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[vlc] / modules / video_output / opengl.c
1 /*****************************************************************************
2  * opengl.c: OpenGL video output
3  *****************************************************************************
4  * Copyright (C) 2004 the VideoLAN team
5  * $Id$
6  *
7  * Authors: Cyril Deguet <asmax@videolan.org>
8  *          Gildas Bazin <gbazin@videolan.org>
9  *          Eric Petit <titer@m0k.org>
10  *          Cedric Cocquebert <cedric.cocquebert@supelec.fr>
11  *
12  * This program is free software; you can redistribute it and/or modify
13  * it under the terms of the GNU General Public License as published by
14  * the Free Software Foundation; either version 2 of the License, or
15  * (at your option) any later version.
16  *
17  * This program is distributed in the hope that it will be useful,
18  * but WITHOUT ANY WARRANTY; without even the implied warranty of
19  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
20  * GNU General Public License for more details.
21  *
22  * You should have received a copy of the GNU General Public License
23  * along with this program; if not, write to the Free Software
24  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
25  *****************************************************************************/
26
27 /*****************************************************************************
28  * Preamble
29  *****************************************************************************/
30
31 #ifdef HAVE_CONFIG_H
32 # include "config.h"
33 #endif
34
35 #include <assert.h>
36
37 #include <vlc_common.h>
38 #include <vlc_plugin.h>
39 #include <vlc_vout.h>
40 #include "opengl.h"
41
42 /*****************************************************************************
43  * Vout interface
44  *****************************************************************************/
45 static int  CreateVout   ( vlc_object_t * );
46 static void DestroyVout  ( vlc_object_t * );
47 static int  Init         ( vout_thread_t * );
48 static void End          ( vout_thread_t * );
49 static int  Manage       ( vout_thread_t * );
50 static void Render       ( vout_thread_t *, picture_t * );
51 static void DisplayVideo ( vout_thread_t *, picture_t * );
52 static int  Control      ( vout_thread_t *, int, va_list );
53
54 static int SendEvents    ( vlc_object_t *, char const *,
55                            vlc_value_t, vlc_value_t, void * );
56
57 #define PROVIDER_TEXT N_("OpenGL Provider")
58 #define PROVIDER_LONGTEXT N_("Allows you to modify what OpenGL provider should be used")
59
60 vlc_module_begin ()
61     set_shortname( "OpenGL" )
62     set_category( CAT_VIDEO )
63     set_subcategory( SUBCAT_VIDEO_VOUT )
64     set_description( N_("OpenGL video output") )
65 #ifdef __APPLE__
66     set_capability( "video output", 400 )
67 #else
68     set_capability( "video output", 20 )
69 #endif
70     add_shortcut( "opengl" )
71     /* Allow opengl provider plugin selection */
72     add_module( "opengl-provider", "opengl provider", NULL, NULL,
73                 PROVIDER_TEXT, PROVIDER_LONGTEXT, true )
74     set_callbacks( CreateVout, DestroyVout )
75 vlc_module_end ()
76
77 /*****************************************************************************
78  * vout_sys_t: video output method descriptor
79  *****************************************************************************
80  * This structure is part of the video output thread descriptor.
81  * It describes the OpenGL specific properties of the output thread.
82  *****************************************************************************/
83 struct vout_sys_t
84 {
85     vout_thread_t *p_vout;
86     vout_opengl_t gl;
87     vout_display_opengl_t vgl;
88
89     picture_pool_t *p_pool;
90     picture_t *p_current;
91 };
92
93 /*****************************************************************************
94  * CreateVout: This function allocates and initializes the OpenGL vout method.
95  *****************************************************************************/
96 static int CreateVout( vlc_object_t *p_this )
97 {
98     vout_thread_t *p_vout = (vout_thread_t *)p_this;
99     vout_sys_t *p_sys;
100     char * psz;
101
102     /* Allocate structure */
103     p_vout->p_sys = p_sys = malloc( sizeof( vout_sys_t ) );
104     if( p_sys == NULL )
105         return VLC_ENOMEM;
106
107     /* Get window */
108     p_sys->p_vout =
109         (vout_thread_t *)vlc_object_create( p_this, sizeof( vout_thread_t ) );
110     if( p_sys->p_vout == NULL )
111     {
112         free( p_sys );
113         return VLC_ENOMEM;
114     }
115     vlc_object_attach( p_sys->p_vout, p_this );
116
117     p_sys->p_vout->i_window_width = p_vout->i_window_width;
118     p_sys->p_vout->i_window_height = p_vout->i_window_height;
119     p_sys->p_vout->b_fullscreen = p_vout->b_fullscreen;
120     p_sys->p_vout->render.i_width = p_vout->render.i_width;
121     p_sys->p_vout->render.i_height = p_vout->render.i_height;
122     p_sys->p_vout->render.i_aspect = p_vout->render.i_aspect;
123     p_sys->p_vout->fmt_render = p_vout->fmt_render;
124     p_sys->p_vout->fmt_in = p_vout->fmt_in;
125     p_sys->p_vout->b_autoscale = p_vout->b_autoscale;
126     p_sys->p_vout->i_zoom = p_vout->i_zoom;
127     p_sys->p_vout->i_alignment = p_vout->i_alignment;
128     var_Create( p_sys->p_vout, "video-deco",
129                 VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
130
131     /* Forward events from the opengl provider */
132     var_Create( p_sys->p_vout, "mouse-moved", VLC_VAR_COORDS );
133     var_Create( p_sys->p_vout, "mouse-clicked", VLC_VAR_COORDS );
134     var_Create( p_sys->p_vout, "mouse-button-down", VLC_VAR_INTEGER );
135     var_Create( p_sys->p_vout, "video-on-top",
136                 VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
137     var_Create( p_sys->p_vout, "autoscale",
138                 VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
139     var_Create( p_sys->p_vout, "scale",
140                 VLC_VAR_FLOAT | VLC_VAR_DOINHERIT );
141
142     var_AddCallback( p_sys->p_vout, "mouse-moved", SendEvents, p_vout );
143     var_AddCallback( p_sys->p_vout, "mouse-clicked", SendEvents, p_vout );
144     var_AddCallback( p_sys->p_vout, "mouse-button-down", SendEvents, p_vout );
145     var_AddCallback( p_sys->p_vout, "video-on-top", SendEvents, p_vout );
146     var_AddCallback( p_vout, "autoscale", SendEvents, p_sys->p_vout );
147     var_AddCallback( p_vout, "scale", SendEvents, p_sys->p_vout );
148
149     psz = var_CreateGetString( p_vout, "opengl-provider" );
150     p_sys->p_vout->p_module =
151         module_need( p_sys->p_vout, "opengl provider", psz, false );
152     free( psz );
153     if( p_sys->p_vout->p_module == NULL )
154     {
155         msg_Warn( p_vout, "No OpenGL provider found" );
156         /* no need for var_DelCallback here :-) */
157         vlc_object_release( p_sys->p_vout );
158         free( p_sys );
159         return VLC_ENOOBJ;
160     }
161
162     p_vout->pf_init = Init;
163     p_vout->pf_end = End;
164     p_vout->pf_manage = Manage;
165     p_vout->pf_render = Render;
166     p_vout->pf_display = DisplayVideo;
167     p_vout->pf_control = Control;
168
169     return VLC_SUCCESS;
170 }
171
172 static int OpenglLock(vout_opengl_t *gl)
173 {
174     vout_thread_t *p_vout = gl->sys;
175
176     if( !p_vout->pf_lock )
177         return VLC_SUCCESS;
178     return p_vout->pf_lock( p_vout );
179 }
180 static void OpenglUnlock(vout_opengl_t *gl)
181 {
182     vout_thread_t *p_vout = gl->sys;
183
184     if( p_vout->pf_unlock )
185         p_vout->pf_unlock( p_vout );
186 }
187 static void OpenglSwap(vout_opengl_t *gl)
188 {
189     vout_thread_t *p_vout = gl->sys;
190     p_vout->pf_swap( p_vout );
191 }
192
193 /*****************************************************************************
194  * Init: initialize the OpenGL video thread output method
195  *****************************************************************************/
196 static int Init( vout_thread_t *p_vout )
197 {
198     vout_sys_t *p_sys = p_vout->p_sys;
199
200     p_sys->p_vout->pf_init( p_sys->p_vout );
201
202     p_sys->gl.lock = OpenglLock;
203     p_sys->gl.unlock = OpenglUnlock;
204     p_sys->gl.swap = OpenglSwap;
205     p_sys->gl.sys = p_sys->p_vout;
206
207     video_format_t fmt;
208     video_format_Init( &fmt, 0 );
209     video_format_Setup( &fmt,
210                         p_vout->render.i_chroma,
211                         p_vout->render.i_width,
212                         p_vout->render.i_height,
213                         p_vout->render.i_aspect * p_vout->render.i_height,
214                         VOUT_ASPECT_FACTOR      * p_vout->render.i_width );
215
216
217     if( vout_display_opengl_Init( &p_sys->vgl, &fmt, &p_sys->gl ) )
218     {
219         I_OUTPUTPICTURES = 0;
220         return VLC_EGENERIC;
221     }
222     p_sys->p_pool = vout_display_opengl_GetPool( &p_sys->vgl );
223     if( !p_sys->p_pool )
224     {
225         vout_display_opengl_Clean( &p_sys->vgl );
226         I_OUTPUTPICTURES = 0;
227         return VLC_EGENERIC;
228     }
229
230     /* */
231     p_vout->output.i_chroma = fmt.i_chroma;
232     p_vout->output.i_rmask  = fmt.i_rmask;
233     p_vout->output.i_gmask  = fmt.i_gmask;
234     p_vout->output.i_bmask  = fmt.i_bmask;
235
236     /* Since OpenGL can do rescaling for us, stick to the default
237      * coordinates and aspect. */
238     p_vout->output.i_width  = p_vout->render.i_width;
239     p_vout->output.i_height = p_vout->render.i_height;
240     p_vout->output.i_aspect = p_vout->render.i_aspect;
241
242     p_vout->fmt_out = p_vout->fmt_in;
243     p_vout->fmt_out.i_chroma = p_vout->output.i_chroma;
244
245     /* */
246     p_sys->p_current = picture_pool_Get( p_sys->p_pool );
247     p_vout->p_picture[0] = *p_sys->p_current;
248     p_vout->p_picture[0].i_status = DESTROYED_PICTURE;
249     p_vout->p_picture[0].i_type   = DIRECT_PICTURE;
250     p_vout->p_picture[0].i_refcount = 0;
251     p_vout->p_picture[0].p_sys = NULL;
252     PP_OUTPUTPICTURE[0] = &p_vout->p_picture[0];
253
254     I_OUTPUTPICTURES = 1;
255
256     return VLC_SUCCESS;
257 }
258
259 /*****************************************************************************
260  * End: terminate GLX video thread output method
261  *****************************************************************************/
262 static void End( vout_thread_t *p_vout )
263 {
264     vout_sys_t *p_sys = p_vout->p_sys;
265
266     if( I_OUTPUTPICTURES > 0 )
267     {
268
269         if( p_sys->p_current )
270             picture_Release( p_sys->p_current );
271         vout_display_opengl_Clean( &p_sys->vgl );
272
273         p_vout->p_picture[0].i_status = FREE_PICTURE;
274         I_OUTPUTPICTURES = 0;
275     }
276
277     /* We must release the opengl provider here: opengl requiere init and end
278        to be done in the same thread */
279     module_unneed( p_sys->p_vout, p_sys->p_vout->p_module );
280     vlc_object_release( p_sys->p_vout );
281 }
282
283 /*****************************************************************************
284  * Destroy: destroy GLX video thread output method
285  *****************************************************************************
286  * Terminate an output method created by CreateVout
287  *****************************************************************************/
288 static void DestroyVout( vlc_object_t *p_this )
289 {
290     vout_thread_t *p_vout = (vout_thread_t *)p_this;
291     vout_sys_t *p_sys = p_vout->p_sys;
292
293     free( p_sys );
294 }
295
296 /*****************************************************************************
297  * Manage: handle Sys events
298  *****************************************************************************
299  * This function should be called regularly by video output thread. It returns
300  * a non null value if an error occurred.
301  *****************************************************************************/
302 static int Manage( vout_thread_t *p_vout )
303 {
304     vout_sys_t *p_sys = p_vout->p_sys;
305     int i_ret, i_fullscreen_change;
306
307     i_fullscreen_change = ( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE );
308
309     p_vout->fmt_out.i_x_offset = p_sys->p_vout->fmt_in.i_x_offset =
310         p_vout->fmt_in.i_x_offset;
311     p_vout->fmt_out.i_y_offset = p_sys->p_vout->fmt_in.i_y_offset =
312         p_vout->fmt_in.i_y_offset;
313     p_vout->fmt_out.i_visible_width = p_sys->p_vout->fmt_in.i_visible_width =
314         p_vout->fmt_in.i_visible_width;
315     p_vout->fmt_out.i_visible_height = p_sys->p_vout->fmt_in.i_visible_height =
316         p_vout->fmt_in.i_visible_height;
317     p_vout->fmt_out.i_sar_num = p_sys->p_vout->fmt_in.i_sar_num =
318         p_vout->fmt_in.i_sar_num;
319     p_vout->fmt_out.i_sar_den = p_sys->p_vout->fmt_in.i_sar_den =
320         p_vout->fmt_in.i_sar_den;
321     p_vout->output.i_aspect = (int64_t)p_vout->fmt_in.i_sar_num * p_vout->fmt_in.i_width * VOUT_ASPECT_FACTOR /
322                               p_vout->fmt_in.i_sar_den / p_vout->fmt_in.i_height;
323
324     p_sys->p_vout->i_changes = p_vout->i_changes;
325     i_ret = p_sys->p_vout->pf_manage( p_sys->p_vout );
326     p_vout->i_changes = p_sys->p_vout->i_changes;
327
328 #ifdef __APPLE__
329     /* On OS X, we create the window and the GL view when entering
330        fullscreen - the textures have to be inited again */
331     if( i_fullscreen_change )
332     {
333         /* FIXME should we release p_current ? */
334         vout_display_opengl_ResetTextures( &p_sys->vgl );
335     }
336 #endif
337
338 // to align in real time in OPENGL
339     if (p_sys->p_vout->i_alignment != p_vout->i_alignment)
340     {
341         p_vout->i_changes |= VOUT_CROP_CHANGE;        //to force change
342         p_sys->p_vout->i_alignment = p_vout->i_alignment;
343     }
344
345     /* forward signal that autoscale toggle has changed */
346     if (p_vout->i_changes & VOUT_SCALE_CHANGE )
347     {
348         p_vout->i_changes &= ~VOUT_SCALE_CHANGE;
349
350         p_sys->p_vout->i_changes |= VOUT_SCALE_CHANGE;
351     }
352
353     /* forward signal that scale has changed */
354     if (p_vout->i_changes & VOUT_ZOOM_CHANGE )
355     {
356         p_vout->i_changes &= ~VOUT_ZOOM_CHANGE;
357
358         p_sys->p_vout->i_changes |= VOUT_ZOOM_CHANGE;
359     }
360
361
362     return i_ret;
363 }
364
365 /*****************************************************************************
366  * Render: render previously calculated output
367  *****************************************************************************/
368 static void Render( vout_thread_t *p_vout, picture_t *p_pic )
369 {
370     vout_sys_t *p_sys = p_vout->p_sys;
371
372     picture_t *p_next = p_sys->p_current;
373
374     if( VLCGL_TEXTURE_COUNT > 1 )
375     {
376         /* Get the next picture to display */
377         p_next = picture_pool_Get( p_sys->p_pool );
378         assert( p_next );
379     }
380
381     if( p_sys->p_current )
382     {
383         assert( p_sys->p_current->p[0].p_pixels == p_pic->p[0].p_pixels );
384
385         /* Make sure we have the prepare after the picture_pool_Get,
386          * because picture_pool_Get() will bind the new picture texture,
387          * and vout_display_opengl_Prepare() bind the current rendered picture
388          * texture.
389          * DisplayVideo() will effectively use the last binded texture. */
390
391         vout_display_opengl_Prepare( &p_sys->vgl, p_sys->p_current );
392     }
393
394     if( p_sys->p_current != p_next ) {
395         if( p_sys->p_current )
396             picture_Release( p_sys->p_current );
397
398         /* Swap the picture texture on opengl vout side. */
399         p_sys->p_current = p_next;
400
401         /* Now, switch the only picture that is being used
402          * to render in the backend to point to our "next"
403          * picture texture */
404         p_pic->p[0].p_pixels = p_sys->p_current->p[0].p_pixels;
405     }
406
407     VLC_UNUSED( p_pic );
408 }
409
410 /*****************************************************************************
411  * DisplayVideo: displays previously rendered output
412  *****************************************************************************/
413 static void DisplayVideo( vout_thread_t *p_vout, picture_t *p_pic )
414 {
415     vout_sys_t *p_sys = p_vout->p_sys;
416
417     vout_display_opengl_Display( &p_sys->vgl, &p_vout->fmt_out );
418     VLC_UNUSED( p_pic );
419 }
420
421 /*****************************************************************************
422  * Control: control facility for the vout
423  *****************************************************************************/
424 static int Control( vout_thread_t *p_vout, int i_query, va_list args )
425 {
426     vout_sys_t *p_sys = p_vout->p_sys;
427
428     if( p_sys->p_vout->pf_control )
429         return p_sys->p_vout->pf_control( p_sys->p_vout, i_query, args );
430     return VLC_EGENERIC;
431 }
432
433 /*****************************************************************************
434  * SendEvents: forward mouse and keyboard events to the parent p_vout
435  *****************************************************************************/
436 static int SendEvents( vlc_object_t *p_this, char const *psz_var,
437                        vlc_value_t oldval, vlc_value_t newval, void *_p_vout )
438 {
439     VLC_UNUSED(p_this); VLC_UNUSED(oldval);
440     return var_Set( (vlc_object_t *)_p_vout, psz_var, newval );
441 }
442