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[vlc] / modules / video_output / sdl.c
1 /*****************************************************************************
2  * sdl.c: SDL video output display method
3  *****************************************************************************
4  * Copyright (C) 1998-2001 the VideoLAN team
5  * $Id$
6  *
7  * Authors: Samuel Hocevar <sam@zoy.org>
8  *          Pierre Baillet <oct@zoy.org>
9  *          Arnaud de Bossoreille de Ribou <bozo@via.ecp.fr>
10  *
11  * This program is free software; you can redistribute it and/or modify
12  * it under the terms of the GNU General Public License as published by
13  * the Free Software Foundation; either version 2 of the License, or
14  * (at your option) any later version.
15  *
16  * This program is distributed in the hope that it will be useful,
17  * but WITHOUT ANY WARRANTY; without even the implied warranty of
18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
19  * GNU General Public License for more details.
20  *
21  * You should have received a copy of the GNU General Public License
22  * along with this program; if not, write to the Free Software
23  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
24  *****************************************************************************/
25
26 /*****************************************************************************
27  * Preamble
28  *****************************************************************************/
29 #include <errno.h>                                                 /* ENOMEM */
30
31 #ifdef HAVE_CONFIG_H
32 # include "config.h"
33 #endif
34
35 #include <vlc_common.h>
36 #include <vlc_plugin.h>
37 #include <vlc_interface.h>
38 #include <vlc_playlist.h>
39 #include <vlc_vout.h>
40 #include <vlc_keys.h>
41 //#include <vlc_aout.h>
42
43 #include <sys/types.h>
44 #ifndef WIN32
45 #   include <netinet/in.h>                            /* BSD: struct in_addr */
46 #endif
47
48 #include SDL_INCLUDE_FILE
49
50 /* SDL is not able to crop overlays - so use only 1 direct buffer */
51 #define SDL_MAX_DIRECTBUFFERS 1
52 #define SDL_DEFAULT_BPP 16
53
54 /*****************************************************************************
55  * vout_sys_t: video output SDL method descriptor
56  *****************************************************************************
57  * This structure is part of the video output thread descriptor.
58  * It describes the SDL specific properties of an output thread.
59  *****************************************************************************/
60 struct vout_sys_t
61 {
62     SDL_Surface *   p_display;                             /* display device */
63
64     int i_width;
65     int i_height;
66
67 #if SDL_VERSION_ATLEAST(1,2,10)
68     unsigned int i_desktop_width;
69     unsigned int i_desktop_height;
70 #endif
71
72     /* For YUV output */
73     SDL_Overlay * p_overlay;   /* An overlay we keep to grab the XVideo port */
74
75     /* For RGB output */
76     int i_surfaces;
77
78     bool  b_cursor;
79     bool  b_cursor_autohidden;
80     mtime_t     i_lastmoved;
81     mtime_t     i_mouse_hide_timeout;
82     mtime_t     i_lastpressed;                        /* to track dbl-clicks */
83 };
84
85 /*****************************************************************************
86  * picture_sys_t: direct buffer method descriptor
87  *****************************************************************************
88  * This structure is part of the picture descriptor, it describes the
89  * SDL specific properties of a direct buffer.
90  *****************************************************************************/
91 struct picture_sys_t
92 {
93     SDL_Overlay *p_overlay;
94 };
95
96 /*****************************************************************************
97  * Local prototypes
98  *****************************************************************************/
99 static int  Open      ( vlc_object_t * );
100 static void Close     ( vlc_object_t * );
101 static int  Init      ( vout_thread_t * );
102 static void End       ( vout_thread_t * );
103 static int  Manage    ( vout_thread_t * );
104 static void Display   ( vout_thread_t *, picture_t * );
105
106 static int  OpenDisplay     ( vout_thread_t * );
107 static void CloseDisplay    ( vout_thread_t * );
108 static int  NewPicture      ( vout_thread_t *, picture_t * );
109 static void SetPalette      ( vout_thread_t *,
110                               uint16_t *, uint16_t *, uint16_t * );
111
112 static int ConvertKey( SDLKey );
113
114
115 #define CHROMA_TEXT N_("SDL chroma format")
116 #define CHROMA_LONGTEXT N_( \
117     "Force the SDL renderer to use a specific chroma format instead of " \
118     "trying to improve performances by using the most efficient one.")
119
120 /*****************************************************************************
121  * Module descriptor
122  *****************************************************************************/
123 vlc_module_begin();
124     set_shortname( "SDL" );
125     set_category( CAT_VIDEO );
126     set_subcategory( SUBCAT_VIDEO_VOUT );
127     set_description( N_("Simple DirectMedia Layer video output") );
128     set_capability( "video output", 60 );
129     add_shortcut( "sdl" );
130     add_string( "sdl-chroma", NULL, NULL, CHROMA_TEXT, CHROMA_LONGTEXT, true );
131     set_callbacks( Open, Close );
132 #if defined( __i386__ ) || defined( __x86_64__ )
133     /* On i386, SDL is linked against svgalib */
134     linked_with_a_crap_library_which_uses_atexit();
135 #endif
136 vlc_module_end();
137
138 /*****************************************************************************
139  * OpenVideo: allocate SDL video thread output method
140  *****************************************************************************
141  * This function allocate and initialize a SDL vout method. It uses some of the
142  * vout properties to choose the correct mode, and change them according to the
143  * mode actually used.
144  *****************************************************************************/
145 static int Open ( vlc_object_t *p_this )
146 {
147     vout_thread_t * p_vout = (vout_thread_t *)p_this;
148     /* XXX: check for conflicts with the SDL audio output */
149     vlc_mutex_t *lock = var_AcquireMutex( "sdl" );
150
151 #ifdef HAVE_SETENV
152     char *psz_method;
153 #endif
154
155     if( lock == NULL )
156         return VLC_ENOMEM;
157
158     p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
159     if( p_vout->p_sys == NULL )
160     {
161         vlc_mutex_unlock( lock );
162         return VLC_ENOMEM;
163     }
164
165     memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
166
167     /* Check if SDL video module has been initialized */
168     if( SDL_WasInit( SDL_INIT_VIDEO ) != 0 )
169     {
170         vlc_mutex_unlock( lock );
171         free( p_vout->p_sys );
172         return VLC_EGENERIC;
173     }
174
175     /* Allocate structure */
176     p_vout->pf_init = Init;
177     p_vout->pf_end = End;
178     p_vout->pf_manage = Manage;
179     p_vout->pf_render = NULL;
180     p_vout->pf_display = Display;
181     p_vout->pf_control = NULL;
182
183 #ifdef HAVE_SETENV
184     psz_method = config_GetPsz( p_vout, "vout" );
185     if( psz_method )
186     {
187         while( *psz_method && *psz_method != ':' )
188         {
189             psz_method++;
190         }
191
192         if( *psz_method )
193         {
194             setenv( "SDL_VIDEODRIVER", psz_method + 1, 1 );
195         }
196     }
197 #endif
198
199     /* Initialize library */
200     if( SDL_Init( SDL_INIT_VIDEO
201 #ifndef WIN32
202     /* Win32 SDL implementation doesn't support SDL_INIT_EVENTTHREAD yet*/
203                 | SDL_INIT_EVENTTHREAD
204 #endif
205 #ifndef NDEBUG
206     /* In debug mode you may want vlc to dump a core instead of staying
207      * stuck */
208                 | SDL_INIT_NOPARACHUTE
209 #endif
210                 ) < 0 )
211     {
212         msg_Err( p_vout, "cannot initialize SDL (%s)", SDL_GetError() );
213         free( p_vout->p_sys );
214         vlc_mutex_unlock( lock );
215         return VLC_EGENERIC;
216     }
217
218     vlc_mutex_unlock( lock );
219
220     /* Translate keys into unicode */
221     SDL_EnableUNICODE(1);
222
223     /* Get the desktop resolution */
224 #if SDL_VERSION_ATLEAST(1,2,10)
225     /* FIXME: SDL has a problem with virtual desktop */
226     p_vout->p_sys->i_desktop_width = SDL_GetVideoInfo()->current_w;
227     p_vout->p_sys->i_desktop_height = SDL_GetVideoInfo()->current_h;
228 #endif
229
230     /* Create the cursor */
231     p_vout->p_sys->b_cursor = 1;
232     p_vout->p_sys->b_cursor_autohidden = 0;
233     p_vout->p_sys->i_lastmoved = p_vout->p_sys->i_lastpressed = mdate();
234     p_vout->p_sys->i_mouse_hide_timeout =
235         var_GetInteger(p_vout, "mouse-hide-timeout") * 1000;
236
237     if( OpenDisplay( p_vout ) )
238     {
239         msg_Err( p_vout, "cannot set up SDL (%s)", SDL_GetError() );
240         SDL_QuitSubSystem( SDL_INIT_VIDEO );
241         free( p_vout->p_sys );
242         return VLC_EGENERIC;
243     }
244
245     return VLC_SUCCESS;
246 }
247
248 /*****************************************************************************
249  * Init: initialize SDL video thread output method
250  *****************************************************************************
251  * This function initialize the SDL display device.
252  *****************************************************************************/
253 static int Init( vout_thread_t *p_vout )
254 {
255     int i_index;
256     picture_t *p_pic;
257
258     p_vout->p_sys->i_surfaces = 0;
259
260     I_OUTPUTPICTURES = 0;
261
262     /* Initialize the output structure */
263     if( p_vout->p_sys->p_overlay == NULL )
264     {
265         /* All we have is an RGB image with square pixels */
266         p_vout->output.i_width  = p_vout->p_sys->i_width;
267         p_vout->output.i_height = p_vout->p_sys->i_height;
268         p_vout->output.i_aspect = p_vout->output.i_width
269                                    * VOUT_ASPECT_FACTOR
270                                    / p_vout->output.i_height;
271     }
272     else
273     {
274         /* We may need to convert the chroma, but at least we keep the
275          * aspect ratio */
276         p_vout->output.i_width  = p_vout->render.i_width;
277         p_vout->output.i_height = p_vout->render.i_height;
278         p_vout->output.i_aspect = p_vout->render.i_aspect;
279     }
280
281     /* Try to initialize SDL_MAX_DIRECTBUFFERS direct buffers */
282     while( I_OUTPUTPICTURES < SDL_MAX_DIRECTBUFFERS )
283     {
284         p_pic = NULL;
285
286         /* Find an empty picture slot */
287         for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ )
288         {
289             if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
290             {
291                 p_pic = p_vout->p_picture + i_index;
292                 break;
293             }
294         }
295
296         /* Allocate the picture if we found one */
297         if( p_pic == NULL || NewPicture( p_vout, p_pic ) )
298         {
299             break;
300         }
301
302         p_pic->i_status = DESTROYED_PICTURE;
303         p_pic->i_type   = DIRECT_PICTURE;
304
305         PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
306
307         I_OUTPUTPICTURES++;
308     }
309
310     return VLC_SUCCESS;
311 }
312
313 /*****************************************************************************
314  * End: terminate Sys video thread output method
315  *****************************************************************************
316  * Terminate an output method created by OpenVideo
317  *****************************************************************************/
318 static void End( vout_thread_t *p_vout )
319 {
320     int i_index;
321
322     /* Free the output buffers we allocated */
323     for( i_index = I_OUTPUTPICTURES ; i_index ; )
324     {
325         i_index--;
326         if( p_vout->p_sys->p_overlay == NULL )
327         {
328             /* RGB picture */
329         }
330         else
331         {
332             SDL_UnlockYUVOverlay(
333                     PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
334             SDL_FreeYUVOverlay(
335                     PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
336         }
337         free( PP_OUTPUTPICTURE[ i_index ]->p_sys );
338     }
339 }
340
341 /*****************************************************************************
342  * CloseVideo: destroy Sys video thread output method
343  *****************************************************************************
344  * Terminate an output method created by vout_SDLCreate
345  *****************************************************************************/
346 static void Close ( vlc_object_t *p_this )
347 {
348     vout_thread_t * p_vout = (vout_thread_t *)p_this;
349
350     CloseDisplay( p_vout );
351     SDL_QuitSubSystem( SDL_INIT_VIDEO );
352
353     free( p_vout->p_sys );
354 }
355
356 /*****************************************************************************
357  * Manage: handle Sys events
358  *****************************************************************************
359  * This function should be called regularly by video output thread. It returns
360  * a non null value if an error occurred.
361  *****************************************************************************/
362 static int Manage( vout_thread_t *p_vout )
363 {
364     SDL_Event event;                                            /* SDL event */
365     vlc_value_t val;
366     unsigned int i_width, i_height, i_x, i_y;
367
368     /* Process events */
369     while( SDL_PollEvent( &event ) )
370     {
371         switch( event.type )
372         {
373         /* Resizing of window */
374         case SDL_VIDEORESIZE:
375             p_vout->i_changes |= VOUT_SIZE_CHANGE;
376             p_vout->i_window_width = p_vout->p_sys->i_width = event.resize.w;
377             p_vout->i_window_height = p_vout->p_sys->i_height = event.resize.h;
378             break;
379
380         /* Mouse move */
381         case SDL_MOUSEMOTION:
382             vout_PlacePicture( p_vout, p_vout->p_sys->i_width,
383                                p_vout->p_sys->i_height,
384                                &i_x, &i_y, &i_width, &i_height );
385
386             /* Compute the x coordinate and check if the value is
387                in [0,p_vout->fmt_in.i_visible_width] */
388             val.i_int = ( event.motion.x - i_x ) *
389                         p_vout->fmt_in.i_visible_width / i_width +
390                         p_vout->fmt_in.i_x_offset;
391
392             if( (int)(event.motion.x - i_x) < 0 )
393                 val.i_int = 0;
394             else if( (unsigned int)val.i_int > p_vout->fmt_in.i_visible_width )
395                 val.i_int = p_vout->fmt_in.i_visible_width;
396
397             var_Set( p_vout, "mouse-x", val );
398
399             /* compute the y coordinate and check if the value is
400                in [0,p_vout->fmt_in.i_visible_height] */
401             val.i_int = ( event.motion.y - i_y ) *
402                         p_vout->fmt_in.i_visible_height / i_height +
403                         p_vout->fmt_in.i_y_offset;
404
405             if( (int)(event.motion.y - i_y) < 0 )
406                 val.i_int = 0;
407             else if( (unsigned int)val.i_int > p_vout->fmt_in.i_visible_height )
408                 val.i_int = p_vout->fmt_in.i_visible_height;
409
410             var_Set( p_vout, "mouse-y", val );
411
412             val.b_bool = true;
413             var_Set( p_vout, "mouse-moved", val );
414
415             if( p_vout->p_sys->b_cursor )
416             {
417                 if( p_vout->p_sys->b_cursor_autohidden )
418                 {
419                     p_vout->p_sys->b_cursor_autohidden = 0;
420                     SDL_ShowCursor( 1 );
421                 }
422                 else
423                 {
424                     p_vout->p_sys->i_lastmoved = mdate();
425                 }
426             }
427             break;
428
429         /* Mouse button released */
430         case SDL_MOUSEBUTTONUP:
431             switch( event.button.button )
432             {
433             case SDL_BUTTON_LEFT:
434                 {
435                     var_Get( p_vout, "mouse-button-down", &val );
436                     val.i_int &= ~1;
437                     var_Set( p_vout, "mouse-button-down", val );
438
439                     val.b_bool = true;
440                     var_Set( p_vout, "mouse-clicked", val );
441
442                     val.b_bool = false;
443                     var_Set( p_vout->p_libvlc, "intf-popupmenu", val );
444                 }
445                 break;
446
447             case SDL_BUTTON_MIDDLE:
448                 {
449                     var_Get( p_vout, "mouse-button-down", &val );
450                     val.i_int &= ~2;
451                     var_Set( p_vout, "mouse-button-down", val );
452
453                     vlc_value_t val;
454                     var_Get( p_vout->p_libvlc, "intf-show", &val );
455                     val.b_bool = !val.b_bool;
456                     var_Set( p_vout->p_libvlc, "intf-show", val );
457                 }
458                 break;
459
460             case SDL_BUTTON_RIGHT:
461                 {
462                     intf_thread_t *p_intf;
463
464                     var_Get( p_vout, "mouse-button-down", &val );
465                     val.i_int &= ~4;
466                     var_Set( p_vout, "mous-button-down", val );
467                     p_intf = vlc_object_find( p_vout, VLC_OBJECT_INTF,
468                                                       FIND_ANYWHERE );
469                     if( p_intf )
470                     {
471                         p_intf->b_menu_change = 1;
472                         vlc_object_release( p_intf );
473                     }
474
475                     val.b_bool = true;
476                     var_Set( p_vout->p_libvlc, "intf-popupmenu", val );
477                 }
478                 break;
479             }
480             break;
481
482         /* Mouse button pressed */
483         case SDL_MOUSEBUTTONDOWN:
484             switch( event.button.button )
485             {
486             case SDL_BUTTON_LEFT:
487                 var_Get( p_vout, "mouse-button-down", &val );
488                 val.i_int |= 1;
489                 var_Set( p_vout, "mouse-button-down", val );
490
491                 /* detect double-clicks */
492                 if( ( mdate() - p_vout->p_sys->i_lastpressed ) < 300000 )
493                     p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
494
495                 p_vout->p_sys->i_lastpressed = mdate();
496                 break;
497
498             case SDL_BUTTON_MIDDLE:
499                 var_Get( p_vout, "mouse-button-down", &val );
500                 val.i_int |= 2;
501                 var_Set( p_vout, "mouse-button-down", val );
502                 break;
503
504             case SDL_BUTTON_RIGHT:
505                 var_Get( p_vout, "mouse-button-down", &val );
506                 val.i_int |= 4;
507                 var_Set( p_vout, "mouse-button-down", val );
508                 break;
509             }
510             break;
511
512         /* Quit event (close the window) */
513         case SDL_QUIT:
514             {
515 #if 0
516                 playlist_t *p_playlist = pl_Yield( p_vout );
517                 if( p_playlist != NULL )
518                 {
519                     playlist_Stop( p_playlist );
520                     pl_Release( p_vout );
521                 }
522 #else
523 #warning FIXME FIXME ?
524 #endif
525             }
526             break;
527
528         /* Key pressed */
529         case SDL_KEYDOWN:
530             /* convert the key if possible */
531             val.i_int = ConvertKey( event.key.keysym.sym );
532
533             if( !val.i_int )
534             {
535                 /* Find the right caracter */
536                 if( ( event.key.keysym.unicode & 0xff80 ) == 0 )
537                 {
538                     val.i_int = event.key.keysym.unicode & 0x7f;
539                     /* FIXME: find a better solution than this
540                               hack to find the right caracter */
541                     if( val.i_int >= 1 && val.i_int <= 26 )
542                         val.i_int += 96;
543                     else if( val.i_int >= 65 && val.i_int <= 90 )
544                         val.i_int += 32;
545                 }
546             }
547
548             if( val.i_int )
549             {
550                 if( ( event.key.keysym.mod & KMOD_SHIFT ) )
551                 {
552                     val.i_int |= KEY_MODIFIER_SHIFT;
553                 }
554                 if( ( event.key.keysym.mod & KMOD_CTRL ) )
555                 {
556                     val.i_int |= KEY_MODIFIER_CTRL;
557                 }
558                 if( ( event.key.keysym.mod & KMOD_ALT ) )
559                 {
560                     val.i_int |= KEY_MODIFIER_ALT;
561                 }
562                 var_Set( p_vout->p_libvlc, "key-pressed", val );
563             }
564
565         default:
566             break;
567         }
568     }
569
570     /* Fullscreen change */
571     if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
572     {
573         vlc_value_t val_fs;
574
575         /* Update the object variable and trigger callback */
576         val_fs.b_bool = !p_vout->b_fullscreen;
577         p_vout->b_fullscreen = !p_vout->b_fullscreen;
578         var_Set( p_vout, "fullscreen", val_fs );
579
580         /*TODO: add the "always on top" code here !*/
581
582         p_vout->p_sys->b_cursor_autohidden = 0;
583         SDL_ShowCursor( p_vout->p_sys->b_cursor &&
584                         ! p_vout->p_sys->b_cursor_autohidden );
585
586         p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
587         p_vout->i_changes |= VOUT_SIZE_CHANGE;
588     }
589
590     /* Crop or Aspect Ratio Changes */
591     if( p_vout->i_changes & VOUT_CROP_CHANGE ||
592         p_vout->i_changes & VOUT_ASPECT_CHANGE )
593     {
594         p_vout->i_changes &= ~VOUT_CROP_CHANGE;
595         p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
596
597         p_vout->fmt_out.i_x_offset = p_vout->fmt_in.i_x_offset;
598         p_vout->fmt_out.i_y_offset = p_vout->fmt_in.i_y_offset;
599         p_vout->fmt_out.i_visible_width = p_vout->fmt_in.i_visible_width;
600         p_vout->fmt_out.i_visible_height = p_vout->fmt_in.i_visible_height;
601         p_vout->fmt_out.i_aspect = p_vout->fmt_in.i_aspect;
602         p_vout->fmt_out.i_sar_num = p_vout->fmt_in.i_sar_num;
603         p_vout->fmt_out.i_sar_den = p_vout->fmt_in.i_sar_den;
604         p_vout->output.i_aspect = p_vout->fmt_in.i_aspect;
605
606         p_vout->i_changes |= VOUT_SIZE_CHANGE;
607     }
608
609     /* Size change */
610     if( p_vout->i_changes & VOUT_SIZE_CHANGE )
611     {
612         msg_Dbg( p_vout, "video display resized (%dx%d)",
613                  p_vout->p_sys->i_width, p_vout->p_sys->i_height );
614
615         CloseDisplay( p_vout );
616         OpenDisplay( p_vout );
617
618         /* We don't need to signal the vout thread about the size change if
619          * we can handle rescaling ourselves */
620         if( p_vout->p_sys->p_overlay != NULL )
621             p_vout->i_changes &= ~VOUT_SIZE_CHANGE;
622     }
623
624     /* Pointer change */
625     if( ! p_vout->p_sys->b_cursor_autohidden &&
626         ( mdate() - p_vout->p_sys->i_lastmoved >
627             p_vout->p_sys->i_mouse_hide_timeout ) )
628     {
629         /* Hide the mouse automatically */
630         p_vout->p_sys->b_cursor_autohidden = 1;
631         SDL_ShowCursor( 0 );
632     }
633
634     return VLC_SUCCESS;
635 }
636
637 /*****************************************************************************
638  * Key events handling
639  *****************************************************************************/
640 static struct
641 {
642     SDLKey sdl_key;
643     int i_vlckey;
644 } sdlkeys_to_vlckeys[] =
645 {
646     { SDLK_F1,  KEY_F1 },
647     { SDLK_F2,  KEY_F2 },
648     { SDLK_F3,  KEY_F3 },
649     { SDLK_F4,  KEY_F4 },
650     { SDLK_F5,  KEY_F5 },
651     { SDLK_F6,  KEY_F6 },
652     { SDLK_F7,  KEY_F7 },
653     { SDLK_F8,  KEY_F8 },
654     { SDLK_F9,  KEY_F9 },
655     { SDLK_F10, KEY_F10 },
656     { SDLK_F11, KEY_F11 },
657     { SDLK_F12, KEY_F12 },
658
659     { SDLK_RETURN, KEY_ENTER },
660     { SDLK_KP_ENTER, KEY_ENTER },
661     { SDLK_SPACE, KEY_SPACE },
662     { SDLK_ESCAPE, KEY_ESC },
663
664     { SDLK_MENU, KEY_MENU },
665     { SDLK_LEFT, KEY_LEFT },
666     { SDLK_RIGHT, KEY_RIGHT },
667     { SDLK_UP, KEY_UP },
668     { SDLK_DOWN, KEY_DOWN },
669
670     { SDLK_HOME, KEY_HOME },
671     { SDLK_END, KEY_END },
672     { SDLK_PAGEUP, KEY_PAGEUP },
673     { SDLK_PAGEDOWN,  KEY_PAGEDOWN },
674
675     { SDLK_INSERT, KEY_INSERT },
676     { SDLK_DELETE, KEY_DELETE },
677     /*TODO: find a equivalent for SDL 
678     { , KEY_MEDIA_NEXT_TRACK }
679     { , KEY_MEDIA_PREV_TRACK }
680     { , KEY_VOLUME_MUTE }
681     { , KEY_VOLUME_DOWN }
682     { , KEY_VOLUME_UP }
683     { , KEY_MEDIA_PLAY_PAUSE }
684     { , KEY_MEDIA_PLAY_PAUSE }*/
685
686     { 0, 0 }
687 };
688
689 static int ConvertKey( SDLKey sdl_key )
690 {
691     int i;
692     for( i=0; sdlkeys_to_vlckeys[i].sdl_key != 0; i++ )
693     {
694         if( sdlkeys_to_vlckeys[i].sdl_key == sdl_key )
695         {
696             return sdlkeys_to_vlckeys[i].i_vlckey;
697         }
698     }
699     return 0;
700 }
701
702
703 /*****************************************************************************
704  * Display: displays previously rendered output
705  *****************************************************************************
706  * This function sends the currently rendered image to the display.
707  *****************************************************************************/
708 static void Display( vout_thread_t *p_vout, picture_t *p_pic )
709 {
710     unsigned int x, y, w, h;
711     SDL_Rect disp;
712
713     vout_PlacePicture( p_vout, p_vout->p_sys->i_width, p_vout->p_sys->i_height,
714                        &x, &y, &w, &h );
715     disp.x = x;
716     disp.y = y;
717     disp.w = w;
718     disp.h = h;
719
720     if( p_vout->p_sys->p_overlay == NULL )
721     {
722         /* RGB picture */
723         SDL_Flip( p_vout->p_sys->p_display );
724     }
725     else
726     {
727         /* Overlay picture */
728         SDL_UnlockYUVOverlay( p_pic->p_sys->p_overlay);
729         SDL_DisplayYUVOverlay( p_pic->p_sys->p_overlay , &disp );
730         SDL_LockYUVOverlay( p_pic->p_sys->p_overlay);
731     }
732 }
733
734 /* following functions are local */
735
736 /*****************************************************************************
737  * OpenDisplay: open and initialize SDL device
738  *****************************************************************************
739  * Open and initialize display according to preferences specified in the vout
740  * thread fields.
741  *****************************************************************************/
742 static int OpenDisplay( vout_thread_t *p_vout )
743 {
744     uint32_t i_flags;
745     int i_bpp;
746
747     /* SDL fucked up fourcc definitions on bigendian machines */
748     uint32_t i_sdl_chroma;
749     char *psz_chroma = NULL;
750     uint32_t i_chroma = 0;
751
752     bool b_overlay = config_GetInt( p_vout, "overlay" );
753
754     /* Set main window's size */
755 #if SDL_VERSION_ATLEAST(1,2,10)
756     p_vout->p_sys->i_width = p_vout->b_fullscreen ? p_vout->p_sys->i_desktop_width :
757                                                     p_vout->i_window_width;
758     p_vout->p_sys->i_height = p_vout->b_fullscreen ? p_vout->p_sys->i_desktop_height :
759                                                      p_vout->i_window_height;
760 #else
761     p_vout->p_sys->i_width = p_vout->b_fullscreen ? p_vout->output.i_width :
762                                                     p_vout->i_window_width;
763     p_vout->p_sys->i_height = p_vout->b_fullscreen ? p_vout->output.i_height :
764                                                      p_vout->i_window_height;
765 #endif
766
767     /* Initialize flags and cursor */
768     i_flags = SDL_ANYFORMAT | SDL_HWPALETTE | SDL_HWSURFACE | SDL_DOUBLEBUF;
769     i_flags |= p_vout->b_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE;
770
771     i_bpp = SDL_VideoModeOK( p_vout->p_sys->i_width, p_vout->p_sys->i_height,
772                              SDL_DEFAULT_BPP, i_flags );
773     if( i_bpp == 0 )
774     {
775         msg_Err( p_vout, "no video mode available" );
776         return VLC_EGENERIC;
777     }
778
779     p_vout->p_sys->p_display = SDL_SetVideoMode( p_vout->p_sys->i_width,
780                                                  p_vout->p_sys->i_height,
781                                                  i_bpp, i_flags );
782
783     if( p_vout->p_sys->p_display == NULL )
784     {
785         msg_Err( p_vout, "cannot set video mode" );
786         return VLC_EGENERIC;
787     }
788
789     SDL_LockSurface( p_vout->p_sys->p_display );
790
791     if( ( psz_chroma = config_GetPsz( p_vout, "sdl-chroma" ) ) )
792     {
793         if( strlen( psz_chroma ) >= 4 )
794         {
795             memcpy(&i_chroma, psz_chroma, 4);
796             msg_Dbg( p_vout, "Forcing chroma to 0x%.8x (%4.4s)", i_chroma, (char*)&i_chroma );
797         }
798         else
799         {
800             free( psz_chroma );
801             psz_chroma = NULL;
802         }
803     }
804
805     if( b_overlay )
806     {
807         /* Choose the chroma we will try first. */
808         do
809         {
810             if( !psz_chroma ) i_chroma = 0;
811             switch( i_chroma ? i_chroma : p_vout->render.i_chroma )
812             {
813                 case VLC_FOURCC('Y','U','Y','2'):
814                 case VLC_FOURCC('Y','U','N','V'):
815                     p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
816                     i_sdl_chroma = SDL_YUY2_OVERLAY;
817                     break;
818                 case VLC_FOURCC('U','Y','V','Y'):
819                 case VLC_FOURCC('U','Y','N','V'):
820                 case VLC_FOURCC('Y','4','2','2'):
821                     p_vout->output.i_chroma = VLC_FOURCC('U','Y','V','Y');
822                     i_sdl_chroma = SDL_UYVY_OVERLAY;
823                     break;
824                 case VLC_FOURCC('Y','V','Y','U'):
825                     p_vout->output.i_chroma = VLC_FOURCC('Y','V','Y','U');
826                     i_sdl_chroma = SDL_YVYU_OVERLAY;
827                     break;
828                 case VLC_FOURCC('Y','V','1','2'):
829                 case VLC_FOURCC('I','4','2','0'):
830                 case VLC_FOURCC('I','Y','U','V'):
831                 default:
832                     p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
833                     i_sdl_chroma = SDL_YV12_OVERLAY;
834                     break;
835             }
836             free( psz_chroma ); psz_chroma = NULL;
837
838             p_vout->p_sys->p_overlay =
839                 SDL_CreateYUVOverlay( 32, 32, i_sdl_chroma,
840                                       p_vout->p_sys->p_display );
841             /* FIXME: if the first overlay we find is software, don't stop,
842              * because we may find a hardware one later ... */
843         }
844         while( i_chroma && !p_vout->p_sys->p_overlay );
845
846
847         /* If this best choice failed, fall back to other chromas */
848         if( p_vout->p_sys->p_overlay == NULL )
849         {
850             p_vout->output.i_chroma = VLC_FOURCC('I','Y','U','V');
851             p_vout->p_sys->p_overlay =
852                 SDL_CreateYUVOverlay( 32, 32, SDL_IYUV_OVERLAY,
853                                       p_vout->p_sys->p_display );
854         }
855
856         if( p_vout->p_sys->p_overlay == NULL )
857         {
858             p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
859             p_vout->p_sys->p_overlay =
860                 SDL_CreateYUVOverlay( 32, 32, SDL_YV12_OVERLAY,
861                                       p_vout->p_sys->p_display );
862         }
863
864         if( p_vout->p_sys->p_overlay == NULL )
865         {
866             p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
867             p_vout->p_sys->p_overlay =
868                 SDL_CreateYUVOverlay( 32, 32, SDL_YUY2_OVERLAY,
869                                       p_vout->p_sys->p_display );
870         }
871     }
872
873     if( p_vout->p_sys->p_overlay == NULL )
874     {
875         if( b_overlay )
876             msg_Warn( p_vout, "no SDL overlay for 0x%.8x (%4.4s)",
877                       p_vout->render.i_chroma,
878                       (char*)&p_vout->render.i_chroma );
879         else
880             msg_Warn( p_vout, "SDL overlay disabled by the user" );
881
882         switch( p_vout->p_sys->p_display->format->BitsPerPixel )
883         {
884             case 8:
885                 p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2');
886                 p_vout->output.pf_setpalette = SetPalette;
887                 break;
888             case 15:
889                 p_vout->output.i_chroma = VLC_FOURCC('R','V','1','5');
890                 break;
891             case 16:
892                 p_vout->output.i_chroma = VLC_FOURCC('R','V','1','6');
893                 break;
894             case 24:
895                 p_vout->output.i_chroma = VLC_FOURCC('R','V','2','4');
896                 break;
897             case 32:
898                 p_vout->output.i_chroma = VLC_FOURCC('R','V','3','2');
899                 break;
900             default:
901                 msg_Err( p_vout, "unknown screen depth %i",
902                          p_vout->p_sys->p_display->format->BitsPerPixel );
903                 SDL_UnlockSurface( p_vout->p_sys->p_display );
904                 SDL_FreeSurface( p_vout->p_sys->p_display );
905                 return VLC_EGENERIC;
906         }
907
908         p_vout->output.i_rmask = p_vout->p_sys->p_display->format->Rmask;
909         p_vout->output.i_gmask = p_vout->p_sys->p_display->format->Gmask;
910         p_vout->output.i_bmask = p_vout->p_sys->p_display->format->Bmask;
911
912         SDL_WM_SetCaption( VOUT_TITLE " (software RGB SDL output)",
913                            VOUT_TITLE " (software RGB SDL output)" );
914     }
915     else
916     {
917         if( p_vout->p_sys->p_overlay->hw_overlay )
918         {
919             SDL_WM_SetCaption( VOUT_TITLE " (hardware YUV SDL output)",
920                                VOUT_TITLE " (hardware YUV SDL output)" );
921         }
922         else
923         {
924             SDL_WM_SetCaption( VOUT_TITLE " (software YUV SDL output)",
925                                VOUT_TITLE " (software YUV SDL output)" );
926         }
927     }
928
929     SDL_EventState( SDL_KEYUP, SDL_IGNORE );               /* ignore keys up */
930
931     return VLC_SUCCESS;
932 }
933
934 /*****************************************************************************
935  * CloseDisplay: close and reset SDL device
936  *****************************************************************************
937  * This function returns all resources allocated by OpenDisplay and restore
938  * the original state of the device.
939  *****************************************************************************/
940 static void CloseDisplay( vout_thread_t *p_vout )
941 {
942     SDL_FreeYUVOverlay( p_vout->p_sys->p_overlay );
943     SDL_UnlockSurface ( p_vout->p_sys->p_display );
944     SDL_FreeSurface( p_vout->p_sys->p_display );
945 }
946
947 /*****************************************************************************
948  * NewPicture: allocate a picture
949  *****************************************************************************
950  * Returns 0 on success, -1 otherwise
951  *****************************************************************************/
952 static int NewPicture( vout_thread_t *p_vout, picture_t *p_pic )
953 {
954     int i_width  = p_vout->output.i_width;
955     int i_height = p_vout->output.i_height;
956
957     if( p_vout->p_sys->p_overlay == NULL )
958     {
959         /* RGB picture */
960         if( p_vout->p_sys->i_surfaces )
961         {
962             /* We already allocated this surface, return */
963             return VLC_EGENERIC;
964         }
965
966         p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
967
968         if( p_pic->p_sys == NULL )
969         {
970             return VLC_ENOMEM;
971         }
972
973         switch( p_vout->p_sys->p_display->format->BitsPerPixel )
974         {
975             case 8:
976                 p_pic->p->i_pixel_pitch = 1;
977                 break;
978             case 15:
979             case 16:
980                 p_pic->p->i_pixel_pitch = 2;
981                 break;
982             case 24:
983             case 32:
984                 p_pic->p->i_pixel_pitch = 4;
985                 break;
986             default:
987                 return VLC_EGENERIC;
988         }
989
990         p_pic->p->p_pixels = p_vout->p_sys->p_display->pixels;
991         p_pic->p->i_lines = p_vout->p_sys->p_display->h;
992         p_pic->p->i_visible_lines = p_vout->p_sys->p_display->h;
993         p_pic->p->i_pitch = p_vout->p_sys->p_display->pitch;
994         p_pic->p->i_visible_pitch =
995             p_pic->p->i_pixel_pitch * p_vout->p_sys->p_display->w;
996
997         p_vout->p_sys->i_surfaces++;
998
999         p_pic->i_planes = 1;
1000     }
1001     else
1002     {
1003         p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
1004
1005         if( p_pic->p_sys == NULL )
1006         {
1007             return VLC_ENOMEM;
1008         }
1009
1010         p_pic->p_sys->p_overlay =
1011             SDL_CreateYUVOverlay( i_width, i_height,
1012                                   p_vout->output.i_chroma,
1013                                   p_vout->p_sys->p_display );
1014
1015         if( p_pic->p_sys->p_overlay == NULL )
1016         {
1017             free( p_pic->p_sys );
1018             return VLC_EGENERIC;
1019         }
1020
1021         SDL_LockYUVOverlay( p_pic->p_sys->p_overlay );
1022
1023         p_pic->Y_PIXELS = p_pic->p_sys->p_overlay->pixels[0];
1024         p_pic->p[Y_PLANE].i_lines = p_pic->p_sys->p_overlay->h;
1025         p_pic->p[Y_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h;
1026         p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[0];
1027
1028         switch( p_vout->output.i_chroma )
1029         {
1030         case SDL_YV12_OVERLAY:
1031             p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1032             p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w;
1033
1034             p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
1035             p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1036             p_pic->p[U_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1037             p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
1038             p_pic->p[U_PLANE].i_pixel_pitch = 1;
1039             p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1040
1041             p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
1042             p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1043             p_pic->p[V_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1044             p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
1045             p_pic->p[V_PLANE].i_pixel_pitch = 1;
1046             p_pic->p[V_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1047
1048             p_pic->i_planes = 3;
1049             break;
1050
1051         case SDL_IYUV_OVERLAY:
1052             p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1053             p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w;
1054
1055             p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
1056             p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1057             p_pic->p[U_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1058             p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
1059             p_pic->p[U_PLANE].i_pixel_pitch = 1;
1060             p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1061
1062             p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
1063             p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1064             p_pic->p[V_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1065             p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
1066             p_pic->p[V_PLANE].i_pixel_pitch = 1;
1067             p_pic->p[V_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1068
1069             p_pic->i_planes = 3;
1070             break;
1071
1072         default:
1073             p_pic->p[Y_PLANE].i_pixel_pitch = 2;
1074             p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w * 2;
1075
1076             p_pic->i_planes = 1;
1077             break;
1078         }
1079     }
1080
1081     return VLC_SUCCESS;
1082 }
1083
1084 /*****************************************************************************
1085  * SetPalette: sets an 8 bpp palette
1086  *****************************************************************************/
1087 static void SetPalette( vout_thread_t *p_vout,
1088                         uint16_t *red, uint16_t *green, uint16_t *blue )
1089 {
1090     SDL_Color colors[256];
1091     int i;
1092
1093     /* Fill colors with color information */
1094     for( i = 0; i < 256; i++ )
1095     {
1096         colors[ i ].r = red[ i ] >> 8;
1097         colors[ i ].g = green[ i ] >> 8;
1098         colors[ i ].b = blue[ i ] >> 8;
1099     }
1100
1101     /* Set palette */
1102     if( SDL_SetColors( p_vout->p_sys->p_display, colors, 0, 256 ) == 0 )
1103     {
1104         msg_Err( p_vout, "failed to set palette" );
1105     }
1106 }
1107