACY +
1110                                      p_vout->p_sys->cstYUV[0][i_plane][i_index];
1111 #else
1112
1113                         *(p_out + i_index) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda[0][i_plane][i_index]][*(p_out + i_index)];
1114 #endif
1115                     }
1116                     p_out -= LeftOffset;
1117                 }
1118 // end blended zone
1119             }
1120 #endif
1121                 p_in += i_in_pitch;
1122                 p_out += i_out_pitch;
1123             }
1124 #ifdef OVERLAP
1125 // horizontal blend
1126         if (!p_vout->p_sys->b_attenuate)
1127         {
1128             if ((i_row == 0) && (p_vout->p_sys->i_row > 2))
1129             // black bar
1130             {
1131                     int height = 2 * p_vout->p_sys->i_halfHeight / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1132                     TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1133                     p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1134                     for (i_index = 0; i_index < height; i_index++)
1135                         for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1136                             *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
1137                     p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1138             }
1139             else if ((i_row + 1 == p_vout->p_sys->i_row) && (p_vout->p_sys->i_row > 2))
1140             // black bar
1141                 {
1142                         int height = 2 * p_vout->p_sys->i_halfHeight / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1143                         TopOffset = height - (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1144                         p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1145                         for (i_index = 0; i_index < height; i_index++)
1146                             for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1147                                 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
1148                         p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1149                 }
1150         }
1151         else
1152         {
1153             if (p_vout->p_sys->i_row >= 2)
1154             {
1155                 length = 2 * p_vout->p_sys->i_halfHeight / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1156                 if (p_vout->p_sys->b_has_changed)
1157                 {
1158                     Denom = F2(length);
1159                     a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1160                     a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
1161                     a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1162                    for(i_col_mod = 0; i_col_mod < 2; i_col_mod++)
1163                     for (i_index = 0; i_index < length; i_index++)
1164                     {
1165                         p_vout->p_sys->lambda2[i_col_mod][i_plane][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,length - i_index) + a_0) / Denom);
1166                         p_vout->p_sys->cstYUV2[i_col_mod][i_plane][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_col_mod][i_plane][i_index]) * constantYUV[i_plane]) / ACCURACY;
1167                     }
1168                 }
1169 // first blended zone
1170
1171             if (i_row)
1172             {
1173                 TopOffset = i_lines;
1174                 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1175                 for (i_index = 0; i_index < length; i_index++)
1176                     for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1177 #ifndef GAMMA
1178                         *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[1][i_plane][i_index] *
1179                                      (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
1180                                      p_vout->p_sys->cstYUV2[1][i_plane][i_index];
1181 #else
1182
1183                         *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda2[1][i_plane][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
1184 #endif
1185                 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1186             }
1187             else if (p_vout->p_sys->i_row > 2)
1188             // black bar
1189             {
1190                 TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1191                 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1192                 for (i_index = 0; i_index < length; i_index++)
1193                     for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1194                         *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
1195                 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1196             }
1197
1198 // second blended zone
1199
1200             if (i_row + 1 < p_vout->p_sys->i_row)
1201             {
1202                 TopOffset = length;
1203                 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1204                 for (i_index = 0; i_index < length; i_index++)
1205                     for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1206 #ifndef GAMMA
1207                         *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[0][i_plane][i_index] *
1208                                      (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
1209                                      p_vout->p_sys->cstYUV2[0][i_plane][i_index];
1210 #else
1211
1212                         *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda2[0][i_plane][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
1213
1214 #endif
1215                 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1216             }
1217             else if (p_vout->p_sys->i_row > 2)
1218             // black bar
1219             {
1220                 TopOffset = length - (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1221                 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1222                 for (i_index = 0; i_index < length; i_index++)
1223                     for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1224                         *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
1225                 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1226             }
1227 // end blended zone
1228             }
1229         }
1230 #endif
1231 // bug for wall filter : fix by CC
1232 //            pi_left_skip[i_plane] += i_out_pitch;
1233             pi_left_skip[i_plane] += i_copy_pitch;
1234             }
1235
1236             vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1237                                 p_outpic );
1238             vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1239                                  p_outpic );
1240             i_vout++;
1241         }
1242
1243         for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1244                 {
1245                     pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout ].i_height
1246                                              * p_pic->p[i_plane].i_lines
1247                                              / p_vout->output.i_height
1248                                              * p_pic->p[i_plane].i_pitch;
1249                 }
1250
1251     }
1252 #ifdef OVERLAP
1253     if (p_vout->p_sys->b_has_changed) p_vout->p_sys->b_has_changed = false;
1254 #endif
1255 }
1256
1257
1258 /*****************************************************************************
1259  * RenderPackedRGB: displays previously rendered output
1260  *****************************************************************************
1261  * This function send the currently rendered image to Wall image, waits
1262  * until it is displayed and switch the two rendering buffers, preparing next
1263  * frame.
1264  *****************************************************************************/
1265 static void RenderPackedRGB( vout_thread_t *p_vout, picture_t *p_pic )
1266 {
1267     picture_t *p_outpic = NULL;
1268     int i_col, i_row, i_vout, i_plane;
1269     int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
1270 #ifdef OVERLAP
1271     int LeftOffset, TopOffset;
1272     int Denom;
1273     int a_2;
1274     int a_1;
1275     int a_0;
1276     int i_index, i_index2;
1277 #endif
1278
1279     i_vout = 0;
1280
1281     for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1282     {
1283         pi_top_skip[i_plane] = 0;
1284     }
1285
1286     for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
1287     {
1288         for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1289         {
1290             pi_left_skip[i_plane] = 0;
1291         }
1292
1293         for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
1294         {
1295             if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
1296             {
1297                 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1298                 {
1299                     pi_left_skip[i_plane] +=
1300                         p_vout->p_sys->pp_vout[ i_vout ].i_width * p_pic->p->i_pixel_pitch;
1301                 }
1302                 i_vout++;
1303                 continue;
1304             }
1305
1306             while( ( p_outpic =
1307                 vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1308                                     0, 0, 0 )
1309                    ) == NULL )
1310             {
1311                 if( p_vout->b_die || p_vout->b_error )
1312                 {
1313                     vout_DestroyPicture(
1314                         p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
1315                     return;
1316                 }
1317
1318                 msleep( VOUT_OUTMEM_SLEEP );
1319             }
1320
1321             vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1322                               p_outpic, p_pic->date );
1323             vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1324                               p_outpic );
1325
1326             for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1327             {
1328                 uint8_t *p_in, *p_in_end, *p_out;
1329                 int i_in_pitch = p_pic->p[i_plane].i_pitch;
1330                 int i_out_pitch = p_outpic->p[i_plane].i_pitch;
1331                 int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
1332
1333 #ifdef OVERLAP
1334                 if (i_col) pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength) * p_pic->p->i_pixel_pitch;
1335                 if ((i_row) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch);
1336                 if ((!p_vout->p_sys->pp_vout[p_vout->p_sys->i_col].b_active))
1337                     pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch);
1338 // i_n : previous inactive pp_vout
1339                 int i_n=0;
1340                 while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
1341                 if ((i_col > 1) && i_n)
1342                     pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) * p_pic->p->i_pixel_pitch;
1343
1344                 p_in = p_pic->p[i_plane].p_pixels
1345                 /* Wall proprities */
1346                 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1347
1348                 int i_lines = p_outpic->p[i_plane].i_visible_lines;
1349 // 1088 lines bug in a mpeg2 stream of 1080 lines
1350                 if ((p_vout->p_sys->i_row - 1 == i_row) &&
1351                     (p_pic->p[i_plane].i_lines == 1088))
1352                         i_lines -= 8;
1353
1354                 p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
1355 #else
1356                 p_in = p_pic->p[i_plane].p_pixels
1357                         + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1358
1359                 p_in_end = p_in + p_outpic->p[i_plane].i_visible_lines
1360                                         * p_pic->p[i_plane].i_pitch;
1361 #endif //OVERLAP
1362
1363                 p_out = p_outpic->p[i_plane].p_pixels;
1364
1365
1366 #ifdef OVERLAP
1367         if ((p_vout->p_sys->i_row > 2) && (!i_row))
1368             p_out += (p_outpic->p[i_plane].i_pitch * (2 * p_vout->p_sys->i_halfHeight) * p_pic->p->i_pixel_pitch);
1369
1370         int length;
1371         length = 2 * p_vout->p_sys->i_halfLength * p_pic->p->i_pixel_pitch;
1372
1373         if (p_vout->p_sys->b_has_changed)
1374         {
1375             int i_plane_;
1376             int i_col_mod;
1377             Denom = F2(length / p_pic->p->i_pixel_pitch);
1378             a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1379             a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfLength * (ACCURACY / 100);
1380             a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1381             for(i_col_mod = 0; i_col_mod < 2; i_col_mod++)
1382                 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1383                     for (i_plane_ =  0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
1384                         p_vout->p_sys->lambda[i_col_mod][i_plane_][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1385         }
1386 #endif
1387             while( p_in < p_in_end )
1388             {
1389 #ifndef OVERLAP
1390                 vlc_memcpy( p_out, p_in, i_copy_pitch );
1391 #else
1392                 if (p_vout->p_sys->i_col > 2)
1393                 {
1394                     // vertical blend
1395                     length /= 2;
1396                     if (i_col == 0)
1397                         vlc_memcpy( p_out + length, p_in, i_copy_pitch - length);
1398                     else if (i_col + 1 == p_vout->p_sys->i_col)
1399                         vlc_memcpy( p_out, p_in - length, i_copy_pitch - length);
1400                     else
1401                         vlc_memcpy( p_out, p_in - length, i_copy_pitch);
1402
1403                     if ((i_col == 0))
1404                     // black bar
1405                     {
1406                         LeftOffset = 0;
1407                         p_out += LeftOffset;
1408                         p_in += LeftOffset;
1409                         for (i_index = 0; i_index < length; i_index++)
1410                                 *(p_out + i_index) = 0;
1411                         p_out -= LeftOffset;
1412                         p_in -= LeftOffset;
1413                     }
1414                     else if ((i_col + 1 == p_vout->p_sys->i_col ))
1415                     // black bar
1416                         {
1417                             LeftOffset = i_copy_pitch - length;
1418                             p_out += LeftOffset;
1419                             p_in += LeftOffset;
1420                             for (i_index = 0; i_index < length; i_index++)
1421                                     *(p_out + i_index) = 0;
1422                             p_out -= LeftOffset;
1423                             p_in -= LeftOffset;
1424                         }
1425                     length *= 2;
1426                 }
1427                 else
1428                     vlc_memcpy( p_out, p_in, i_copy_pitch);
1429
1430 // vertical blend
1431 // first blended zone
1432             if (i_col)
1433             {
1434                 LeftOffset = 0;
1435                 p_out += LeftOffset;
1436                 for (i_index = 0; i_index < length; i_index++)
1437 #ifndef GAMMA
1438                     *(p_out + i_index) = (p_vout->p_sys->lambda[1][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
1439                                  (*(p_out + i_index))) / ACCURACY;
1440 #else
1441                     *(p_out + i_index) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda[1][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch]][*(p_out + i_index)];
1442 #endif
1443                 p_out -= LeftOffset;
1444             }
1445 // second blended zone
1446             if (i_col + 1 < p_vout->p_sys->i_col)
1447             {
1448                 LeftOffset = i_copy_pitch - length;
1449                 p_out +=  LeftOffset;
1450                 for (i_index = 0; i_index < length; i_index++)
1451 #ifndef GAMMA
1452                     *(p_out + i_index) = (p_vout->p_sys->lambda[0][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
1453                                  (*(p_out + i_index))) / ACCURACY;
1454 #else
1455                     *(p_out + i_index) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda[0][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch]][*(p_out + i_index)];
1456 #endif
1457                 p_out -= LeftOffset;
1458             }
1459 // end blended zone
1460 #endif //OVERLAP
1461                 p_in += i_in_pitch;
1462                 p_out += i_out_pitch;
1463             }
1464 #ifdef OVERLAP
1465 // horizontal blend
1466         if (!p_vout->p_sys->b_attenuate)
1467         {
1468             if ((i_row == 0) && (p_vout->p_sys->i_row > 2))
1469             // black bar
1470             {
1471                     TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight);
1472                     p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1473                     for (i_index = 0; i_index < length; i_index++)
1474                         for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1475                             *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
1476                     p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1477             }
1478             else if ((i_row + 1 == p_vout->p_sys->i_row) && (p_vout->p_sys->i_row > 2))
1479             // black bar
1480                 {
1481                     TopOffset = length - (2 * p_vout->p_sys->i_halfHeight);
1482                     p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1483                     for (i_index = 0; i_index < length; i_index++)
1484                         for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1485                             *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
1486                     p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1487                 }
1488         }
1489         else
1490         {
1491             if (p_vout->p_sys->i_row >= 2)
1492             {
1493                 length = 2 * p_vout->p_sys->i_halfHeight;
1494                 if (p_vout->p_sys->b_has_changed)
1495                 {
1496                     int i_plane_;
1497                     int i_row_mod;
1498                     Denom = F2(length);
1499                     a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1500                     a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
1501                     a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1502                     for(i_row_mod = 0; i_row_mod < 2; i_row_mod++)
1503                       for (i_index = 0; i_index < length; i_index++)
1504                         for (i_plane_ =  0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
1505                             p_vout->p_sys->lambda2[i_row_mod][i_plane_][i_index] = CLIP_0A(!i_row_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length) - i_index) + a_0) / Denom);
1506                 }
1507 // first blended zone
1508
1509             if (i_row)
1510             {
1511                 TopOffset = i_lines;
1512                 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1513                 for (i_index = 0; i_index < length; i_index++)
1514                     for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1515 #ifndef GAMMA
1516                     *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[1][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
1517                                  (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY;
1518 #else
1519                     *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_index2 % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda2[1][i_index2 % p_pic->p->i_pixel_pitch][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
1520 #endif
1521                 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1522             }
1523             else if (p_vout->p_sys->i_row > 2)
1524             // black bar
1525             {
1526                 TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight);
1527                 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1528                 for (i_index = 0; i_index < length; i_index++)
1529                     for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1530                         *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
1531                 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1532             }
1533
1534 // second blended zone
1535
1536             if (i_row + 1 < p_vout->p_sys->i_row)
1537             {
1538                 TopOffset = length;
1539                 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1540                 for (i_index = 0; i_index < length; i_index++)
1541                     for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1542 #ifndef GAMMA
1543                     *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[0][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
1544                                  (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY;
1545 #else
1546                     *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_index2 % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda2[0][i_index2 % p_pic->p->i_pixel_pitch][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
1547
1548 #endif
1549                 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1550             }
1551             else if (p_vout->p_sys->i_row > 2)
1552             // black bar
1553             {
1554                 TopOffset = length - (2 * p_vout->p_sys->i_halfHeight);
1555                 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1556                 for (i_index = 0; i_index < length; i_index++)
1557                     for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1558                         *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
1559                 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1560             }
1561 // end blended zone
1562             }
1563         }
1564 #endif
1565 // bug for wall filter : fix by CC
1566 //            pi_left_skip[i_plane] += i_out_pitch;
1567             pi_left_skip[i_plane] += i_copy_pitch;
1568             }
1569
1570             vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1571                                 p_outpic );
1572             vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1573                                  p_outpic );
1574             i_vout++;
1575         }
1576
1577         for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1578         {
1579             pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout ].i_height
1580                                      * p_pic->p[i_plane].i_lines
1581                                      / p_vout->output.i_height
1582                                      * p_pic->p[i_plane].i_pitch;
1583         }
1584     }
1585 #ifdef OVERLAP
1586     if (p_vout->p_sys->b_has_changed) p_vout->p_sys->b_has_changed = false;
1587 #endif
1588 }
1589
1590
1591 #ifdef PACKED_YUV
1592 // WARNING : NO DEBUGGED
1593 /*****************************************************************************
1594  * RenderPackedYUV: displays previously rendered output
1595  *****************************************************************************
1596  * This function send the currently rendered image to Wall image, waits
1597  * until it is displayed and switch the two rendering buffers, preparing next
1598  * frame.
1599  *****************************************************************************/
1600 static void RenderPackedYUV( vout_thread_t *p_vout, picture_t *p_pic )
1601 {
1602     picture_t *p_outpic = NULL;
1603     int i_col, i_row, i_vout, i_plane;
1604     int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
1605 #ifdef OVERLAP
1606     int LeftOffset, TopOffset;
1607     int constantYUV[3] = {0,128,128};
1608     int Denom;
1609     int a_2;
1610     int a_1;
1611     int a_0;
1612     int i_index, i_index2;
1613 #endif
1614
1615
1616     i_vout = 0;
1617
1618     for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1619     {
1620         pi_top_skip[i_plane] = 0;
1621     }
1622
1623     for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
1624     {
1625         for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1626         {
1627             pi_left_skip[i_plane] = 0;
1628         }
1629
1630         for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
1631         {
1632             if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
1633             {
1634                 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1635                 {
1636                     pi_left_skip[i_plane] +=
1637                         p_vout->p_sys->pp_vout[ i_vout ].i_width
1638                          * p_pic->p[i_plane].i_pitch / p_vout->output.i_width;
1639                 }
1640                 i_vout++;
1641                 continue;
1642             }
1643
1644             while( ( p_outpic =
1645                 vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1646                                     0, 0, 0 )
1647                    ) == NULL )
1648             {
1649                 if( p_vout->b_die || p_vout->b_error )
1650                 {
1651                     vout_DestroyPicture(
1652                         p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
1653                     return;
1654                 }
1655
1656                 msleep( VOUT_OUTMEM_SLEEP );
1657             }
1658
1659             vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1660                               p_outpic, p_pic->date );
1661             vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1662                               p_outpic );
1663
1664             for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1665             {
1666                 uint8_t *p_in, *p_in_end, *p_out;
1667                 int i_in_pitch = p_pic->p[i_plane].i_pitch;
1668                 int i_out_pitch = p_outpic->p[i_plane].i_pitch;
1669                 int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
1670
1671 #ifdef OVERLAP
1672                 if (i_col) pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1673                 if ((i_row) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1674                 if ((p_vout->p_sys->i_row > 2) && (i_row == 1) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1675                 if ((!p_vout->p_sys->pp_vout[p_vout->p_sys->i_col].b_active))
1676                     pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1677 // i_n : previous inactive pp_vout
1678                 int i_n=0;
1679                 while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
1680                 if ((i_col > 1) && i_n)
1681                     pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1682
1683                 p_in = p_pic->p[i_plane].p_pixels
1684                 /* Wall proprities */
1685                 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1686
1687                 int i_lines = p_outpic->p[i_plane].i_visible_lines;
1688 // 1088 lines bug in a mpeg2 stream of 1080 lines
1689                 if ((p_vout->p_sys->i_row - 1 == i_row) &&
1690                     (p_pic->p[i_plane].i_lines == 1088))
1691                         i_lines -= 8;
1692
1693                 p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
1694 #else
1695                 p_in = p_pic->p[i_plane].p_pixels
1696                         + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1697
1698                 p_in_end = p_in + p_outpic->p[i_plane].i_visible_lines
1699                                         * p_pic->p[i_plane].i_pitch;
1700 #endif
1701                 p_out = p_outpic->p[i_plane].p_pixels;
1702 #ifdef OVERLAP
1703         int length;
1704         length = 2 * p_vout->p_sys->i_halfLength * p_pic->p->i_pixel_pitch;
1705         LeftOffset = (i_col ? 0 : i_copy_pitch - length);
1706         if (p_vout->p_sys->b_has_changed)
1707         {
1708 #ifdef GAMMA
1709             int i_plane_;
1710             for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1711                 for (i_plane_ =  0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
1712                     for (i_index2 = 0; i_index2 < 256; i_index2++)
1713                             p_vout->p_sys->LUT[i_plane_][i_index2][i_index] = F(i_index2, (length / p_pic->p->i_pixel_pitch, i_index, p_vout->p_sys->f_gamma[i_plane_]));
1714 #endif
1715             switch (p_vout->output.i_chroma)
1716                 {
1717                     case VLC_FOURCC('Y','U','Y','2'):    // packed by 2
1718                     case VLC_FOURCC('Y','U','N','V'):    // packed by 2
1719                         Denom = F2(length / p_pic->p->i_pixel_pitch);
1720                         a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1721                         a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfLength * (ACCURACY / 100);
1722                         a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1723                         for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
1724                         // for each macropixel
1725                         {
1726                                 // first image pixel
1727                                 p_vout->p_sys->lambda[i_col][0][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1728                                 p_vout->p_sys->cstYUV[i_col][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[0]) / ACCURACY;
1729                                 p_vout->p_sys->lambda[i_col][1][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1730                                 p_vout->p_sys->cstYUV[i_col][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][1][i_index]) * constantYUV[1]) / ACCURACY;
1731                                 // second image pixel
1732                                 p_vout->p_sys->lambda[i_col][0][i_index + 1] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
1733                                 p_vout->p_sys->cstYUV[i_col][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[0]) / ACCURACY;
1734                                 p_vout->p_sys->lambda[i_col][1][i_index + 1] = p_vout->p_sys->lambda[i_col][1][i_index];
1735                                 p_vout->p_sys->cstYUV[i_col][1][i_index + 1] = p_vout->p_sys->cstYUV[i_col][1][i_index];
1736                         }
1737                         break;
1738                     case VLC_FOURCC('U','Y','V','Y'):    // packed by 2
1739                     case VLC_FOURCC('U','Y','N','V'):    // packed by 2
1740                     case VLC_FOURCC('Y','4','2','2'):    // packed by 2
1741                         Denom = F2(length / p_pic->p->i_pixel_pitch);
1742                         a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1743                         a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfLength * (ACCURACY / 100);
1744                         a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1745                         for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
1746                         // for each macropixel
1747                         {
1748                                 // first image pixel
1749                                 p_vout->p_sys->lambda[i_col][0][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1750                                 p_vout->p_sys->cstYUV[i_col][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[1]) / ACCURACY;
1751                                 p_vout->p_sys->lambda[i_col][1][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1752                                 p_vout->p_sys->cstYUV[i_col][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][1][i_index]) * constantYUV[0]) / ACCURACY;
1753                                 // second image pixel
1754                                 p_vout->p_sys->lambda[i_col][0][i_index + 1] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
1755                                 p_vout->p_sys->cstYUV[i_col][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[1]) / ACCURACY;
1756                                 p_vout->p_sys->lambda[i_col][1][i_index + 1] = p_vout->p_sys->lambda[i_col][1][i_index];
1757                                 p_vout->p_sys->cstYUV[i_col][1][i_index + 1] = p_vout->p_sys->cstYUV[i_col][1][i_index];
1758                         }
1759                         break;
1760                     default :
1761                         break;
1762                 }
1763         }
1764 #endif
1765             while( p_in < p_in_end )
1766             {
1767 #ifndef OVERLAP
1768                 vlc_memcpy( p_out, p_in, i_copy_pitch);
1769 #else
1770                 vlc_memcpy( p_out + i_col * length, p_in + i_col * length, i_copy_pitch - length);
1771                 p_out += LeftOffset;
1772                 p_in += LeftOffset;
1773 #ifndef GAMMA
1774                 for (i_index = 0; i_index < length; i_index++)
1775                     *(p_out + i_index) = (p_vout->p_sys->lambda[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
1776                              (*(p_in + i_index))) / ACCURACY +
1777                              p_vout->p_sys->cstYUV[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch];
1778 #else
1779                 for (i_index = 0; i_index < length; i_index++)
1780                     *(p_out + i_index) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][(p_vout->p_sys->lambda[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
1781                              (*(p_in + i_index))) / ACCURACY +
1782                              p_vout->p_sys->cstYUV[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch]][i_index / p_pic->p->i_pixel_pitch];
1783 #endif
1784                 p_out -= LeftOffset;
1785                 p_in -= LeftOffset;
1786 #endif
1787                 p_in += i_in_pitch;
1788                 p_out += i_out_pitch;
1789             }
1790 #ifdef OVERLAP
1791             if (p_vout->p_sys->i_row == 2)
1792             {
1793                         length = 2 * p_vout->p_sys->i_halfHeight * p_pic->p->i_pixel_pitch;
1794                         TopOffset = (i_row ? i_lines : length / p_pic->p->i_pixel_pitch);
1795                         if (p_vout->p_sys->b_has_changed)
1796                         {
1797 #ifdef GAMMA
1798                                 int i_plane_;
1799                                 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1800                                     for (i_plane_ =  0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
1801                                         for (i_index2 = 0; i_index2 < 256; i_index2++)
1802                                                 p_vout->p_sys->LUT2[i_plane_][i_index2][i_index] = F(i_index2, (length / p_pic->p->i_pixel_pitch, i_index, p_vout->p_sys->f_gamma[i_plane_]));
1803 #endif
1804                                 switch (p_vout->output.i_chroma)
1805                                 {
1806                                     case VLC_FOURCC('Y','U','Y','2'):    // packed by 2
1807                                     case VLC_FOURCC('Y','U','N','V'):    // packed by 2
1808                                         Denom = F2(length / p_pic->p->i_pixel_pitch);
1809                                         a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1810                                         a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfHeight * (ACCURACY / 100);
1811                                         a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1812                                         for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
1813                                         // for each macropixel
1814                                         {
1815                                                 // first image pixel
1816                                                 p_vout->p_sys->lambda2[i_row][0][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1817                                                 p_vout->p_sys->cstYUV2[i_row][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][0][i_index]) * constantYUV[0]) / ACCURACY;
1818                                                 p_vout->p_sys->lambda2[i_row][1][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1819                                                 p_vout->p_sys->cstYUV2[i_row][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][1][i_index]) * constantYUV[1]) / ACCURACY;
1820                                                 // second image pixel
1821                                                 p_vout->p_sys->lambda2[i_row][0][i_index + 1] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
1822                                                 p_vout->p_sys->cstYUV2[i_row][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][0][i_index]) * constantYUV[0]) / ACCURACY;
1823                                                 p_vout->p_sys->lambda2[i_row][1][i_index + 1] = p_vout->p_sys->lambda2[i_row][1][i_index];
1824                                                 p_vout->p_sys->cstYUV2[i_row][1][i_index + 1] = p_vout->p_sys->cstYUV2[i_row][1][i_index];
1825                                         }
1826                                         break;
1827                                     case VLC_FOURCC('U','Y','V','Y'):    // packed by 2
1828                                     case VLC_FOURCC('U','Y','N','V'):    // packed by 2
1829                                     case VLC_FOURCC('Y','4','2','2'):    // packed by 2
1830                                         Denom = F2(length / p_pic->p->i_pixel_pitch);
1831                                         a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1832                                         a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfHeight * (ACCURACY / 100);
1833                                         a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1834                                         for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
1835                                         // for each macropixel
1836                                         {
1837                                                 // first image pixel
1838                                                 p_vout->p_sys->lambda2[i_row][0][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1839                                                 p_vout->p_sys->cstYUV2[i_row][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_col][0][i_index]) * constantYUV[1]) / ACCURACY;
1840                                                 p_vout->p_sys->lambda2[i_row][1][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1841                                                 p_vout->p_sys->cstYUV2[i_row][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][1][i_index]) * constantYUV[0]) / ACCURACY;
1842                                                 // second image pixel
1843                                                 p_vout->p_sys->lambda2[i_row][0][i_index + 1] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
1844                                                 p_vout->p_sys->cstYUV2[i_row][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][0][i_index]) * constantYUV[1]) / ACCURACY;
1845                                                 p_vout->p_sys->lambda2[i_row][1][i_index + 1] = p_vout->p_sys->lambda2[i_row][1][i_index];
1846                                                 p_vout->p_sys->cstYUV2[i_row][1][i_index + 1] = p_vout->p_sys->cstYUV2[i_row][1][i_index];
1847                                         }
1848                                         break;
1849                                     default :
1850                                         break;
1851                                 }
1852                         }
1853                         p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1854 #ifndef GAMMA
1855                         for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1856                             for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1857                                 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
1858                                      (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
1859                                      p_vout->p_sys->cstYUV2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index];
1860 #else
1861                         for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1862                             for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1863                                 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][(p_vout->p_sys->lambda2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
1864                                      (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
1865                                      p_vout->p_sys->cstYUV2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index]][i_index / p_pic->p->i_pixel_pitch];
1866
1867 #endif
1868                         p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1869             }
1870 #endif
1871 // bug for wall filter : fix by CC
1872 //            pi_left_skip[i_plane] += i_out_pitch;
1873             pi_left_skip[i_plane] += i_copy_pitch;
1874             }
1875
1876             vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1877                                 p_outpic );
1878             vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1879                                  p_outpic );
1880             i_vout++;
1881         }
1882
1883         for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1884         {
1885             pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout ].i_height
1886                                      * p_pic->p[i_plane].i_lines
1887                                      / p_vout->output.i_height
1888                                      * p_pic->p[i_plane].i_pitch;
1889         }
1890     }
1891 #ifdef OVERLAP
1892     if (p_vout->p_sys->b_has_changed) p_vout->p_sys->b_has_changed = false;
1893 #endif
1894 }
1895 #endif
1896
1897
1898 /*****************************************************************************
1899  * RemoveAllVout: destroy all the child video output threads
1900  *****************************************************************************/
1901 static void RemoveAllVout( vout_thread_t *p_vout )
1902 {
1903     while( p_vout->p_sys->i_vout )
1904     {
1905          --p_vout->p_sys->i_vout;
1906          if( p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].b_active )
1907          {
1908              DEL_CALLBACKS(
1909                  p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout,
1910                  SendEvents );
1911              vlc_object_detach(
1912                  p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout );
1913              vlc_object_release(
1914                  p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout );
1915          }
1916     }
1917 }
1918
1919 /*****************************************************************************
1920  * SendEvents: forward mouse and keyboard events to the parent p_vout
1921  *****************************************************************************/
1922 static int SendEvents( vlc_object_t *p_this, char const *psz_var,
1923                        vlc_value_t oldval, vlc_value_t newval, void *_p_vout )
1924 {
1925     VLC_UNUSED(oldval);
1926     vout_thread_t *p_vout = (vout_thread_t *)_p_vout;
1927     int i_vout;
1928     vlc_value_t sentval = newval;
1929
1930     /* Find the video output index */
1931     for( i_vout = 0; i_vout < p_vout->p_sys->i_vout; i_vout++ )
1932     {
1933         if( p_this == (vlc_object_t *)p_vout->p_sys->pp_vout[ i_vout ].p_vout )
1934         {
1935             break;
1936         }
1937     }
1938
1939     if( i_vout == p_vout->p_sys->i_vout )
1940     {
1941         return VLC_EGENERIC;
1942     }
1943
1944     /* Translate the mouse coordinates */
1945     if( !strcmp( psz_var, "mouse-x" ) )
1946     {
1947 #ifdef OVERLAP
1948         int i_overlap = ((p_vout->p_sys->i_col > 2) ? 0 : 2 * p_vout->p_sys->i_halfLength);
1949            sentval.i_int += (p_vout->output.i_width - i_overlap)
1950 #else
1951            sentval.i_int += p_vout->output.i_width
1952 #endif
1953                          * (i_vout % p_vout->p_sys->i_col)
1954                           / p_vout->p_sys->i_col;
1955     }
1956     else if( !strcmp( psz_var, "mouse-y" ) )
1957     {
1958 #ifdef OVERLAP
1959         int i_overlap = ((p_vout->p_sys->i_row > 2) ? 0 : 2 * p_vout->p_sys->i_halfHeight);
1960            sentval.i_int += (p_vout->output.i_height - i_overlap)
1961 #else
1962            sentval.i_int += p_vout->output.i_height
1963 #endif
1964 //bug fix in Wall plug-in
1965 //                         * (i_vout / p_vout->p_sys->i_row)
1966                          * (i_vout / p_vout->p_sys->i_col)
1967                           / p_vout->p_sys->i_row;
1968     }
1969
1970     var_Set( p_vout, psz_var, sentval );
1971
1972     return VLC_SUCCESS;
1973 }
1974
1975 /*****************************************************************************
1976  * SendEventsToChild: forward events to the child/children vout
1977  *****************************************************************************/
1978 static int SendEventsToChild( vlc_object_t *p_this, char const *psz_var,
1979                        vlc_value_t oldval, vlc_value_t newval, void *p_data )
1980 {
1981     VLC_UNUSED(oldval); VLC_UNUSED(p_data);
1982     vout_thread_t *p_vout = (vout_thread_t *)p_this;
1983     int i_row, i_col, i_vout = 0;
1984
1985     for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
1986     {
1987         for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
1988         {
1989             var_Set( p_vout->p_sys->pp_vout[ i_vout ].p_vout, psz_var, newval);
1990             if( !strcmp( psz_var, "fullscreen" ) ) break;
1991             i_vout++;
1992         }
1993     }
1994
1995     return VLC_SUCCESS;
1996 }