1 /*****************************************************************************
2 * vout.c: Windows DirectX video output display method
3 *****************************************************************************
4 * Copyright (C) 2001-2004 the VideoLAN team
7 * Authors: Gildas Bazin <gbazin@videolan.org>
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
22 *****************************************************************************/
24 /*****************************************************************************
27 * This plugin will use YUV overlay if supported, using overlay will result in
28 * the best video quality (hardware interpolation when rescaling the picture)
29 * and the fastest display as it requires less processing.
31 * If YUV overlay is not supported this plugin will use RGB offscreen video
32 * surfaces that will be blitted onto the primary surface (display) to
33 * effectively display the pictures. This fallback method also enables us to
34 * display video in window mode.
36 *****************************************************************************/
37 #include <errno.h> /* ENOMEM */
44 #include <vlc_plugin.h>
45 #include <vlc_interface.h>
46 #include <vlc_playlist.h>
54 # include <multimon.h>
56 #undef GetSystemMetrics
58 #ifndef MONITOR_DEFAULTTONEAREST
59 # define MONITOR_DEFAULTTONEAREST 2
64 /*****************************************************************************
65 * picture_sys_t: direct buffer method descriptor
66 *****************************************************************************
67 * This structure is part of the picture descriptor, it describes the
68 * DirectX specific properties of a direct buffer.
69 *****************************************************************************/
72 LPDIRECTDRAWSURFACE2 p_surface;
73 LPDIRECTDRAWSURFACE2 p_front_surface;
77 /*****************************************************************************
79 * Defining them here allows us to get rid of the dxguid library during
81 *****************************************************************************/
85 DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 );
86 DEFINE_GUID( IID_IDirectDrawSurface2, 0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27 );
88 /*****************************************************************************
90 *****************************************************************************/
91 static int OpenVideo ( vlc_object_t * );
92 static void CloseVideo ( vlc_object_t * );
94 static int Init ( vout_thread_t * );
95 static void End ( vout_thread_t * );
96 static int Manage ( vout_thread_t * );
97 static void Display ( vout_thread_t *, picture_t * );
98 static void FirstDisplay( vout_thread_t *, picture_t * );
99 static void SetPalette( vout_thread_t *, uint16_t *, uint16_t *, uint16_t * );
101 static int NewPictureVec ( vout_thread_t *, picture_t *, int );
102 static void FreePictureVec ( vout_thread_t *, picture_t *, int );
103 static int UpdatePictureStruct( vout_thread_t *, picture_t *, int );
105 static int DirectXInitDDraw ( vout_thread_t *p_vout );
106 static void DirectXCloseDDraw ( vout_thread_t *p_vout );
107 static int DirectXCreateDisplay ( vout_thread_t *p_vout );
108 static void DirectXCloseDisplay ( vout_thread_t *p_vout );
109 static int DirectXCreateSurface ( vout_thread_t *p_vout,
110 LPDIRECTDRAWSURFACE2 *, int, int, int );
111 static void DirectXCloseSurface ( vout_thread_t *p_vout,
112 LPDIRECTDRAWSURFACE2 );
113 static int DirectXCreateClipper ( vout_thread_t *p_vout );
114 static void DirectXGetDDrawCaps ( vout_thread_t *p_vout );
115 static int DirectXLockSurface ( vout_thread_t *p_vout, picture_t *p_pic );
116 static int DirectXUnlockSurface ( vout_thread_t *p_vout, picture_t *p_pic );
118 static DWORD DirectXFindColorkey( vout_thread_t *p_vout, uint32_t *i_color );
120 void SwitchWallpaperMode( vout_thread_t *, bool );
122 /* Object variables callbacks */
123 static int FindDevicesCallback( vlc_object_t *, char const *,
124 vlc_value_t, vlc_value_t, void * );
125 static int WallpaperCallback( vlc_object_t *, char const *,
126 vlc_value_t, vlc_value_t, void * );
128 /*****************************************************************************
130 *****************************************************************************/
131 #define HW_YUV_TEXT N_("Use hardware YUV->RGB conversions")
132 #define HW_YUV_LONGTEXT N_( \
133 "Try to use hardware acceleration for YUV->RGB conversions. " \
134 "This option doesn't have any effect when using overlays." )
136 #define SYSMEM_TEXT N_("Use video buffers in system memory")
137 #define SYSMEM_LONGTEXT N_( \
138 "Create video buffers in system memory instead of video memory. This " \
139 "isn't recommended as usually using video memory allows to benefit from " \
140 "more hardware acceleration (like rescaling or YUV->RGB conversions). " \
141 "This option doesn't have any effect when using overlays." )
143 #define TRIPLEBUF_TEXT N_("Use triple buffering for overlays")
144 #define TRIPLEBUF_LONGTEXT N_( \
145 "Try to use triple buffering when using YUV overlays. That results in " \
146 "much better video quality (no flickering)." )
148 #define DEVICE_TEXT N_("Name of desired display device")
149 #define DEVICE_LONGTEXT N_("In a multiple monitor configuration, you can " \
150 "specify the Windows device name of the display that you want the video " \
151 "window to open on. For example, \"\\\\.\\DISPLAY1\" or " \
152 "\"\\\\.\\DISPLAY2\"." )
154 #define WALLPAPER_TEXT N_("Enable wallpaper mode ")
155 #define WALLPAPER_LONGTEXT N_( \
156 "The wallpaper mode allows you to display the video as the desktop " \
157 "background. Note that this feature only works in overlay mode and " \
158 "the desktop must not already have a wallpaper." )
160 static char *ppsz_dev[] = { "" };
161 static char *ppsz_dev_text[] = { N_("Default") };
164 set_shortname( "DirectX" );
165 set_category( CAT_VIDEO );
166 set_subcategory( SUBCAT_VIDEO_VOUT );
167 add_bool( "directx-hw-yuv", 1, NULL, HW_YUV_TEXT, HW_YUV_LONGTEXT,
169 add_bool( "directx-use-sysmem", 0, NULL, SYSMEM_TEXT, SYSMEM_LONGTEXT,
171 add_bool( "directx-3buffering", 1, NULL, TRIPLEBUF_TEXT,
172 TRIPLEBUF_LONGTEXT, true );
174 add_string( "directx-device", "", NULL, DEVICE_TEXT, DEVICE_LONGTEXT,
176 change_string_list( ppsz_dev, ppsz_dev_text, FindDevicesCallback );
177 change_action_add( FindDevicesCallback, N_("Refresh list") );
179 add_bool( "directx-wallpaper", 0, NULL, WALLPAPER_TEXT, WALLPAPER_LONGTEXT,
182 set_description( _("DirectX video output") );
183 set_capability( "video output", 100 );
184 add_shortcut( "directx" );
185 set_callbacks( OpenVideo, CloseVideo );
187 /* FIXME: Hack to avoid unregistering our window class */
188 linked_with_a_crap_library_which_uses_atexit( );
192 /* check if we registered a window class because we need to
195 if( GetClassInfo( GetModuleHandle(NULL), "VLC DirectX", &wndclass ) )
196 UnregisterClass( "VLC DirectX", GetModuleHandle(NULL) );
199 /*****************************************************************************
200 * OpenVideo: allocate DirectX video thread output method
201 *****************************************************************************
202 * This function allocates and initialize the DirectX vout method.
203 *****************************************************************************/
204 static int OpenVideo( vlc_object_t *p_this )
206 vout_thread_t * p_vout = (vout_thread_t *)p_this;
210 /* Allocate structure */
211 p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
212 if( p_vout->p_sys == NULL )
214 msg_Err( p_vout, "out of memory" );
217 memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
219 /* Initialisations */
220 p_vout->pf_init = Init;
221 p_vout->pf_end = End;
222 p_vout->pf_manage = Manage;
223 p_vout->pf_render = NULL;
224 p_vout->pf_display = FirstDisplay;
226 p_vout->p_sys->p_ddobject = NULL;
227 p_vout->p_sys->p_display = NULL;
228 p_vout->p_sys->p_current_surface = NULL;
229 p_vout->p_sys->p_clipper = NULL;
230 p_vout->p_sys->hwnd = p_vout->p_sys->hvideownd = NULL;
231 p_vout->p_sys->hparent = p_vout->p_sys->hfswnd = NULL;
232 p_vout->p_sys->i_changes = 0;
233 p_vout->p_sys->b_wallpaper = 0;
234 vlc_mutex_init( &p_vout->p_sys->lock );
235 SetRectEmpty( &p_vout->p_sys->rect_display );
236 SetRectEmpty( &p_vout->p_sys->rect_parent );
238 /* Multimonitor stuff */
239 p_vout->p_sys->hmonitor = NULL;
240 p_vout->p_sys->p_display_driver = NULL;
241 p_vout->p_sys->MonitorFromWindow = NULL;
242 p_vout->p_sys->GetMonitorInfo = NULL;
243 if( (huser32 = GetModuleHandle( _T("USER32") ) ) )
245 p_vout->p_sys->MonitorFromWindow = (HMONITOR (WINAPI *)( HWND, DWORD ))
246 GetProcAddress( huser32, _T("MonitorFromWindow") );
247 p_vout->p_sys->GetMonitorInfo =
249 GetProcAddress( huser32, "GetMonitorInfoA" );
251 GetProcAddress( huser32, _T("GetMonitorInfoW") );
255 var_Create( p_vout, "overlay", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
256 var_Create( p_vout, "directx-use-sysmem", VLC_VAR_BOOL|VLC_VAR_DOINHERIT );
257 var_Create( p_vout, "directx-hw-yuv", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
258 var_Create( p_vout, "directx-3buffering", VLC_VAR_BOOL|VLC_VAR_DOINHERIT );
259 var_Create( p_vout, "directx-device", VLC_VAR_STRING | VLC_VAR_DOINHERIT );
260 var_Create( p_vout, "video-title", VLC_VAR_STRING | VLC_VAR_DOINHERIT );
261 var_Create( p_vout, "disable-screensaver", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
263 p_vout->p_sys->b_cursor_hidden = 0;
264 p_vout->p_sys->i_lastmoved = mdate();
265 p_vout->p_sys->i_mouse_hide_timeout =
266 var_GetInteger(p_vout, "mouse-hide-timeout") * 1000;
268 /* Set main window's size */
269 p_vout->p_sys->i_window_width = p_vout->i_window_width;
270 p_vout->p_sys->i_window_height = p_vout->i_window_height;
272 /* Create the Vout EventThread, this thread is created by us to isolate
273 * the Win32 PeekMessage function calls. We want to do this because
274 * Windows can stay blocked inside this call for a long time, and when
275 * this happens it thus blocks vlc's video_output thread.
276 * DirectXEventThread will take care of the creation of the video
277 * window (because PeekMessage has to be called from the same thread which
278 * created the window). */
279 msg_Dbg( p_vout, "creating DirectXEventThread" );
280 p_vout->p_sys->p_event =
281 vlc_object_create( p_vout, sizeof(event_thread_t) );
282 p_vout->p_sys->p_event->p_vout = p_vout;
283 if( vlc_thread_create( p_vout->p_sys->p_event, "Vout Events Thread",
284 EventThread, 0, 1 ) )
286 msg_Err( p_vout, "cannot create Vout EventThread" );
287 vlc_object_release( p_vout->p_sys->p_event );
288 p_vout->p_sys->p_event = NULL;
292 if( p_vout->p_sys->p_event->b_error )
294 msg_Err( p_vout, "Vout EventThread failed" );
298 vlc_object_attach( p_vout->p_sys->p_event, p_vout );
300 msg_Dbg( p_vout, "Vout EventThread running" );
302 /* Initialise DirectDraw */
303 if( DirectXInitDDraw( p_vout ) )
305 msg_Err( p_vout, "cannot initialize DirectX DirectDraw" );
309 /* Create the directx display */
310 if( DirectXCreateDisplay( p_vout ) )
312 msg_Err( p_vout, "cannot initialize DirectX DirectDraw" );
316 /* Variable to indicate if the window should be on top of others */
317 /* Trigger a callback right now */
318 var_Get( p_vout, "video-on-top", &val );
319 var_Set( p_vout, "video-on-top", val );
321 /* Variable to indicate if the window should be on top of others */
322 /* Trigger a callback right now */
323 var_Create( p_vout, "directx-wallpaper", VLC_VAR_BOOL|VLC_VAR_DOINHERIT );
324 val.psz_string = _("Wallpaper");
325 var_Change( p_vout, "directx-wallpaper", VLC_VAR_SETTEXT, &val, NULL );
326 var_AddCallback( p_vout, "directx-wallpaper", WallpaperCallback, NULL );
327 var_Get( p_vout, "directx-wallpaper", &val );
328 var_Set( p_vout, "directx-wallpaper", val );
330 /* disable screensaver by temporarily changing system settings */
331 p_vout->p_sys->i_spi_lowpowertimeout = 0;
332 p_vout->p_sys->i_spi_powerofftimeout = 0;
333 p_vout->p_sys->i_spi_screensavetimeout = 0;
334 var_Get( p_vout, "disable-screensaver", &val);
336 msg_Dbg(p_vout, "disabling screen saver");
337 SystemParametersInfo(SPI_GETLOWPOWERTIMEOUT,
338 0, &(p_vout->p_sys->i_spi_lowpowertimeout), 0);
339 if( 0 != p_vout->p_sys->i_spi_lowpowertimeout ) {
340 SystemParametersInfo(SPI_SETLOWPOWERTIMEOUT, 0, NULL, 0);
342 SystemParametersInfo(SPI_GETPOWEROFFTIMEOUT, 0,
343 &(p_vout->p_sys->i_spi_powerofftimeout), 0);
344 if( 0 != p_vout->p_sys->i_spi_powerofftimeout ) {
345 SystemParametersInfo(SPI_SETPOWEROFFTIMEOUT, 0, NULL, 0);
347 SystemParametersInfo(SPI_GETSCREENSAVETIMEOUT, 0,
348 &(p_vout->p_sys->i_spi_screensavetimeout), 0);
349 if( 0 != p_vout->p_sys->i_spi_screensavetimeout ) {
350 SystemParametersInfo(SPI_SETSCREENSAVETIMEOUT, 0, NULL, 0);
357 CloseVideo( VLC_OBJECT(p_vout) );
361 /*****************************************************************************
362 * Init: initialize DirectX video thread output method
363 *****************************************************************************
364 * This function create the directx surfaces needed by the output thread.
365 * It is called at the beginning of the thread.
366 *****************************************************************************/
367 static int Init( vout_thread_t *p_vout )
372 /* Get a few default parameters */
373 var_Get( p_vout, "overlay", &val );
374 p_vout->p_sys->b_using_overlay = val.b_bool;
375 var_Get( p_vout, "directx-use-sysmem", &val );
376 p_vout->p_sys->b_use_sysmem = val.b_bool;
377 var_Get( p_vout, "directx-hw-yuv", &val );
378 p_vout->p_sys->b_hw_yuv = val.b_bool;
379 var_Get( p_vout, "directx-3buffering", &val );
380 p_vout->p_sys->b_3buf_overlay = val.b_bool;
382 /* Initialise DirectDraw if not already done.
383 * We do this here because on multi-monitor systems we may have to
384 * re-create the directdraw surfaces. */
385 if( !p_vout->p_sys->p_ddobject &&
386 DirectXInitDDraw( p_vout ) != VLC_SUCCESS )
388 msg_Err( p_vout, "cannot initialize DirectDraw" );
392 /* Create the directx display */
393 if( !p_vout->p_sys->p_display &&
394 DirectXCreateDisplay( p_vout ) != VLC_SUCCESS )
396 msg_Err( p_vout, "cannot initialize DirectDraw" );
400 /* Initialize the output structure.
401 * Since DirectDraw can do rescaling for us, stick to the default
402 * coordinates and aspect. */
403 p_vout->output.i_width = p_vout->render.i_width;
404 p_vout->output.i_height = p_vout->render.i_height;
405 p_vout->output.i_aspect = p_vout->render.i_aspect;
406 p_vout->fmt_out = p_vout->fmt_in;
407 UpdateRects( p_vout, true );
409 #define MAX_DIRECTBUFFERS 1
410 /* Right now we use only 1 directbuffer because we don't want the
411 * video decoder to decode directly into direct buffers as they are
412 * created into video memory and video memory is _really_ slow */
414 /* Choose the chroma we will try first. */
415 switch( p_vout->render.i_chroma )
417 case VLC_FOURCC('Y','U','Y','2'):
418 case VLC_FOURCC('Y','U','N','V'):
419 p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
421 case VLC_FOURCC('U','Y','V','Y'):
422 case VLC_FOURCC('U','Y','N','V'):
423 case VLC_FOURCC('Y','4','2','2'):
424 p_vout->output.i_chroma = VLC_FOURCC('U','Y','V','Y');
426 case VLC_FOURCC('Y','V','Y','U'):
427 p_vout->output.i_chroma = VLC_FOURCC('Y','V','Y','U');
430 p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
434 NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
436 i_chroma_backup = p_vout->output.i_chroma;
438 if( !I_OUTPUTPICTURES )
440 /* hmmm, it didn't work! Let's try commonly supported chromas */
441 if( p_vout->output.i_chroma != VLC_FOURCC('I','4','2','0') )
443 p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
444 NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
446 if( !I_OUTPUTPICTURES )
448 /* hmmm, it still didn't work! Let's try another one */
449 p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
450 NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
454 if( !I_OUTPUTPICTURES )
456 /* If it still didn't work then don't try to use an overlay */
457 p_vout->output.i_chroma = i_chroma_backup;
458 p_vout->p_sys->b_using_overlay = 0;
459 NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
462 /* Change the window title bar text */
463 PostMessage( p_vout->p_sys->hwnd, WM_VLC_CHANGE_TEXT, 0, 0 );
465 p_vout->fmt_out.i_chroma = p_vout->output.i_chroma;
469 /*****************************************************************************
470 * End: terminate Sys video thread output method
471 *****************************************************************************
472 * Terminate an output method created by Create.
473 * It is called at the end of the thread.
474 *****************************************************************************/
475 static void End( vout_thread_t *p_vout )
477 FreePictureVec( p_vout, p_vout->p_picture, I_OUTPUTPICTURES );
479 DirectXCloseDisplay( p_vout );
480 DirectXCloseDDraw( p_vout );
485 /*****************************************************************************
486 * CloseVideo: destroy Sys video thread output method
487 *****************************************************************************
488 * Terminate an output method created by Create
489 *****************************************************************************/
490 static void CloseVideo( vlc_object_t *p_this )
492 vout_thread_t * p_vout = (vout_thread_t *)p_this;
494 msg_Dbg( p_vout, "CloseVideo" );
496 if( p_vout->p_sys->p_event )
498 vlc_object_detach( p_vout->p_sys->p_event );
500 /* Kill Vout EventThread */
501 vlc_object_kill( p_vout->p_sys->p_event );
503 /* we need to be sure Vout EventThread won't stay stuck in
504 * GetMessage, so we send a fake message */
505 if( p_vout->p_sys->hwnd )
507 PostMessage( p_vout->p_sys->hwnd, WM_NULL, 0, 0);
510 vlc_thread_join( p_vout->p_sys->p_event );
511 vlc_object_release( p_vout->p_sys->p_event );
514 vlc_mutex_destroy( &p_vout->p_sys->lock );
516 /* Make sure the wallpaper is restored */
517 SwitchWallpaperMode( p_vout, false );
519 /* restore screensaver system settings */
520 if( 0 != p_vout->p_sys->i_spi_lowpowertimeout ) {
521 SystemParametersInfo(SPI_SETLOWPOWERTIMEOUT,
522 p_vout->p_sys->i_spi_lowpowertimeout, NULL, 0);
524 if( 0 != p_vout->p_sys->i_spi_powerofftimeout ) {
525 SystemParametersInfo(SPI_SETPOWEROFFTIMEOUT,
526 p_vout->p_sys->i_spi_powerofftimeout, NULL, 0);
528 if( 0 != p_vout->p_sys->i_spi_screensavetimeout ) {
529 SystemParametersInfo(SPI_SETSCREENSAVETIMEOUT,
530 p_vout->p_sys->i_spi_screensavetimeout, NULL, 0);
533 free( p_vout->p_sys );
534 p_vout->p_sys = NULL;
537 /*****************************************************************************
538 * Manage: handle Sys events
539 *****************************************************************************
540 * This function should be called regularly by the video output thread.
541 * It returns a non null value if an error occurred.
542 *****************************************************************************/
543 static int Manage( vout_thread_t *p_vout )
545 /* If we do not control our window, we check for geometry changes
546 * ourselves because the parent might not send us its events. */
547 vlc_mutex_lock( &p_vout->p_sys->lock );
548 if( p_vout->p_sys->hparent && !p_vout->b_fullscreen )
553 vlc_mutex_unlock( &p_vout->p_sys->lock );
555 GetClientRect( p_vout->p_sys->hparent, &rect_parent );
556 point.x = point.y = 0;
557 ClientToScreen( p_vout->p_sys->hparent, &point );
558 OffsetRect( &rect_parent, point.x, point.y );
560 if( !EqualRect( &rect_parent, &p_vout->p_sys->rect_parent ) )
562 p_vout->p_sys->rect_parent = rect_parent;
564 /* This one is to force the update even if only
565 * the position has changed */
566 SetWindowPos( p_vout->p_sys->hwnd, 0, 1, 1,
567 rect_parent.right - rect_parent.left,
568 rect_parent.bottom - rect_parent.top, 0 );
570 SetWindowPos( p_vout->p_sys->hwnd, 0, 0, 0,
571 rect_parent.right - rect_parent.left,
572 rect_parent.bottom - rect_parent.top, 0 );
577 vlc_mutex_unlock( &p_vout->p_sys->lock );
583 if( p_vout->p_sys->i_changes & DX_POSITION_CHANGE )
585 p_vout->p_sys->i_changes &= ~DX_POSITION_CHANGE;
587 /* Check if we are still on the same monitor */
588 if( p_vout->p_sys->MonitorFromWindow &&
589 p_vout->p_sys->hmonitor !=
590 p_vout->p_sys->MonitorFromWindow( p_vout->p_sys->hwnd,
591 MONITOR_DEFAULTTONEAREST ) )
593 /* This will force the vout core to recreate the picture buffers */
594 p_vout->i_changes |= VOUT_PICTURE_BUFFERS_CHANGE;
598 /* Check for cropping / aspect changes */
599 if( p_vout->i_changes & VOUT_CROP_CHANGE ||
600 p_vout->i_changes & VOUT_ASPECT_CHANGE )
602 p_vout->i_changes &= ~VOUT_CROP_CHANGE;
603 p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
605 p_vout->fmt_out.i_x_offset = p_vout->fmt_in.i_x_offset;
606 p_vout->fmt_out.i_y_offset = p_vout->fmt_in.i_y_offset;
607 p_vout->fmt_out.i_visible_width = p_vout->fmt_in.i_visible_width;
608 p_vout->fmt_out.i_visible_height = p_vout->fmt_in.i_visible_height;
609 p_vout->fmt_out.i_aspect = p_vout->fmt_in.i_aspect;
610 p_vout->fmt_out.i_sar_num = p_vout->fmt_in.i_sar_num;
611 p_vout->fmt_out.i_sar_den = p_vout->fmt_in.i_sar_den;
612 p_vout->output.i_aspect = p_vout->fmt_in.i_aspect;
613 UpdateRects( p_vout, true );
616 /* We used to call the Win32 PeekMessage function here to read the window
617 * messages. But since window can stay blocked into this function for a
618 * long time (for example when you move your window on the screen), I
619 * decided to isolate PeekMessage in another thread. */
621 if( p_vout->p_sys->i_changes & DX_WALLPAPER_CHANGE )
623 SwitchWallpaperMode( p_vout, !p_vout->p_sys->b_wallpaper );
624 p_vout->p_sys->i_changes &= ~DX_WALLPAPER_CHANGE;
625 DirectDrawUpdateOverlay( p_vout );
631 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE
632 || p_vout->p_sys->i_changes & VOUT_FULLSCREEN_CHANGE )
634 Win32ToggleFullscreen( p_vout );
636 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
637 p_vout->p_sys->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
643 if( p_vout->b_fullscreen && !p_vout->p_sys->b_cursor_hidden &&
644 (mdate() - p_vout->p_sys->i_lastmoved) >
645 p_vout->p_sys->i_mouse_hide_timeout )
650 /* Hide the cursor only if it is inside our window */
651 GetCursorPos( &point );
652 hwnd = WindowFromPoint(point);
653 if( hwnd == p_vout->p_sys->hwnd || hwnd == p_vout->p_sys->hvideownd )
655 PostMessage( p_vout->p_sys->hwnd, WM_VLC_HIDE_MOUSE, 0, 0 );
659 p_vout->p_sys->i_lastmoved = mdate();
664 * "Always on top" status change
666 if( p_vout->p_sys->b_on_top_change )
669 HMENU hMenu = GetSystemMenu( p_vout->p_sys->hwnd, FALSE );
671 var_Get( p_vout, "video-on-top", &val );
673 /* Set the window on top if necessary */
674 if( val.b_bool && !( GetWindowLong( p_vout->p_sys->hwnd, GWL_EXSTYLE )
677 CheckMenuItem( hMenu, IDM_TOGGLE_ON_TOP,
678 MF_BYCOMMAND | MFS_CHECKED );
679 SetWindowPos( p_vout->p_sys->hwnd, HWND_TOPMOST, 0, 0, 0, 0,
680 SWP_NOSIZE | SWP_NOMOVE );
683 /* The window shouldn't be on top */
684 if( !val.b_bool && ( GetWindowLong( p_vout->p_sys->hwnd, GWL_EXSTYLE )
687 CheckMenuItem( hMenu, IDM_TOGGLE_ON_TOP,
688 MF_BYCOMMAND | MFS_UNCHECKED );
689 SetWindowPos( p_vout->p_sys->hwnd, HWND_NOTOPMOST, 0, 0, 0, 0,
690 SWP_NOSIZE | SWP_NOMOVE );
693 p_vout->p_sys->b_on_top_change = false;
696 /* Check if the event thread is still running */
697 if( p_vout->p_sys->p_event->b_die )
699 return VLC_EGENERIC; /* exit */
705 /*****************************************************************************
706 * Display: displays previously rendered output
707 *****************************************************************************
708 * This function sends the currently rendered image to the display, wait until
709 * it is displayed and switch the two rendering buffers, preparing next frame.
710 *****************************************************************************/
711 static void Display( vout_thread_t *p_vout, picture_t *p_pic )
715 if( (p_vout->p_sys->p_display == NULL) )
717 msg_Warn( p_vout, "no display!" );
721 /* Our surface can be lost so be sure to check this
722 * and restore it if need be */
723 if( IDirectDrawSurface2_IsLost( p_vout->p_sys->p_display )
724 == DDERR_SURFACELOST )
726 if( IDirectDrawSurface2_Restore( p_vout->p_sys->p_display ) == DD_OK &&
727 p_vout->p_sys->b_using_overlay )
728 DirectDrawUpdateOverlay( p_vout );
731 if( !p_vout->p_sys->b_using_overlay )
735 /* We ask for the "NOTEARING" option */
736 memset( &ddbltfx, 0, sizeof(DDBLTFX) );
737 ddbltfx.dwSize = sizeof(DDBLTFX);
738 ddbltfx.dwDDFX = DDBLTFX_NOTEARING;
740 /* Blit video surface to display */
741 dxresult = IDirectDrawSurface2_Blt( p_vout->p_sys->p_display,
742 &p_vout->p_sys->rect_dest_clipped,
743 p_pic->p_sys->p_surface,
744 &p_vout->p_sys->rect_src_clipped,
745 DDBLT_ASYNC, &ddbltfx );
746 if( dxresult != DD_OK )
748 msg_Warn( p_vout, "could not blit surface (error %li)", dxresult );
752 else /* using overlay */
754 /* Flip the overlay buffers if we are using back buffers */
755 if( p_pic->p_sys->p_front_surface == p_pic->p_sys->p_surface )
760 dxresult = IDirectDrawSurface2_Flip( p_pic->p_sys->p_front_surface,
762 if( dxresult != DD_OK )
764 msg_Warn( p_vout, "could not flip overlay (error %li)", dxresult );
767 /* set currently displayed pic */
768 p_vout->p_sys->p_current_surface = p_pic->p_sys->p_front_surface;
770 /* Lock surface to get all the required info */
771 if( DirectXLockSurface( p_vout, p_pic ) )
774 msg_Warn( p_vout, "cannot lock surface" );
777 DirectXUnlockSurface( p_vout, p_pic );
782 ** this function is only used once when the first picture is received
783 ** this function will show the video window once video is ready for
787 static void FirstDisplay( vout_thread_t *p_vout, picture_t *p_pic )
789 /* get initial picture rendered on overlay surface */
790 Display(p_vout, p_pic);
792 IDirectDraw_WaitForVerticalBlank(p_vout->p_sys->p_ddobject,
793 DDWAITVB_BLOCKBEGIN, NULL);
795 if( p_vout->p_sys->b_using_overlay )
797 /* set the colorkey as the backgound brush for the video window */
798 SetClassLong( p_vout->p_sys->hvideownd, GCL_HBRBACKGROUND,
799 (LONG)CreateSolidBrush( p_vout->p_sys->i_rgb_colorkey ) );
802 ** Video window is initially hidden, show it now since we got a
805 SetWindowPos( p_vout->p_sys->hvideownd, NULL, 0, 0, 0, 0,
813 /* use and restores proper display function for further pictures */
814 p_vout->pf_display = Display;
817 /* following functions are local */
819 /*****************************************************************************
820 * DirectXEnumCallback: Device enumeration
821 *****************************************************************************
822 * This callback function is called by DirectDraw once for each
823 * available DirectDraw device.
824 *****************************************************************************/
825 BOOL WINAPI DirectXEnumCallback( GUID* p_guid, LPTSTR psz_desc,
826 LPTSTR psz_drivername, VOID* p_context,
829 vout_thread_t *p_vout = (vout_thread_t *)p_context;
832 msg_Dbg( p_vout, "DirectXEnumCallback: %s, %s", psz_desc, psz_drivername );
836 var_Get( p_vout, "directx-device", &device );
838 if( ( !device.psz_string || !*device.psz_string ) &&
839 hmon == p_vout->p_sys->hmonitor )
841 free( device.psz_string );
843 else if( strcmp( psz_drivername, device.psz_string ) == 0 )
845 MONITORINFO monitor_info;
846 monitor_info.cbSize = sizeof( MONITORINFO );
848 if( p_vout->p_sys->GetMonitorInfo( hmon, &monitor_info ) )
852 /* Move window to the right screen */
853 GetWindowRect( p_vout->p_sys->hwnd, &rect );
854 if( !IntersectRect( &rect, &rect, &monitor_info.rcWork ) )
856 rect.left = monitor_info.rcWork.left;
857 rect.top = monitor_info.rcWork.top;
858 msg_Dbg( p_vout, "DirectXEnumCallback: setting window "
859 "position to %ld,%ld", rect.left, rect.top );
860 SetWindowPos( p_vout->p_sys->hwnd, NULL,
861 rect.left, rect.top, 0, 0,
862 SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE );
866 p_vout->p_sys->hmonitor = hmon;
867 free( device.psz_string );
871 free( device.psz_string );
872 return TRUE; /* Keep enumerating */
875 msg_Dbg( p_vout, "selecting %s, %s", psz_desc, psz_drivername );
876 p_vout->p_sys->p_display_driver = malloc( sizeof(GUID) );
877 if( p_vout->p_sys->p_display_driver )
878 memcpy( p_vout->p_sys->p_display_driver, p_guid, sizeof(GUID) );
881 return TRUE; /* Keep enumerating */
884 /*****************************************************************************
885 * DirectXInitDDraw: Takes care of all the DirectDraw initialisations
886 *****************************************************************************
887 * This function initialise and allocate resources for DirectDraw.
888 *****************************************************************************/
889 static int DirectXInitDDraw( vout_thread_t *p_vout )
892 HRESULT (WINAPI *OurDirectDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *);
893 HRESULT (WINAPI *OurDirectDrawEnumerateEx)( LPDDENUMCALLBACKEXA, LPVOID,
895 LPDIRECTDRAW p_ddobject;
897 msg_Dbg( p_vout, "DirectXInitDDraw" );
899 /* Load direct draw DLL */
900 p_vout->p_sys->hddraw_dll = LoadLibrary(_T("DDRAW.DLL"));
901 if( p_vout->p_sys->hddraw_dll == NULL )
903 msg_Warn( p_vout, "DirectXInitDDraw failed loading ddraw.dll" );
907 OurDirectDrawCreate =
908 (void *)GetProcAddress( p_vout->p_sys->hddraw_dll,
909 _T("DirectDrawCreate") );
910 if( OurDirectDrawCreate == NULL )
912 msg_Err( p_vout, "DirectXInitDDraw failed GetProcAddress" );
916 OurDirectDrawEnumerateEx =
917 (void *)GetProcAddress( p_vout->p_sys->hddraw_dll,
919 "DirectDrawEnumerateExA" );
921 _T("DirectDrawEnumerateExW") );
924 if( OurDirectDrawEnumerateEx && p_vout->p_sys->MonitorFromWindow )
928 var_Get( p_vout, "directx-device", &device );
929 if( device.psz_string )
931 msg_Dbg( p_vout, "directx-device: %s", device.psz_string );
932 free( device.psz_string );
935 p_vout->p_sys->hmonitor =
936 p_vout->p_sys->MonitorFromWindow( p_vout->p_sys->hwnd,
937 MONITOR_DEFAULTTONEAREST );
939 /* Enumerate displays */
940 OurDirectDrawEnumerateEx( DirectXEnumCallback, p_vout,
941 DDENUM_ATTACHEDSECONDARYDEVICES );
944 /* Initialize DirectDraw now */
945 dxresult = OurDirectDrawCreate( p_vout->p_sys->p_display_driver,
947 if( dxresult != DD_OK )
949 msg_Err( p_vout, "DirectXInitDDraw cannot initialize DDraw" );
953 /* Get the IDirectDraw2 interface */
954 dxresult = IDirectDraw_QueryInterface( p_ddobject, &IID_IDirectDraw2,
955 (LPVOID *)&p_vout->p_sys->p_ddobject );
956 /* Release the unused interface */
957 IDirectDraw_Release( p_ddobject );
958 if( dxresult != DD_OK )
960 msg_Err( p_vout, "cannot get IDirectDraw2 interface" );
964 /* Set DirectDraw Cooperative level, ie what control we want over Windows
966 dxresult = IDirectDraw2_SetCooperativeLevel( p_vout->p_sys->p_ddobject,
967 NULL, DDSCL_NORMAL );
968 if( dxresult != DD_OK )
970 msg_Err( p_vout, "cannot set direct draw cooperative level" );
974 /* Get the size of the current display device */
975 if( p_vout->p_sys->hmonitor && p_vout->p_sys->GetMonitorInfo )
977 MONITORINFO monitor_info;
978 monitor_info.cbSize = sizeof( MONITORINFO );
979 p_vout->p_sys->GetMonitorInfo( p_vout->p_sys->hmonitor,
981 p_vout->p_sys->rect_display = monitor_info.rcMonitor;
985 p_vout->p_sys->rect_display.left = 0;
986 p_vout->p_sys->rect_display.top = 0;
987 p_vout->p_sys->rect_display.right = GetSystemMetrics(SM_CXSCREEN);
988 p_vout->p_sys->rect_display.bottom = GetSystemMetrics(SM_CYSCREEN);
991 msg_Dbg( p_vout, "screen dimensions (%lix%li,%lix%li)",
992 p_vout->p_sys->rect_display.left,
993 p_vout->p_sys->rect_display.top,
994 p_vout->p_sys->rect_display.right,
995 p_vout->p_sys->rect_display.bottom );
997 /* Probe the capabilities of the hardware */
998 DirectXGetDDrawCaps( p_vout );
1000 msg_Dbg( p_vout, "End DirectXInitDDraw" );
1004 if( p_vout->p_sys->p_ddobject )
1005 IDirectDraw2_Release( p_vout->p_sys->p_ddobject );
1006 if( p_vout->p_sys->hddraw_dll )
1007 FreeLibrary( p_vout->p_sys->hddraw_dll );
1008 p_vout->p_sys->hddraw_dll = NULL;
1009 p_vout->p_sys->p_ddobject = NULL;
1010 return VLC_EGENERIC;
1013 /*****************************************************************************
1014 * DirectXCreateDisplay: create the DirectDraw display.
1015 *****************************************************************************
1016 * Create and initialize display according to preferences specified in the vout
1018 *****************************************************************************/
1019 static int DirectXCreateDisplay( vout_thread_t *p_vout )
1023 LPDIRECTDRAWSURFACE p_display;
1025 msg_Dbg( p_vout, "DirectXCreateDisplay" );
1027 /* Now get the primary surface. This surface is what you actually see
1029 memset( &ddsd, 0, sizeof( DDSURFACEDESC ));
1030 ddsd.dwSize = sizeof(DDSURFACEDESC);
1031 ddsd.dwFlags = DDSD_CAPS;
1032 ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
1034 dxresult = IDirectDraw2_CreateSurface( p_vout->p_sys->p_ddobject,
1035 &ddsd, &p_display, NULL );
1036 if( dxresult != DD_OK )
1038 msg_Err( p_vout, "cannot get primary surface (error %li)", dxresult );
1039 return VLC_EGENERIC;
1042 dxresult = IDirectDrawSurface_QueryInterface( p_display,
1043 &IID_IDirectDrawSurface2,
1044 (LPVOID *)&p_vout->p_sys->p_display );
1045 /* Release the old interface */
1046 IDirectDrawSurface_Release( p_display );
1047 if ( dxresult != DD_OK )
1049 msg_Err( p_vout, "cannot query IDirectDrawSurface2 interface "
1050 "(error %li)", dxresult );
1051 return VLC_EGENERIC;
1054 /* The clipper will be used only in non-overlay mode */
1055 DirectXCreateClipper( p_vout );
1057 /* Make sure the colorkey will be painted */
1058 p_vout->p_sys->i_colorkey = 1;
1059 p_vout->p_sys->i_rgb_colorkey =
1060 DirectXFindColorkey( p_vout, &p_vout->p_sys->i_colorkey );
1062 UpdateRects( p_vout, true );
1067 /*****************************************************************************
1068 * DirectXCreateClipper: Create a clipper that will be used when blitting the
1069 * RGB surface to the main display.
1070 *****************************************************************************
1071 * This clipper prevents us to modify by mistake anything on the screen
1072 * which doesn't belong to our window. For example when a part of our video
1073 * window is hidden by another window.
1074 *****************************************************************************/
1075 static int DirectXCreateClipper( vout_thread_t *p_vout )
1079 msg_Dbg( p_vout, "DirectXCreateClipper" );
1081 /* Create the clipper */
1082 dxresult = IDirectDraw2_CreateClipper( p_vout->p_sys->p_ddobject, 0,
1083 &p_vout->p_sys->p_clipper, NULL );
1084 if( dxresult != DD_OK )
1086 msg_Warn( p_vout, "cannot create clipper (error %li)", dxresult );
1090 /* Associate the clipper to the window */
1091 dxresult = IDirectDrawClipper_SetHWnd( p_vout->p_sys->p_clipper, 0,
1092 p_vout->p_sys->hvideownd );
1093 if( dxresult != DD_OK )
1095 msg_Warn( p_vout, "cannot attach clipper to window (error %li)",
1100 /* associate the clipper with the surface */
1101 dxresult = IDirectDrawSurface_SetClipper(p_vout->p_sys->p_display,
1102 p_vout->p_sys->p_clipper);
1103 if( dxresult != DD_OK )
1105 msg_Warn( p_vout, "cannot attach clipper to surface (error %li)",
1113 if( p_vout->p_sys->p_clipper )
1115 IDirectDrawClipper_Release( p_vout->p_sys->p_clipper );
1117 p_vout->p_sys->p_clipper = NULL;
1118 return VLC_EGENERIC;
1121 /*****************************************************************************
1122 * DirectXCreateSurface: create an YUV overlay or RGB surface for the video.
1123 *****************************************************************************
1124 * The best method of display is with an YUV overlay because the YUV->RGB
1125 * conversion is done in hardware.
1126 * You can also create a plain RGB surface.
1127 * ( Maybe we could also try an RGB overlay surface, which could have hardware
1128 * scaling and which would also be faster in window mode because you don't
1129 * need to do any blitting to the main display...)
1130 *****************************************************************************/
1131 static int DirectXCreateSurface( vout_thread_t *p_vout,
1132 LPDIRECTDRAWSURFACE2 *pp_surface_final,
1133 int i_chroma, int b_overlay,
1137 LPDIRECTDRAWSURFACE p_surface;
1140 /* Create the video surface */
1143 /* Now try to create the YUV overlay surface.
1144 * This overlay will be displayed on top of the primary surface.
1145 * A color key is used to determine whether or not the overlay will be
1146 * displayed, ie the overlay will be displayed in place of the primary
1147 * surface wherever the primary surface will have this color.
1148 * The video window has been created with a background of this color so
1149 * the overlay will be only displayed on top of this window */
1151 memset( &ddsd, 0, sizeof( DDSURFACEDESC ));
1152 ddsd.dwSize = sizeof(DDSURFACEDESC);
1153 ddsd.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
1154 ddsd.ddpfPixelFormat.dwFlags = DDPF_FOURCC;
1155 ddsd.ddpfPixelFormat.dwFourCC = i_chroma;
1156 ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
1157 ddsd.dwFlags |= (i_backbuffers ? DDSD_BACKBUFFERCOUNT : 0);
1158 ddsd.ddsCaps.dwCaps = DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY;
1159 ddsd.ddsCaps.dwCaps |= (i_backbuffers ? DDSCAPS_COMPLEX | DDSCAPS_FLIP
1161 ddsd.dwHeight = p_vout->render.i_height;
1162 ddsd.dwWidth = p_vout->render.i_width;
1163 ddsd.dwBackBufferCount = i_backbuffers;
1165 dxresult = IDirectDraw2_CreateSurface( p_vout->p_sys->p_ddobject,
1166 &ddsd, &p_surface, NULL );
1167 if( dxresult != DD_OK )
1169 *pp_surface_final = NULL;
1170 return VLC_EGENERIC;
1176 bool b_rgb_surface =
1177 ( i_chroma == VLC_FOURCC('R','G','B','2') )
1178 || ( i_chroma == VLC_FOURCC('R','V','1','5') )
1179 || ( i_chroma == VLC_FOURCC('R','V','1','6') )
1180 || ( i_chroma == VLC_FOURCC('R','V','2','4') )
1181 || ( i_chroma == VLC_FOURCC('R','V','3','2') );
1183 memset( &ddsd, 0, sizeof( DDSURFACEDESC ) );
1184 ddsd.dwSize = sizeof(DDSURFACEDESC);
1185 ddsd.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
1186 ddsd.dwFlags = DDSD_HEIGHT | DDSD_WIDTH | DDSD_CAPS;
1187 ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
1188 ddsd.dwHeight = p_vout->render.i_height;
1189 ddsd.dwWidth = p_vout->render.i_width;
1191 if( p_vout->p_sys->b_use_sysmem )
1192 ddsd.ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
1194 ddsd.ddsCaps.dwCaps |= DDSCAPS_VIDEOMEMORY;
1196 if( !b_rgb_surface )
1198 ddsd.dwFlags |= DDSD_PIXELFORMAT;
1199 ddsd.ddpfPixelFormat.dwFlags = DDPF_FOURCC;
1200 ddsd.ddpfPixelFormat.dwFourCC = i_chroma;
1203 dxresult = IDirectDraw2_CreateSurface( p_vout->p_sys->p_ddobject,
1204 &ddsd, &p_surface, NULL );
1205 if( dxresult != DD_OK )
1207 *pp_surface_final = NULL;
1208 return VLC_EGENERIC;
1212 /* Now that the surface is created, try to get a newer DirectX interface */
1213 dxresult = IDirectDrawSurface_QueryInterface( p_surface,
1214 &IID_IDirectDrawSurface2,
1215 (LPVOID *)pp_surface_final );
1216 IDirectDrawSurface_Release( p_surface ); /* Release the old interface */
1217 if ( dxresult != DD_OK )
1219 msg_Err( p_vout, "cannot query IDirectDrawSurface2 interface "
1220 "(error %li)", dxresult );
1221 *pp_surface_final = NULL;
1222 return VLC_EGENERIC;
1227 /* Check the overlay is useable as some graphics cards allow creating
1228 * several overlays but only one can be used at one time. */
1229 p_vout->p_sys->p_current_surface = *pp_surface_final;
1230 if( DirectDrawUpdateOverlay( p_vout ) != VLC_SUCCESS )
1232 IDirectDrawSurface2_Release( *pp_surface_final );
1233 *pp_surface_final = NULL;
1234 msg_Err( p_vout, "overlay unuseable (might already be in use)" );
1235 return VLC_EGENERIC;
1242 /*****************************************************************************
1243 * DirectDrawUpdateOverlay: Move or resize overlay surface on video display.
1244 *****************************************************************************
1245 * This function is used to move or resize an overlay surface on the screen.
1246 * Ususally the overlay is moved by the user and thus, by a move or resize
1247 * event (in Manage).
1248 *****************************************************************************/
1249 int DirectDrawUpdateOverlay( vout_thread_t *p_vout )
1254 RECT rect_src = p_vout->p_sys->rect_src_clipped;
1255 RECT rect_dest = p_vout->p_sys->rect_dest_clipped;
1257 if( !p_vout->p_sys->b_using_overlay ) return VLC_EGENERIC;
1259 if( p_vout->p_sys->b_wallpaper )
1261 int i_x, i_y, i_width, i_height;
1263 rect_src.left = p_vout->fmt_out.i_x_offset;
1264 rect_src.top = p_vout->fmt_out.i_y_offset;
1265 rect_src.right = rect_src.left + p_vout->fmt_out.i_visible_width;
1266 rect_src.bottom = rect_src.top + p_vout->fmt_out.i_visible_height;
1268 rect_dest = p_vout->p_sys->rect_display;
1269 vout_PlacePicture( p_vout, rect_dest.right, rect_dest.bottom,
1270 &i_x, &i_y, &i_width, &i_height );
1272 rect_dest.left += i_x;
1273 rect_dest.right = rect_dest.left + i_width;
1274 rect_dest.top += i_y;
1275 rect_dest.bottom = rect_dest.top + i_height;
1278 vlc_mutex_lock( &p_vout->p_sys->lock );
1279 if( p_vout->p_sys->p_current_surface == NULL )
1281 vlc_mutex_unlock( &p_vout->p_sys->lock );
1282 return VLC_EGENERIC;
1285 /* The new window dimensions should already have been computed by the
1286 * caller of this function */
1288 /* Position and show the overlay */
1289 memset(&ddofx, 0, sizeof(DDOVERLAYFX));
1290 ddofx.dwSize = sizeof(DDOVERLAYFX);
1291 ddofx.dckDestColorkey.dwColorSpaceLowValue = p_vout->p_sys->i_colorkey;
1292 ddofx.dckDestColorkey.dwColorSpaceHighValue = p_vout->p_sys->i_colorkey;
1294 dwFlags = DDOVER_SHOW | DDOVER_KEYDESTOVERRIDE;
1296 dxresult = IDirectDrawSurface2_UpdateOverlay(
1297 p_vout->p_sys->p_current_surface,
1298 &rect_src, p_vout->p_sys->p_display, &rect_dest,
1301 vlc_mutex_unlock( &p_vout->p_sys->lock );
1303 if(dxresult != DD_OK)
1305 msg_Warn( p_vout, "DirectDrawUpdateOverlay cannot move/resize overlay" );
1306 return VLC_EGENERIC;
1312 /*****************************************************************************
1313 * DirectXCloseDDraw: Release the DDraw object allocated by DirectXInitDDraw
1314 *****************************************************************************
1315 * This function returns all resources allocated by DirectXInitDDraw.
1316 *****************************************************************************/
1317 static void DirectXCloseDDraw( vout_thread_t *p_vout )
1319 msg_Dbg( p_vout, "DirectXCloseDDraw" );
1320 if( p_vout->p_sys->p_ddobject != NULL )
1322 IDirectDraw2_Release(p_vout->p_sys->p_ddobject);
1323 p_vout->p_sys->p_ddobject = NULL;
1326 if( p_vout->p_sys->hddraw_dll != NULL )
1328 FreeLibrary( p_vout->p_sys->hddraw_dll );
1329 p_vout->p_sys->hddraw_dll = NULL;
1332 free( p_vout->p_sys->p_display_driver );
1333 p_vout->p_sys->p_display_driver = NULL;
1335 p_vout->p_sys->hmonitor = NULL;
1338 /*****************************************************************************
1339 * DirectXCloseDisplay: close and reset the DirectX display device
1340 *****************************************************************************
1341 * This function returns all resources allocated by DirectXCreateDisplay.
1342 *****************************************************************************/
1343 static void DirectXCloseDisplay( vout_thread_t *p_vout )
1345 msg_Dbg( p_vout, "DirectXCloseDisplay" );
1347 if( p_vout->p_sys->p_clipper != NULL )
1349 msg_Dbg( p_vout, "DirectXCloseDisplay clipper" );
1350 IDirectDrawClipper_Release( p_vout->p_sys->p_clipper );
1351 p_vout->p_sys->p_clipper = NULL;
1354 if( p_vout->p_sys->p_display != NULL )
1356 msg_Dbg( p_vout, "DirectXCloseDisplay display" );
1357 IDirectDrawSurface2_Release( p_vout->p_sys->p_display );
1358 p_vout->p_sys->p_display = NULL;
1362 /*****************************************************************************
1363 * DirectXCloseSurface: close the YUV overlay or RGB surface.
1364 *****************************************************************************
1365 * This function returns all resources allocated for the surface.
1366 *****************************************************************************/
1367 static void DirectXCloseSurface( vout_thread_t *p_vout,
1368 LPDIRECTDRAWSURFACE2 p_surface )
1370 msg_Dbg( p_vout, "DirectXCloseSurface" );
1371 if( p_surface != NULL )
1373 IDirectDrawSurface2_Release( p_surface );
1377 /*****************************************************************************
1378 * NewPictureVec: allocate a vector of identical pictures
1379 *****************************************************************************
1380 * Returns 0 on success, -1 otherwise
1381 *****************************************************************************/
1382 static int NewPictureVec( vout_thread_t *p_vout, picture_t *p_pic,
1386 int i_ret = VLC_SUCCESS;
1387 LPDIRECTDRAWSURFACE2 p_surface;
1389 msg_Dbg( p_vout, "NewPictureVec overlay:%s chroma:%.4s",
1390 p_vout->p_sys->b_using_overlay ? "yes" : "no",
1391 (char *)&p_vout->output.i_chroma );
1393 I_OUTPUTPICTURES = 0;
1395 /* First we try to use an YUV overlay surface.
1396 * The overlay surface that we create won't be used to decode directly
1397 * into it because accessing video memory directly is way to slow (remember
1398 * that pictures are decoded macroblock per macroblock). Instead the video
1399 * will be decoded in picture buffers in system memory which will then be
1400 * memcpy() to the overlay surface. */
1401 if( p_vout->p_sys->b_using_overlay )
1403 /* Triple buffering rocks! it doesn't have any processing overhead
1404 * (you don't have to wait for the vsync) and provides for a very nice
1405 * video quality (no tearing). */
1406 if( p_vout->p_sys->b_3buf_overlay )
1407 i_ret = DirectXCreateSurface( p_vout, &p_surface,
1408 p_vout->output.i_chroma,
1409 p_vout->p_sys->b_using_overlay,
1410 2 /* number of backbuffers */ );
1412 if( !p_vout->p_sys->b_3buf_overlay || i_ret != VLC_SUCCESS )
1414 /* Try to reduce the number of backbuffers */
1415 i_ret = DirectXCreateSurface( p_vout, &p_surface,
1416 p_vout->output.i_chroma,
1417 p_vout->p_sys->b_using_overlay,
1418 0 /* number of backbuffers */ );
1421 if( i_ret == VLC_SUCCESS )
1424 picture_t front_pic;
1425 picture_sys_t front_pic_sys;
1426 front_pic.p_sys = &front_pic_sys;
1428 /* Allocate internal structure */
1429 p_pic[0].p_sys = malloc( sizeof( picture_sys_t ) );
1430 if( p_pic[0].p_sys == NULL )
1432 DirectXCloseSurface( p_vout, p_surface );
1436 /* set front buffer */
1437 p_pic[0].p_sys->p_front_surface = p_surface;
1439 /* Get the back buffer */
1440 memset( &dds_caps, 0, sizeof( DDSCAPS ) );
1441 dds_caps.dwCaps = DDSCAPS_BACKBUFFER;
1442 if( DD_OK != IDirectDrawSurface2_GetAttachedSurface(
1443 p_surface, &dds_caps,
1444 &p_pic[0].p_sys->p_surface ) )
1446 msg_Warn( p_vout, "NewPictureVec could not get back buffer" );
1447 /* front buffer is the same as back buffer */
1448 p_pic[0].p_sys->p_surface = p_surface;
1452 p_vout->p_sys->p_current_surface = front_pic.p_sys->p_surface =
1453 p_pic[0].p_sys->p_front_surface;
1455 /* Reset the front buffer memory */
1456 if( DirectXLockSurface( p_vout, &front_pic ) == VLC_SUCCESS )
1459 for( i = 0; i < front_pic.i_planes; i++ )
1460 for( j = 0; j < front_pic.p[i].i_visible_lines; j++)
1461 memset( front_pic.p[i].p_pixels + j *
1462 front_pic.p[i].i_pitch, 127,
1463 front_pic.p[i].i_visible_pitch );
1465 DirectXUnlockSurface( p_vout, &front_pic );
1468 DirectDrawUpdateOverlay( p_vout );
1469 I_OUTPUTPICTURES = 1;
1470 msg_Dbg( p_vout, "YUV overlay created successfully" );
1474 /* As we can't have an overlay, we'll try to create a plain offscreen
1475 * surface. This surface will reside in video memory because there's a
1476 * better chance then that we'll be able to use some kind of hardware
1477 * acceleration like rescaling, blitting or YUV->RGB conversions.
1478 * We then only need to blit this surface onto the main display when we
1479 * want to display it */
1480 if( !p_vout->p_sys->b_using_overlay )
1482 if( p_vout->p_sys->b_hw_yuv )
1486 bool b_result = false;
1488 /* Check if the chroma is supported first. This is required
1489 * because a few buggy drivers don't mind creating the surface
1490 * even if they don't know about the chroma. */
1491 if( IDirectDraw2_GetFourCCCodes( p_vout->p_sys->p_ddobject,
1492 &i_codes, NULL ) == DD_OK )
1494 pi_codes = malloc( i_codes * sizeof(DWORD) );
1495 if( pi_codes && IDirectDraw2_GetFourCCCodes(
1496 p_vout->p_sys->p_ddobject, &i_codes, pi_codes ) == DD_OK )
1498 for( i = 0; i < (int)i_codes; i++ )
1500 if( p_vout->output.i_chroma == pi_codes[i] )
1510 i_ret = DirectXCreateSurface( p_vout, &p_surface,
1511 p_vout->output.i_chroma,
1513 0 /* no back buffers */ );
1515 p_vout->p_sys->b_hw_yuv = false;
1518 if( i_ret || !p_vout->p_sys->b_hw_yuv )
1520 /* Our last choice is to use a plain RGB surface */
1521 DDPIXELFORMAT ddpfPixelFormat;
1523 ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
1524 IDirectDrawSurface2_GetPixelFormat( p_vout->p_sys->p_display,
1527 if( ddpfPixelFormat.dwFlags & DDPF_RGB )
1529 switch( ddpfPixelFormat.dwRGBBitCount )
1532 p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2');
1533 p_vout->output.pf_setpalette = SetPalette;
1536 p_vout->output.i_chroma = VLC_FOURCC('R','V','1','5');
1539 p_vout->output.i_chroma = VLC_FOURCC('R','V','1','6');
1542 p_vout->output.i_chroma = VLC_FOURCC('R','V','2','4');
1545 p_vout->output.i_chroma = VLC_FOURCC('R','V','3','2');
1548 msg_Err( p_vout, "unknown screen depth" );
1549 return VLC_EGENERIC;
1551 p_vout->output.i_rmask = ddpfPixelFormat.dwRBitMask;
1552 p_vout->output.i_gmask = ddpfPixelFormat.dwGBitMask;
1553 p_vout->output.i_bmask = ddpfPixelFormat.dwBBitMask;
1556 p_vout->p_sys->b_hw_yuv = 0;
1558 i_ret = DirectXCreateSurface( p_vout, &p_surface,
1559 p_vout->output.i_chroma,
1561 0 /* no back buffers */ );
1563 if( i_ret && !p_vout->p_sys->b_use_sysmem )
1565 /* Give it a last try with b_use_sysmem enabled */
1566 p_vout->p_sys->b_use_sysmem = 1;
1568 i_ret = DirectXCreateSurface( p_vout, &p_surface,
1569 p_vout->output.i_chroma,
1571 0 /* no back buffers */ );
1575 if( i_ret == VLC_SUCCESS )
1577 /* Allocate internal structure */
1578 p_pic[0].p_sys = malloc( sizeof( picture_sys_t ) );
1579 if( p_pic[0].p_sys == NULL )
1581 DirectXCloseSurface( p_vout, p_surface );
1585 p_pic[0].p_sys->p_surface = p_pic[0].p_sys->p_front_surface
1588 I_OUTPUTPICTURES = 1;
1590 msg_Dbg( p_vout, "created plain surface of chroma:%.4s",
1591 (char *)&p_vout->output.i_chroma );
1596 /* Now that we've got all our direct-buffers, we can finish filling in the
1597 * picture_t structures */
1598 for( i = 0; i < I_OUTPUTPICTURES; i++ )
1600 p_pic[i].i_status = DESTROYED_PICTURE;
1601 p_pic[i].i_type = DIRECT_PICTURE;
1602 p_pic[i].b_slow = true;
1603 p_pic[i].pf_lock = DirectXLockSurface;
1604 p_pic[i].pf_unlock = DirectXUnlockSurface;
1605 PP_OUTPUTPICTURE[i] = &p_pic[i];
1607 if( DirectXLockSurface( p_vout, &p_pic[i] ) != VLC_SUCCESS )
1610 FreePictureVec( p_vout, p_pic, I_OUTPUTPICTURES );
1611 I_OUTPUTPICTURES = 0;
1612 msg_Err( p_vout, "cannot lock surface" );
1613 return VLC_EGENERIC;
1615 DirectXUnlockSurface( p_vout, &p_pic[i] );
1618 msg_Dbg( p_vout, "End NewPictureVec (%s)",
1619 I_OUTPUTPICTURES ? "succeeded" : "failed" );
1624 /*****************************************************************************
1625 * FreePicture: destroy a picture vector allocated with NewPictureVec
1626 *****************************************************************************
1628 *****************************************************************************/
1629 static void FreePictureVec( vout_thread_t *p_vout, picture_t *p_pic,
1634 vlc_mutex_lock( &p_vout->p_sys->lock );
1635 p_vout->p_sys->p_current_surface = 0;
1636 vlc_mutex_unlock( &p_vout->p_sys->lock );
1638 for( i = 0; i < i_num_pics; i++ )
1640 DirectXCloseSurface( p_vout, p_pic[i].p_sys->p_front_surface );
1642 for( i = 0; i < i_num_pics; i++ )
1644 free( p_pic[i].p_sys );
1649 /*****************************************************************************
1650 * UpdatePictureStruct: updates the internal data in the picture_t structure
1651 *****************************************************************************
1652 * This will setup stuff for use by the video_output thread
1653 *****************************************************************************/
1654 static int UpdatePictureStruct( vout_thread_t *p_vout, picture_t *p_pic,
1657 switch( p_vout->output.i_chroma )
1659 case VLC_FOURCC('R','G','B','2'):
1660 case VLC_FOURCC('R','V','1','5'):
1661 case VLC_FOURCC('R','V','1','6'):
1662 case VLC_FOURCC('R','V','2','4'):
1663 case VLC_FOURCC('R','V','3','2'):
1664 p_pic->p->p_pixels = p_pic->p_sys->ddsd.lpSurface;
1665 p_pic->p->i_lines = p_vout->output.i_height;
1666 p_pic->p->i_visible_lines = p_vout->output.i_height;
1667 p_pic->p->i_pitch = p_pic->p_sys->ddsd.lPitch;
1668 switch( p_vout->output.i_chroma )
1670 case VLC_FOURCC('R','G','B','2'):
1671 p_pic->p->i_pixel_pitch = 1;
1673 case VLC_FOURCC('R','V','1','5'):
1674 case VLC_FOURCC('R','V','1','6'):
1675 p_pic->p->i_pixel_pitch = 2;
1677 case VLC_FOURCC('R','V','2','4'):
1678 p_pic->p->i_pixel_pitch = 3;
1680 case VLC_FOURCC('R','V','3','2'):
1681 p_pic->p->i_pixel_pitch = 4;
1684 return VLC_EGENERIC;
1686 p_pic->p->i_visible_pitch = p_vout->output.i_width *
1687 p_pic->p->i_pixel_pitch;
1688 p_pic->i_planes = 1;
1691 case VLC_FOURCC('Y','V','1','2'):
1692 case VLC_FOURCC('I','4','2','0'):
1694 /* U and V inverted compared to I420
1695 * Fixme: this should be handled by the vout core */
1696 p_vout->output.i_chroma = VLC_FOURCC('I','4','2','0');
1698 p_pic->Y_PIXELS = p_pic->p_sys->ddsd.lpSurface;
1699 p_pic->p[Y_PLANE].i_lines = p_vout->output.i_height;
1700 p_pic->p[Y_PLANE].i_visible_lines = p_vout->output.i_height;
1701 p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->ddsd.lPitch;
1702 p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1703 p_pic->p[Y_PLANE].i_visible_pitch = p_vout->output.i_width *
1704 p_pic->p[Y_PLANE].i_pixel_pitch;
1706 p_pic->V_PIXELS = p_pic->Y_PIXELS
1707 + p_pic->p[Y_PLANE].i_lines * p_pic->p[Y_PLANE].i_pitch;
1708 p_pic->p[V_PLANE].i_lines = p_vout->output.i_height / 2;
1709 p_pic->p[V_PLANE].i_visible_lines = p_vout->output.i_height / 2;
1710 p_pic->p[V_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
1711 p_pic->p[V_PLANE].i_pixel_pitch = 1;
1712 p_pic->p[V_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
1713 p_pic->p[V_PLANE].i_pixel_pitch;
1715 p_pic->U_PIXELS = p_pic->V_PIXELS
1716 + p_pic->p[V_PLANE].i_lines * p_pic->p[V_PLANE].i_pitch;
1717 p_pic->p[U_PLANE].i_lines = p_vout->output.i_height / 2;
1718 p_pic->p[U_PLANE].i_visible_lines = p_vout->output.i_height / 2;
1719 p_pic->p[U_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
1720 p_pic->p[U_PLANE].i_pixel_pitch = 1;
1721 p_pic->p[U_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
1722 p_pic->p[U_PLANE].i_pixel_pitch;
1724 p_pic->i_planes = 3;
1727 case VLC_FOURCC('I','Y','U','V'):
1729 p_pic->Y_PIXELS = p_pic->p_sys->ddsd.lpSurface;
1730 p_pic->p[Y_PLANE].i_lines = p_vout->output.i_height;
1731 p_pic->p[Y_PLANE].i_visible_lines = p_vout->output.i_height;
1732 p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->ddsd.lPitch;
1733 p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1734 p_pic->p[Y_PLANE].i_visible_pitch = p_vout->output.i_width *
1735 p_pic->p[Y_PLANE].i_pixel_pitch;
1737 p_pic->U_PIXELS = p_pic->Y_PIXELS
1738 + p_pic->p[Y_PLANE].i_lines * p_pic->p[Y_PLANE].i_pitch;
1739 p_pic->p[U_PLANE].i_lines = p_vout->output.i_height / 2;
1740 p_pic->p[U_PLANE].i_visible_lines = p_vout->output.i_height / 2;
1741 p_pic->p[U_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
1742 p_pic->p[U_PLANE].i_pixel_pitch = 1;
1743 p_pic->p[U_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
1744 p_pic->p[U_PLANE].i_pixel_pitch;
1746 p_pic->V_PIXELS = p_pic->U_PIXELS
1747 + p_pic->p[U_PLANE].i_lines * p_pic->p[U_PLANE].i_pitch;
1748 p_pic->p[V_PLANE].i_lines = p_vout->output.i_height / 2;
1749 p_pic->p[V_PLANE].i_visible_lines = p_vout->output.i_height / 2;
1750 p_pic->p[V_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
1751 p_pic->p[V_PLANE].i_pixel_pitch = 1;
1752 p_pic->p[V_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
1753 p_pic->p[V_PLANE].i_pixel_pitch;
1755 p_pic->i_planes = 3;
1758 case VLC_FOURCC('U','Y','V','Y'):
1759 case VLC_FOURCC('Y','U','Y','2'):
1761 p_pic->p->p_pixels = p_pic->p_sys->ddsd.lpSurface;
1762 p_pic->p->i_lines = p_vout->output.i_height;
1763 p_pic->p->i_visible_lines = p_vout->output.i_height;
1764 p_pic->p->i_pitch = p_pic->p_sys->ddsd.lPitch;
1765 p_pic->p->i_pixel_pitch = 2;
1766 p_pic->p->i_visible_pitch = p_vout->output.i_width *
1767 p_pic->p->i_pixel_pitch;
1769 p_pic->i_planes = 1;
1773 /* Unknown chroma, tell the guy to get lost */
1774 msg_Err( p_vout, "never heard of chroma 0x%.8x (%4.4s)",
1775 p_vout->output.i_chroma,
1776 (char*)&p_vout->output.i_chroma );
1777 return VLC_EGENERIC;
1783 /*****************************************************************************
1784 * DirectXGetDDrawCaps: Probe the capabilities of the hardware
1785 *****************************************************************************
1786 * It is nice to know which features are supported by the hardware so we can
1787 * find ways to optimize our rendering.
1788 *****************************************************************************/
1789 static void DirectXGetDDrawCaps( vout_thread_t *p_vout )
1794 /* This is just an indication of whether or not we'll support overlay,
1795 * but with this test we don't know if we support YUV overlay */
1796 memset( &ddcaps, 0, sizeof( DDCAPS ));
1797 ddcaps.dwSize = sizeof(DDCAPS);
1798 dxresult = IDirectDraw2_GetCaps( p_vout->p_sys->p_ddobject,
1800 if(dxresult != DD_OK )
1802 msg_Warn( p_vout, "cannot get caps" );
1806 bool bHasOverlay, bHasOverlayFourCC, bCanDeinterlace,
1807 bHasColorKey, bCanStretch, bCanBltFourcc,
1808 bAlignBoundarySrc, bAlignBoundaryDest,
1809 bAlignSizeSrc, bAlignSizeDest;
1811 /* Determine if the hardware supports overlay surfaces */
1812 bHasOverlay = (ddcaps.dwCaps & DDCAPS_OVERLAY) ? 1 : 0;
1813 /* Determine if the hardware supports overlay surfaces */
1814 bHasOverlayFourCC = (ddcaps.dwCaps & DDCAPS_OVERLAYFOURCC) ? 1 : 0;
1815 /* Determine if the hardware supports overlay deinterlacing */
1816 bCanDeinterlace = (ddcaps.dwCaps & DDCAPS2_CANFLIPODDEVEN) ? 1 : 0;
1817 /* Determine if the hardware supports colorkeying */
1818 bHasColorKey = (ddcaps.dwCaps & DDCAPS_COLORKEY) ? 1 : 0;
1819 /* Determine if the hardware supports scaling of the overlay surface */
1820 bCanStretch = (ddcaps.dwCaps & DDCAPS_OVERLAYSTRETCH) ? 1 : 0;
1821 /* Determine if the hardware supports color conversion during a blit */
1822 bCanBltFourcc = (ddcaps.dwCaps & DDCAPS_BLTFOURCC) ? 1 : 0;
1823 /* Determine overlay source boundary alignment */
1824 bAlignBoundarySrc = (ddcaps.dwCaps & DDCAPS_ALIGNBOUNDARYSRC) ? 1 : 0;
1825 /* Determine overlay destination boundary alignment */
1826 bAlignBoundaryDest = (ddcaps.dwCaps & DDCAPS_ALIGNBOUNDARYDEST) ? 1:0;
1827 /* Determine overlay destination size alignment */
1828 bAlignSizeSrc = (ddcaps.dwCaps & DDCAPS_ALIGNSIZESRC) ? 1 : 0;
1829 /* Determine overlay destination size alignment */
1830 bAlignSizeDest = (ddcaps.dwCaps & DDCAPS_ALIGNSIZEDEST) ? 1 : 0;
1832 msg_Dbg( p_vout, "DirectDraw Capabilities: overlay=%i yuvoverlay=%i "
1833 "can_deinterlace_overlay=%i colorkey=%i stretch=%i "
1835 bHasOverlay, bHasOverlayFourCC, bCanDeinterlace,
1836 bHasColorKey, bCanStretch, bCanBltFourcc );
1838 if( bAlignBoundarySrc || bAlignBoundaryDest ||
1839 bAlignSizeSrc || bAlignSizeDest )
1841 if( bAlignBoundarySrc ) p_vout->p_sys->i_align_src_boundary =
1842 ddcaps.dwAlignBoundarySrc;
1843 if( bAlignBoundaryDest ) p_vout->p_sys->i_align_dest_boundary =
1844 ddcaps.dwAlignBoundaryDest;
1845 if( bAlignSizeDest ) p_vout->p_sys->i_align_src_size =
1846 ddcaps.dwAlignSizeSrc;
1847 if( bAlignSizeDest ) p_vout->p_sys->i_align_dest_size =
1848 ddcaps.dwAlignSizeDest;
1850 msg_Dbg( p_vout, "align_boundary_src=%i,%i "
1851 "align_boundary_dest=%i,%i "
1852 "align_size_src=%i,%i align_size_dest=%i,%i",
1853 bAlignBoundarySrc, p_vout->p_sys->i_align_src_boundary,
1854 bAlignBoundaryDest, p_vout->p_sys->i_align_dest_boundary,
1855 bAlignSizeSrc, p_vout->p_sys->i_align_src_size,
1856 bAlignSizeDest, p_vout->p_sys->i_align_dest_size );
1859 /* Don't ask for troubles */
1860 if( !bCanBltFourcc ) p_vout->p_sys->b_hw_yuv = FALSE;
1864 /*****************************************************************************
1865 * DirectXLockSurface: Lock surface and get picture data pointer
1866 *****************************************************************************
1867 * This function locks a surface and get the surface descriptor which amongst
1868 * other things has the pointer to the picture data.
1869 *****************************************************************************/
1870 static int DirectXLockSurface( vout_thread_t *p_vout, picture_t *p_pic )
1874 /* Lock the surface to get a valid pointer to the picture buffer */
1875 memset( &p_pic->p_sys->ddsd, 0, sizeof( DDSURFACEDESC ));
1876 p_pic->p_sys->ddsd.dwSize = sizeof(DDSURFACEDESC);
1877 dxresult = IDirectDrawSurface2_Lock( p_pic->p_sys->p_surface,
1878 NULL, &p_pic->p_sys->ddsd,
1879 DDLOCK_NOSYSLOCK | DDLOCK_WAIT,
1881 if( dxresult != DD_OK )
1883 if( dxresult == DDERR_INVALIDPARAMS )
1885 /* DirectX 3 doesn't support the DDLOCK_NOSYSLOCK flag, resulting
1886 * in an invalid params error */
1887 dxresult = IDirectDrawSurface2_Lock( p_pic->p_sys->p_surface, NULL,
1888 &p_pic->p_sys->ddsd,
1891 if( dxresult == DDERR_SURFACELOST )
1893 /* Your surface can be lost so be sure
1894 * to check this and restore it if needed */
1896 /* When using overlays with back-buffers, we need to restore
1897 * the front buffer so the back-buffers get restored as well. */
1898 if( p_vout->p_sys->b_using_overlay )
1899 IDirectDrawSurface2_Restore( p_pic->p_sys->p_front_surface );
1901 IDirectDrawSurface2_Restore( p_pic->p_sys->p_surface );
1903 dxresult = IDirectDrawSurface2_Lock( p_pic->p_sys->p_surface, NULL,
1904 &p_pic->p_sys->ddsd,
1907 if( dxresult == DDERR_SURFACELOST )
1908 msg_Dbg( p_vout, "DirectXLockSurface: DDERR_SURFACELOST" );
1911 if( dxresult != DD_OK )
1913 return VLC_EGENERIC;
1917 /* Now we have a pointer to the surface memory, we can update our picture
1919 if( UpdatePictureStruct( p_vout, p_pic, p_vout->output.i_chroma )
1922 DirectXUnlockSurface( p_vout, p_pic );
1923 return VLC_EGENERIC;
1929 /*****************************************************************************
1930 * DirectXUnlockSurface: Unlock a surface locked by DirectXLockSurface().
1931 *****************************************************************************/
1932 static int DirectXUnlockSurface( vout_thread_t *p_vout, picture_t *p_pic )
1934 /* Unlock the Surface */
1935 if( IDirectDrawSurface2_Unlock( p_pic->p_sys->p_surface, NULL ) == DD_OK )
1938 return VLC_EGENERIC;
1941 /*****************************************************************************
1942 * DirectXFindColorkey: Finds out the 32bits RGB pixel value of the colorkey
1943 *****************************************************************************/
1944 static DWORD DirectXFindColorkey( vout_thread_t *p_vout, uint32_t *pi_color )
1949 uint32_t i_pixel_backup;
1952 ddsd.dwSize = sizeof(ddsd);
1953 dxresult = IDirectDrawSurface2_Lock( p_vout->p_sys->p_display, NULL,
1954 &ddsd, DDLOCK_WAIT, NULL );
1955 if( dxresult != DD_OK ) return 0;
1957 i_pixel_backup = *(uint32_t *)ddsd.lpSurface;
1959 switch( ddsd.ddpfPixelFormat.dwRGBBitCount )
1962 *(uint8_t *)ddsd.lpSurface = *pi_color | (*pi_color << 4);
1965 *(uint8_t *)ddsd.lpSurface = *pi_color;
1969 *(uint16_t *)ddsd.lpSurface = *pi_color;
1972 /* Seems to be problematic so we'll just put black as the colorkey */
1975 *(uint32_t *)ddsd.lpSurface = *pi_color;
1979 IDirectDrawSurface2_Unlock( p_vout->p_sys->p_display, NULL );
1981 if( IDirectDrawSurface2_GetDC( p_vout->p_sys->p_display, &hdc ) == DD_OK )
1983 i_rgb = GetPixel( hdc, 0, 0 );
1984 IDirectDrawSurface2_ReleaseDC( p_vout->p_sys->p_display, hdc );
1987 ddsd.dwSize = sizeof(ddsd);
1988 dxresult = IDirectDrawSurface2_Lock( p_vout->p_sys->p_display, NULL,
1989 &ddsd, DDLOCK_WAIT, NULL );
1990 if( dxresult != DD_OK ) return i_rgb;
1992 *(uint32_t *)ddsd.lpSurface = i_pixel_backup;
1994 IDirectDrawSurface2_Unlock( p_vout->p_sys->p_display, NULL );
1999 /*****************************************************************************
2000 * A few toolbox functions
2001 *****************************************************************************/
2002 void SwitchWallpaperMode( vout_thread_t *p_vout, bool b_on )
2006 if( p_vout->p_sys->b_wallpaper == b_on ) return; /* Nothing to do */
2008 hwnd = FindWindow( _T("Progman"), NULL );
2009 if( hwnd ) hwnd = FindWindowEx( hwnd, NULL, _T("SHELLDLL_DefView"), NULL );
2010 if( hwnd ) hwnd = FindWindowEx( hwnd, NULL, _T("SysListView32"), NULL );
2013 msg_Warn( p_vout, "couldn't find \"SysListView32\" window, "
2014 "wallpaper mode not supported" );
2018 p_vout->p_sys->b_wallpaper = b_on;
2020 msg_Dbg( p_vout, "wallpaper mode %s", b_on ? "enabled" : "disabled" );
2022 if( p_vout->p_sys->b_wallpaper )
2024 p_vout->p_sys->color_bkg = ListView_GetBkColor( hwnd );
2025 p_vout->p_sys->color_bkgtxt = ListView_GetTextBkColor( hwnd );
2027 ListView_SetBkColor( hwnd, p_vout->p_sys->i_rgb_colorkey );
2028 ListView_SetTextBkColor( hwnd, p_vout->p_sys->i_rgb_colorkey );
2032 ListView_SetBkColor( hwnd, p_vout->p_sys->color_bkg );
2033 ListView_SetTextBkColor( hwnd, p_vout->p_sys->color_bkgtxt );
2036 /* Update desktop */
2037 InvalidateRect( hwnd, NULL, TRUE );
2038 UpdateWindow( hwnd );
2041 /*****************************************************************************
2042 * config variable callback
2043 *****************************************************************************/
2044 BOOL WINAPI DirectXEnumCallback2( GUID* p_guid, LPTSTR psz_desc,
2045 LPTSTR psz_drivername, VOID* p_context,
2048 module_config_t *p_item = (module_config_t *)p_context;
2051 (char **)realloc( p_item->ppsz_list,
2052 (p_item->i_list+2) * sizeof(char *) );
2053 p_item->ppsz_list_text =
2054 (char **)realloc( p_item->ppsz_list_text,
2055 (p_item->i_list+2) * sizeof(char *) );
2057 p_item->ppsz_list[p_item->i_list] = strdup( psz_drivername );
2058 p_item->ppsz_list_text[p_item->i_list] = NULL;
2060 p_item->ppsz_list[p_item->i_list] = NULL;
2061 p_item->ppsz_list_text[p_item->i_list] = NULL;
2063 return TRUE; /* Keep enumerating */
2066 static int FindDevicesCallback( vlc_object_t *p_this, char const *psz_name,
2067 vlc_value_t newval, vlc_value_t oldval, void *d)
2069 HRESULT (WINAPI *OurDirectDrawEnumerateEx)( LPDDENUMCALLBACKEXA, LPVOID,
2071 HINSTANCE hddraw_dll;
2073 module_config_t *p_item;
2076 p_item = config_FindConfig( p_this, psz_name );
2077 if( !p_item ) return VLC_SUCCESS;
2079 /* Clear-up the current list */
2080 if( p_item->i_list )
2082 /* Keep the first entry */
2083 for( i = 1; i < p_item->i_list; i++ )
2085 free( p_item->ppsz_list[i] );
2086 free( p_item->ppsz_list_text[i] );
2088 /* TODO: Remove when no more needed */
2089 p_item->ppsz_list[i] = NULL;
2090 p_item->ppsz_list_text[i] = NULL;
2094 /* Load direct draw DLL */
2095 hddraw_dll = LoadLibrary(_T("DDRAW.DLL"));
2096 if( hddraw_dll == NULL ) return VLC_SUCCESS;
2098 OurDirectDrawEnumerateEx =
2100 (void *)GetProcAddress( hddraw_dll, "DirectDrawEnumerateExA" );
2102 (void *)GetProcAddress( hddraw_dll, _T("DirectDrawEnumerateExW") );
2105 if( OurDirectDrawEnumerateEx )
2107 /* Enumerate displays */
2108 OurDirectDrawEnumerateEx( DirectXEnumCallback2, p_item,
2109 DDENUM_ATTACHEDSECONDARYDEVICES );
2112 FreeLibrary( hddraw_dll );
2114 /* Signal change to the interface */
2115 p_item->b_dirty = true;
2120 static int WallpaperCallback( vlc_object_t *p_this, char const *psz_cmd,
2121 vlc_value_t oldval, vlc_value_t newval,
2124 vout_thread_t *p_vout = (vout_thread_t *)p_this;
2126 if( (newval.b_bool && !p_vout->p_sys->b_wallpaper) ||
2127 (!newval.b_bool && p_vout->p_sys->b_wallpaper) )
2129 playlist_t *p_playlist;
2132 (playlist_t *)vlc_object_find( p_this, VLC_OBJECT_PLAYLIST,
2136 /* Modify playlist as well because the vout might have to be
2138 var_Create( p_playlist, "directx-wallpaper", VLC_VAR_BOOL );
2139 var_Set( p_playlist, "directx-wallpaper", newval );
2141 vlc_object_release( p_playlist );
2144 p_vout->p_sys->i_changes |= DX_WALLPAPER_CHANGE;
2150 /*****************************************************************************
2151 * SetPalette: sets an 8 bpp palette
2152 *****************************************************************************/
2153 static void SetPalette( vout_thread_t *p_vout,
2154 uint16_t *red, uint16_t *green, uint16_t *blue )
2156 msg_Err( p_vout, "FIXME: SetPalette unimplemented" );