]> git.sesse.net Git - vlc/blob - modules/video_output/msw/directx.c
Remove E_()
[vlc] / modules / video_output / msw / directx.c
1 /*****************************************************************************
2  * vout.c: Windows DirectX video output display method
3  *****************************************************************************
4  * Copyright (C) 2001-2004 the VideoLAN team
5  * $Id$
6  *
7  * Authors: Gildas Bazin <gbazin@videolan.org>
8  *
9  * This program is free software; you can redistribute it and/or modify
10  * it under the terms of the GNU General Public License as published by
11  * the Free Software Foundation; either version 2 of the License, or
12  * (at your option) any later version.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software
21  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
22  *****************************************************************************/
23
24 /*****************************************************************************
25  * Preamble:
26  *
27  * This plugin will use YUV overlay if supported, using overlay will result in
28  * the best video quality (hardware interpolation when rescaling the picture)
29  * and the fastest display as it requires less processing.
30  *
31  * If YUV overlay is not supported this plugin will use RGB offscreen video
32  * surfaces that will be blitted onto the primary surface (display) to
33  * effectively display the pictures. This fallback method also enables us to
34  * display video in window mode.
35  *
36  *****************************************************************************/
37 #include <errno.h>                                                 /* ENOMEM */
38
39 #ifdef HAVE_CONFIG_H
40 # include "config.h"
41 #endif
42
43 #include <vlc/vlc.h>
44 #include <vlc_plugin.h>
45 #include <vlc_interface.h>
46 #include <vlc_playlist.h>
47 #include <vlc_vout.h>
48
49 #include <windows.h>
50 #include <ddraw.h>
51 #include <commctrl.h>
52
53 #ifndef UNDER_CE
54 #   include <multimon.h>
55 #endif
56 #undef GetSystemMetrics
57
58 #ifndef MONITOR_DEFAULTTONEAREST
59 #   define MONITOR_DEFAULTTONEAREST 2
60 #endif
61
62 #include "vout.h"
63
64 /*****************************************************************************
65  * picture_sys_t: direct buffer method descriptor
66  *****************************************************************************
67  * This structure is part of the picture descriptor, it describes the
68  * DirectX specific properties of a direct buffer.
69  *****************************************************************************/
70 struct picture_sys_t
71 {
72     LPDIRECTDRAWSURFACE2 p_surface;
73     LPDIRECTDRAWSURFACE2 p_front_surface;
74     DDSURFACEDESC        ddsd;
75 };
76
77 /*****************************************************************************
78  * DirectDraw GUIDs.
79  * Defining them here allows us to get rid of the dxguid library during
80  * the linking stage.
81  *****************************************************************************/
82 #include <initguid.h>
83 #undef GUID_EXT
84 #define GUID_EXT
85 DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 );
86 DEFINE_GUID( IID_IDirectDrawSurface2, 0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27 );
87
88 /*****************************************************************************
89  * Local prototypes.
90  *****************************************************************************/
91 static int  OpenVideo  ( vlc_object_t * );
92 static void CloseVideo ( vlc_object_t * );
93
94 static int  Init      ( vout_thread_t * );
95 static void End       ( vout_thread_t * );
96 static int  Manage    ( vout_thread_t * );
97 static void Display   ( vout_thread_t *, picture_t * );
98 static void FirstDisplay( vout_thread_t *, picture_t * );
99 static void SetPalette( vout_thread_t *, uint16_t *, uint16_t *, uint16_t * );
100
101 static int  NewPictureVec  ( vout_thread_t *, picture_t *, int );
102 static void FreePictureVec ( vout_thread_t *, picture_t *, int );
103 static int  UpdatePictureStruct( vout_thread_t *, picture_t *, int );
104
105 static int  DirectXInitDDraw      ( vout_thread_t *p_vout );
106 static void DirectXCloseDDraw     ( vout_thread_t *p_vout );
107 static int  DirectXCreateDisplay  ( vout_thread_t *p_vout );
108 static void DirectXCloseDisplay   ( vout_thread_t *p_vout );
109 static int  DirectXCreateSurface  ( vout_thread_t *p_vout,
110                                     LPDIRECTDRAWSURFACE2 *, int, int, int );
111 static void DirectXCloseSurface   ( vout_thread_t *p_vout,
112                                     LPDIRECTDRAWSURFACE2 );
113 static int  DirectXCreateClipper  ( vout_thread_t *p_vout );
114 static void DirectXGetDDrawCaps   ( vout_thread_t *p_vout );
115 static int  DirectXLockSurface    ( vout_thread_t *p_vout, picture_t *p_pic );
116 static int  DirectXUnlockSurface  ( vout_thread_t *p_vout, picture_t *p_pic );
117
118 static DWORD DirectXFindColorkey( vout_thread_t *p_vout, uint32_t *i_color );
119
120 void SwitchWallpaperMode( vout_thread_t *, bool );
121
122 /* Object variables callbacks */
123 static int FindDevicesCallback( vlc_object_t *, char const *,
124                                 vlc_value_t, vlc_value_t, void * );
125 static int WallpaperCallback( vlc_object_t *, char const *,
126                               vlc_value_t, vlc_value_t, void * );
127
128 /*****************************************************************************
129  * Module descriptor
130  *****************************************************************************/
131 #define HW_YUV_TEXT N_("Use hardware YUV->RGB conversions")
132 #define HW_YUV_LONGTEXT N_( \
133     "Try to use hardware acceleration for YUV->RGB conversions. " \
134     "This option doesn't have any effect when using overlays." )
135
136 #define SYSMEM_TEXT N_("Use video buffers in system memory")
137 #define SYSMEM_LONGTEXT N_( \
138     "Create video buffers in system memory instead of video memory. This " \
139     "isn't recommended as usually using video memory allows to benefit from " \
140     "more hardware acceleration (like rescaling or YUV->RGB conversions). " \
141     "This option doesn't have any effect when using overlays." )
142
143 #define TRIPLEBUF_TEXT N_("Use triple buffering for overlays")
144 #define TRIPLEBUF_LONGTEXT N_( \
145     "Try to use triple buffering when using YUV overlays. That results in " \
146     "much better video quality (no flickering)." )
147
148 #define DEVICE_TEXT N_("Name of desired display device")
149 #define DEVICE_LONGTEXT N_("In a multiple monitor configuration, you can " \
150     "specify the Windows device name of the display that you want the video " \
151     "window to open on. For example, \"\\\\.\\DISPLAY1\" or " \
152     "\"\\\\.\\DISPLAY2\"." )
153
154 #define WALLPAPER_TEXT N_("Enable wallpaper mode ")
155 #define WALLPAPER_LONGTEXT N_( \
156     "The wallpaper mode allows you to display the video as the desktop " \
157     "background. Note that this feature only works in overlay mode and " \
158     "the desktop must not already have a wallpaper." )
159
160 static char *ppsz_dev[] = { "" };
161 static char *ppsz_dev_text[] = { N_("Default") };
162
163 vlc_module_begin();
164     set_shortname( "DirectX" );
165     set_category( CAT_VIDEO );
166     set_subcategory( SUBCAT_VIDEO_VOUT );
167     add_bool( "directx-hw-yuv", 1, NULL, HW_YUV_TEXT, HW_YUV_LONGTEXT,
168               true );
169     add_bool( "directx-use-sysmem", 0, NULL, SYSMEM_TEXT, SYSMEM_LONGTEXT,
170               true );
171     add_bool( "directx-3buffering", 1, NULL, TRIPLEBUF_TEXT,
172               TRIPLEBUF_LONGTEXT, true );
173
174     add_string( "directx-device", "", NULL, DEVICE_TEXT, DEVICE_LONGTEXT,
175                 true );
176         change_string_list( ppsz_dev, ppsz_dev_text, FindDevicesCallback );
177         change_action_add( FindDevicesCallback, N_("Refresh list") );
178
179     add_bool( "directx-wallpaper", 0, NULL, WALLPAPER_TEXT, WALLPAPER_LONGTEXT,
180               true );
181
182     set_description( _("DirectX video output") );
183     set_capability( "video output", 100 );
184     add_shortcut( "directx" );
185     set_callbacks( OpenVideo, CloseVideo );
186
187     /* FIXME: Hack to avoid unregistering our window class */
188     linked_with_a_crap_library_which_uses_atexit( );
189 vlc_module_end();
190
191 #if 0 /* FIXME */
192     /* check if we registered a window class because we need to
193      * unregister it */
194     WNDCLASS wndclass;
195     if( GetClassInfo( GetModuleHandle(NULL), "VLC DirectX", &wndclass ) )
196         UnregisterClass( "VLC DirectX", GetModuleHandle(NULL) );
197 #endif
198
199 /*****************************************************************************
200  * OpenVideo: allocate DirectX video thread output method
201  *****************************************************************************
202  * This function allocates and initialize the DirectX vout method.
203  *****************************************************************************/
204 static int OpenVideo( vlc_object_t *p_this )
205 {
206     vout_thread_t * p_vout = (vout_thread_t *)p_this;
207     vlc_value_t val;
208     HMODULE huser32;
209
210     /* Allocate structure */
211     p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
212     if( p_vout->p_sys == NULL )
213     {
214         msg_Err( p_vout, "out of memory" );
215         return VLC_ENOMEM;
216     }
217     memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
218
219     /* Initialisations */
220     p_vout->pf_init = Init;
221     p_vout->pf_end = End;
222     p_vout->pf_manage = Manage;
223     p_vout->pf_render = NULL;
224     p_vout->pf_display = FirstDisplay;
225
226     p_vout->p_sys->p_ddobject = NULL;
227     p_vout->p_sys->p_display = NULL;
228     p_vout->p_sys->p_current_surface = NULL;
229     p_vout->p_sys->p_clipper = NULL;
230     p_vout->p_sys->hwnd = p_vout->p_sys->hvideownd = NULL;
231     p_vout->p_sys->hparent = p_vout->p_sys->hfswnd = NULL;
232     p_vout->p_sys->i_changes = 0;
233     p_vout->p_sys->b_wallpaper = 0;
234     vlc_mutex_init( &p_vout->p_sys->lock );
235     SetRectEmpty( &p_vout->p_sys->rect_display );
236     SetRectEmpty( &p_vout->p_sys->rect_parent );
237
238     /* Multimonitor stuff */
239     p_vout->p_sys->hmonitor = NULL;
240     p_vout->p_sys->p_display_driver = NULL;
241     p_vout->p_sys->MonitorFromWindow = NULL;
242     p_vout->p_sys->GetMonitorInfo = NULL;
243     if( (huser32 = GetModuleHandle( _T("USER32") ) ) )
244     {
245         p_vout->p_sys->MonitorFromWindow = (HMONITOR (WINAPI *)( HWND, DWORD ))
246             GetProcAddress( huser32, _T("MonitorFromWindow") );
247         p_vout->p_sys->GetMonitorInfo =
248 #ifndef UNICODE
249             GetProcAddress( huser32, "GetMonitorInfoA" );
250 #else
251             GetProcAddress( huser32, _T("GetMonitorInfoW") );
252 #endif
253     }
254
255     var_Create( p_vout, "overlay", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
256     var_Create( p_vout, "directx-use-sysmem", VLC_VAR_BOOL|VLC_VAR_DOINHERIT );
257     var_Create( p_vout, "directx-hw-yuv", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
258     var_Create( p_vout, "directx-3buffering", VLC_VAR_BOOL|VLC_VAR_DOINHERIT );
259     var_Create( p_vout, "directx-device", VLC_VAR_STRING | VLC_VAR_DOINHERIT );
260     var_Create( p_vout, "video-title", VLC_VAR_STRING | VLC_VAR_DOINHERIT );
261     var_Create( p_vout, "disable-screensaver", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
262
263     p_vout->p_sys->b_cursor_hidden = 0;
264     p_vout->p_sys->i_lastmoved = mdate();
265     p_vout->p_sys->i_mouse_hide_timeout =
266         var_GetInteger(p_vout, "mouse-hide-timeout") * 1000;
267
268     /* Set main window's size */
269     p_vout->p_sys->i_window_width = p_vout->i_window_width;
270     p_vout->p_sys->i_window_height = p_vout->i_window_height;
271
272     /* Create the Vout EventThread, this thread is created by us to isolate
273      * the Win32 PeekMessage function calls. We want to do this because
274      * Windows can stay blocked inside this call for a long time, and when
275      * this happens it thus blocks vlc's video_output thread.
276      * DirectXEventThread will take care of the creation of the video
277      * window (because PeekMessage has to be called from the same thread which
278      * created the window). */
279     msg_Dbg( p_vout, "creating DirectXEventThread" );
280     p_vout->p_sys->p_event =
281         vlc_object_create( p_vout, sizeof(event_thread_t) );
282     p_vout->p_sys->p_event->p_vout = p_vout;
283     if( vlc_thread_create( p_vout->p_sys->p_event, "Vout Events Thread",
284                            EventThread, 0, 1 ) )
285     {
286         msg_Err( p_vout, "cannot create Vout EventThread" );
287         vlc_object_release( p_vout->p_sys->p_event );
288         p_vout->p_sys->p_event = NULL;
289         goto error;
290     }
291
292     if( p_vout->p_sys->p_event->b_error )
293     {
294         msg_Err( p_vout, "Vout EventThread failed" );
295         goto error;
296     }
297
298     vlc_object_attach( p_vout->p_sys->p_event, p_vout );
299
300     msg_Dbg( p_vout, "Vout EventThread running" );
301
302     /* Initialise DirectDraw */
303     if( DirectXInitDDraw( p_vout ) )
304     {
305         msg_Err( p_vout, "cannot initialize DirectX DirectDraw" );
306         goto error;
307     }
308
309     /* Create the directx display */
310     if( DirectXCreateDisplay( p_vout ) )
311     {
312         msg_Err( p_vout, "cannot initialize DirectX DirectDraw" );
313         goto error;
314     }
315
316     /* Variable to indicate if the window should be on top of others */
317     /* Trigger a callback right now */
318     var_Get( p_vout, "video-on-top", &val );
319     var_Set( p_vout, "video-on-top", val );
320
321     /* Variable to indicate if the window should be on top of others */
322     /* Trigger a callback right now */
323     var_Create( p_vout, "directx-wallpaper", VLC_VAR_BOOL|VLC_VAR_DOINHERIT );
324     val.psz_string = _("Wallpaper");
325     var_Change( p_vout, "directx-wallpaper", VLC_VAR_SETTEXT, &val, NULL );
326     var_AddCallback( p_vout, "directx-wallpaper", WallpaperCallback, NULL );
327     var_Get( p_vout, "directx-wallpaper", &val );
328     var_Set( p_vout, "directx-wallpaper", val );
329
330     /* disable screensaver by temporarily changing system settings */
331     p_vout->p_sys->i_spi_lowpowertimeout = 0;
332     p_vout->p_sys->i_spi_powerofftimeout = 0;
333     p_vout->p_sys->i_spi_screensavetimeout = 0;
334     var_Get( p_vout, "disable-screensaver", &val);
335     if( val.b_bool ) {
336         msg_Dbg(p_vout, "disabling screen saver");
337         SystemParametersInfo(SPI_GETLOWPOWERTIMEOUT,
338             0, &(p_vout->p_sys->i_spi_lowpowertimeout), 0);
339         if( 0 != p_vout->p_sys->i_spi_lowpowertimeout ) {
340             SystemParametersInfo(SPI_SETLOWPOWERTIMEOUT, 0, NULL, 0);
341         }
342         SystemParametersInfo(SPI_GETPOWEROFFTIMEOUT, 0,
343             &(p_vout->p_sys->i_spi_powerofftimeout), 0);
344         if( 0 != p_vout->p_sys->i_spi_powerofftimeout ) {
345             SystemParametersInfo(SPI_SETPOWEROFFTIMEOUT, 0, NULL, 0);
346         }
347         SystemParametersInfo(SPI_GETSCREENSAVETIMEOUT, 0,
348             &(p_vout->p_sys->i_spi_screensavetimeout), 0);
349         if( 0 != p_vout->p_sys->i_spi_screensavetimeout ) {
350             SystemParametersInfo(SPI_SETSCREENSAVETIMEOUT, 0, NULL, 0);
351         }
352     }
353
354     return VLC_SUCCESS;
355
356  error:
357     CloseVideo( VLC_OBJECT(p_vout) );
358     return VLC_EGENERIC;
359 }
360
361 /*****************************************************************************
362  * Init: initialize DirectX video thread output method
363  *****************************************************************************
364  * This function create the directx surfaces needed by the output thread.
365  * It is called at the beginning of the thread.
366  *****************************************************************************/
367 static int Init( vout_thread_t *p_vout )
368 {
369     int i_chroma_backup;
370     vlc_value_t val;
371
372     /* Get a few default parameters */
373     var_Get( p_vout, "overlay", &val );
374     p_vout->p_sys->b_using_overlay = val.b_bool;
375     var_Get( p_vout, "directx-use-sysmem", &val );
376     p_vout->p_sys->b_use_sysmem = val.b_bool;
377     var_Get( p_vout, "directx-hw-yuv", &val );
378     p_vout->p_sys->b_hw_yuv = val.b_bool;
379     var_Get( p_vout, "directx-3buffering", &val );
380     p_vout->p_sys->b_3buf_overlay = val.b_bool;
381
382     /* Initialise DirectDraw if not already done.
383      * We do this here because on multi-monitor systems we may have to
384      * re-create the directdraw surfaces. */
385     if( !p_vout->p_sys->p_ddobject &&
386         DirectXInitDDraw( p_vout ) != VLC_SUCCESS )
387     {
388         msg_Err( p_vout, "cannot initialize DirectDraw" );
389         return VLC_EGENERIC;
390     }
391
392     /* Create the directx display */
393     if( !p_vout->p_sys->p_display &&
394         DirectXCreateDisplay( p_vout ) != VLC_SUCCESS )
395     {
396         msg_Err( p_vout, "cannot initialize DirectDraw" );
397         return VLC_EGENERIC;
398     }
399
400     /* Initialize the output structure.
401      * Since DirectDraw can do rescaling for us, stick to the default
402      * coordinates and aspect. */
403     p_vout->output.i_width  = p_vout->render.i_width;
404     p_vout->output.i_height = p_vout->render.i_height;
405     p_vout->output.i_aspect = p_vout->render.i_aspect;
406     p_vout->fmt_out = p_vout->fmt_in;
407     UpdateRects( p_vout, true );
408
409 #define MAX_DIRECTBUFFERS 1
410     /* Right now we use only 1 directbuffer because we don't want the
411      * video decoder to decode directly into direct buffers as they are
412      * created into video memory and video memory is _really_ slow */
413
414     /* Choose the chroma we will try first. */
415     switch( p_vout->render.i_chroma )
416     {
417         case VLC_FOURCC('Y','U','Y','2'):
418         case VLC_FOURCC('Y','U','N','V'):
419             p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
420             break;
421         case VLC_FOURCC('U','Y','V','Y'):
422         case VLC_FOURCC('U','Y','N','V'):
423         case VLC_FOURCC('Y','4','2','2'):
424             p_vout->output.i_chroma = VLC_FOURCC('U','Y','V','Y');
425             break;
426         case VLC_FOURCC('Y','V','Y','U'):
427             p_vout->output.i_chroma = VLC_FOURCC('Y','V','Y','U');
428             break;
429         default:
430             p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
431             break;
432     }
433
434     NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
435
436     i_chroma_backup = p_vout->output.i_chroma;
437
438     if( !I_OUTPUTPICTURES )
439     {
440         /* hmmm, it didn't work! Let's try commonly supported chromas */
441         if( p_vout->output.i_chroma != VLC_FOURCC('I','4','2','0') )
442         {
443             p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
444             NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
445         }
446         if( !I_OUTPUTPICTURES )
447         {
448             /* hmmm, it still didn't work! Let's try another one */
449             p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
450             NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
451         }
452     }
453
454     if( !I_OUTPUTPICTURES )
455     {
456         /* If it still didn't work then don't try to use an overlay */
457         p_vout->output.i_chroma = i_chroma_backup;
458         p_vout->p_sys->b_using_overlay = 0;
459         NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
460     }
461
462     /* Change the window title bar text */
463     PostMessage( p_vout->p_sys->hwnd, WM_VLC_CHANGE_TEXT, 0, 0 );
464
465     p_vout->fmt_out.i_chroma = p_vout->output.i_chroma;
466     return VLC_SUCCESS;
467 }
468
469 /*****************************************************************************
470  * End: terminate Sys video thread output method
471  *****************************************************************************
472  * Terminate an output method created by Create.
473  * It is called at the end of the thread.
474  *****************************************************************************/
475 static void End( vout_thread_t *p_vout )
476 {
477     FreePictureVec( p_vout, p_vout->p_picture, I_OUTPUTPICTURES );
478
479     DirectXCloseDisplay( p_vout );
480     DirectXCloseDDraw( p_vout );
481
482     return;
483 }
484
485 /*****************************************************************************
486  * CloseVideo: destroy Sys video thread output method
487  *****************************************************************************
488  * Terminate an output method created by Create
489  *****************************************************************************/
490 static void CloseVideo( vlc_object_t *p_this )
491 {
492     vout_thread_t * p_vout = (vout_thread_t *)p_this;
493
494     msg_Dbg( p_vout, "CloseVideo" );
495
496     if( p_vout->p_sys->p_event )
497     {
498         vlc_object_detach( p_vout->p_sys->p_event );
499
500         /* Kill Vout EventThread */
501         vlc_object_kill( p_vout->p_sys->p_event );
502
503         /* we need to be sure Vout EventThread won't stay stuck in
504          * GetMessage, so we send a fake message */
505         if( p_vout->p_sys->hwnd )
506         {
507             PostMessage( p_vout->p_sys->hwnd, WM_NULL, 0, 0);
508         }
509
510         vlc_thread_join( p_vout->p_sys->p_event );
511         vlc_object_release( p_vout->p_sys->p_event );
512     }
513
514     vlc_mutex_destroy( &p_vout->p_sys->lock );
515
516     /* Make sure the wallpaper is restored */
517     SwitchWallpaperMode( p_vout, false );
518
519     /* restore screensaver system settings */
520     if( 0 != p_vout->p_sys->i_spi_lowpowertimeout ) {
521         SystemParametersInfo(SPI_SETLOWPOWERTIMEOUT,
522             p_vout->p_sys->i_spi_lowpowertimeout, NULL, 0);
523     }
524     if( 0 != p_vout->p_sys->i_spi_powerofftimeout ) {
525         SystemParametersInfo(SPI_SETPOWEROFFTIMEOUT,
526             p_vout->p_sys->i_spi_powerofftimeout, NULL, 0);
527     }
528     if( 0 != p_vout->p_sys->i_spi_screensavetimeout ) {
529         SystemParametersInfo(SPI_SETSCREENSAVETIMEOUT,
530             p_vout->p_sys->i_spi_screensavetimeout, NULL, 0);
531     }
532
533     free( p_vout->p_sys );
534     p_vout->p_sys = NULL;
535 }
536
537 /*****************************************************************************
538  * Manage: handle Sys events
539  *****************************************************************************
540  * This function should be called regularly by the video output thread.
541  * It returns a non null value if an error occurred.
542  *****************************************************************************/
543 static int Manage( vout_thread_t *p_vout )
544 {
545     /* If we do not control our window, we check for geometry changes
546      * ourselves because the parent might not send us its events. */
547     vlc_mutex_lock( &p_vout->p_sys->lock );
548     if( p_vout->p_sys->hparent && !p_vout->b_fullscreen )
549     {
550         RECT rect_parent;
551         POINT point;
552
553         vlc_mutex_unlock( &p_vout->p_sys->lock );
554
555         GetClientRect( p_vout->p_sys->hparent, &rect_parent );
556         point.x = point.y = 0;
557         ClientToScreen( p_vout->p_sys->hparent, &point );
558         OffsetRect( &rect_parent, point.x, point.y );
559
560         if( !EqualRect( &rect_parent, &p_vout->p_sys->rect_parent ) )
561         {
562             p_vout->p_sys->rect_parent = rect_parent;
563
564             /* This one is to force the update even if only
565              * the position has changed */
566             SetWindowPos( p_vout->p_sys->hwnd, 0, 1, 1,
567                           rect_parent.right - rect_parent.left,
568                           rect_parent.bottom - rect_parent.top, 0 );
569
570             SetWindowPos( p_vout->p_sys->hwnd, 0, 0, 0,
571                           rect_parent.right - rect_parent.left,
572                           rect_parent.bottom - rect_parent.top, 0 );
573         }
574     }
575     else
576     {
577         vlc_mutex_unlock( &p_vout->p_sys->lock );
578     }
579
580     /*
581      * Position Change
582      */
583     if( p_vout->p_sys->i_changes & DX_POSITION_CHANGE )
584     {
585         p_vout->p_sys->i_changes &= ~DX_POSITION_CHANGE;
586
587         /* Check if we are still on the same monitor */
588         if( p_vout->p_sys->MonitorFromWindow &&
589             p_vout->p_sys->hmonitor !=
590                 p_vout->p_sys->MonitorFromWindow( p_vout->p_sys->hwnd,
591                                                   MONITOR_DEFAULTTONEAREST ) )
592         {
593             /* This will force the vout core to recreate the picture buffers */
594             p_vout->i_changes |= VOUT_PICTURE_BUFFERS_CHANGE;
595         }
596     }
597
598     /* Check for cropping / aspect changes */
599     if( p_vout->i_changes & VOUT_CROP_CHANGE ||
600         p_vout->i_changes & VOUT_ASPECT_CHANGE )
601     {
602         p_vout->i_changes &= ~VOUT_CROP_CHANGE;
603         p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
604
605         p_vout->fmt_out.i_x_offset = p_vout->fmt_in.i_x_offset;
606         p_vout->fmt_out.i_y_offset = p_vout->fmt_in.i_y_offset;
607         p_vout->fmt_out.i_visible_width = p_vout->fmt_in.i_visible_width;
608         p_vout->fmt_out.i_visible_height = p_vout->fmt_in.i_visible_height;
609         p_vout->fmt_out.i_aspect = p_vout->fmt_in.i_aspect;
610         p_vout->fmt_out.i_sar_num = p_vout->fmt_in.i_sar_num;
611         p_vout->fmt_out.i_sar_den = p_vout->fmt_in.i_sar_den;
612         p_vout->output.i_aspect = p_vout->fmt_in.i_aspect;
613         UpdateRects( p_vout, true );
614     }
615
616     /* We used to call the Win32 PeekMessage function here to read the window
617      * messages. But since window can stay blocked into this function for a
618      * long time (for example when you move your window on the screen), I
619      * decided to isolate PeekMessage in another thread. */
620
621     if( p_vout->p_sys->i_changes & DX_WALLPAPER_CHANGE )
622     {
623         SwitchWallpaperMode( p_vout, !p_vout->p_sys->b_wallpaper );
624         p_vout->p_sys->i_changes &= ~DX_WALLPAPER_CHANGE;
625         DirectDrawUpdateOverlay( p_vout );
626     }
627
628     /*
629      * Fullscreen change
630      */
631     if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE
632         || p_vout->p_sys->i_changes & VOUT_FULLSCREEN_CHANGE )
633     {
634         Win32ToggleFullscreen( p_vout );
635
636         p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
637         p_vout->p_sys->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
638     }
639
640     /*
641      * Pointer change
642      */
643     if( p_vout->b_fullscreen && !p_vout->p_sys->b_cursor_hidden &&
644         (mdate() - p_vout->p_sys->i_lastmoved) >
645             p_vout->p_sys->i_mouse_hide_timeout )
646     {
647         POINT point;
648         HWND hwnd;
649
650         /* Hide the cursor only if it is inside our window */
651         GetCursorPos( &point );
652         hwnd = WindowFromPoint(point);
653         if( hwnd == p_vout->p_sys->hwnd || hwnd == p_vout->p_sys->hvideownd )
654         {
655             PostMessage( p_vout->p_sys->hwnd, WM_VLC_HIDE_MOUSE, 0, 0 );
656         }
657         else
658         {
659             p_vout->p_sys->i_lastmoved = mdate();
660         }
661     }
662
663     /*
664      * "Always on top" status change
665      */
666     if( p_vout->p_sys->b_on_top_change )
667     {
668         vlc_value_t val;
669         HMENU hMenu = GetSystemMenu( p_vout->p_sys->hwnd, FALSE );
670
671         var_Get( p_vout, "video-on-top", &val );
672
673         /* Set the window on top if necessary */
674         if( val.b_bool && !( GetWindowLong( p_vout->p_sys->hwnd, GWL_EXSTYLE )
675                            & WS_EX_TOPMOST ) )
676         {
677             CheckMenuItem( hMenu, IDM_TOGGLE_ON_TOP,
678                            MF_BYCOMMAND | MFS_CHECKED );
679             SetWindowPos( p_vout->p_sys->hwnd, HWND_TOPMOST, 0, 0, 0, 0,
680                           SWP_NOSIZE | SWP_NOMOVE );
681         }
682         else
683         /* The window shouldn't be on top */
684         if( !val.b_bool && ( GetWindowLong( p_vout->p_sys->hwnd, GWL_EXSTYLE )
685                            & WS_EX_TOPMOST ) )
686         {
687             CheckMenuItem( hMenu, IDM_TOGGLE_ON_TOP,
688                            MF_BYCOMMAND | MFS_UNCHECKED );
689             SetWindowPos( p_vout->p_sys->hwnd, HWND_NOTOPMOST, 0, 0, 0, 0,
690                           SWP_NOSIZE | SWP_NOMOVE );
691         }
692
693         p_vout->p_sys->b_on_top_change = false;
694     }
695
696     /* Check if the event thread is still running */
697     if( p_vout->p_sys->p_event->b_die )
698     {
699         return VLC_EGENERIC; /* exit */
700     }
701
702     return VLC_SUCCESS;
703 }
704
705 /*****************************************************************************
706  * Display: displays previously rendered output
707  *****************************************************************************
708  * This function sends the currently rendered image to the display, wait until
709  * it is displayed and switch the two rendering buffers, preparing next frame.
710  *****************************************************************************/
711 static void Display( vout_thread_t *p_vout, picture_t *p_pic )
712 {
713     HRESULT dxresult;
714
715     if( (p_vout->p_sys->p_display == NULL) )
716     {
717         msg_Warn( p_vout, "no display!" );
718         return;
719     }
720
721     /* Our surface can be lost so be sure to check this
722      * and restore it if need be */
723     if( IDirectDrawSurface2_IsLost( p_vout->p_sys->p_display )
724         == DDERR_SURFACELOST )
725     {
726         if( IDirectDrawSurface2_Restore( p_vout->p_sys->p_display ) == DD_OK &&
727             p_vout->p_sys->b_using_overlay )
728             DirectDrawUpdateOverlay( p_vout );
729     }
730
731     if( !p_vout->p_sys->b_using_overlay )
732     {
733         DDBLTFX  ddbltfx;
734
735         /* We ask for the "NOTEARING" option */
736         memset( &ddbltfx, 0, sizeof(DDBLTFX) );
737         ddbltfx.dwSize = sizeof(DDBLTFX);
738         ddbltfx.dwDDFX = DDBLTFX_NOTEARING;
739
740         /* Blit video surface to display */
741         dxresult = IDirectDrawSurface2_Blt( p_vout->p_sys->p_display,
742                                             &p_vout->p_sys->rect_dest_clipped,
743                                             p_pic->p_sys->p_surface,
744                                             &p_vout->p_sys->rect_src_clipped,
745                                             DDBLT_ASYNC, &ddbltfx );
746         if( dxresult != DD_OK )
747         {
748             msg_Warn( p_vout, "could not blit surface (error %li)", dxresult );
749             return;
750         }
751     }
752     else /* using overlay */
753     {
754         /* Flip the overlay buffers if we are using back buffers */
755         if( p_pic->p_sys->p_front_surface == p_pic->p_sys->p_surface )
756         {
757             return;
758         }
759
760         dxresult = IDirectDrawSurface2_Flip( p_pic->p_sys->p_front_surface,
761                                              NULL, DDFLIP_WAIT );
762         if( dxresult != DD_OK )
763         {
764             msg_Warn( p_vout, "could not flip overlay (error %li)", dxresult );
765         }
766
767         /* set currently displayed pic */
768         p_vout->p_sys->p_current_surface = p_pic->p_sys->p_front_surface;
769
770         /* Lock surface to get all the required info */
771         if( DirectXLockSurface( p_vout, p_pic ) )
772         {
773             /* AAARRGG */
774             msg_Warn( p_vout, "cannot lock surface" );
775             return;
776         }
777         DirectXUnlockSurface( p_vout, p_pic );
778     }
779 }
780
781 /*
782 ** this function is only used once when the first picture is received
783 ** this function will show the video window once video is ready for
784 ** display.
785 */
786
787 static void FirstDisplay( vout_thread_t *p_vout, picture_t *p_pic )
788 {
789     /* get initial picture rendered on overlay surface */
790     Display(p_vout, p_pic);
791
792     IDirectDraw_WaitForVerticalBlank(p_vout->p_sys->p_ddobject,
793             DDWAITVB_BLOCKBEGIN, NULL);
794
795     if( p_vout->p_sys->b_using_overlay )
796     {
797         /* set the colorkey as the backgound brush for the video window */
798         SetClassLong( p_vout->p_sys->hvideownd, GCL_HBRBACKGROUND,
799                       (LONG)CreateSolidBrush( p_vout->p_sys->i_rgb_colorkey ) );
800     }
801     /*
802     ** Video window is initially hidden, show it now since we got a
803     ** picture to show.
804     */
805     SetWindowPos( p_vout->p_sys->hvideownd, NULL, 0, 0, 0, 0,
806         SWP_ASYNCWINDOWPOS|
807         SWP_FRAMECHANGED|
808         SWP_SHOWWINDOW|
809         SWP_NOMOVE|
810         SWP_NOSIZE|
811         SWP_NOZORDER );
812
813     /* use and restores proper display function for further pictures */
814     p_vout->pf_display = Display;
815 }
816
817 /* following functions are local */
818
819 /*****************************************************************************
820  * DirectXEnumCallback: Device enumeration
821  *****************************************************************************
822  * This callback function is called by DirectDraw once for each
823  * available DirectDraw device.
824  *****************************************************************************/
825 BOOL WINAPI DirectXEnumCallback( GUID* p_guid, LPTSTR psz_desc,
826                                  LPTSTR psz_drivername, VOID* p_context,
827                                  HMONITOR hmon )
828 {
829     vout_thread_t *p_vout = (vout_thread_t *)p_context;
830     vlc_value_t device;
831
832     msg_Dbg( p_vout, "DirectXEnumCallback: %s, %s", psz_desc, psz_drivername );
833
834     if( hmon )
835     {
836         var_Get( p_vout, "directx-device", &device );
837
838         if( ( !device.psz_string || !*device.psz_string ) &&
839             hmon == p_vout->p_sys->hmonitor )
840         {
841             free( device.psz_string );
842         }
843         else if( strcmp( psz_drivername, device.psz_string ) == 0 )
844         {
845             MONITORINFO monitor_info;
846             monitor_info.cbSize = sizeof( MONITORINFO );
847
848             if( p_vout->p_sys->GetMonitorInfo( hmon, &monitor_info ) )
849             {
850                 RECT rect;
851
852                 /* Move window to the right screen */
853                 GetWindowRect( p_vout->p_sys->hwnd, &rect );
854                 if( !IntersectRect( &rect, &rect, &monitor_info.rcWork ) )
855                 {
856                     rect.left = monitor_info.rcWork.left;
857                     rect.top = monitor_info.rcWork.top;
858                     msg_Dbg( p_vout, "DirectXEnumCallback: setting window "
859                              "position to %ld,%ld", rect.left, rect.top );
860                     SetWindowPos( p_vout->p_sys->hwnd, NULL,
861                                   rect.left, rect.top, 0, 0,
862                                   SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE );
863                 }
864             }
865
866             p_vout->p_sys->hmonitor = hmon;
867             free( device.psz_string );
868         }
869         else
870         {
871             free( device.psz_string );
872             return TRUE; /* Keep enumerating */
873         }
874
875         msg_Dbg( p_vout, "selecting %s, %s", psz_desc, psz_drivername );
876         p_vout->p_sys->p_display_driver = malloc( sizeof(GUID) );
877         if( p_vout->p_sys->p_display_driver )
878             memcpy( p_vout->p_sys->p_display_driver, p_guid, sizeof(GUID) );
879     }
880
881     return TRUE; /* Keep enumerating */
882 }
883
884 /*****************************************************************************
885  * DirectXInitDDraw: Takes care of all the DirectDraw initialisations
886  *****************************************************************************
887  * This function initialise and allocate resources for DirectDraw.
888  *****************************************************************************/
889 static int DirectXInitDDraw( vout_thread_t *p_vout )
890 {
891     HRESULT dxresult;
892     HRESULT (WINAPI *OurDirectDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *);
893     HRESULT (WINAPI *OurDirectDrawEnumerateEx)( LPDDENUMCALLBACKEXA, LPVOID,
894                                                 DWORD );
895     LPDIRECTDRAW p_ddobject;
896
897     msg_Dbg( p_vout, "DirectXInitDDraw" );
898
899     /* Load direct draw DLL */
900     p_vout->p_sys->hddraw_dll = LoadLibrary(_T("DDRAW.DLL"));
901     if( p_vout->p_sys->hddraw_dll == NULL )
902     {
903         msg_Warn( p_vout, "DirectXInitDDraw failed loading ddraw.dll" );
904         goto error;
905     }
906
907     OurDirectDrawCreate =
908       (void *)GetProcAddress( p_vout->p_sys->hddraw_dll,
909                               _T("DirectDrawCreate") );
910     if( OurDirectDrawCreate == NULL )
911     {
912         msg_Err( p_vout, "DirectXInitDDraw failed GetProcAddress" );
913         goto error;
914     }
915
916     OurDirectDrawEnumerateEx =
917       (void *)GetProcAddress( p_vout->p_sys->hddraw_dll,
918 #ifndef UNICODE
919                               "DirectDrawEnumerateExA" );
920 #else
921                               _T("DirectDrawEnumerateExW") );
922 #endif
923
924     if( OurDirectDrawEnumerateEx && p_vout->p_sys->MonitorFromWindow )
925     {
926         vlc_value_t device;
927
928         var_Get( p_vout, "directx-device", &device );
929         if( device.psz_string )
930         {
931             msg_Dbg( p_vout, "directx-device: %s", device.psz_string );
932             free( device.psz_string );
933         }
934
935         p_vout->p_sys->hmonitor =
936             p_vout->p_sys->MonitorFromWindow( p_vout->p_sys->hwnd,
937                                               MONITOR_DEFAULTTONEAREST );
938
939         /* Enumerate displays */
940         OurDirectDrawEnumerateEx( DirectXEnumCallback, p_vout,
941                                   DDENUM_ATTACHEDSECONDARYDEVICES );
942     }
943
944     /* Initialize DirectDraw now */
945     dxresult = OurDirectDrawCreate( p_vout->p_sys->p_display_driver,
946                                     &p_ddobject, NULL );
947     if( dxresult != DD_OK )
948     {
949         msg_Err( p_vout, "DirectXInitDDraw cannot initialize DDraw" );
950         goto error;
951     }
952
953     /* Get the IDirectDraw2 interface */
954     dxresult = IDirectDraw_QueryInterface( p_ddobject, &IID_IDirectDraw2,
955                                         (LPVOID *)&p_vout->p_sys->p_ddobject );
956     /* Release the unused interface */
957     IDirectDraw_Release( p_ddobject );
958     if( dxresult != DD_OK )
959     {
960         msg_Err( p_vout, "cannot get IDirectDraw2 interface" );
961         goto error;
962     }
963
964     /* Set DirectDraw Cooperative level, ie what control we want over Windows
965      * display */
966     dxresult = IDirectDraw2_SetCooperativeLevel( p_vout->p_sys->p_ddobject,
967                                                  NULL, DDSCL_NORMAL );
968     if( dxresult != DD_OK )
969     {
970         msg_Err( p_vout, "cannot set direct draw cooperative level" );
971         goto error;
972     }
973
974     /* Get the size of the current display device */
975     if( p_vout->p_sys->hmonitor && p_vout->p_sys->GetMonitorInfo )
976     {
977         MONITORINFO monitor_info;
978         monitor_info.cbSize = sizeof( MONITORINFO );
979         p_vout->p_sys->GetMonitorInfo( p_vout->p_sys->hmonitor,
980                                        &monitor_info );
981         p_vout->p_sys->rect_display = monitor_info.rcMonitor;
982     }
983     else
984     {
985         p_vout->p_sys->rect_display.left = 0;
986         p_vout->p_sys->rect_display.top = 0;
987         p_vout->p_sys->rect_display.right  = GetSystemMetrics(SM_CXSCREEN);
988         p_vout->p_sys->rect_display.bottom = GetSystemMetrics(SM_CYSCREEN);
989     }
990
991     msg_Dbg( p_vout, "screen dimensions (%lix%li,%lix%li)",
992              p_vout->p_sys->rect_display.left,
993              p_vout->p_sys->rect_display.top,
994              p_vout->p_sys->rect_display.right,
995              p_vout->p_sys->rect_display.bottom );
996
997     /* Probe the capabilities of the hardware */
998     DirectXGetDDrawCaps( p_vout );
999
1000     msg_Dbg( p_vout, "End DirectXInitDDraw" );
1001     return VLC_SUCCESS;
1002
1003  error:
1004     if( p_vout->p_sys->p_ddobject )
1005         IDirectDraw2_Release( p_vout->p_sys->p_ddobject );
1006     if( p_vout->p_sys->hddraw_dll )
1007         FreeLibrary( p_vout->p_sys->hddraw_dll );
1008     p_vout->p_sys->hddraw_dll = NULL;
1009     p_vout->p_sys->p_ddobject = NULL;
1010     return VLC_EGENERIC;
1011 }
1012
1013 /*****************************************************************************
1014  * DirectXCreateDisplay: create the DirectDraw display.
1015  *****************************************************************************
1016  * Create and initialize display according to preferences specified in the vout
1017  * thread fields.
1018  *****************************************************************************/
1019 static int DirectXCreateDisplay( vout_thread_t *p_vout )
1020 {
1021     HRESULT              dxresult;
1022     DDSURFACEDESC        ddsd;
1023     LPDIRECTDRAWSURFACE  p_display;
1024
1025     msg_Dbg( p_vout, "DirectXCreateDisplay" );
1026
1027     /* Now get the primary surface. This surface is what you actually see
1028      * on your screen */
1029     memset( &ddsd, 0, sizeof( DDSURFACEDESC ));
1030     ddsd.dwSize = sizeof(DDSURFACEDESC);
1031     ddsd.dwFlags = DDSD_CAPS;
1032     ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
1033
1034     dxresult = IDirectDraw2_CreateSurface( p_vout->p_sys->p_ddobject,
1035                                            &ddsd, &p_display, NULL );
1036     if( dxresult != DD_OK )
1037     {
1038         msg_Err( p_vout, "cannot get primary surface (error %li)", dxresult );
1039         return VLC_EGENERIC;
1040     }
1041
1042     dxresult = IDirectDrawSurface_QueryInterface( p_display,
1043                                          &IID_IDirectDrawSurface2,
1044                                          (LPVOID *)&p_vout->p_sys->p_display );
1045     /* Release the old interface */
1046     IDirectDrawSurface_Release( p_display );
1047     if ( dxresult != DD_OK )
1048     {
1049         msg_Err( p_vout, "cannot query IDirectDrawSurface2 interface "
1050                          "(error %li)", dxresult );
1051         return VLC_EGENERIC;
1052     }
1053
1054     /* The clipper will be used only in non-overlay mode */
1055     DirectXCreateClipper( p_vout );
1056
1057     /* Make sure the colorkey will be painted */
1058     p_vout->p_sys->i_colorkey = 1;
1059     p_vout->p_sys->i_rgb_colorkey =
1060         DirectXFindColorkey( p_vout, &p_vout->p_sys->i_colorkey );
1061
1062     UpdateRects( p_vout, true );
1063
1064     return VLC_SUCCESS;
1065 }
1066
1067 /*****************************************************************************
1068  * DirectXCreateClipper: Create a clipper that will be used when blitting the
1069  *                       RGB surface to the main display.
1070  *****************************************************************************
1071  * This clipper prevents us to modify by mistake anything on the screen
1072  * which doesn't belong to our window. For example when a part of our video
1073  * window is hidden by another window.
1074  *****************************************************************************/
1075 static int DirectXCreateClipper( vout_thread_t *p_vout )
1076 {
1077     HRESULT dxresult;
1078
1079     msg_Dbg( p_vout, "DirectXCreateClipper" );
1080
1081     /* Create the clipper */
1082     dxresult = IDirectDraw2_CreateClipper( p_vout->p_sys->p_ddobject, 0,
1083                                            &p_vout->p_sys->p_clipper, NULL );
1084     if( dxresult != DD_OK )
1085     {
1086         msg_Warn( p_vout, "cannot create clipper (error %li)", dxresult );
1087         goto error;
1088     }
1089
1090     /* Associate the clipper to the window */
1091     dxresult = IDirectDrawClipper_SetHWnd( p_vout->p_sys->p_clipper, 0,
1092                                            p_vout->p_sys->hvideownd );
1093     if( dxresult != DD_OK )
1094     {
1095         msg_Warn( p_vout, "cannot attach clipper to window (error %li)",
1096                           dxresult );
1097         goto error;
1098     }
1099
1100     /* associate the clipper with the surface */
1101     dxresult = IDirectDrawSurface_SetClipper(p_vout->p_sys->p_display,
1102                                              p_vout->p_sys->p_clipper);
1103     if( dxresult != DD_OK )
1104     {
1105         msg_Warn( p_vout, "cannot attach clipper to surface (error %li)",
1106                           dxresult );
1107         goto error;
1108     }
1109
1110     return VLC_SUCCESS;
1111
1112  error:
1113     if( p_vout->p_sys->p_clipper )
1114     {
1115         IDirectDrawClipper_Release( p_vout->p_sys->p_clipper );
1116     }
1117     p_vout->p_sys->p_clipper = NULL;
1118     return VLC_EGENERIC;
1119 }
1120
1121 /*****************************************************************************
1122  * DirectXCreateSurface: create an YUV overlay or RGB surface for the video.
1123  *****************************************************************************
1124  * The best method of display is with an YUV overlay because the YUV->RGB
1125  * conversion is done in hardware.
1126  * You can also create a plain RGB surface.
1127  * ( Maybe we could also try an RGB overlay surface, which could have hardware
1128  * scaling and which would also be faster in window mode because you don't
1129  * need to do any blitting to the main display...)
1130  *****************************************************************************/
1131 static int DirectXCreateSurface( vout_thread_t *p_vout,
1132                                  LPDIRECTDRAWSURFACE2 *pp_surface_final,
1133                                  int i_chroma, int b_overlay,
1134                                  int i_backbuffers )
1135 {
1136     HRESULT dxresult;
1137     LPDIRECTDRAWSURFACE p_surface;
1138     DDSURFACEDESC ddsd;
1139
1140     /* Create the video surface */
1141     if( b_overlay )
1142     {
1143         /* Now try to create the YUV overlay surface.
1144          * This overlay will be displayed on top of the primary surface.
1145          * A color key is used to determine whether or not the overlay will be
1146          * displayed, ie the overlay will be displayed in place of the primary
1147          * surface wherever the primary surface will have this color.
1148          * The video window has been created with a background of this color so
1149          * the overlay will be only displayed on top of this window */
1150
1151         memset( &ddsd, 0, sizeof( DDSURFACEDESC ));
1152         ddsd.dwSize = sizeof(DDSURFACEDESC);
1153         ddsd.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
1154         ddsd.ddpfPixelFormat.dwFlags = DDPF_FOURCC;
1155         ddsd.ddpfPixelFormat.dwFourCC = i_chroma;
1156         ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
1157         ddsd.dwFlags |= (i_backbuffers ? DDSD_BACKBUFFERCOUNT : 0);
1158         ddsd.ddsCaps.dwCaps = DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY;
1159         ddsd.ddsCaps.dwCaps |= (i_backbuffers ? DDSCAPS_COMPLEX | DDSCAPS_FLIP
1160                                 : 0 );
1161         ddsd.dwHeight = p_vout->render.i_height;
1162         ddsd.dwWidth = p_vout->render.i_width;
1163         ddsd.dwBackBufferCount = i_backbuffers;
1164
1165         dxresult = IDirectDraw2_CreateSurface( p_vout->p_sys->p_ddobject,
1166                                                &ddsd, &p_surface, NULL );
1167         if( dxresult != DD_OK )
1168         {
1169             *pp_surface_final = NULL;
1170             return VLC_EGENERIC;
1171         }
1172     }
1173
1174     if( !b_overlay )
1175     {
1176         bool b_rgb_surface =
1177             ( i_chroma == VLC_FOURCC('R','G','B','2') )
1178           || ( i_chroma == VLC_FOURCC('R','V','1','5') )
1179            || ( i_chroma == VLC_FOURCC('R','V','1','6') )
1180             || ( i_chroma == VLC_FOURCC('R','V','2','4') )
1181              || ( i_chroma == VLC_FOURCC('R','V','3','2') );
1182
1183         memset( &ddsd, 0, sizeof( DDSURFACEDESC ) );
1184         ddsd.dwSize = sizeof(DDSURFACEDESC);
1185         ddsd.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
1186         ddsd.dwFlags = DDSD_HEIGHT | DDSD_WIDTH | DDSD_CAPS;
1187         ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
1188         ddsd.dwHeight = p_vout->render.i_height;
1189         ddsd.dwWidth = p_vout->render.i_width;
1190
1191         if( p_vout->p_sys->b_use_sysmem )
1192             ddsd.ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
1193         else
1194             ddsd.ddsCaps.dwCaps |= DDSCAPS_VIDEOMEMORY;
1195
1196         if( !b_rgb_surface )
1197         {
1198             ddsd.dwFlags |= DDSD_PIXELFORMAT;
1199             ddsd.ddpfPixelFormat.dwFlags = DDPF_FOURCC;
1200             ddsd.ddpfPixelFormat.dwFourCC = i_chroma;
1201         }
1202
1203         dxresult = IDirectDraw2_CreateSurface( p_vout->p_sys->p_ddobject,
1204                                                &ddsd, &p_surface, NULL );
1205         if( dxresult != DD_OK )
1206         {
1207             *pp_surface_final = NULL;
1208             return VLC_EGENERIC;
1209         }
1210     }
1211
1212     /* Now that the surface is created, try to get a newer DirectX interface */
1213     dxresult = IDirectDrawSurface_QueryInterface( p_surface,
1214                                      &IID_IDirectDrawSurface2,
1215                                      (LPVOID *)pp_surface_final );
1216     IDirectDrawSurface_Release( p_surface );    /* Release the old interface */
1217     if ( dxresult != DD_OK )
1218     {
1219         msg_Err( p_vout, "cannot query IDirectDrawSurface2 interface "
1220                          "(error %li)", dxresult );
1221         *pp_surface_final = NULL;
1222         return VLC_EGENERIC;
1223     }
1224
1225     if( b_overlay )
1226     {
1227         /* Check the overlay is useable as some graphics cards allow creating
1228          * several overlays but only one can be used at one time. */
1229         p_vout->p_sys->p_current_surface = *pp_surface_final;
1230         if( DirectDrawUpdateOverlay( p_vout ) != VLC_SUCCESS )
1231         {
1232             IDirectDrawSurface2_Release( *pp_surface_final );
1233             *pp_surface_final = NULL;
1234             msg_Err( p_vout, "overlay unuseable (might already be in use)" );
1235             return VLC_EGENERIC;
1236         }
1237     }
1238
1239     return VLC_SUCCESS;
1240 }
1241
1242 /*****************************************************************************
1243  * DirectDrawUpdateOverlay: Move or resize overlay surface on video display.
1244  *****************************************************************************
1245  * This function is used to move or resize an overlay surface on the screen.
1246  * Ususally the overlay is moved by the user and thus, by a move or resize
1247  * event (in Manage).
1248  *****************************************************************************/
1249 int DirectDrawUpdateOverlay( vout_thread_t *p_vout )
1250 {
1251     DDOVERLAYFX     ddofx;
1252     DWORD           dwFlags;
1253     HRESULT         dxresult;
1254     RECT            rect_src = p_vout->p_sys->rect_src_clipped;
1255     RECT            rect_dest = p_vout->p_sys->rect_dest_clipped;
1256
1257     if( !p_vout->p_sys->b_using_overlay ) return VLC_EGENERIC;
1258
1259     if( p_vout->p_sys->b_wallpaper )
1260     {
1261         int i_x, i_y, i_width, i_height;
1262
1263         rect_src.left = p_vout->fmt_out.i_x_offset;
1264         rect_src.top = p_vout->fmt_out.i_y_offset;
1265         rect_src.right = rect_src.left + p_vout->fmt_out.i_visible_width;
1266         rect_src.bottom = rect_src.top + p_vout->fmt_out.i_visible_height;
1267
1268         rect_dest = p_vout->p_sys->rect_display;
1269         vout_PlacePicture( p_vout, rect_dest.right, rect_dest.bottom,
1270                            &i_x, &i_y, &i_width, &i_height );
1271
1272         rect_dest.left += i_x;
1273         rect_dest.right = rect_dest.left + i_width;
1274         rect_dest.top += i_y;
1275         rect_dest.bottom = rect_dest.top + i_height;
1276     }
1277
1278     vlc_mutex_lock( &p_vout->p_sys->lock );
1279     if( p_vout->p_sys->p_current_surface == NULL )
1280     {
1281         vlc_mutex_unlock( &p_vout->p_sys->lock );
1282         return VLC_EGENERIC;
1283     }
1284
1285     /* The new window dimensions should already have been computed by the
1286      * caller of this function */
1287
1288     /* Position and show the overlay */
1289     memset(&ddofx, 0, sizeof(DDOVERLAYFX));
1290     ddofx.dwSize = sizeof(DDOVERLAYFX);
1291     ddofx.dckDestColorkey.dwColorSpaceLowValue = p_vout->p_sys->i_colorkey;
1292     ddofx.dckDestColorkey.dwColorSpaceHighValue = p_vout->p_sys->i_colorkey;
1293
1294     dwFlags = DDOVER_SHOW | DDOVER_KEYDESTOVERRIDE;
1295
1296     dxresult = IDirectDrawSurface2_UpdateOverlay(
1297                    p_vout->p_sys->p_current_surface,
1298                    &rect_src, p_vout->p_sys->p_display, &rect_dest,
1299                    dwFlags, &ddofx );
1300
1301     vlc_mutex_unlock( &p_vout->p_sys->lock );
1302
1303     if(dxresult != DD_OK)
1304     {
1305         msg_Warn( p_vout, "DirectDrawUpdateOverlay cannot move/resize overlay" );
1306         return VLC_EGENERIC;
1307     }
1308
1309     return VLC_SUCCESS;
1310 }
1311
1312 /*****************************************************************************
1313  * DirectXCloseDDraw: Release the DDraw object allocated by DirectXInitDDraw
1314  *****************************************************************************
1315  * This function returns all resources allocated by DirectXInitDDraw.
1316  *****************************************************************************/
1317 static void DirectXCloseDDraw( vout_thread_t *p_vout )
1318 {
1319     msg_Dbg( p_vout, "DirectXCloseDDraw" );
1320     if( p_vout->p_sys->p_ddobject != NULL )
1321     {
1322         IDirectDraw2_Release(p_vout->p_sys->p_ddobject);
1323         p_vout->p_sys->p_ddobject = NULL;
1324     }
1325
1326     if( p_vout->p_sys->hddraw_dll != NULL )
1327     {
1328         FreeLibrary( p_vout->p_sys->hddraw_dll );
1329         p_vout->p_sys->hddraw_dll = NULL;
1330     }
1331
1332     free( p_vout->p_sys->p_display_driver );
1333     p_vout->p_sys->p_display_driver = NULL;
1334
1335     p_vout->p_sys->hmonitor = NULL;
1336 }
1337
1338 /*****************************************************************************
1339  * DirectXCloseDisplay: close and reset the DirectX display device
1340  *****************************************************************************
1341  * This function returns all resources allocated by DirectXCreateDisplay.
1342  *****************************************************************************/
1343 static void DirectXCloseDisplay( vout_thread_t *p_vout )
1344 {
1345     msg_Dbg( p_vout, "DirectXCloseDisplay" );
1346
1347     if( p_vout->p_sys->p_clipper != NULL )
1348     {
1349         msg_Dbg( p_vout, "DirectXCloseDisplay clipper" );
1350         IDirectDrawClipper_Release( p_vout->p_sys->p_clipper );
1351         p_vout->p_sys->p_clipper = NULL;
1352     }
1353
1354     if( p_vout->p_sys->p_display != NULL )
1355     {
1356         msg_Dbg( p_vout, "DirectXCloseDisplay display" );
1357         IDirectDrawSurface2_Release( p_vout->p_sys->p_display );
1358         p_vout->p_sys->p_display = NULL;
1359     }
1360 }
1361
1362 /*****************************************************************************
1363  * DirectXCloseSurface: close the YUV overlay or RGB surface.
1364  *****************************************************************************
1365  * This function returns all resources allocated for the surface.
1366  *****************************************************************************/
1367 static void DirectXCloseSurface( vout_thread_t *p_vout,
1368                                  LPDIRECTDRAWSURFACE2 p_surface )
1369 {
1370     msg_Dbg( p_vout, "DirectXCloseSurface" );
1371     if( p_surface != NULL )
1372     {
1373         IDirectDrawSurface2_Release( p_surface );
1374     }
1375 }
1376
1377 /*****************************************************************************
1378  * NewPictureVec: allocate a vector of identical pictures
1379  *****************************************************************************
1380  * Returns 0 on success, -1 otherwise
1381  *****************************************************************************/
1382 static int NewPictureVec( vout_thread_t *p_vout, picture_t *p_pic,
1383                           int i_num_pics )
1384 {
1385     int i;
1386     int i_ret = VLC_SUCCESS;
1387     LPDIRECTDRAWSURFACE2 p_surface;
1388
1389     msg_Dbg( p_vout, "NewPictureVec overlay:%s chroma:%.4s",
1390              p_vout->p_sys->b_using_overlay ? "yes" : "no",
1391              (char *)&p_vout->output.i_chroma );
1392
1393     I_OUTPUTPICTURES = 0;
1394
1395     /* First we try to use an YUV overlay surface.
1396      * The overlay surface that we create won't be used to decode directly
1397      * into it because accessing video memory directly is way to slow (remember
1398      * that pictures are decoded macroblock per macroblock). Instead the video
1399      * will be decoded in picture buffers in system memory which will then be
1400      * memcpy() to the overlay surface. */
1401     if( p_vout->p_sys->b_using_overlay )
1402     {
1403         /* Triple buffering rocks! it doesn't have any processing overhead
1404          * (you don't have to wait for the vsync) and provides for a very nice
1405          * video quality (no tearing). */
1406         if( p_vout->p_sys->b_3buf_overlay )
1407             i_ret = DirectXCreateSurface( p_vout, &p_surface,
1408                                           p_vout->output.i_chroma,
1409                                           p_vout->p_sys->b_using_overlay,
1410                                           2 /* number of backbuffers */ );
1411
1412         if( !p_vout->p_sys->b_3buf_overlay || i_ret != VLC_SUCCESS )
1413         {
1414             /* Try to reduce the number of backbuffers */
1415             i_ret = DirectXCreateSurface( p_vout, &p_surface,
1416                                           p_vout->output.i_chroma,
1417                                           p_vout->p_sys->b_using_overlay,
1418                                           0 /* number of backbuffers */ );
1419         }
1420
1421         if( i_ret == VLC_SUCCESS )
1422         {
1423             DDSCAPS dds_caps;
1424             picture_t front_pic;
1425             picture_sys_t front_pic_sys;
1426             front_pic.p_sys = &front_pic_sys;
1427
1428             /* Allocate internal structure */
1429             p_pic[0].p_sys = malloc( sizeof( picture_sys_t ) );
1430             if( p_pic[0].p_sys == NULL )
1431             {
1432                 DirectXCloseSurface( p_vout, p_surface );
1433                 return VLC_ENOMEM;
1434             }
1435
1436             /* set front buffer */
1437             p_pic[0].p_sys->p_front_surface = p_surface;
1438
1439             /* Get the back buffer */
1440             memset( &dds_caps, 0, sizeof( DDSCAPS ) );
1441             dds_caps.dwCaps = DDSCAPS_BACKBUFFER;
1442             if( DD_OK != IDirectDrawSurface2_GetAttachedSurface(
1443                                                 p_surface, &dds_caps,
1444                                                 &p_pic[0].p_sys->p_surface ) )
1445             {
1446                 msg_Warn( p_vout, "NewPictureVec could not get back buffer" );
1447                 /* front buffer is the same as back buffer */
1448                 p_pic[0].p_sys->p_surface = p_surface;
1449             }
1450
1451
1452             p_vout->p_sys->p_current_surface = front_pic.p_sys->p_surface =
1453                 p_pic[0].p_sys->p_front_surface;
1454
1455             /* Reset the front buffer memory */
1456             if( DirectXLockSurface( p_vout, &front_pic ) == VLC_SUCCESS )
1457             {
1458                 int i,j;
1459                 for( i = 0; i < front_pic.i_planes; i++ )
1460                     for( j = 0; j < front_pic.p[i].i_visible_lines; j++)
1461                         memset( front_pic.p[i].p_pixels + j *
1462                                 front_pic.p[i].i_pitch, 127,
1463                                 front_pic.p[i].i_visible_pitch );
1464
1465                 DirectXUnlockSurface( p_vout, &front_pic );
1466             }
1467
1468             DirectDrawUpdateOverlay( p_vout );
1469             I_OUTPUTPICTURES = 1;
1470             msg_Dbg( p_vout, "YUV overlay created successfully" );
1471         }
1472     }
1473
1474     /* As we can't have an overlay, we'll try to create a plain offscreen
1475      * surface. This surface will reside in video memory because there's a
1476      * better chance then that we'll be able to use some kind of hardware
1477      * acceleration like rescaling, blitting or YUV->RGB conversions.
1478      * We then only need to blit this surface onto the main display when we
1479      * want to display it */
1480     if( !p_vout->p_sys->b_using_overlay )
1481     {
1482         if( p_vout->p_sys->b_hw_yuv )
1483         {
1484             DWORD i_codes;
1485             DWORD *pi_codes;
1486             bool b_result = false;
1487
1488             /* Check if the chroma is supported first. This is required
1489              * because a few buggy drivers don't mind creating the surface
1490              * even if they don't know about the chroma. */
1491             if( IDirectDraw2_GetFourCCCodes( p_vout->p_sys->p_ddobject,
1492                                              &i_codes, NULL ) == DD_OK )
1493             {
1494                 pi_codes = malloc( i_codes * sizeof(DWORD) );
1495                 if( pi_codes && IDirectDraw2_GetFourCCCodes(
1496                     p_vout->p_sys->p_ddobject, &i_codes, pi_codes ) == DD_OK )
1497                 {
1498                     for( i = 0; i < (int)i_codes; i++ )
1499                     {
1500                         if( p_vout->output.i_chroma == pi_codes[i] )
1501                         {
1502                             b_result = true;
1503                             break;
1504                         }
1505                     }
1506                 }
1507             }
1508
1509             if( b_result )
1510                 i_ret = DirectXCreateSurface( p_vout, &p_surface,
1511                                               p_vout->output.i_chroma,
1512                                               0 /* no overlay */,
1513                                               0 /* no back buffers */ );
1514             else
1515                 p_vout->p_sys->b_hw_yuv = false;
1516         }
1517
1518         if( i_ret || !p_vout->p_sys->b_hw_yuv )
1519         {
1520             /* Our last choice is to use a plain RGB surface */
1521             DDPIXELFORMAT ddpfPixelFormat;
1522
1523             ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
1524             IDirectDrawSurface2_GetPixelFormat( p_vout->p_sys->p_display,
1525                                                 &ddpfPixelFormat );
1526
1527             if( ddpfPixelFormat.dwFlags & DDPF_RGB )
1528             {
1529                 switch( ddpfPixelFormat.dwRGBBitCount )
1530                 {
1531                 case 8:
1532                     p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2');
1533                     p_vout->output.pf_setpalette = SetPalette;
1534                     break;
1535                 case 15:
1536                     p_vout->output.i_chroma = VLC_FOURCC('R','V','1','5');
1537                     break;
1538                 case 16:
1539                     p_vout->output.i_chroma = VLC_FOURCC('R','V','1','6');
1540                     break;
1541                 case 24:
1542                     p_vout->output.i_chroma = VLC_FOURCC('R','V','2','4');
1543                     break;
1544                 case 32:
1545                     p_vout->output.i_chroma = VLC_FOURCC('R','V','3','2');
1546                     break;
1547                 default:
1548                     msg_Err( p_vout, "unknown screen depth" );
1549                     return VLC_EGENERIC;
1550                 }
1551                 p_vout->output.i_rmask = ddpfPixelFormat.dwRBitMask;
1552                 p_vout->output.i_gmask = ddpfPixelFormat.dwGBitMask;
1553                 p_vout->output.i_bmask = ddpfPixelFormat.dwBBitMask;
1554             }
1555
1556             p_vout->p_sys->b_hw_yuv = 0;
1557
1558             i_ret = DirectXCreateSurface( p_vout, &p_surface,
1559                                           p_vout->output.i_chroma,
1560                                           0 /* no overlay */,
1561                                           0 /* no back buffers */ );
1562
1563             if( i_ret && !p_vout->p_sys->b_use_sysmem )
1564             {
1565                 /* Give it a last try with b_use_sysmem enabled */
1566                 p_vout->p_sys->b_use_sysmem = 1;
1567
1568                 i_ret = DirectXCreateSurface( p_vout, &p_surface,
1569                                               p_vout->output.i_chroma,
1570                                               0 /* no overlay */,
1571                                               0 /* no back buffers */ );
1572             }
1573         }
1574
1575         if( i_ret == VLC_SUCCESS )
1576         {
1577             /* Allocate internal structure */
1578             p_pic[0].p_sys = malloc( sizeof( picture_sys_t ) );
1579             if( p_pic[0].p_sys == NULL )
1580             {
1581                 DirectXCloseSurface( p_vout, p_surface );
1582                 return VLC_ENOMEM;
1583             }
1584
1585             p_pic[0].p_sys->p_surface = p_pic[0].p_sys->p_front_surface
1586                 = p_surface;
1587
1588             I_OUTPUTPICTURES = 1;
1589
1590             msg_Dbg( p_vout, "created plain surface of chroma:%.4s",
1591                      (char *)&p_vout->output.i_chroma );
1592         }
1593     }
1594
1595
1596     /* Now that we've got all our direct-buffers, we can finish filling in the
1597      * picture_t structures */
1598     for( i = 0; i < I_OUTPUTPICTURES; i++ )
1599     {
1600         p_pic[i].i_status = DESTROYED_PICTURE;
1601         p_pic[i].i_type   = DIRECT_PICTURE;
1602         p_pic[i].b_slow   = true;
1603         p_pic[i].pf_lock  = DirectXLockSurface;
1604         p_pic[i].pf_unlock = DirectXUnlockSurface;
1605         PP_OUTPUTPICTURE[i] = &p_pic[i];
1606
1607         if( DirectXLockSurface( p_vout, &p_pic[i] ) != VLC_SUCCESS )
1608         {
1609             /* AAARRGG */
1610             FreePictureVec( p_vout, p_pic, I_OUTPUTPICTURES );
1611             I_OUTPUTPICTURES = 0;
1612             msg_Err( p_vout, "cannot lock surface" );
1613             return VLC_EGENERIC;
1614         }
1615         DirectXUnlockSurface( p_vout, &p_pic[i] );
1616     }
1617
1618     msg_Dbg( p_vout, "End NewPictureVec (%s)",
1619              I_OUTPUTPICTURES ? "succeeded" : "failed" );
1620
1621     return VLC_SUCCESS;
1622 }
1623
1624 /*****************************************************************************
1625  * FreePicture: destroy a picture vector allocated with NewPictureVec
1626  *****************************************************************************
1627  *
1628  *****************************************************************************/
1629 static void FreePictureVec( vout_thread_t *p_vout, picture_t *p_pic,
1630                             int i_num_pics )
1631 {
1632     int i;
1633
1634     vlc_mutex_lock( &p_vout->p_sys->lock );
1635     p_vout->p_sys->p_current_surface = 0;
1636     vlc_mutex_unlock( &p_vout->p_sys->lock );
1637
1638     for( i = 0; i < i_num_pics; i++ )
1639     {
1640         DirectXCloseSurface( p_vout, p_pic[i].p_sys->p_front_surface );
1641
1642         for( i = 0; i < i_num_pics; i++ )
1643         {
1644             free( p_pic[i].p_sys );
1645         }
1646     }
1647 }
1648
1649 /*****************************************************************************
1650  * UpdatePictureStruct: updates the internal data in the picture_t structure
1651  *****************************************************************************
1652  * This will setup stuff for use by the video_output thread
1653  *****************************************************************************/
1654 static int UpdatePictureStruct( vout_thread_t *p_vout, picture_t *p_pic,
1655                                 int i_chroma )
1656 {
1657     switch( p_vout->output.i_chroma )
1658     {
1659         case VLC_FOURCC('R','G','B','2'):
1660         case VLC_FOURCC('R','V','1','5'):
1661         case VLC_FOURCC('R','V','1','6'):
1662         case VLC_FOURCC('R','V','2','4'):
1663         case VLC_FOURCC('R','V','3','2'):
1664             p_pic->p->p_pixels = p_pic->p_sys->ddsd.lpSurface;
1665             p_pic->p->i_lines = p_vout->output.i_height;
1666             p_pic->p->i_visible_lines = p_vout->output.i_height;
1667             p_pic->p->i_pitch = p_pic->p_sys->ddsd.lPitch;
1668             switch( p_vout->output.i_chroma )
1669             {
1670                 case VLC_FOURCC('R','G','B','2'):
1671                     p_pic->p->i_pixel_pitch = 1;
1672                     break;
1673                 case VLC_FOURCC('R','V','1','5'):
1674                 case VLC_FOURCC('R','V','1','6'):
1675                     p_pic->p->i_pixel_pitch = 2;
1676                     break;
1677                 case VLC_FOURCC('R','V','2','4'):
1678                     p_pic->p->i_pixel_pitch = 3;
1679                     break;
1680                 case VLC_FOURCC('R','V','3','2'):
1681                     p_pic->p->i_pixel_pitch = 4;
1682                     break;
1683                 default:
1684                     return VLC_EGENERIC;
1685             }
1686             p_pic->p->i_visible_pitch = p_vout->output.i_width *
1687               p_pic->p->i_pixel_pitch;
1688             p_pic->i_planes = 1;
1689             break;
1690
1691         case VLC_FOURCC('Y','V','1','2'):
1692         case VLC_FOURCC('I','4','2','0'):
1693
1694             /* U and V inverted compared to I420
1695              * Fixme: this should be handled by the vout core */
1696             p_vout->output.i_chroma = VLC_FOURCC('I','4','2','0');
1697
1698             p_pic->Y_PIXELS = p_pic->p_sys->ddsd.lpSurface;
1699             p_pic->p[Y_PLANE].i_lines = p_vout->output.i_height;
1700             p_pic->p[Y_PLANE].i_visible_lines = p_vout->output.i_height;
1701             p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->ddsd.lPitch;
1702             p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1703             p_pic->p[Y_PLANE].i_visible_pitch = p_vout->output.i_width *
1704               p_pic->p[Y_PLANE].i_pixel_pitch;
1705
1706             p_pic->V_PIXELS =  p_pic->Y_PIXELS
1707               + p_pic->p[Y_PLANE].i_lines * p_pic->p[Y_PLANE].i_pitch;
1708             p_pic->p[V_PLANE].i_lines = p_vout->output.i_height / 2;
1709             p_pic->p[V_PLANE].i_visible_lines = p_vout->output.i_height / 2;
1710             p_pic->p[V_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
1711             p_pic->p[V_PLANE].i_pixel_pitch = 1;
1712             p_pic->p[V_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
1713               p_pic->p[V_PLANE].i_pixel_pitch;
1714
1715             p_pic->U_PIXELS = p_pic->V_PIXELS
1716               + p_pic->p[V_PLANE].i_lines * p_pic->p[V_PLANE].i_pitch;
1717             p_pic->p[U_PLANE].i_lines = p_vout->output.i_height / 2;
1718             p_pic->p[U_PLANE].i_visible_lines = p_vout->output.i_height / 2;
1719             p_pic->p[U_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
1720             p_pic->p[U_PLANE].i_pixel_pitch = 1;
1721             p_pic->p[U_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
1722               p_pic->p[U_PLANE].i_pixel_pitch;
1723
1724             p_pic->i_planes = 3;
1725             break;
1726
1727         case VLC_FOURCC('I','Y','U','V'):
1728
1729             p_pic->Y_PIXELS = p_pic->p_sys->ddsd.lpSurface;
1730             p_pic->p[Y_PLANE].i_lines = p_vout->output.i_height;
1731             p_pic->p[Y_PLANE].i_visible_lines = p_vout->output.i_height;
1732             p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->ddsd.lPitch;
1733             p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1734             p_pic->p[Y_PLANE].i_visible_pitch = p_vout->output.i_width *
1735               p_pic->p[Y_PLANE].i_pixel_pitch;
1736
1737             p_pic->U_PIXELS = p_pic->Y_PIXELS
1738               + p_pic->p[Y_PLANE].i_lines * p_pic->p[Y_PLANE].i_pitch;
1739             p_pic->p[U_PLANE].i_lines = p_vout->output.i_height / 2;
1740             p_pic->p[U_PLANE].i_visible_lines = p_vout->output.i_height / 2;
1741             p_pic->p[U_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
1742             p_pic->p[U_PLANE].i_pixel_pitch = 1;
1743             p_pic->p[U_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
1744               p_pic->p[U_PLANE].i_pixel_pitch;
1745
1746             p_pic->V_PIXELS =  p_pic->U_PIXELS
1747               + p_pic->p[U_PLANE].i_lines * p_pic->p[U_PLANE].i_pitch;
1748             p_pic->p[V_PLANE].i_lines = p_vout->output.i_height / 2;
1749             p_pic->p[V_PLANE].i_visible_lines = p_vout->output.i_height / 2;
1750             p_pic->p[V_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
1751             p_pic->p[V_PLANE].i_pixel_pitch = 1;
1752             p_pic->p[V_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
1753               p_pic->p[V_PLANE].i_pixel_pitch;
1754
1755             p_pic->i_planes = 3;
1756             break;
1757
1758         case VLC_FOURCC('U','Y','V','Y'):
1759         case VLC_FOURCC('Y','U','Y','2'):
1760
1761             p_pic->p->p_pixels = p_pic->p_sys->ddsd.lpSurface;
1762             p_pic->p->i_lines = p_vout->output.i_height;
1763             p_pic->p->i_visible_lines = p_vout->output.i_height;
1764             p_pic->p->i_pitch = p_pic->p_sys->ddsd.lPitch;
1765             p_pic->p->i_pixel_pitch = 2;
1766             p_pic->p->i_visible_pitch = p_vout->output.i_width *
1767               p_pic->p->i_pixel_pitch;
1768
1769             p_pic->i_planes = 1;
1770             break;
1771
1772         default:
1773             /* Unknown chroma, tell the guy to get lost */
1774             msg_Err( p_vout, "never heard of chroma 0x%.8x (%4.4s)",
1775                      p_vout->output.i_chroma,
1776                      (char*)&p_vout->output.i_chroma );
1777             return VLC_EGENERIC;
1778     }
1779
1780     return VLC_SUCCESS;
1781 }
1782
1783 /*****************************************************************************
1784  * DirectXGetDDrawCaps: Probe the capabilities of the hardware
1785  *****************************************************************************
1786  * It is nice to know which features are supported by the hardware so we can
1787  * find ways to optimize our rendering.
1788  *****************************************************************************/
1789 static void DirectXGetDDrawCaps( vout_thread_t *p_vout )
1790 {
1791     DDCAPS ddcaps;
1792     HRESULT dxresult;
1793
1794     /* This is just an indication of whether or not we'll support overlay,
1795      * but with this test we don't know if we support YUV overlay */
1796     memset( &ddcaps, 0, sizeof( DDCAPS ));
1797     ddcaps.dwSize = sizeof(DDCAPS);
1798     dxresult = IDirectDraw2_GetCaps( p_vout->p_sys->p_ddobject,
1799                                      &ddcaps, NULL );
1800     if(dxresult != DD_OK )
1801     {
1802         msg_Warn( p_vout, "cannot get caps" );
1803     }
1804     else
1805     {
1806         bool bHasOverlay, bHasOverlayFourCC, bCanDeinterlace,
1807              bHasColorKey, bCanStretch, bCanBltFourcc,
1808              bAlignBoundarySrc, bAlignBoundaryDest,
1809              bAlignSizeSrc, bAlignSizeDest;
1810
1811         /* Determine if the hardware supports overlay surfaces */
1812         bHasOverlay = (ddcaps.dwCaps & DDCAPS_OVERLAY) ? 1 : 0;
1813         /* Determine if the hardware supports overlay surfaces */
1814         bHasOverlayFourCC = (ddcaps.dwCaps & DDCAPS_OVERLAYFOURCC) ? 1 : 0;
1815         /* Determine if the hardware supports overlay deinterlacing */
1816         bCanDeinterlace = (ddcaps.dwCaps & DDCAPS2_CANFLIPODDEVEN) ? 1 : 0;
1817         /* Determine if the hardware supports colorkeying */
1818         bHasColorKey = (ddcaps.dwCaps & DDCAPS_COLORKEY) ? 1 : 0;
1819         /* Determine if the hardware supports scaling of the overlay surface */
1820         bCanStretch = (ddcaps.dwCaps & DDCAPS_OVERLAYSTRETCH) ? 1 : 0;
1821         /* Determine if the hardware supports color conversion during a blit */
1822         bCanBltFourcc = (ddcaps.dwCaps & DDCAPS_BLTFOURCC) ? 1 : 0;
1823         /* Determine overlay source boundary alignment */
1824         bAlignBoundarySrc = (ddcaps.dwCaps & DDCAPS_ALIGNBOUNDARYSRC) ? 1 : 0;
1825         /* Determine overlay destination boundary alignment */
1826         bAlignBoundaryDest = (ddcaps.dwCaps & DDCAPS_ALIGNBOUNDARYDEST) ? 1:0;
1827         /* Determine overlay destination size alignment */
1828         bAlignSizeSrc = (ddcaps.dwCaps & DDCAPS_ALIGNSIZESRC) ? 1 : 0;
1829         /* Determine overlay destination size alignment */
1830         bAlignSizeDest = (ddcaps.dwCaps & DDCAPS_ALIGNSIZEDEST) ? 1 : 0;
1831  
1832         msg_Dbg( p_vout, "DirectDraw Capabilities: overlay=%i yuvoverlay=%i "
1833                          "can_deinterlace_overlay=%i colorkey=%i stretch=%i "
1834                          "bltfourcc=%i",
1835                          bHasOverlay, bHasOverlayFourCC, bCanDeinterlace,
1836                          bHasColorKey, bCanStretch, bCanBltFourcc );
1837
1838         if( bAlignBoundarySrc || bAlignBoundaryDest ||
1839             bAlignSizeSrc || bAlignSizeDest )
1840         {
1841             if( bAlignBoundarySrc ) p_vout->p_sys->i_align_src_boundary =
1842                 ddcaps.dwAlignBoundarySrc;
1843             if( bAlignBoundaryDest ) p_vout->p_sys->i_align_dest_boundary =
1844                 ddcaps.dwAlignBoundaryDest;
1845             if( bAlignSizeDest ) p_vout->p_sys->i_align_src_size =
1846                 ddcaps.dwAlignSizeSrc;
1847             if( bAlignSizeDest ) p_vout->p_sys->i_align_dest_size =
1848                 ddcaps.dwAlignSizeDest;
1849
1850             msg_Dbg( p_vout, "align_boundary_src=%i,%i "
1851                      "align_boundary_dest=%i,%i "
1852                      "align_size_src=%i,%i align_size_dest=%i,%i",
1853                      bAlignBoundarySrc, p_vout->p_sys->i_align_src_boundary,
1854                      bAlignBoundaryDest, p_vout->p_sys->i_align_dest_boundary,
1855                      bAlignSizeSrc, p_vout->p_sys->i_align_src_size,
1856                      bAlignSizeDest, p_vout->p_sys->i_align_dest_size );
1857         }
1858
1859         /* Don't ask for troubles */
1860         if( !bCanBltFourcc ) p_vout->p_sys->b_hw_yuv = FALSE;
1861     }
1862 }
1863
1864 /*****************************************************************************
1865  * DirectXLockSurface: Lock surface and get picture data pointer
1866  *****************************************************************************
1867  * This function locks a surface and get the surface descriptor which amongst
1868  * other things has the pointer to the picture data.
1869  *****************************************************************************/
1870 static int DirectXLockSurface( vout_thread_t *p_vout, picture_t *p_pic )
1871 {
1872     HRESULT dxresult;
1873
1874     /* Lock the surface to get a valid pointer to the picture buffer */
1875     memset( &p_pic->p_sys->ddsd, 0, sizeof( DDSURFACEDESC ));
1876     p_pic->p_sys->ddsd.dwSize = sizeof(DDSURFACEDESC);
1877     dxresult = IDirectDrawSurface2_Lock( p_pic->p_sys->p_surface,
1878                                          NULL, &p_pic->p_sys->ddsd,
1879                                          DDLOCK_NOSYSLOCK | DDLOCK_WAIT,
1880                                          NULL );
1881     if( dxresult != DD_OK )
1882     {
1883         if( dxresult == DDERR_INVALIDPARAMS )
1884         {
1885             /* DirectX 3 doesn't support the DDLOCK_NOSYSLOCK flag, resulting
1886              * in an invalid params error */
1887             dxresult = IDirectDrawSurface2_Lock( p_pic->p_sys->p_surface, NULL,
1888                                              &p_pic->p_sys->ddsd,
1889                                              DDLOCK_WAIT, NULL);
1890         }
1891         if( dxresult == DDERR_SURFACELOST )
1892         {
1893             /* Your surface can be lost so be sure
1894              * to check this and restore it if needed */
1895
1896             /* When using overlays with back-buffers, we need to restore
1897              * the front buffer so the back-buffers get restored as well. */
1898             if( p_vout->p_sys->b_using_overlay  )
1899                 IDirectDrawSurface2_Restore( p_pic->p_sys->p_front_surface );
1900             else
1901                 IDirectDrawSurface2_Restore( p_pic->p_sys->p_surface );
1902
1903             dxresult = IDirectDrawSurface2_Lock( p_pic->p_sys->p_surface, NULL,
1904                                                  &p_pic->p_sys->ddsd,
1905                                                  DDLOCK_WAIT, NULL);
1906 #if 0
1907             if( dxresult == DDERR_SURFACELOST )
1908                 msg_Dbg( p_vout, "DirectXLockSurface: DDERR_SURFACELOST" );
1909 #endif
1910         }
1911         if( dxresult != DD_OK )
1912         {
1913             return VLC_EGENERIC;
1914         }
1915     }
1916
1917     /* Now we have a pointer to the surface memory, we can update our picture
1918      * structure. */
1919     if( UpdatePictureStruct( p_vout, p_pic, p_vout->output.i_chroma )
1920         != VLC_SUCCESS )
1921     {
1922         DirectXUnlockSurface( p_vout, p_pic );
1923         return VLC_EGENERIC;
1924     }
1925     else
1926         return VLC_SUCCESS;
1927 }
1928
1929 /*****************************************************************************
1930  * DirectXUnlockSurface: Unlock a surface locked by DirectXLockSurface().
1931  *****************************************************************************/
1932 static int DirectXUnlockSurface( vout_thread_t *p_vout, picture_t *p_pic )
1933 {
1934     /* Unlock the Surface */
1935     if( IDirectDrawSurface2_Unlock( p_pic->p_sys->p_surface, NULL ) == DD_OK )
1936         return VLC_SUCCESS;
1937     else
1938         return VLC_EGENERIC;
1939 }
1940
1941 /*****************************************************************************
1942  * DirectXFindColorkey: Finds out the 32bits RGB pixel value of the colorkey
1943  *****************************************************************************/
1944 static DWORD DirectXFindColorkey( vout_thread_t *p_vout, uint32_t *pi_color )
1945 {
1946     DDSURFACEDESC ddsd;
1947     HRESULT dxresult;
1948     COLORREF i_rgb = 0;
1949     uint32_t i_pixel_backup;
1950     HDC hdc;
1951
1952     ddsd.dwSize = sizeof(ddsd);
1953     dxresult = IDirectDrawSurface2_Lock( p_vout->p_sys->p_display, NULL,
1954                                          &ddsd, DDLOCK_WAIT, NULL );
1955     if( dxresult != DD_OK ) return 0;
1956
1957     i_pixel_backup = *(uint32_t *)ddsd.lpSurface;
1958
1959     switch( ddsd.ddpfPixelFormat.dwRGBBitCount )
1960     {
1961     case 4:
1962         *(uint8_t *)ddsd.lpSurface = *pi_color | (*pi_color << 4);
1963         break;
1964     case 8:
1965         *(uint8_t *)ddsd.lpSurface = *pi_color;
1966         break;
1967     case 15:
1968     case 16:
1969         *(uint16_t *)ddsd.lpSurface = *pi_color;
1970         break;
1971     case 24:
1972         /* Seems to be problematic so we'll just put black as the colorkey */
1973         *pi_color = 0;
1974     default:
1975         *(uint32_t *)ddsd.lpSurface = *pi_color;
1976         break;
1977     }
1978
1979     IDirectDrawSurface2_Unlock( p_vout->p_sys->p_display, NULL );
1980
1981     if( IDirectDrawSurface2_GetDC( p_vout->p_sys->p_display, &hdc ) == DD_OK )
1982     {
1983         i_rgb = GetPixel( hdc, 0, 0 );
1984         IDirectDrawSurface2_ReleaseDC( p_vout->p_sys->p_display, hdc );
1985     }
1986
1987     ddsd.dwSize = sizeof(ddsd);
1988     dxresult = IDirectDrawSurface2_Lock( p_vout->p_sys->p_display, NULL,
1989                                          &ddsd, DDLOCK_WAIT, NULL );
1990     if( dxresult != DD_OK ) return i_rgb;
1991
1992     *(uint32_t *)ddsd.lpSurface = i_pixel_backup;
1993
1994     IDirectDrawSurface2_Unlock( p_vout->p_sys->p_display, NULL );
1995
1996     return i_rgb;
1997 }
1998
1999 /*****************************************************************************
2000  * A few toolbox functions
2001  *****************************************************************************/
2002 void SwitchWallpaperMode( vout_thread_t *p_vout, bool b_on )
2003 {
2004     HWND hwnd;
2005
2006     if( p_vout->p_sys->b_wallpaper == b_on ) return; /* Nothing to do */
2007
2008     hwnd = FindWindow( _T("Progman"), NULL );
2009     if( hwnd ) hwnd = FindWindowEx( hwnd, NULL, _T("SHELLDLL_DefView"), NULL );
2010     if( hwnd ) hwnd = FindWindowEx( hwnd, NULL, _T("SysListView32"), NULL );
2011     if( !hwnd )
2012     {
2013         msg_Warn( p_vout, "couldn't find \"SysListView32\" window, "
2014                   "wallpaper mode not supported" );
2015         return;
2016     }
2017
2018     p_vout->p_sys->b_wallpaper = b_on;
2019
2020     msg_Dbg( p_vout, "wallpaper mode %s", b_on ? "enabled" : "disabled" );
2021
2022     if( p_vout->p_sys->b_wallpaper )
2023     {
2024         p_vout->p_sys->color_bkg = ListView_GetBkColor( hwnd );
2025         p_vout->p_sys->color_bkgtxt = ListView_GetTextBkColor( hwnd );
2026
2027         ListView_SetBkColor( hwnd, p_vout->p_sys->i_rgb_colorkey );
2028         ListView_SetTextBkColor( hwnd, p_vout->p_sys->i_rgb_colorkey );
2029     }
2030     else if( hwnd )
2031     {
2032         ListView_SetBkColor( hwnd, p_vout->p_sys->color_bkg );
2033         ListView_SetTextBkColor( hwnd, p_vout->p_sys->color_bkgtxt );
2034     }
2035
2036     /* Update desktop */
2037     InvalidateRect( hwnd, NULL, TRUE );
2038     UpdateWindow( hwnd );
2039 }
2040
2041 /*****************************************************************************
2042  * config variable callback
2043  *****************************************************************************/
2044 BOOL WINAPI DirectXEnumCallback2( GUID* p_guid, LPTSTR psz_desc,
2045                                   LPTSTR psz_drivername, VOID* p_context,
2046                                   HMONITOR hmon )
2047 {
2048     module_config_t *p_item = (module_config_t *)p_context;
2049
2050     p_item->ppsz_list =
2051         (char **)realloc( p_item->ppsz_list,
2052                           (p_item->i_list+2) * sizeof(char *) );
2053     p_item->ppsz_list_text =
2054         (char **)realloc( p_item->ppsz_list_text,
2055                           (p_item->i_list+2) * sizeof(char *) );
2056
2057     p_item->ppsz_list[p_item->i_list] = strdup( psz_drivername );
2058     p_item->ppsz_list_text[p_item->i_list] = NULL;
2059     p_item->i_list++;
2060     p_item->ppsz_list[p_item->i_list] = NULL;
2061     p_item->ppsz_list_text[p_item->i_list] = NULL;
2062
2063     return TRUE; /* Keep enumerating */
2064 }
2065
2066 static int FindDevicesCallback( vlc_object_t *p_this, char const *psz_name,
2067                                vlc_value_t newval, vlc_value_t oldval, void *d)
2068 {
2069     HRESULT (WINAPI *OurDirectDrawEnumerateEx)( LPDDENUMCALLBACKEXA, LPVOID,
2070                                                 DWORD );
2071     HINSTANCE hddraw_dll;
2072
2073     module_config_t *p_item;
2074     int i;
2075
2076     p_item = config_FindConfig( p_this, psz_name );
2077     if( !p_item ) return VLC_SUCCESS;
2078
2079     /* Clear-up the current list */
2080     if( p_item->i_list )
2081     {
2082         /* Keep the first entry */
2083         for( i = 1; i < p_item->i_list; i++ )
2084         {
2085             free( p_item->ppsz_list[i] );
2086             free( p_item->ppsz_list_text[i] );
2087         }
2088         /* TODO: Remove when no more needed */
2089         p_item->ppsz_list[i] = NULL;
2090         p_item->ppsz_list_text[i] = NULL;
2091     }
2092     p_item->i_list = 1;
2093
2094     /* Load direct draw DLL */
2095     hddraw_dll = LoadLibrary(_T("DDRAW.DLL"));
2096     if( hddraw_dll == NULL ) return VLC_SUCCESS;
2097
2098     OurDirectDrawEnumerateEx =
2099 #ifndef UNICODE
2100       (void *)GetProcAddress( hddraw_dll, "DirectDrawEnumerateExA" );
2101 #else
2102       (void *)GetProcAddress( hddraw_dll, _T("DirectDrawEnumerateExW") );
2103 #endif
2104
2105     if( OurDirectDrawEnumerateEx )
2106     {
2107         /* Enumerate displays */
2108         OurDirectDrawEnumerateEx( DirectXEnumCallback2, p_item,
2109                                   DDENUM_ATTACHEDSECONDARYDEVICES );
2110     }
2111
2112     FreeLibrary( hddraw_dll );
2113
2114     /* Signal change to the interface */
2115     p_item->b_dirty = true;
2116
2117     return VLC_SUCCESS;
2118 }
2119
2120 static int WallpaperCallback( vlc_object_t *p_this, char const *psz_cmd,
2121                               vlc_value_t oldval, vlc_value_t newval,
2122                               void *p_data )
2123 {
2124     vout_thread_t *p_vout = (vout_thread_t *)p_this;
2125
2126     if( (newval.b_bool && !p_vout->p_sys->b_wallpaper) ||
2127         (!newval.b_bool && p_vout->p_sys->b_wallpaper) )
2128     {
2129         playlist_t *p_playlist;
2130
2131         p_playlist =
2132             (playlist_t *)vlc_object_find( p_this, VLC_OBJECT_PLAYLIST,
2133                                            FIND_PARENT );
2134         if( p_playlist )
2135         {
2136             /* Modify playlist as well because the vout might have to be
2137              * restarted */
2138             var_Create( p_playlist, "directx-wallpaper", VLC_VAR_BOOL );
2139             var_Set( p_playlist, "directx-wallpaper", newval );
2140
2141             vlc_object_release( p_playlist );
2142         }
2143
2144         p_vout->p_sys->i_changes |= DX_WALLPAPER_CHANGE;
2145     }
2146
2147     return VLC_SUCCESS;
2148 }
2149
2150 /*****************************************************************************
2151  * SetPalette: sets an 8 bpp palette
2152  *****************************************************************************/
2153 static void SetPalette( vout_thread_t *p_vout,
2154                         uint16_t *red, uint16_t *green, uint16_t *blue )
2155 {
2156     msg_Err( p_vout, "FIXME: SetPalette unimplemented" );
2157 }