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[vlc] / modules / video_output / sdl.c
1 /*****************************************************************************
2  * sdl.c: SDL video output display method
3  *****************************************************************************
4  * Copyright (C) 1998-2001 the VideoLAN team
5  * $Id$
6  *
7  * Authors: Samuel Hocevar <sam@zoy.org>
8  *          Pierre Baillet <oct@zoy.org>
9  *          Arnaud de Bossoreille de Ribou <bozo@via.ecp.fr>
10  *
11  * This program is free software; you can redistribute it and/or modify
12  * it under the terms of the GNU General Public License as published by
13  * the Free Software Foundation; either version 2 of the License, or
14  * (at your option) any later version.
15  *
16  * This program is distributed in the hope that it will be useful,
17  * but WITHOUT ANY WARRANTY; without even the implied warranty of
18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
19  * GNU General Public License for more details.
20  *
21  * You should have received a copy of the GNU General Public License
22  * along with this program; if not, write to the Free Software
23  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
24  *****************************************************************************/
25
26 /*****************************************************************************
27  * Preamble
28  *****************************************************************************/
29 #include <errno.h>                                                 /* ENOMEM */
30
31 #ifdef HAVE_CONFIG_H
32 # include "config.h"
33 #endif
34
35 #include <vlc/vlc.h>
36 #include <vlc_plugin.h>
37 #include <vlc_interface.h>
38 #include <vlc_playlist.h>
39 #include <vlc_vout.h>
40 #include <vlc_keys.h>
41 //#include <vlc_aout.h>
42
43 #include <sys/types.h>
44 #ifndef WIN32
45 #   include <netinet/in.h>                            /* BSD: struct in_addr */
46 #endif
47
48 #include SDL_INCLUDE_FILE
49
50 /* SDL is not able to crop overlays - so use only 1 direct buffer */
51 #define SDL_MAX_DIRECTBUFFERS 1
52 #define SDL_DEFAULT_BPP 16
53
54 /*****************************************************************************
55  * vout_sys_t: video output SDL method descriptor
56  *****************************************************************************
57  * This structure is part of the video output thread descriptor.
58  * It describes the SDL specific properties of an output thread.
59  *****************************************************************************/
60 struct vout_sys_t
61 {
62     SDL_Surface *   p_display;                             /* display device */
63
64     int i_width;
65     int i_height;
66
67 #if SDL_VERSION_ATLEAST(1,2,10)
68     unsigned int i_desktop_width;
69     unsigned int i_desktop_height;
70 #endif
71
72     /* For YUV output */
73     SDL_Overlay * p_overlay;   /* An overlay we keep to grab the XVideo port */
74
75     /* For RGB output */
76     int i_surfaces;
77
78     bool  b_cursor;
79     bool  b_cursor_autohidden;
80     mtime_t     i_lastmoved;
81     mtime_t     i_mouse_hide_timeout;
82     mtime_t     i_lastpressed;                        /* to track dbl-clicks */
83 };
84
85 /*****************************************************************************
86  * picture_sys_t: direct buffer method descriptor
87  *****************************************************************************
88  * This structure is part of the picture descriptor, it describes the
89  * SDL specific properties of a direct buffer.
90  *****************************************************************************/
91 struct picture_sys_t
92 {
93     SDL_Overlay *p_overlay;
94 };
95
96 /*****************************************************************************
97  * Local prototypes
98  *****************************************************************************/
99 static int  Open      ( vlc_object_t * );
100 static void Close     ( vlc_object_t * );
101 static int  Init      ( vout_thread_t * );
102 static void End       ( vout_thread_t * );
103 static int  Manage    ( vout_thread_t * );
104 static void Display   ( vout_thread_t *, picture_t * );
105
106 static int  OpenDisplay     ( vout_thread_t * );
107 static void CloseDisplay    ( vout_thread_t * );
108 static int  NewPicture      ( vout_thread_t *, picture_t * );
109 static void SetPalette      ( vout_thread_t *,
110                               uint16_t *, uint16_t *, uint16_t * );
111
112 static int ConvertKey( SDLKey );
113
114
115 #define CHROMA_TEXT N_("SDL chroma format")
116 #define CHROMA_LONGTEXT N_( \
117     "Force the SDL renderer to use a specific chroma format instead of " \
118     "trying to improve performances by using the most efficient one.")
119
120 /*****************************************************************************
121  * Module descriptor
122  *****************************************************************************/
123 vlc_module_begin();
124     set_shortname( "SDL" );
125     set_category( CAT_VIDEO );
126     set_subcategory( SUBCAT_VIDEO_VOUT );
127     set_description( N_("Simple DirectMedia Layer video output") );
128     set_capability( "video output", 60 );
129     add_shortcut( "sdl" );
130     add_string( "sdl-chroma", NULL, NULL, CHROMA_TEXT, CHROMA_LONGTEXT, true );
131     set_callbacks( Open, Close );
132 #if defined( __i386__ ) || defined( __x86_64__ )
133     /* On i386, SDL is linked against svgalib */
134     linked_with_a_crap_library_which_uses_atexit();
135 #endif
136 vlc_module_end();
137
138 /*****************************************************************************
139  * OpenVideo: allocate SDL video thread output method
140  *****************************************************************************
141  * This function allocate and initialize a SDL vout method. It uses some of the
142  * vout properties to choose the correct mode, and change them according to the
143  * mode actually used.
144  *****************************************************************************/
145 static int Open ( vlc_object_t *p_this )
146 {
147     vout_thread_t * p_vout = (vout_thread_t *)p_this;
148     /* XXX: check for conflicts with the SDL audio output */
149     vlc_mutex_t *lock = var_AcquireMutex( "sdl" );
150
151 #ifdef HAVE_SETENV
152     char *psz_method;
153 #endif
154
155     if( lock == NULL )
156         return VLC_ENOMEM;
157
158     p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
159     if( p_vout->p_sys == NULL )
160     {
161         vlc_mutex_unlock( lock );
162         return VLC_ENOMEM;
163     }
164
165     /* Check if SDL video module has been initialized */
166     if( SDL_WasInit( SDL_INIT_VIDEO ) != 0 )
167     {
168         vlc_mutex_unlock( lock );
169         free( p_vout->p_sys );
170         return VLC_EGENERIC;
171     }
172
173     /* Allocate structure */
174     p_vout->pf_init = Init;
175     p_vout->pf_end = End;
176     p_vout->pf_manage = Manage;
177     p_vout->pf_render = NULL;
178     p_vout->pf_display = Display;
179     p_vout->pf_control = NULL;
180
181 #ifdef HAVE_SETENV
182     psz_method = config_GetPsz( p_vout, "vout" );
183     if( psz_method )
184     {
185         while( *psz_method && *psz_method != ':' )
186         {
187             psz_method++;
188         }
189
190         if( *psz_method )
191         {
192             setenv( "SDL_VIDEODRIVER", psz_method + 1, 1 );
193         }
194     }
195 #endif
196
197     /* Initialize library */
198     if( SDL_Init( SDL_INIT_VIDEO
199 #ifndef WIN32
200     /* Win32 SDL implementation doesn't support SDL_INIT_EVENTTHREAD yet*/
201                 | SDL_INIT_EVENTTHREAD
202 #endif
203 #ifndef NDEBUG
204     /* In debug mode you may want vlc to dump a core instead of staying
205      * stuck */
206                 | SDL_INIT_NOPARACHUTE
207 #endif
208                 ) < 0 )
209     {
210         msg_Err( p_vout, "cannot initialize SDL (%s)", SDL_GetError() );
211         free( p_vout->p_sys );
212         vlc_mutex_unlock( lock );
213         return VLC_EGENERIC;
214     }
215
216     vlc_mutex_unlock( lock );
217
218     /* Translate keys into unicode */
219     SDL_EnableUNICODE(1);
220
221     /* Get the desktop resolution */
222 #if SDL_VERSION_ATLEAST(1,2,10)
223     /* FIXME: SDL has a problem with virtual desktop */
224     p_vout->p_sys->i_desktop_width = SDL_GetVideoInfo()->current_w;
225     p_vout->p_sys->i_desktop_height = SDL_GetVideoInfo()->current_h;
226 #endif
227
228     /* Create the cursor */
229     p_vout->p_sys->b_cursor = 1;
230     p_vout->p_sys->b_cursor_autohidden = 0;
231     p_vout->p_sys->i_lastmoved = p_vout->p_sys->i_lastpressed = mdate();
232     p_vout->p_sys->i_mouse_hide_timeout =
233         var_GetInteger(p_vout, "mouse-hide-timeout") * 1000;
234
235     if( OpenDisplay( p_vout ) )
236     {
237         msg_Err( p_vout, "cannot set up SDL (%s)", SDL_GetError() );
238         SDL_QuitSubSystem( SDL_INIT_VIDEO );
239         free( p_vout->p_sys );
240         return VLC_EGENERIC;
241     }
242
243     return VLC_SUCCESS;
244 }
245
246 /*****************************************************************************
247  * Init: initialize SDL video thread output method
248  *****************************************************************************
249  * This function initialize the SDL display device.
250  *****************************************************************************/
251 static int Init( vout_thread_t *p_vout )
252 {
253     int i_index;
254     picture_t *p_pic;
255
256     p_vout->p_sys->i_surfaces = 0;
257
258     I_OUTPUTPICTURES = 0;
259
260     /* Initialize the output structure */
261     if( p_vout->p_sys->p_overlay == NULL )
262     {
263         /* All we have is an RGB image with square pixels */
264         p_vout->output.i_width  = p_vout->p_sys->i_width;
265         p_vout->output.i_height = p_vout->p_sys->i_height;
266         p_vout->output.i_aspect = p_vout->output.i_width
267                                    * VOUT_ASPECT_FACTOR
268                                    / p_vout->output.i_height;
269     }
270     else
271     {
272         /* We may need to convert the chroma, but at least we keep the
273          * aspect ratio */
274         p_vout->output.i_width  = p_vout->render.i_width;
275         p_vout->output.i_height = p_vout->render.i_height;
276         p_vout->output.i_aspect = p_vout->render.i_aspect;
277     }
278
279     /* Try to initialize SDL_MAX_DIRECTBUFFERS direct buffers */
280     while( I_OUTPUTPICTURES < SDL_MAX_DIRECTBUFFERS )
281     {
282         p_pic = NULL;
283
284         /* Find an empty picture slot */
285         for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ )
286         {
287             if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
288             {
289                 p_pic = p_vout->p_picture + i_index;
290                 break;
291             }
292         }
293
294         /* Allocate the picture if we found one */
295         if( p_pic == NULL || NewPicture( p_vout, p_pic ) )
296         {
297             break;
298         }
299
300         p_pic->i_status = DESTROYED_PICTURE;
301         p_pic->i_type   = DIRECT_PICTURE;
302
303         PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
304
305         I_OUTPUTPICTURES++;
306     }
307
308     return VLC_SUCCESS;
309 }
310
311 /*****************************************************************************
312  * End: terminate Sys video thread output method
313  *****************************************************************************
314  * Terminate an output method created by OpenVideo
315  *****************************************************************************/
316 static void End( vout_thread_t *p_vout )
317 {
318     int i_index;
319
320     /* Free the output buffers we allocated */
321     for( i_index = I_OUTPUTPICTURES ; i_index ; )
322     {
323         i_index--;
324         if( p_vout->p_sys->p_overlay == NULL )
325         {
326             /* RGB picture */
327         }
328         else
329         {
330             SDL_UnlockYUVOverlay(
331                     PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
332             SDL_FreeYUVOverlay(
333                     PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
334         }
335         free( PP_OUTPUTPICTURE[ i_index ]->p_sys );
336     }
337 }
338
339 /*****************************************************************************
340  * CloseVideo: destroy Sys video thread output method
341  *****************************************************************************
342  * Terminate an output method created by vout_SDLCreate
343  *****************************************************************************/
344 static void Close ( vlc_object_t *p_this )
345 {
346     vout_thread_t * p_vout = (vout_thread_t *)p_this;
347
348     CloseDisplay( p_vout );
349     SDL_QuitSubSystem( SDL_INIT_VIDEO );
350
351     free( p_vout->p_sys );
352 }
353
354 /*****************************************************************************
355  * Manage: handle Sys events
356  *****************************************************************************
357  * This function should be called regularly by video output thread. It returns
358  * a non null value if an error occurred.
359  *****************************************************************************/
360 static int Manage( vout_thread_t *p_vout )
361 {
362     SDL_Event event;                                            /* SDL event */
363     vlc_value_t val;
364     unsigned int i_width, i_height, i_x, i_y;
365
366     /* Process events */
367     while( SDL_PollEvent( &event ) )
368     {
369         switch( event.type )
370         {
371         /* Resizing of window */
372         case SDL_VIDEORESIZE:
373             p_vout->i_changes |= VOUT_SIZE_CHANGE;
374             p_vout->i_window_width = p_vout->p_sys->i_width = event.resize.w;
375             p_vout->i_window_height = p_vout->p_sys->i_height = event.resize.h;
376             break;
377
378         /* Mouse move */
379         case SDL_MOUSEMOTION:
380             vout_PlacePicture( p_vout, p_vout->p_sys->i_width,
381                                p_vout->p_sys->i_height,
382                                &i_x, &i_y, &i_width, &i_height );
383
384             /* Compute the x coordinate and check if the value is
385                in [0,p_vout->fmt_in.i_visible_width] */
386             val.i_int = ( event.motion.x - i_x ) *
387                         p_vout->fmt_in.i_visible_width / i_width +
388                         p_vout->fmt_in.i_x_offset;
389
390             if( (int)(event.motion.x - i_x) < 0 )
391                 val.i_int = 0;
392             else if( (unsigned int)val.i_int > p_vout->fmt_in.i_visible_width )
393                 val.i_int = p_vout->fmt_in.i_visible_width;
394
395             var_Set( p_vout, "mouse-x", val );
396
397             /* compute the y coordinate and check if the value is
398                in [0,p_vout->fmt_in.i_visible_height] */
399             val.i_int = ( event.motion.y - i_y ) *
400                         p_vout->fmt_in.i_visible_height / i_height +
401                         p_vout->fmt_in.i_y_offset;
402
403             if( (int)(event.motion.y - i_y) < 0 )
404                 val.i_int = 0;
405             else if( (unsigned int)val.i_int > p_vout->fmt_in.i_visible_height )
406                 val.i_int = p_vout->fmt_in.i_visible_height;
407
408             var_Set( p_vout, "mouse-y", val );
409
410             val.b_bool = true;
411             var_Set( p_vout, "mouse-moved", val );
412
413             if( p_vout->p_sys->b_cursor )
414             {
415                 if( p_vout->p_sys->b_cursor_autohidden )
416                 {
417                     p_vout->p_sys->b_cursor_autohidden = 0;
418                     SDL_ShowCursor( 1 );
419                 }
420                 else
421                 {
422                     p_vout->p_sys->i_lastmoved = mdate();
423                 }
424             }
425             break;
426
427         /* Mouse button released */
428         case SDL_MOUSEBUTTONUP:
429             switch( event.button.button )
430             {
431             case SDL_BUTTON_LEFT:
432                 var_Get( p_vout, "mouse-button-down", &val );
433                 val.i_int &= ~1;
434                 var_Set( p_vout, "mouse-button-down", val );
435
436                 val.b_bool = true;
437                 var_Set( p_vout, "mouse-clicked", val );
438                 break;
439
440             case SDL_BUTTON_MIDDLE:
441                 {
442                     playlist_t *p_playlist;
443
444                     var_Get( p_vout, "mouse-button-down", &val );
445                     val.i_int &= ~2;
446                     var_Set( p_vout, "mouse-button-down", val );
447
448                     p_playlist = vlc_object_find( p_vout, VLC_OBJECT_PLAYLIST,
449                                               FIND_ANYWHERE );
450                     if( p_playlist != NULL )
451                     {
452                         vlc_value_t val;
453                         var_Get( p_playlist, "intf-show", &val );
454                         val.b_bool = !val.b_bool;
455                         var_Set( p_playlist, "intf-show", val );
456                         vlc_object_release( p_playlist );
457                     }
458                 }
459                 break;
460
461             case SDL_BUTTON_RIGHT:
462                 {
463                     intf_thread_t *p_intf;
464                     playlist_t *p_playlist;
465
466                     var_Get( p_vout, "mouse-button-down", &val );
467                     val.i_int &= ~4;
468                     var_Set( p_vout, "mous-button-down", val );
469                     p_intf = vlc_object_find( p_vout, VLC_OBJECT_INTF,
470                                                       FIND_ANYWHERE );
471                     if( p_intf )
472                     {
473                         p_intf->b_menu_change = 1;
474                         vlc_object_release( p_intf );
475                     }
476
477                     p_playlist = vlc_object_find( p_vout, VLC_OBJECT_PLAYLIST,
478                                                 FIND_ANYWHERE );
479
480                     if( p_playlist != NULL )
481                     {
482                         vlc_value_t val;
483                         val.b_bool = true;
484                         var_Set( p_playlist, "intf-popupmenu", val );
485                         vlc_object_release( p_playlist );
486                     }
487                 }
488                 break;
489             }
490             break;
491
492         /* Mouse button pressed */
493         case SDL_MOUSEBUTTONDOWN:
494             switch( event.button.button )
495             {
496             case SDL_BUTTON_LEFT:
497                 var_Get( p_vout, "mouse-button-down", &val );
498                 val.i_int |= 1;
499                 var_Set( p_vout, "mouse-button-down", val );
500
501                 /* detect double-clicks */
502                 if( ( mdate() - p_vout->p_sys->i_lastpressed ) < 300000 )
503                     p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
504
505                 p_vout->p_sys->i_lastpressed = mdate();
506                 break;
507
508             case SDL_BUTTON_MIDDLE:
509                 var_Get( p_vout, "mouse-button-down", &val );
510                 val.i_int |= 2;
511                 var_Set( p_vout, "mouse-button-down", val );
512                 break;
513
514             case SDL_BUTTON_RIGHT:
515                 var_Get( p_vout, "mouse-button-down", &val );
516                 val.i_int |= 4;
517                 var_Set( p_vout, "mouse-button-down", val );
518                 break;
519             }
520             break;
521
522         /* Quit event (close the window) */
523         case SDL_QUIT:
524             {
525                 playlist_t *p_playlist = (playlist_t *)vlc_object_find( p_vout, VLC_OBJECT_PLAYLIST, FIND_ANYWHERE );
526                 if( p_playlist != NULL )
527                 {
528                     playlist_Stop( p_playlist );
529                     vlc_object_release( p_playlist );
530                 }
531             }
532             break;
533
534         /* Key pressed */
535         case SDL_KEYDOWN:
536             /* convert the key if possible */
537             val.i_int = ConvertKey( event.key.keysym.sym );
538
539             if( !val.i_int )
540             {
541                 /* Find the right caracter */
542                 if( ( event.key.keysym.unicode & 0xff80 ) == 0 )
543                 {
544                     val.i_int = event.key.keysym.unicode & 0x7f;
545                     /* FIXME: find a better solution than this
546                               hack to find the right caracter */
547                     if( val.i_int >= 1 && val.i_int <= 26 )
548                         val.i_int += 96;
549                     else if( val.i_int >= 65 && val.i_int <= 90 )
550                         val.i_int += 32;
551                 }
552             }
553
554             if( val.i_int )
555             {
556                 if( ( event.key.keysym.mod & KMOD_SHIFT ) )
557                 {
558                     val.i_int |= KEY_MODIFIER_SHIFT;
559                 }
560                 if( ( event.key.keysym.mod & KMOD_CTRL ) )
561                 {
562                     val.i_int |= KEY_MODIFIER_CTRL;
563                 }
564                 if( ( event.key.keysym.mod & KMOD_ALT ) )
565                 {
566                     val.i_int |= KEY_MODIFIER_ALT;
567                 }
568                 var_Set( p_vout->p_libvlc, "key-pressed", val );
569             }
570
571         default:
572             break;
573         }
574     }
575
576     /* Fullscreen change */
577     if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
578     {
579         vlc_value_t val_fs;
580
581         /* Update the object variable and trigger callback */
582         val_fs.b_bool = !p_vout->b_fullscreen;
583         p_vout->b_fullscreen = !p_vout->b_fullscreen;
584         var_Set( p_vout, "fullscreen", val_fs );
585
586         /*TODO: add the "always on top" code here !*/
587
588         p_vout->p_sys->b_cursor_autohidden = 0;
589         SDL_ShowCursor( p_vout->p_sys->b_cursor &&
590                         ! p_vout->p_sys->b_cursor_autohidden );
591
592         p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
593         p_vout->i_changes |= VOUT_SIZE_CHANGE;
594     }
595
596     /* Crop or Aspect Ratio Changes */
597     if( p_vout->i_changes & VOUT_CROP_CHANGE ||
598         p_vout->i_changes & VOUT_ASPECT_CHANGE )
599     {
600         p_vout->i_changes &= ~VOUT_CROP_CHANGE;
601         p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
602
603         p_vout->fmt_out.i_x_offset = p_vout->fmt_in.i_x_offset;
604         p_vout->fmt_out.i_y_offset = p_vout->fmt_in.i_y_offset;
605         p_vout->fmt_out.i_visible_width = p_vout->fmt_in.i_visible_width;
606         p_vout->fmt_out.i_visible_height = p_vout->fmt_in.i_visible_height;
607         p_vout->fmt_out.i_aspect = p_vout->fmt_in.i_aspect;
608         p_vout->fmt_out.i_sar_num = p_vout->fmt_in.i_sar_num;
609         p_vout->fmt_out.i_sar_den = p_vout->fmt_in.i_sar_den;
610         p_vout->output.i_aspect = p_vout->fmt_in.i_aspect;
611
612         p_vout->i_changes |= VOUT_SIZE_CHANGE;
613     }
614
615     /* Size change */
616     if( p_vout->i_changes & VOUT_SIZE_CHANGE )
617     {
618         msg_Dbg( p_vout, "video display resized (%dx%d)",
619                  p_vout->p_sys->i_width, p_vout->p_sys->i_height );
620
621         CloseDisplay( p_vout );
622         OpenDisplay( p_vout );
623
624         /* We don't need to signal the vout thread about the size change if
625          * we can handle rescaling ourselves */
626         if( p_vout->p_sys->p_overlay != NULL )
627             p_vout->i_changes &= ~VOUT_SIZE_CHANGE;
628     }
629
630     /* Pointer change */
631     if( ! p_vout->p_sys->b_cursor_autohidden &&
632         ( mdate() - p_vout->p_sys->i_lastmoved >
633             p_vout->p_sys->i_mouse_hide_timeout ) )
634     {
635         /* Hide the mouse automatically */
636         p_vout->p_sys->b_cursor_autohidden = 1;
637         SDL_ShowCursor( 0 );
638     }
639
640     return VLC_SUCCESS;
641 }
642
643 /*****************************************************************************
644  * Key events handling
645  *****************************************************************************/
646 static struct
647 {
648     SDLKey sdl_key;
649     int i_vlckey;
650 } sdlkeys_to_vlckeys[] =
651 {
652     { SDLK_F1,  KEY_F1 },
653     { SDLK_F2,  KEY_F2 },
654     { SDLK_F3,  KEY_F3 },
655     { SDLK_F4,  KEY_F4 },
656     { SDLK_F5,  KEY_F5 },
657     { SDLK_F6,  KEY_F6 },
658     { SDLK_F7,  KEY_F7 },
659     { SDLK_F8,  KEY_F8 },
660     { SDLK_F9,  KEY_F9 },
661     { SDLK_F10, KEY_F10 },
662     { SDLK_F11, KEY_F11 },
663     { SDLK_F12, KEY_F12 },
664
665     { SDLK_RETURN, KEY_ENTER },
666     { SDLK_KP_ENTER, KEY_ENTER },
667     { SDLK_SPACE, KEY_SPACE },
668     { SDLK_ESCAPE, KEY_ESC },
669
670     { SDLK_MENU, KEY_MENU },
671     { SDLK_LEFT, KEY_LEFT },
672     { SDLK_RIGHT, KEY_RIGHT },
673     { SDLK_UP, KEY_UP },
674     { SDLK_DOWN, KEY_DOWN },
675
676     { SDLK_HOME, KEY_HOME },
677     { SDLK_END, KEY_END },
678     { SDLK_PAGEUP, KEY_PAGEUP },
679     { SDLK_PAGEDOWN,  KEY_PAGEDOWN },
680
681     { SDLK_INSERT, KEY_INSERT },
682     { SDLK_DELETE, KEY_DELETE },
683     /*TODO: find a equivalent for SDL 
684     { , KEY_MEDIA_NEXT_TRACK }
685     { , KEY_MEDIA_PREV_TRACK }
686     { , KEY_VOLUME_MUTE }
687     { , KEY_VOLUME_DOWN }
688     { , KEY_VOLUME_UP }
689     { , KEY_MEDIA_PLAY_PAUSE }
690     { , KEY_MEDIA_PLAY_PAUSE }*/
691
692     { 0, 0 }
693 };
694
695 static int ConvertKey( SDLKey sdl_key )
696 {
697     int i;
698     for( i=0; sdlkeys_to_vlckeys[i].sdl_key != 0; i++ )
699     {
700         if( sdlkeys_to_vlckeys[i].sdl_key == sdl_key )
701         {
702             return sdlkeys_to_vlckeys[i].i_vlckey;
703         }
704     }
705     return 0;
706 }
707
708
709 /*****************************************************************************
710  * Display: displays previously rendered output
711  *****************************************************************************
712  * This function sends the currently rendered image to the display.
713  *****************************************************************************/
714 static void Display( vout_thread_t *p_vout, picture_t *p_pic )
715 {
716     unsigned int x, y, w, h;
717     SDL_Rect disp;
718
719     vout_PlacePicture( p_vout, p_vout->p_sys->i_width, p_vout->p_sys->i_height,
720                        &x, &y, &w, &h );
721     disp.x = x;
722     disp.y = y;
723     disp.w = w;
724     disp.h = h;
725
726     if( p_vout->p_sys->p_overlay == NULL )
727     {
728         /* RGB picture */
729         SDL_Flip( p_vout->p_sys->p_display );
730     }
731     else
732     {
733         /* Overlay picture */
734         SDL_UnlockYUVOverlay( p_pic->p_sys->p_overlay);
735         SDL_DisplayYUVOverlay( p_pic->p_sys->p_overlay , &disp );
736         SDL_LockYUVOverlay( p_pic->p_sys->p_overlay);
737     }
738 }
739
740 /* following functions are local */
741
742 /*****************************************************************************
743  * OpenDisplay: open and initialize SDL device
744  *****************************************************************************
745  * Open and initialize display according to preferences specified in the vout
746  * thread fields.
747  *****************************************************************************/
748 static int OpenDisplay( vout_thread_t *p_vout )
749 {
750     uint32_t i_flags;
751     int i_bpp;
752
753     /* SDL fucked up fourcc definitions on bigendian machines */
754     uint32_t i_sdl_chroma;
755     char *psz_chroma = NULL;
756     uint32_t i_chroma = 0;
757
758     /* Set main window's size */
759 #if SDL_VERSION_ATLEAST(1,2,10)
760     p_vout->p_sys->i_width = p_vout->b_fullscreen ? p_vout->p_sys->i_desktop_width :
761                                                     p_vout->i_window_width;
762     p_vout->p_sys->i_height = p_vout->b_fullscreen ? p_vout->p_sys->i_desktop_height :
763                                                      p_vout->i_window_height;
764 #else
765     p_vout->p_sys->i_width = p_vout->b_fullscreen ? p_vout->output.i_width :
766                                                     p_vout->i_window_width;
767     p_vout->p_sys->i_height = p_vout->b_fullscreen ? p_vout->output.i_height :
768                                                      p_vout->i_window_height;
769 #endif
770
771     /* Initialize flags and cursor */
772     i_flags = SDL_ANYFORMAT | SDL_HWPALETTE | SDL_HWSURFACE | SDL_DOUBLEBUF;
773     i_flags |= p_vout->b_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE;
774
775     i_bpp = SDL_VideoModeOK( p_vout->p_sys->i_width, p_vout->p_sys->i_height,
776                              SDL_DEFAULT_BPP, i_flags );
777     if( i_bpp == 0 )
778     {
779         msg_Err( p_vout, "no video mode available" );
780         return VLC_EGENERIC;
781     }
782
783     p_vout->p_sys->p_display = SDL_SetVideoMode( p_vout->p_sys->i_width,
784                                                  p_vout->p_sys->i_height,
785                                                  i_bpp, i_flags );
786
787     if( p_vout->p_sys->p_display == NULL )
788     {
789         msg_Err( p_vout, "cannot set video mode" );
790         return VLC_EGENERIC;
791     }
792
793     SDL_LockSurface( p_vout->p_sys->p_display );
794
795     if( ( psz_chroma = config_GetPsz( p_vout, "sdl-chroma" ) ) )
796     {
797         if( strlen( psz_chroma ) >= 4 )
798         {
799             memcpy(&i_chroma, psz_chroma, 4);
800             msg_Dbg( p_vout, "Forcing chroma to 0x%.8x (%4.4s)", i_chroma, (char*)&i_chroma );
801         }
802         else
803         {
804             free( psz_chroma );
805             psz_chroma = NULL;
806         }
807     }
808
809     /* Choose the chroma we will try first. */
810     do
811     {
812         if( !psz_chroma ) i_chroma = 0;
813         switch( i_chroma ? i_chroma : p_vout->render.i_chroma )
814         {
815             case VLC_FOURCC('Y','U','Y','2'):
816             case VLC_FOURCC('Y','U','N','V'):
817                 p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
818                 i_sdl_chroma = SDL_YUY2_OVERLAY;
819                 break;
820             case VLC_FOURCC('U','Y','V','Y'):
821             case VLC_FOURCC('U','Y','N','V'):
822             case VLC_FOURCC('Y','4','2','2'):
823                 p_vout->output.i_chroma = VLC_FOURCC('U','Y','V','Y');
824                 i_sdl_chroma = SDL_UYVY_OVERLAY;
825                 break;
826             case VLC_FOURCC('Y','V','Y','U'):
827                 p_vout->output.i_chroma = VLC_FOURCC('Y','V','Y','U');
828                 i_sdl_chroma = SDL_YVYU_OVERLAY;
829                 break;
830             case VLC_FOURCC('Y','V','1','2'):
831             case VLC_FOURCC('I','4','2','0'):
832             case VLC_FOURCC('I','Y','U','V'):
833             default:
834                 p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
835                 i_sdl_chroma = SDL_YV12_OVERLAY;
836                 break;
837         }
838         free( psz_chroma ); psz_chroma = NULL;
839
840         p_vout->p_sys->p_overlay =
841             SDL_CreateYUVOverlay( 32, 32, i_sdl_chroma,
842                                   p_vout->p_sys->p_display );
843         /* FIXME: if the first overlay we find is software, don't stop,
844          * because we may find a hardware one later ... */
845     }
846     while( i_chroma && !p_vout->p_sys->p_overlay );
847
848
849     /* If this best choice failed, fall back to other chromas */
850     if( p_vout->p_sys->p_overlay == NULL )
851     {
852         p_vout->output.i_chroma = VLC_FOURCC('I','Y','U','V');
853         p_vout->p_sys->p_overlay =
854             SDL_CreateYUVOverlay( 32, 32, SDL_IYUV_OVERLAY,
855                                   p_vout->p_sys->p_display );
856     }
857
858     if( p_vout->p_sys->p_overlay == NULL )
859     {
860         p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
861         p_vout->p_sys->p_overlay =
862             SDL_CreateYUVOverlay( 32, 32, SDL_YV12_OVERLAY,
863                                   p_vout->p_sys->p_display );
864     }
865
866     if( p_vout->p_sys->p_overlay == NULL )
867     {
868         p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
869         p_vout->p_sys->p_overlay =
870             SDL_CreateYUVOverlay( 32, 32, SDL_YUY2_OVERLAY,
871                                   p_vout->p_sys->p_display );
872     }
873
874     if( p_vout->p_sys->p_overlay == NULL )
875     {
876         msg_Warn( p_vout, "no SDL overlay for 0x%.8x (%4.4s)",
877                   p_vout->render.i_chroma, (char*)&p_vout->render.i_chroma );
878
879         switch( p_vout->p_sys->p_display->format->BitsPerPixel )
880         {
881             case 8:
882                 p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2');
883                 p_vout->output.pf_setpalette = SetPalette;
884                 break;
885             case 15:
886                 p_vout->output.i_chroma = VLC_FOURCC('R','V','1','5');
887                 break;
888             case 16:
889                 p_vout->output.i_chroma = VLC_FOURCC('R','V','1','6');
890                 break;
891             case 24:
892                 p_vout->output.i_chroma = VLC_FOURCC('R','V','2','4');
893                 break;
894             case 32:
895                 p_vout->output.i_chroma = VLC_FOURCC('R','V','3','2');
896                 break;
897             default:
898                 msg_Err( p_vout, "unknown screen depth %i",
899                          p_vout->p_sys->p_display->format->BitsPerPixel );
900                 SDL_UnlockSurface( p_vout->p_sys->p_display );
901                 SDL_FreeSurface( p_vout->p_sys->p_display );
902                 return VLC_EGENERIC;
903         }
904
905         p_vout->output.i_rmask = p_vout->p_sys->p_display->format->Rmask;
906         p_vout->output.i_gmask = p_vout->p_sys->p_display->format->Gmask;
907         p_vout->output.i_bmask = p_vout->p_sys->p_display->format->Bmask;
908
909         SDL_WM_SetCaption( VOUT_TITLE " (software RGB SDL output)",
910                            VOUT_TITLE " (software RGB SDL output)" );
911     }
912     else
913     {
914         if( p_vout->p_sys->p_overlay->hw_overlay )
915         {
916             SDL_WM_SetCaption( VOUT_TITLE " (hardware YUV SDL output)",
917                                VOUT_TITLE " (hardware YUV SDL output)" );
918         }
919         else
920         {
921             SDL_WM_SetCaption( VOUT_TITLE " (software YUV SDL output)",
922                                VOUT_TITLE " (software YUV SDL output)" );
923         }
924     }
925
926     SDL_EventState( SDL_KEYUP, SDL_IGNORE );               /* ignore keys up */
927
928     return VLC_SUCCESS;
929 }
930
931 /*****************************************************************************
932  * CloseDisplay: close and reset SDL device
933  *****************************************************************************
934  * This function returns all resources allocated by OpenDisplay and restore
935  * the original state of the device.
936  *****************************************************************************/
937 static void CloseDisplay( vout_thread_t *p_vout )
938 {
939     SDL_FreeYUVOverlay( p_vout->p_sys->p_overlay );
940     SDL_UnlockSurface ( p_vout->p_sys->p_display );
941     SDL_FreeSurface( p_vout->p_sys->p_display );
942 }
943
944 /*****************************************************************************
945  * NewPicture: allocate a picture
946  *****************************************************************************
947  * Returns 0 on success, -1 otherwise
948  *****************************************************************************/
949 static int NewPicture( vout_thread_t *p_vout, picture_t *p_pic )
950 {
951     int i_width  = p_vout->output.i_width;
952     int i_height = p_vout->output.i_height;
953
954     if( p_vout->p_sys->p_overlay == NULL )
955     {
956         /* RGB picture */
957         if( p_vout->p_sys->i_surfaces )
958         {
959             /* We already allocated this surface, return */
960             return VLC_EGENERIC;
961         }
962
963         p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
964
965         if( p_pic->p_sys == NULL )
966         {
967             return VLC_ENOMEM;
968         }
969
970         switch( p_vout->p_sys->p_display->format->BitsPerPixel )
971         {
972             case 8:
973                 p_pic->p->i_pixel_pitch = 1;
974                 break;
975             case 15:
976             case 16:
977                 p_pic->p->i_pixel_pitch = 2;
978                 break;
979             case 24:
980             case 32:
981                 p_pic->p->i_pixel_pitch = 4;
982                 break;
983             default:
984                 return VLC_EGENERIC;
985         }
986
987         p_pic->p->p_pixels = p_vout->p_sys->p_display->pixels;
988         p_pic->p->i_lines = p_vout->p_sys->p_display->h;
989         p_pic->p->i_visible_lines = p_vout->p_sys->p_display->h;
990         p_pic->p->i_pitch = p_vout->p_sys->p_display->pitch;
991         p_pic->p->i_visible_pitch =
992             p_pic->p->i_pixel_pitch * p_vout->p_sys->p_display->w;
993
994         p_vout->p_sys->i_surfaces++;
995
996         p_pic->i_planes = 1;
997     }
998     else
999     {
1000         p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
1001
1002         if( p_pic->p_sys == NULL )
1003         {
1004             return VLC_ENOMEM;
1005         }
1006
1007         p_pic->p_sys->p_overlay =
1008             SDL_CreateYUVOverlay( i_width, i_height,
1009                                   p_vout->output.i_chroma,
1010                                   p_vout->p_sys->p_display );
1011
1012         if( p_pic->p_sys->p_overlay == NULL )
1013         {
1014             free( p_pic->p_sys );
1015             return VLC_EGENERIC;
1016         }
1017
1018         SDL_LockYUVOverlay( p_pic->p_sys->p_overlay );
1019
1020         p_pic->Y_PIXELS = p_pic->p_sys->p_overlay->pixels[0];
1021         p_pic->p[Y_PLANE].i_lines = p_pic->p_sys->p_overlay->h;
1022         p_pic->p[Y_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h;
1023         p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[0];
1024
1025         switch( p_vout->output.i_chroma )
1026         {
1027         case SDL_YV12_OVERLAY:
1028             p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1029             p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w;
1030
1031             p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
1032             p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1033             p_pic->p[U_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1034             p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
1035             p_pic->p[U_PLANE].i_pixel_pitch = 1;
1036             p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1037
1038             p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
1039             p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1040             p_pic->p[V_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1041             p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
1042             p_pic->p[V_PLANE].i_pixel_pitch = 1;
1043             p_pic->p[V_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1044
1045             p_pic->i_planes = 3;
1046             break;
1047
1048         case SDL_IYUV_OVERLAY:
1049             p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1050             p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w;
1051
1052             p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
1053             p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1054             p_pic->p[U_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1055             p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
1056             p_pic->p[U_PLANE].i_pixel_pitch = 1;
1057             p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1058
1059             p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
1060             p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1061             p_pic->p[V_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1062             p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
1063             p_pic->p[V_PLANE].i_pixel_pitch = 1;
1064             p_pic->p[V_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1065
1066             p_pic->i_planes = 3;
1067             break;
1068
1069         default:
1070             p_pic->p[Y_PLANE].i_pixel_pitch = 2;
1071             p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w * 2;
1072
1073             p_pic->i_planes = 1;
1074             break;
1075         }
1076     }
1077
1078     return VLC_SUCCESS;
1079 }
1080
1081 /*****************************************************************************
1082  * SetPalette: sets an 8 bpp palette
1083  *****************************************************************************/
1084 static void SetPalette( vout_thread_t *p_vout,
1085                         uint16_t *red, uint16_t *green, uint16_t *blue )
1086 {
1087     SDL_Color colors[256];
1088     int i;
1089
1090     /* Fill colors with color information */
1091     for( i = 0; i < 256; i++ )
1092     {
1093         colors[ i ].r = red[ i ] >> 8;
1094         colors[ i ].g = green[ i ] >> 8;
1095         colors[ i ].b = blue[ i ] >> 8;
1096     }
1097
1098     /* Set palette */
1099     if( SDL_SetColors( p_vout->p_sys->p_display, colors, 0, 256 ) == 0 )
1100     {
1101         msg_Err( p_vout, "failed to set palette" );
1102     }
1103 }
1104